11 Details You Might've Missed In The First Pokémon Legends: Z-A Trailers
One of the best innovations Pokémon Legends: Arceus implemented was real-time capture mechanics. This included over-the-shoulder aiming which let you toss a Poké Ball at a wild critter and capture them without entering a battle. Scarlet and Violet didn't quite match this. You could throw a ball at a Pokémon as a way of initiating battles, but you would still have to fight the monster before you could capture them. In Legends: Z-A, it looks kind of like a mix of the two. You can still capture Pokémon without battling them, but it looks like it has a lock-on system similar to that in Scarlet and Violet rather than the option to freehand it. Kind of a bummer, but hopefully it feels better when you're playing it.
One of the great challenges of a Pokémon game is trying to capture a new addition without knocking them out. This is why abilities like False Swipe exist, which will leave a Pokémon with 1 HP rather than knocking it out. In the first Legends: Z-A trailer, we see a Flaaffy seemingly beaten in battle, but the player still captures it in a Poké Ball. If this is the case, it takes some of the risk out of battles, but will make it a lot easier to capture a rare Shiny or Legendary Pokémon.
Chikorita, Tepig, and Totodile are the starters in Legends: Z-A, which has fans convinced their final forms will each get Mega Evolutions. For Chikorita, its final stage is Meganium, and fans are theorizing its Mega Evolution might be a grass/fairy-type because of one small detail in the trailer. The Chikorita shown fighting the aforementioned Flaaffy knows the attack Disarming Voice, a fairy-type move Chikorita has historically never been able to learn. Could this be a hint that Chikorita's move pool has been tweaked to prepare it for a fairy typing in the late game?
Pokémon Legends: Arceus' battles were more cinematic than those in previous games, and part of what added to the chaotic nature of its fights were that you could move your character around as your Pokémon took part in the scrap. In Legends: Z-A, Game Freak is taking this a step further by integrating it into the battle mechanics. Positioning and timing are integrated into combat in ways they weren't before, and as you run around your active Pokémon follows, setting up and avoiding attacks as they play out. So now you don't just run around aimlessly during fights; you're a more active participant in battles.
Part of that new active system is that Pokémon attacks seem to have cooldowns. We can see when Chikorita is fighting Flaaffy that its moves have a timer before it can use them again. This makes sense given that timing seems to be a core part of battles this time around. Now you'll have to make sure you're well-positioned and can use the attack you need at the right time.
Since Legends: Z-A takes place entirely in one city, it's not too surprising that it's doing away with some of the open-world traversal of Scarlet and Violet and Legends: Arceus. In those games, you would ride on Pokémon to get to high places, glide through the air, or swim across bodies of water. Based on what we can see in Legends: Z-A, the only Pokémon you'll be using to traverse will be your Rotom—which is in your phone—to float between rooftops. That's a little disappointing considering riding the Hisui Pokémon in Legends: Arceus was one of the best parts about it, but it makes sense given the environment you'll be inhabiting in Legends: Z-A.
It's become pretty common in Pokémon games to determine members of the supporting cast by which version of the protagonist you pick at the beginning of the game. In Legends: Arceus, if you pick the female character Akari, you'd meet the male protagonist Rei in the main story, and vice versa. In Legends: Z-A, it looks like you'll meet one of two supporting characters called Urbain and Taunie depending on your character's gender. We see what looks like a male protagonist meeting up with Taunie and Urbain chatting with a girl hero. The question is: will both characters essentially be model swaps of the same role, or will they have their own goals and quirks for us to learn?
While this isn't a hidden detail, it's crazy to me that we're just gonna gloss over AZ. The ancient giant is running a hotel in Legends: Z-A, but let's not forget that this man is a reformed war criminal who created a weapon of mass destruction in X and Y. He is also an innocent babygirl who loves his Floette. We must protect him in the coming game, trainers.
As the name suggests, Zygarde, the dragon/ground-type legendary who never got its own game as was tradition back in the day, will play a major role in Legends: Z-A. We see the Pokémon throughout the trailer in its dog-like form and there's even a shot of one of its Zygarde Cells scooching throughout the city. But we don't know what it's actually doing as Lumiose City undergoes its renovations just yet.
Lumiose City is undergoing a major revitalization effort during Legends: Z-A, and it looks like some areas might not be accessible until you reach certain goals in the game. We can see some of the Wild Zones that Pokémon inhabit blocked off by numbered hologram gates. These might just be labels signifying where more powerful monsters roam, or they might require some kind of in-game signifier like a gym badge to let you through. Whatever the case, it looks like it won't be easy to stumble into an area you can't handle.
