
Xbox cancels Perfect Dark reboot and lays off half of Forza Motorsport developer
Microsoft has shut down developer The Initiative and cancelled the Perfect Dark reboot as Turn 10 sees their headcount cut by 50%.
As predicted, today is not a good day for Xbox or the games industry in general. Although it'll probably be a good one overall for Microsoft, who will no doubt see their share price increase as they cut over 9,000 jobs worldwide.
It's still unclear how many of those cuts will affect Xbox, and divisions like Bethesda and Activision Blizzard, but news is slowly leaking out about layoffs at King, ZeniMax, Rare, and more.
The biggest causality so far is new studio The Initiative, who were formed seven years ago and were working on a reboot of Perfect Dark. That will never be completed though, as the entire company has been shut down.
Perfect Dark was announced in 2020 and while there are long-standing rumours of it being a troubled production, the gameplay trailer from 2022 did look encouraging.
However, the fact that The Initiative has been around for seven years, and still wasn't anywhere close to releasing a game, speaks to the poor management that Microsoft has often been accused of when it comes to its first party studios.
The Initiative has always seemed particularly bad though, with reports that over half the staff had left by 2022, reducing the head count to around 50.
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There was also the strange annoucement that Tomb Raider developer Crystal Dynamics was being brought in to help with Perfect Dark – meaning there were actually two studios working on the game.
That's very strange, as The Initiative was founded by a number of very experienced developers, including former Crystal Dynamics head Darrell Gallagher, Red Dead Redemption writer Christian Cantamessa, and God Of War senior producer Brian Westergaard.
Microsoft hasn't confirmed any of the layoffs yet, but Windows Central has obtained a copy of the internal email sent round by Xbox Games Studio head Matt Booty:
'Following Phil's note, I want to share more about the changes to the Studios business units.
'We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio. As part of this, we are closing one of our studios, The Initiative. These decisions, along with other changes across our teams, reflect a broader effort to adjust priorities and focus resources to set up our teams for greater success within a changing industry landscape. We did not make these choices lightly, as each project and team represent years of effort, imagination, and commitment.
Our overall portfolio strategy is unchanged: build games that excite our players, continue to grow our biggest franchises, and create new stories, worlds, and characters. We have more than 40 projects in active development, continued momentum on titles shipping this fall, and a strong slate headed into 2026.
For those directly affected, we are working closely with HR and studio leadership to provide support, including severance, career transition assistance, and where possible, opportunities to explore roles on other teams.
To everyone across our studios: thank you. Your creativity and resilience continue to define who we are. I believe in the strength of our teams and the direction we're taking on the path ahead.'
Booty's comments confirm previous rumours about the cancellation of Everwild, but Windows Central suggests that Forza Motorsport developer Turn 10 has lost half of its 100-odd staff.
It's also suggested that QA (quality assurance) positions at Activision and Blizzard have been badly affected, along with Xbox marketing and sales, and game producers and managers.
State Of Decay 3 developer Undead Labs has also been hit by layoffs but apparently the game, which has rarely been shown in public, has not been cancelled.
The site suggests that anything shown at the Xbox Summer Showcase, including Clockwork Revolution, is 'safe' but there's still very little that is certain, with Microsoft unlikely to publicly confirm exact layoff numbers at Xbox.
Turn 10 make Forza Motorsport, not Forza Horizon (Microsoft Game Studios)
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Metro
3 hours ago
- Metro
Games Inbox: Are video games too expensive for young people?
