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An Amazing Steam Sale, A Major Pokémon Go Development, And More Of The Week's Top News

An Amazing Steam Sale, A Major Pokémon Go Development, And More Of The Week's Top News

Yahoo15-03-2025

This week saw Pokémon Go become the property of the Saudi government as Scopely, the mobile game maker owned by Savvy Games Group which itself was founded by Saudi Arabia's Public Investment Fund, acquired POGO developer Niantic for the tidy sum of $3.5 billion. In other news, Steam has launched one of its best sales in years, full of massive discounts on great games, and as Battlefield 6 leaks emerge, hype only seems to be increasing for what looks to be a return to the modern combat glory days of the series' most beloved entries. Read on for these stories and more.
One of the defining games of the last decade, Pokémon Go, now belongs to the Saudi Arabia government. Mobile game maker Scopely, which is owned by the Saudi royal investment fund, announced its purchase of the hit game along with the rest of Niantic Labs game business for $3.5 billion. The sale comes after the tech company failed to create any more hits on the scale of Pokémon Go. - Ethan Gach Read More
Right now some of the best games available on Steam, including Undertale, Doom (2016), and Spiritfarer are all on sale for incredibly cheap prices. Combine that with Steam's annual Spring Sale and you have a recipe for some fantastic discounts. - Zack Zwiezen Read More
ZA/UM Studio, the entity which at one point released Disco Elysium, a critically acclaimed detective RPG about navigating the ruins of capitalism and solving a murder, has finally revealed its next game nearly six years later. Instead of Disco Elysium 2, it's a spy RPG still mostly shrouded in secrecy called Project[C4], and one big question facing it is whether it will bear any resemblance to the studio's previous work after years of internal upheaval and tumult. - Ethan Gach Read More
The next Battlefield game—referred to unofficially as Battlefield 6—is currently holding an early beta and despite players having to sign an NDA to participate, footage has leaked online. Encouragingly, the reactions are overwhelmingly positive as players seem excited about new features, details, and the return to the modern combat seen in past entries. - Zack Zwiezen Read More
Another month, another bunch of games is joining the catalogs for PlayStation Plus' Extra and Premium tiers. This time around, fans of arcades, punching people, 2D platformers, and retro robot warfare should all be very excited. - Zack Zwiezen Read More
Occasionally the stars align and a once-in-a-generation group of creatives come together to make something spectacular and ahead of its time. That's how Chrono Trigger was made, an RPG for the SNES that came out 30 years ago this week and still blows me away. Playing it was a formative gaming moment for me and one I'm grateful to have experienced firsthand. - Ethan Gach Read More
Hunts in Monster Hunter Wilds can take anywhere from 10 minutes to half an hour depending on the level of difficulty and how geared up the player is. But a recent discovery makes it technically possible to clear a hunt in just two seconds. Fans are having fun with the exploit despite it not actually saving them any time. Let me explain. - Ethan Gach Read More
The long-rumored Elder Scrolls IV: Oblivion remake, which Kotaku confirmed was real in January, reportedly might be announced very soon and could launch as early as next month. - Zack Zwiezen Read More
The Dungeons & Dragons community is extremely skeptical of generative AI, and publisher Wizards of the Coast has come under fire in the past for using AI art in material for its games. But the CEO in charge of the D&D and Magic: The Gathering maker continues to sound like he's all in on the technology, recently calling himself 'an AI bull' and speculating about how it could be used for D&D subscription services. - Ethan Gach Read More
Earlier this week, a Mountain Dew collector shared some sad news with the Mountain Dew subreddit: A huge chunk of his collection of sodas was ruined by a single leaky can. After he shared photos depicting the aftermath of the leak, which damaged a wall and destroyed 60 cans of Mountain Dew Thrashed Apple, a discontinued and sought-after variant, I reached out to the collector about the situation. - Zack Zwiezen Read More
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Meet Goldman's consigliere to Hollywood: the entertainment banker whose days spearheading big media deals start with a run in Central Park
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Meet Goldman's consigliere to Hollywood: the entertainment banker whose days spearheading big media deals start with a run in Central Park