The final scene in the Legends: Z-A trailer shows a first-person view looking at a Rotom phone with a message that reads: 'This is a promotion match announcement.' We only really know that Legends: Z-A will revolve around the Lumiose City renovations, but this implies that some kind of competitive tournament will take place during the course of the game. Legends: Arceus didn't lean into the competitive sport that typically takes place in Pokémon games, but it was a historical game set before much of that was established in the universe. So it's probable there will be more battles this time around, and perhaps a tournament in the midst of Lumiose City's redevelopment.
We'll learn all about that and more when Pokémon Legends: Z-A comes to the Switch in late 2025.
For the latest news, Facebook, Twitter and Instagram.

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Digital Trends
14 hours ago
- Digital Trends
The Switch 2 is the perfect example of why console launches don't feel special anymore
I will never forget the unbearable excitement I felt on that early morning on my 7th birthday. It was 1998, and Pokémon was the biggest thing in the world, especially for an elementary school kid like me. Except that I didn't have a single card or game to my name. In fact, I didn't even have a Game Boy. That, plus Pokémon, was the only thing I asked for that birthday, and I knew I would get it. I can still remember lying awake half the night, unable to sleep while my imagination ran wild with unrealistic machinations of what the game would be like. I woke up just as early to the sounds of my parents and sister setting up decorations downstairs and bided my time before I could go down. It was a school day, but they could sense my excitement well in advance and agreed to let me open one thing before school. Recommended Videos It was, of course, a fresh Game Boy and copy of Pokémon Blue. I could tell you similar stories surrounding my N64, PS2, and even Xbox 360. I was at very different ages for each so the excitement came in different flavors, but they were all just as strong. I haven't felt that way about a new console since the original Switch, and now that I've been playing — and loving — the Switch 2, I understand why. Meet the new console, same as the old console My first instinct as to why getting my hands on the Switch 2 lacked that special feeling as previous consoles was to blame it on my age. I'm a full adult now, and one whose career revolves around covering games, so it would only be natural that the magic of a new console would wane. After my first month, however, I couldn't shake the feeling that there was something more. The Switch 2, for the first time since the transition from the NES to the SNES, feels like a sequel console in the most literal sense of the word for Nintendo. That might sound like an obvious statement since Nintendo called it the Switch 2, but even the Wii and Wii U had fundamental differences. It is, as most people will tell you, a more powerful Switch. Yes, there are some neat additions here and there, like the mouse controls and camera, but this is not Nintendo taking a creative leap. We have the same UI, a ton of upgraded Switch games, and the console itself is a more refined form factor of the old one. None of that is bad, but it makes it so easy to forget that I'm playing a new console. With game graphics and performance leaps becoming so minor now, plus the number of cross-gen games, there's very little to give me that new and exciting feeling I had with past generations. I know that my memories of my first days with the Game Boy, PS2, and Xbox 360 were cemented in my mind because of how unmistakably unique they were from top to bottom. We're now in the era of PC-like upgrades that lack a new console feel. I'm reminded of a now-debunked quote wrongly attributed to Henry Ford that said, 'If I had asked people what they wanted, they would have said faster horses.' While we don't know who or where the quote actually came from, it still rings true for new consoles. We all say we just want the same thing but better — faster horses — and now that's exactly what we're getting. That's cool, but a faster horse isn't nearly as exciting as a car. I know that nostalgia plays a factor in this feeling. Just like we might think old games were better, we all tend to look back at our memories of getting new consoles with rose-tinted glasses. I will never be 7 years old, living in my childhood home before my parents' divorce, playing Pokémon before school with not a care in the world again. I will never get to take the day off from school after getting my PS2 to play Kingdom Hearts all day. But I do think there's a real loss when all new consoles now, even Nintendo, play it safe by keeping the same controller, same UI, few games that can't be played anywhere else, and only minor graphical improvements. From a business perspective, it totally makes sense. But I do lament the fact that I may never form such powerful memories around a new console again.