The Friday letters page asks whether there'll ever be a new Perfect Dark game, as readers fail to share EA's optimism for Battlefield 6. To join in with the discussions yourself email gamecentral@ Losing the future I'm not surprised at all to hear that younger people are spending less on video games, and a lot less by the looks of it. I know from how cash-strapped my boy is and £70 for a video game is nowhere near the top of the list of things he wants to be spending money on. His friends seem to be the same but more than that he just never really got into games the way anyone reading this probably did. I made a point of not trying to push him into liking what I like but I needn't have worried, as he showed little real interest once he grew up and seems to regard traditional gaming as an old-fashioned thing. He's played Minecraft and Destiny and Fortnite, and things like that, but more as a way of talking to his friends online than to really play the games properly. Looking at him I can see why companies are so desperate to make a live service game but also how pointless it is, because they're not really interested in the game, just the community it creates. Publishers are training whole generations of young people not to bother paying for video games, or even to play them properly, and that is obviously going to bite them on the ass sooner or later. Tepes Accurate predictions Remember when people were trying to pretend it was fearmongering, saying that the Activision Blizzard acquisition would lead to job cuts? 6,000 people in less than two years is just disgusting. It'd be terrible whatever the situation, but it also clearly means the end of Xbox. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Going multiformat is one thing but with what games? Who's going to make their games if they keep laying everyone off? And I see the rumours (which have got everything right so far) say this isn't even the final round of layoffs! People say Xbox is turning into Activision, but I don't think they realise just how accurate that is. The whole Xbox brand is based around Call Of Duty now and the future is going to see anyone that isn't involved with creating it either laid off or turned into a support studio. Well done, Phil! You're doing great! Benjy Dog Not that shocked The games industry really is shocking. I don't know what's worse: Microsoft and the other big players regularly axing jobs or Romero Games instantly firing everyone seemingly within 24 hours of losing some funding. Were they running the company that badly that they knew they'd face instant bankruptcy if they didn't? It's not like they're young inexperienced people, that don't know the risks. And you'd think for a company with a bit under 100 employees there would be more of a personal feeling of responsibility to them and to work out a plan. But instead, it seems like they just decided to cut everyone while they find another partner. And as usual, it's the people actually making the game taking the hit. Tim Email your comments to: gamecentral@ Hope springs eternal I've been playing quite a bit of the Perfect Dark remaster recently, as well as doing the campaign of Halo: Combat Evolved (via the Master Chief Collection), having never played the original. Perfect Dark still holds up very well, with its level design and gun variety. Halo, on the other hand, seems to be of its time, with several parts a slog to get through (I finally get to experience why the Library level was so poorly received back in the day). With the cancellation of the Perfect dark sequel and Halo having struggled to make a comeback in recent generations, it's a sorry state of affairs for these two franchises. Is it safe (and sad) to say Perfect Dark will never return? ttfp saylow (gamertag) GC: Never say never, but it's very hard to imagine it making it a comeback within the next 10 years. Warts and all People can be disappointed with some of the things in Mario Kart World and I get that – it's not quite what I imagined either – but dammit it is a ton of fun. I've just spent all afternoon playing Knockout Tour online and while I didn't win a single one, I had a ton of fun. It's just a great game and while there's obvious ways it could be improved that doesn't mean what's there isn't good. I'm happy with it and so is everyone I've played it with. I do wonder why Diddy Kong isn't in it though. Is he going to be added when the new game comes out as well? My only real complaint would be that if they do have a DLC plan I wish they'd just tell us. Astrokraken Back to the future Sounds to me that something pretty serious was going on behind the scenes at The Last Of Us show and I'm going to bet I was because of the bad response to the second season. It was very obviously a major step down from the first one but whether that was because they weren't listening to Neil Druckmann or because they were I don't know. So either he walked away or was kicked out, I don't know if we'll ever find out but hopefully that's Naughty Dog's gain. I imagine the terrible state of Sony in the last few years must've made the idea of making a prestige TV show a lot more appealing, but if Sony are shifting back to single-player games maybe he feels this is the time to get involved again. His previous games speak for themselves, but every successful person gets to the point where they start believing their own hype and Intergalactic has the whiff of that about it. We badly need a new story-based exclusive on PlayStation 5 though, so I hope it turns out to be a good one. And the other secret one, whatever it is. I feel like everything Sony has been doing this gen has been pulling away from the PlayStation 4 and while everyone's hoping that they U-turn on it all they've never said they're going to. I don't think they've even admitted things have changed. The further we get away from it, the more obvious it is that the PlayStation 4 was the sweet spot for Sony and probably gaming as a whole. Amazing graphics but just cheap enough to make and turn a profit. I can only hope we get back to that soon but in these last few years we've already lost Xbox, so who knows what other disasters are coming. Casper Call of Battlefield I used to play all the Battlefield series. They were fantastic and the graphics were phenomenal. Then came Battlefield 2042, what an absolute disaster… disappointing! I am sure I am talking for hundreds of thousands of other players. The battleships were fantastic but the game had too many players going all over the place. Just too many players, it was a mess… a disaster. Look at how Call Of Duty does it. Anon Summer gaming Some excellent summer games choices by GC viewers and awesome to have Mario Kart World have Wave Race style courses. Although this summer may be taken up by another game