It's not easy to break into either Hollywood or Wall Street. Aaron Siegel has carved out a place in both. As head of Goldman Sachs' entertainment investment banking business, he oversees a team of bankers who work on deals spanning a range of sectors, from live events and video games to television and movie production. His team represented amusement park owner Cedar Fair in its $8 billion merger with Six Flags last year, and Niantic, the video game maker behind the hit franchise "Pokémon Go," in its $3.5 billion sale to Saudi Arabia-owned Scopely. This year, he was named to Billboard's annual list of its Power 100 list — and was ranked No. 8 on the publication's list of finance sector professionals. As a former Hollywood reporter who now covers Wall Street, I was curious to hear Siegel's thoughts on the future of entertainment and his advice for making it on Wall Street. Siegel joined Goldman as an analyst more than 20 years ago and last year was elevated to partner, the firm's highest rank outside the C-suite. He said that when the entertainment banking group launched as an independent business line in 2021, he was its sole managing director. Today, he oversees a team of four MDs, including Hemal Thaker, who spearheads the gaming and interactive entertainment business; Gaurav Madan, who handles M&A execution; Jack Kamine, who looks after film, television, and content; and Evin Broder, who's focused on live entertainment, and entertainment services and growth. Jenny Kim, a managing director at Morgan Stanley, joined in June to lead the bank's music business. Goldman's expansion comes amid sweeping upheaval in the entertainment industry—from the 2023 dual strikes over AI and labor concerns to climate disasters like California's $250 billion wildfires and mass evacuations. Here's a look at our conversation, edited for length and clarity. I'm often up early enough to go for a jog through Central Park. It is a global business, and we generally have something fun happening. So as I make my way to the park, I'll check in with our teams in Europe and Asia working on projects. This week, it was teams in Stockholm and Singapore. Stockholm, especially, is a vibrant epicenter for the world of music production. Once I'm in Central Park, there's nothing better than just having some time surrounded by the earth and the trees. And there's no better way to end a day or a week than with a Little League baseball game, one of my kids' music performances, or getting a chance to attend a religious service performed by my wife, who's a rabbi at a temple here in New York. When I joined the firm 22 years ago as an analyst, I had the privilege to really be in the trenches with our clients, building those relationships. So I really try to encourage and ensure that our entire team is getting that exposure and building those relationships. I am inspired by the incredible creativity and tenacity of our clients, and I want our junior bankers to experience working for the most creative entrepreneurs and people in the world. Entertainment is a very broad sector, and there are sectors within it, like music and video games, that have grown consistently in recent years. In Hollywood, film and TV production have gone through a period of just epic challenge from the pandemic to the evolution of the streaming wars — as well as the 2023 actors' and writers' strikes and the LA fires. But I believe from the work we're doing with our clients that the environment for film and TV content has stabilized and is now growing again. Audiences have re-embraced the theatrical experience at the movies, and the scaled streaming services are on a very strong footing. It makes sense that companies are uncoupling their businesses so that each have their own capital structures, management teams, and strategic direction. I believe that this will also help people start to operate again from a position of stability and strength. How is AI — or Hollywood's skepticism of AI — impacting business? AI is influencing every transaction we work on right now. We are seeing AI empower creators, writers, songwriters, and directors. It's making content creation easier and more widespread. Among our client base, AI is proving a win-win for everybody. I look to music as an example. There're over 100,000 songs uploaded to streaming platforms every day. And share has shifted as a result to independent and DIY artists. The majors have benefited as well because of their expertise in elevating artists to global superstars. Their knowledge in this environment becomes all the more important since they have the intuition and models to help artists reach the next level. You have one of the cooler banking jobs I've come across. Tell me about some of the highlights — the nights out and awards shows. I will never forget being at South by Southwest for the premiere of "Everything, Everywhere, All at Once" for one of our studio clients in 2022. I was not even remotely prepared for the grandeur, the emotion, the intensity of that experience in that film. For me, it was an unexpected story about parenthood and having young kids at that moment watching that movie — I did not go into the journey expecting to be so moved. Looking back on your career, what advice does Goldman partner Aaron Siegel have for the analyst he started as more than 20 years ago? This is a career that celebrates achievement by changing your role. So as an analyst, you spend two or three years mastering modeling. As an associate, your task is to oversee the narrative of presentation materials. And once you master that, you are then moved into a new role where as a VP managing projects and the day-to-day work with clients. And these are all wildly different roles requiring you to build different skills. And so my advice would just be to enjoy that experience, embrace the fear of new challenges. And if you do, you probably won't find a lot of moments of boredom throughout the journey.