Time Business News
a day ago
- Time Business News
Top 10 Free Mobile Games to Play in 2025 (No Cost, No Ads)
Mobile games are bigger than ever in 2025! You can play amazing games — and many are totally free. Whether you love fast action, puzzles, or relaxing fun, there's something for everyone. Here's a list of the Top 10 Free Mobile Games in 2025 you should try today! Type: Team Battle (MOBA) | Device: Android & iOS This game brings 5 vs. 5 battles with cool heroes. You need smart moves and good timing to win. It's fun, fast, and fair — no pay-to-win! Why it's great Runs smooth on most phones You win by skill, not money Events offer great free rewards Best for: Players who like team games and strategy Type: Puzzle & Brain Games | Device: Android & iOS Want to play and grow your brain? BrainVerse gives you daily puzzles, memory games, and brain teasers. It's simple but fun. Why it's great Gets harder as you play No internet needed Great for all ages Best for: Kids, adults, and puzzle fans Type: RPG Adventure | Device: Android & iOS Explore a time-travel world! Choose your path, fight monsters, and join guilds. You can play alone or with others. Why it's great Beautiful story scenes Cool characters and choices No ads during play Best for: Story lovers and RPG fans Type: Action & Shooter | Device: Android & iOS Each game is different! Pick a weapon and fight your way through glowing, fast-paced levels. Great for short or long play sessions. Why it's great Simple but exciting Many powers and upgrades Works offline too Best for: Players who love fast action Type: Strategy & Monster Game | Device: Android & iOS Raise dragons, train them, and battle other players. Each dragon has different powers. Build your perfect team! Why it's great Over 100 dragons to collect Real-time battles No annoying ads Best for: Pokémon-style game fans Type: Building & Sandbox | Device: Android & iOS This Minecraft-style game lets you build anything! Make houses, castles, or even cities. You can also play with friends. Why it's great Daily build tasks Create your own world VR coming soon Best for: Creative minds and builders Type: Racing | Device: Android & iOS Zoom into the future! Race hovercars on wild tracks. No waiting — you can play as much as you want. Why it's great No limits or energy system Custom car designs Play against others online Best for: Speed lovers and car fans Type: Survival Shooter | Device: Android & iOS Fight zombies and stay alive. You'll search for supplies, build shelter, and protect your group. Why it's great Day-night effects and weather Craft your own tools and weapons Optional ads only Best for: Survival and zombie fans Type: Simulation / Idle | Device: Android & iOS Run a hotel for pets! Feed them, play with them, and grow your business. It's cute and fun! Why it's great Keeps going while you rest Easy to play Great for relaxing Best for: Kids and casual players Type: Card & Magic Game | Device: Android & iOS Play cards and cast spells to win battles. There's a cool story, fun art, and many ways to build your deck. Why it's great No need to spend money Weekly new battles Fun story mode Best for: Magic and card game fans Tower Bounce Infinity – Simple, addictive tap game – Simple, addictive tap game Crypto Clash Arena – Earn while you play – Earn while you play Glow Tennis 2025 – Casual, stylish tennis fun Mobile games in 2025 are better than ever. And yes — many are free! You don't need to spend money to enjoy great graphics, cool stories, and fun gameplay. Pick one of these top games and start playing today! Tip: Some games let you remove ads with a one-time payment. It makes the game even more fun! Bonus Tip: if you are a bangladeshi and you are looking for purchase iTunes Gift Card, Pubg Mobile UC and Discord Nitro you can buy from AroraShop They are Top Rated Seller In Bangladesh TIME BUSINESS NEWS
Yahoo
2 days ago
- Yahoo
Gen Z men are still obsessed with Pokémon cards—using ‘boy math' to argue that they'll beat Nvidia stock and the S&P 500. But there's a catch
Pokémon and sports trading cards are outperforming the S&P 500 with upwards of 46% annual returns, and it's driving mania among Gen Z and Millennial men to collect top cards. While most fans aren't getting rich off a reselling side gig, there's no sign the boom is letting up—especially with big names like Logan Paul joining in on the frenzy. Gen Z and Millennials are in agreement: their obsession with Pokémon may never let up. Despite the Japanese franchise nearing its 30-year anniversary, young men in particular continue to be on a lifelong mission to 'catch 'em all'—and are spending hundreds, sometimes even millions of dollars, collecting trading cards. Part of the 'boy math' is that investing in cards could yield significant returns, and there might be some truth to the matter. Pokémon cards have seen the largest long-term increase in value among all card categories: up 3,261% over 20 years, according to data provided to Fortune from Card Ladder. Even looking at a one-year investment, the average Pokémon card is increasing at nearly 46%—a pace far exceeding hot stocks like Nvidia so far in 2025 or the S&P 500's average 12% annual return rate. While cards have to be rare and in pristine condition to make significant profit, the industry frenzy has left the shelves of retailers like Walmart and Target bare—and even caused some stores to enact limits or pauses on selling altogether. And online, it's pushing the resale market to new heights. Users on eBay searched for 'Pokemon' nearly 14,000 times per hour in 2024, according to Adam Ireland, VP and GM of global collectibles at eBay. And pairing the Pokémania with continued demand in the sports card world (thanks to athletes like Caitlin Clark and Michael Jordan), it's created a perfect storm of opportunity for the trading card industry. The total gross value of cards on eBay has increased for nine consecutive quarters. This embedded content is not available in your region. 