
8ft ambush shark 'more common' than thought on Welsh coast
Previously only reliably spotted around the Canary Islands, catch evidence from Welsh fishermen has shown that Cardigan Bay is also a stronghold for this elusive and vulnerable species.
The Welsh population had thought to be shrinking dramatically as a result of habitat damage and bycatch fishing, with one study indicating a 70% decline since 1970. A major conservation project was launched in the hope of saving a species that lingers on the sea floor, half-buried in sand and mud, waiting for prey to swim near them. They can grow up to 2.4m (8ft) long.
However a new study, 'People & Nature', from the Zoological Society of London (ZSL) and Natural Resources Wales (NRW) suggests previous Angel shark counts were wide of the mark. Its authors believes changes to commercial fishing practices have seen fewer angel sharks caught.
As the speckled, caramel-coloured sharks are masters of camouflage, finding them on the sea floor is virtually impossible. Instead, evidence from boat captains is the only reliable way the population can be assessed. It's now thought fishermen are catching fewer not because numbers are dwindling but because they are targeting different waters and using species-specific nets.
To reach its conclusions, the ZSL-led study harnessed the expertise of Welsh fishing organisations. Co-author was Charlie Bartlett, a charter fisherman from Gwynedd, who said: 'I've spent over 50 years working along the Welsh coast, and over the years I've come to know these waters inside out.
'With their large, flat fins, Angel sharks are unlike any other shark we see here - and over the years I've been fortunate to encounter the species a number of times.'
In the 40 years to 2020, some 1,642 Angel sharks were reported in Welsh coastal waters. A particular safe haven is in an area south of the Llŷn Peninsula. While they pose very little risk to humans, they have been known to bite when provoked.
Literature analysis going back two centuries revealed they have a long maritime heritage in Wales. No fewer than 16 different names were uncovered, including Monkfish, Banjofish, Bafoon, Shovelnose and Devilfish.
Its traditional Welsh name is Maelgi (Monkfish). The species has been adopted as the flagship species for marine conservation in Wales.
Working with the Welsh Fishermen's Association (Cymdeithas Pysgotwyr) and Angling Cymru Sea Anglers, scientists interviewed 27 fishers about their operations between 1968 and 2019. It became clear modern practices involve fewer interactions with Angel sharks, leading to fewer sightings.
Lead author Francesca Mason, a ZSL researcher at the Institute of Zoology's Ocean Predator Lab, said: 'There may be more Angel sharks swimming off the Welsh coast than we previously thought – we're just having a harder time spotting them.
'While this is a good sign if less Angel sharks are being caught accidentally, it also means we now need new ways to monitor them to build a more accurate picture of how these sharks are doing.'
Instead of relying on chance sightings, scientists are now pinning their hopes on a novel technique involving environmental DNA (eDNA). This can build up in the shark's surroundings through the shedding of dead skin cells or blood loss from a wound.
Already eDNA is being measured for Angel Shark Project: Wales, part of the wider work of Project SIARC (Sharks Inspiring Action and Research with Communities).
Jake Davies, technical specialist for Project SIARC, said: 'With their excellent camouflage, one of the hardest challenges we face studying Angel sharks is simply finding them. eDNA allows us to study species without having to spot them.
'By studying eDNA in Cardigan and Carmarthen Bays, we've confirmed the presence of a range of native sharks, skates and rays - including Angel sharks - in these more turbulent waters where other monitoring methods aren't as effective.
'Fishers today may be less likely to come across Angel sharks than they were 50 years ago, but through combining this technique with local knowledge, we can continue building a stronger picture of their status and distribution along the Welsh coast.'