These Two Cool Mass Effect Mods Look Like The Perfect Way To Revisit A Classic Trilogy
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These Two Cool Mass Effect Mods Look Like The Perfect Way To Revisit A Classic Trilogy

If you're like me and haven't played the original Mass Effect trilogy in some time, then boy do I have some good news for you if you have the game on PC or are thinking of grabbing a copy on Steam. A pair of wildly impressive mods for the Legendary Edition remaster of everyone's favorite Xbox 360-era space opera trilogy contains so many exciting tweaks and so much new material that even I, someone who thought I was probably never gonna play those games again, is now thinking about how I'm gonna clear hard-drive space to hit the stars once more. The LE3 Diversification Project (the White House is already upset about it) and Spectre Expansion Mod from virtuoso modder Tydeous and a team of talented editors sound too good to be true. Check out the trailer and deep dive here: For those who don't have 17 minutes to check out the video, let me break down the highlights of what's on offer in these super neat mods: 4 new combat missions 1 new hub map 12 new cutscenes 8 altered cutscenes 3 new apartment decorations 6 updated character appearances And there's more than just what's in that list. From making subtle changes like replacing the textures on dead bodies to be more accurate to the lore of the world, to performing incredible feats of digital archaeology in restoring cutscenes that were only referred to in snippets of code in the original game's beta, the mods are packed with tons of new things to see and explore. The mods also expand how you can take in the world. For example, at the Purgatory night club from Mass Effect 2, you can now order drinks that were featured in Mass Effect: The Official Cocktail Book. Unfortunately, though it's well-deserved after such hard work, modder Tydeos is going on a hiatus now that his work on these mods is complete. However, according to the deep dive video, should he return in the future, he hopes to expand the four brand new missions the mod adds to the game to match the scale found in official, BioWare-brewed quests. . For the latest news, Facebook, Twitter and Instagram.

Steam Summer Sale: Snag 4 Major Borderlands Games for Under $25 Before Borderlands 4
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If you want to catch up on the Borderlands series before Borderlands 4 comes out on Sept. 12, you're not going to find a better opportunity than this. Every mainline Borderlands game is steeply discounted for Steam's Summer sale, with many of them in the single digits. You can currently get Borderlands GOTY Enhanced, Borderlands 2, Borderlands: The Pre-Sequel and Borderlands 3 for a grand total of $22. The first game represents about half of that cost, so if you've already played that one or want to skip, you can get the other three for just $12. Various DLC are also on sale if you want to add to the base games. This is an absolute steal. Borderlands 2 is one of my all-time favorite FPS games, and despite being more than a decade old, I'd argue it's worth about $20 just on its own. For me, it's the pinnacle (so far) of the series' hero designs and enemy encounters -- for my money, Zer0, Gunzerker and Gaige are three of the most fun vault hunters the series has ever made. And the True Vault Hunter Mode and Ultimate Vault Hunter Modes (the new game plus modes) really add a lot of replay value by ratcheting up the strategy through increased importance of matching your elemental weapons to the right enemy health type -- think type matchups in Pokemon, except with guns. What I particularly love about the Borderlands series is the customization it offers. The games give you at least four vault hunter classes to choose from, and those classes offer additional options via skill trees that allow you to adjust the way your vault hunter plays. For example, Zer0 has options for sniping, stealth or melee. Add in different gun manufacturers whose weapons all have a different feel, plus different categories of guns -- pistols, SMGs, sniper rifles, etc. -- and elemental weapon types on top of that, and you end up with a veritable treasure trove of ways to tune your vault hunter's gameplay. Also, you can throw grenades that explode money. I almost crashed Borderlands 3 because I was exploding so much money. Team up with a friend and just start blasting. 2K Games/Gearbox Software The original Borderlands established the formula and some of the regular elements like soldier and siren classes, vending machines for gear and health, plus some of the recurring characters like de facto mascot Moxxi. Borderlands 2 refined that formula and introduced an amazing villain who added more narrative depth. The Pre-Sequel shook things up by taking us to space and giving us laser weapons. Borderlands 3 took a step back in terms of narrative and characters, but added some nice mechanical polish, like being able to mantle up ledges or slide into barrels to send them flying into enemies. All four of those games will take you in the realm of 100 hours total to beat if you stick to the main quests, or closer to 200 hours if you're the type to get sidetracked occasionally. Pro tip: Talk, finagle or blackmail some friends into playing with you. The games are significantly more fun with other players. For the complete Borderlands experience, you can also tack on the D&D-inspired spinoff game Tiny Tina's Wonderlands for $12 and Tales from the Borderlands, an acclaimed narrative choices game, for $15. With Borderlands 4 coming out in just a few months, you're not going to get a better chance to start or add to your collection. CATCH A RIIIDE, vault hunters.

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