'The trading card hobby has entered a new era, driven by technology, innovation, community, and a great balance of modern creativity–with new sets, storylines and characters–alongside good old nostalgia,' Ireland tells Fortune. No other influencer may have driven continued interest in Pokémon cards in particular than Logan Paul. The YouTuber, who is also known for his ventures into professional wrestling, boxing, and entrepreneurship, has spent millions of dollars purchasing cards—and then profiting off the millions of views generated from his content. 'Nostalgia + business = the new art,' he wrote on social media after spending $200,000 on cards. 'These things are appreciating like crazy as collectibles are becoming very low supply, high demand art pieces.' Logan Paul wearing a Charizard Pokemon card chain as he entered the ring for a 2021 boxing match against Floyd Mayweather. In 2022, he broke a Guinness World Record for the most expensive Pokémon trading card sold at a private sale with the purchase of a PSA Grade 10 (essentially perfect condition) Pikachu Illustrator card for $5.275 million. 'This card cost me more than my ranch. My 84-acre ranch,' Paul said at the time. Other social platforms, including TikTok, are full of content creators who have dedicated their lives to the purchasing, opening, and reselling of cards. But for some, the joy of collecting or making a profit doesn't work out as much as planned, with a recent call into Dave Ramsey's personal finance vodcast showing just how bad the obsession is gotten for some young men. 'I messed up big. I went behind my pregnant wife's back and racked up $26K in credit card debt in four months,' the caller said. 'What did you jack up $26K on?' Ramey asked. 'Pokemon cards—trying to buy a bunch and sell them online, but it didn't work out.' Like other collectables, trading cards can be considered a 'commodity' and even art, according to Jason Howarth, SVP of marketing and athlete relations at Panini America, a sports card company. But whether to consider it a true investment opportunity depends largely on your intentions. 'For some people, they (collect) because they view it as an investment. Others do it for the pure fun of it,' he says. By and large, most collectors are not going so off the deep end and being overly financially irresponsible, and instead see the hobby as a guilty pleasure. That includes Ryan Hoge, the president of PSA, one of the biggest companies that evaluates the condition and authenticity of trading cards. He said he personally has tens of thousands of cards, but like many, he enjoys collecting them, even if they are stored up in a closet. 'I think sometimes people want to break from the digital, and this is a good outlet for it,' Hoge tells Fortune. And not only do you get to hold something in your hand, but you also get to interact with a community of like minded people that have similar interests.' Last month, nearly 125,000 fans attended Fanatics' (which owns trading card company Topps) second annual convention centered around all things sports and collectibles. And the event notably saw influencer and former gymnast Livvy Dunne purchase a card of her professional baseball player boyfriend for $2,850. The National Sports Collectors Convention, which also brings over 100,000 fans, is set for later this summer outside of Chicago. While the trading card industry was on the brink of extinction following overproduction in the 1990s, it's since recovered and is booming. Sports cards bring in $1 billion in annual revenue for manufacturers and retailers, according to The Athletic. Pokémon alone brought in a similar number, and was the only toy to surpass $1 billion in sales last year, says Circana data. And even though over 75 billion Pokémon cards have been produced (enough to wrap around Earth end-to-end 165 times), demand is still skyhigh, according to Barry Sams, vice president of game development and community engagement at The Pokémon Company International. 'With explosion in demand, we're printing at maximum capacity to deliver the greatest amount of cards possible to fans for current expansions while ensuring we maintain quality standards,' he tells Fortune. 'Those who grew up with Pokémon now have children of their own to share that passion with, and oftentimes, that means revisiting old Pokémon card collections and recreating fond childhood memories as a parent.' The opportunity within the card industry is causing retailers like GameStop to pay greater attention. The electronics store said in the first quarter of 2025, collectibles, such as Pokémon and sports cards, made up 29% of the company's sales—outselling video game software. 'We're focusing on trading cards as a natural extension of our existing business,' GameStop CEO Ryan Cohen said at the company's annual shareholder meeting last month. 'The trading card market, whether it's sports, Pokémon or collectibles, is aligned with our heritage. It fits our trade and model. It appeals to our core customer base. And it's deeply embedded in physical retail.' The industry continues to fascinate even world leaders. During this year's Easter Egg Roll on the South Lawn of the White House, President Donald Trump was seen with a graded trading card that depicted the assassination attempt on him last year. And in a recent meeting with a young student, Pope Leo XIV didn't shy away from the trading card frenzy and was more than happy to sign a 'Popplio' Pokemon card. 'It doesn't matter how old you are, when you get a pack of cards in your hand, the first thing you want to do is rip it open and you hope that you're going to get that hot rookie, or you're going to get a player from your favorite team,' says Panini's Howarth. 'If any one of those things happens, you're ecstatic.' This story was originally featured on Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data