The Angel shark work was supported by the On the Edge conservation charity, the National Lottery Heritage Fund, Welsh Government and the Welsh Government's Nature Networks Fund.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles

Leader Live
15 hours ago
- Leader Live
Eisteddfod 2025 festival village recreated in Minecraft
Computing academics from Wrexham University have developed a new Minecraft world that digitally recreates the Welsh cultural festival, giving children and teenagers a chance to experience the Eisteddfod in the game's environment. Dr Shafiul Monir, associate dean for international and partnerships in the faculty of arts, computing and engineering at Wrexham University, said: "We wanted to create a platform that not only showcases the vibrancy of the Eisteddfod but also promotes digital skills and access for young people. "Minecraft is a powerful, creative tool, and by using it to celebrate Welsh culture, we're building both virtual and cultural communities. "By using a widely accessible and familiar game such as Minecraft, the project bridges the gap between tradition and technology, making Welsh culture more engaging and approachable for the next generation." Children will also be able to contribute by adding their own activities and landmarks, making the experience interactive. In addition to the Minecraft world, a "time machine" installation will be on display at the physical Eisteddfod site. The 'time machine' installation will be on display at the physical Eisteddfod site (Image: Supplied) Created by the university's School of Art in collaboration with the engineering department, the time machine invites attendees of all ages to record their predictions for the future of the Welsh language. Dr Monir said: "While the time machine is a fantastic way of ensuring the legacy of the Wrecsam National Eisteddfod, as it encourages people of all ages to look ahead and think about the future of the Welsh language." The recorded messages will be digitally stored and revisited in future years, forming a 'living archive' of aspirations for the language. The "time machine" itself has been built with recycled materials such as buttons, fans, and discs salvaged from the university's former engineering block, which is currently being demolished to make way for new facilities. The installation will play a part in the Eisteddfod's closing event on the main stage on the final Saturday of the festival at 10.30pm. Dr Monir praised the teamwork behind the two initiatives. He said: "I'd also like to take this opportunity to recognise some of our incredible team members, who have worked tirelessly on both initiatives. "For Minecraft, I want to call out lecturers, Matthew McDonald-Dick, Rachel Rowley, Daniella Povey and Teri Birch from our computing and games team. "While, for the time machine – a big shout out to master sculptor, Robin Connelly from our School of Art. "It's been a true team effort." Elen Mai Nefydd, Wrexham University's head of Welsh development and vice-chair for culture of the Wrexham National Eisteddfod Executive Committee 2025, said: "Both the Minecraft game and Welsh language time machine are excellent examples of how digital innovation can support the Welsh language and promote inclusivity. "It's been incredibly inspiring to see staff from different disciplines across the university come together with a shared purpose – to make the Eisteddfod even more engaging and accessible to more children, young people, and families. "These fantastic projects not only highlight the role of STEAM subjects in cultural engagement but also support our university contributing to the Welsh Government's goal of reaching one million Welsh speakers by 2050, and leaving a legacy for us as a university. "I'd like to thank our incredible team of academics, who have fully embraced and got involved with the National Eisteddfod preparations to create some wonderfully engaging experiences for visitors of all ages. "We are so excited for the festival to get underway now." READ MORE: Plans to demolish former cafe on A55 near Holywell Trustees appointed to support 'UK City of Culture 2029' ambitions in Wrexham Following the festival, the "time machine" will be relocated to Wrexham University's Creative Industries Building, where students will be encouraged to use it and record their own hopes for the future of the Welsh language. The Eisteddfod Minecraft village is now live and can be accessed by searching for the following server details in the game: Server Name: EisteddfodIP Address: 198.244.179.144Port: 2117


Metro
a day ago
- Metro
Meet the strange creatures thriving in the darkest depths of the Pacific
Next time you're taking a dip in the ocean, just know some very, very strange things are underneath you. And no, we're not talking about sharks. It's the depths of the ocean, an impenetrably dark and crushing place where, somehow, life thrives. A team of scientists boarded a submersible to the bottom of two trenches in a patch of the northwest Pacific Ocean, between Japan and Alaska. The sub reached a depth of 31,000 feet, three times deeper than where the shipwreck of the Titanic is. They weren't looking for shipwrecks of long-lost treasure; rather, the groovy critters that live so far down that sunbeams can't penetrate. When we think of life at these depths, we end up picturing fearsome, glowing monsters with fishing rod-like appendages that eat almost everything. But what the submersible vessel, Fendouzhe, photographed was a little different. They found fields of frenulate siboglinids, tube worms stretching 30cm tall and just 1mm thick. These crimson worms were seen reaching out with their 'red haemoglobin-filled' tentacles, with white snails perched on top of them, according to a paper published in the journal Nature Wednesday. Crawling over them were white, spiky creatures called macellicephaloides grandicirra, about as big as a light bulb. Clusters of yapping, nine-inch clams and wispy anemones were also photographed in the Kuril-Kamchatka and Aleutian habal trenches. What might look like slivers of half-melted snow were actually microbial mats, dusting dozens of feet of the ocean floor. The hadal trenches can be thought of like an upside-down mountain, where the 'peak' is the edge of one tectonic plate sliding into another. Anything at these depths is constantly being crushed by up to 98 megapascals (MPa), a unit of pressure, or about 140 times the pressure of an elephant standing on you. Rather than lap up the Sun like plants or us with SAD lamps, these floppy worms rely on chemical reactions, called chemosynthesis, to survive. Covering these bottom dwellers are microbes that view the deep sea as an all-you-can-eat buffet, where tasty methane and hydrogen sulphide are burped out of cracks in the Earth's crust. It converts these fumes into organic compounds, including sugars, for the tube worms, clams and the other 'thriving communities' that call the deep sea home to eat, the Chinese Academy of Sciences' Institute of Deep Sea Science and Engineering team said. Given how many scientists believe that all terrestrial life sprang out of the depths of the Earth's oceans, the researchers were excited by what they saw, to say the least. They said: 'This groundbreaking discovery not only challenges conventional wisdom about the ability of life to survive at extreme depths but also provides a new perspective on the complex mechanisms of the deep-sea carbon cycle.' Get in touch with our news team by emailing us at webnews@ For more stories like this, check our news page. MORE: I've studied tsunamis for 25 years – here are the deadly warning signs one is on its way MORE: Tsunami warnings still in place after 8.8 magnitude Russian earthquake MORE: Whales eerily become beached hours before earthquake – do they predict them?


Reuters
3 days ago
- Reuters
Health Rounds: Virtual labs with AI scientists produce promising result in Stanford study
July 30 (Reuters) - (This is an excerpt of the Health Rounds newsletter, where we present latest medical studies on Tuesdays and Thursdays. To receive the full newsletter in your inbox for free sign up here.) Virtual scientists in a virtual lab at Stanford University are coming up with unorthodox ways to address clinical challenges, researchers reported on Tuesday in Nature, opens new tab. The virtual lab is modeled after a well-established Stanford School of Medicine research group, complete with a principal investigator and seasoned scientists, the report says. As in human-run research labs, the virtual lab has regular meetings during which agents generate ideas and engage in a conversational back-and-forth. They also have one-on-one meetings, allowing the virtual lab members to meet with the virtual principal investigator individually to discuss ideas. Unlike human meetings, the virtual gatherings take a few seconds or minutes. When humans tasked the virtual team with devising a better vaccine for the SARS-CoV-2 virus that causes COVID-19, they equipped the virtual scientists with tools and software to stimulate creative 'thinking' skills. The virtual scientists even created their own wish list. 'They would ask for access to certain tools, and we'd build it into the model to let them use it,' study leader James Zou said in a statement. Instead of opting for the usual vaccine design using an antibody, the AI team came up with using a nanobody, an antibody fragment that's smaller and simpler. 'From the beginning of their meetings, the AI scientists decided that nanobodies would be a more promising strategy,' Zou said. 'They said nanobodies are typically much smaller than antibodies, so that makes the machine learning scientist's job much easier," Zou said, "because when you computationally model proteins, working with smaller molecules means you can have more confidence in modeling and designing them.' When humans created the AI researchers' nanobody in a real-world lab, they found it was stable and could attach itself to one of the COVID virus variants more tightly than existing antibodies - a key factor in determining vaccine effectiveness. Aside from the initial prompt, the main guideline consistently given to the AI lab members was budget-related. Zou estimates that he or his lab members intervene about 1% of the time. 'I don't want to tell the AI scientists exactly how they should do their work. That really limits their creativity,' Zou said. 'I want them to come up with new solutions and ideas that are beyond what I would think about.' SCIENTISTS FIND GENES THAT CAUSE STUTTERING A new study found a clear genetic basis for stuttering, the speech disorder that affects more than 400 million people worldwide. Overall, as reported in Nature Genetics, opens new tab, the researchers identified 57 distinct regions on 48 genes associated with stuttering. Some of the same genetic variants involved in stuttering can also contribute to autism, depression and musicality, they found. Stuttering, characterized by syllable and word repetitions, sound prolongations, and breaks between words, is the most common fluency disorder, the researchers said. 'There have been hundreds of years of misconceptions about what causes stuttering, from ideas about left-handedness to childhood trauma to overbearing mothers,' study leader Jennifer (Piper) Below of Vanderbilt University Medical Center in Nashville said in a statement. 'Rather than being caused by personal or familial failings or intelligence, our study shows that stuttering is influenced by our genes.' Young people who stutter report increased bullying, decreased classroom participation, and a more negative educational experience, her team noted. Stuttering can also negatively impact employment opportunities and perceived job performance, as well as mental and social well-being. Dillon Pruett, a postdoctoral fellow at Vanderbilt and a co-author of the study, stutters. 'As someone personally affected, I wanted to contribute to this body of research,' he said. 'Our study found that there are many genes that ultimately contribute to stuttering risk, and we hope to use this knowledge to dispel stigma related to stuttering and also to hopefully develop new therapeutic approaches in the future.' AT THE SIGHT OF A SICK PERSON, THE BRAIN GOES ON ALERT At the mere sight of a possibly contagious person, the human brain launches its germ-fighting preparations, researchers say. In virtual reality experiments using Google's Oculus Rift headsets, 248 healthy young adults were approached by human-like avatars, some of which showed visible signs of infection, such as rashes or coughing. Other avatars appeared neutral or fearful. As the infectious avatars moved closer, noninvasive monitoring showed changes in brain regions involved in integrating awareness of the body's position, movement, and relationship to the surrounding environment, which was not seen in response to the approaching neutral or fearful faces, the researchers reported in Nature Neuroscience, opens new tab. Participants were more reactive to touch when the sick-looking avatars were nearby, the researchers also found. Blood samples showed that exposure to the infectious-appearing avatars triggered an increase in volunteers' innate lymphoid cell activity, a key component of the immune system, which is typically seen during responses to real infections or vaccines. The results illustrate the power of the brain 'to predict what is going on (and) to select the proper response,' study co-author Andrea Serino of University Hospital of Lausanne, Switzerland said in an accompanying news article, opens new tab in the journal. The researchers said that someday, virtual reality might be employed to boost the efficacy of vaccines by boosting the brain's effect on immune responses. (To receive the full newsletter in your inbox for free sign up here)