designed by a certain Kojima character. I think, generally speaking, the second Death Stranding game has been accepted by most gamers as another classic, which is probably incomparable to anything else other than the first game in this series. I'll be getting stuck into this game soon but even though I'll be avoiding spoilers, I would be very surprised if it meant anything as by the time I get to that point in the game, I'd probably have context and only then understand it… possibly understand it! Straight away, from a brief play of Death Stranding, the controls and menu functions are reminiscent of Kojima's design methods for the last couple of decades, with the familiar sounds and cursor operations all ringing true to Metal Gear and other games by the famous designer. Things I noticed are graphical moments which always make me double take, such as the lifelike characters models, which have definitely come a long way since the last title. I came in on a Twitch content creator's stream recently and saw a photo opportunity with three girls and literally thought they were real people on the screen, until I realised it was Death Stranding 2 I was watching. The concept of what is technically a walking simulator at first has always fascinated me. I can't wait to see the new methods of transport you get to experience as the world's exploration opens up to the player. Obviously, the other main draw is the acting by some very well-known actors including Troy Baker, Elle Fanning, Léa Seydoux, and of course Norman Reedus. These actors and the others show the seriousness of the game Kojima imagines and wants shown to play out the far out and deep nature of the tale. Of course, the music will be epic and well thought out, plus the original score taking us through the many moments of cinematic events. So chuffed to finally be playing another game of the year contender with another big congratulations to Hideo Kojima the dream maker, continuing to take us on a journey through his unique mind. Alucard Inbox also-ransI wish I was Phil Spencer. I could do whatever I want, get paid millions, and then when everything goes wrong and none of my plans work… absolutely nothing happens. Focus Xbox is one thing but when I see crazy things like having 100 million people playing Battlefield 6 I begin to wonder whether there's anyone sane in charge anywhere in the games industry. Bagley More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Select Games Inbox: Has Xbox become irrelevant this generation?Games Inbox: Has Xbox become irrelevant this generation? 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Metro
11 hours ago
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Xbox cuts have killed a studio Microsoft didn't even own
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Metro
12 hours ago
- Metro
Video game spending has dropped almost 25% amongst young people
Young adults are spending less and less across the board, but the games industry has been hit the hardest. Gaming has never been the cheapest of hobbies, but it has undeniably become more expensive in recent years, to the point that many have had to cut back their spending. Not only has the price of consoles gone up, with the Nintendo Switch 2's £395.99 price tag considered affordable by comparison, but so have the games. The ninth generation began with Sony insisting it had to start charging £70 for games and now we have Nintendo asking up to £75 for Mario Kart World. Regardless of where you stand on whether such price increases accurately reflect the value of the games, there's no doubt that they're a key factor in why spending on gaming as a whole is seeing a decline, especially amongst young adults. Matt Piscatella, executive director and industry analyst at Circana, has shared a chart on Bluesky collating data on the average weekly spending among adults aged 18 to 24 in the US, within the four weeks ending in April 2025. Aside from gaming, the data covers spending on things like houseware, accessories, and clothing. Compared to the same period of time in 2024, there have been sharp declines in spending among young adults in all areas, with gaming seeing the largest impact – a drop of nearly 25%. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. For what it's worth, video game spending among all other age groups hasn't declined as much, but it's still dropped by about 1 or 2%. This isn't universal among other industries though, with spending on sports equipment and beauty products up this year. Video game spend among 18 to 24's is down sharply."Young grads are having a much tougher time finding jobs. Student-loan payments are restarting for millions of borrowers… credit-card delinquency rates have risen to their highest points since before the pandemic…" — Mat Piscatella (@ 2025-07-01T14:25:35.367Z While this data is specifically for the US, spending habits between it and the UK aren't dissimilar, so it's safe to assume that more or less the same applies here. Even if it didn't, the US is a massive and important market for the games industry, so this should still be cause for concern amongst games companies. This all lines up with past data. Last year, chip company AMD (which both Sony and Microsoft are partnering with on their next consoles) admitted that demand for gaming had become 'quite weak.' Earlier this year, another Circana report revealed that more than 70% of active PlayStation 5 and Xbox players in the US were dedicating a significant amount of time to playing at least one of the 10 most popular live service games, such as Fortnite, Call Of Duty, and Roblox, rather than any new releases. More Trending A big part of this is because they're free-to-play, so there's less of a barrier to entry. As such, anyone who enjoys games but can't justify spending upwards of £80 on new releases is more likely to shift their attention to free-to-play fare. This in turn stands to further incentivise studios into making live service games, which earn their money through microtransactions; a strategy Sony has obsessively chased for years, with very little success beyond Helldivers 2 (which wasn't even made in-house). But even that isn't guaranteed to address the industry's woes, as evidenced by how many live service games have crashed and burned over the years. This is best exemplified by a March report that showed the vast majority of PC players are not only primarily playing live service games, but ones that were at least two years old. With the likes of Counter-Strike and League Of Legends still holding a fierce chokehold on the market, what chance do any new live service games have? Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Over 6,000 people have lost their jobs at Xbox in less than two years MORE: EA thinks Battlefield 6 will be as big as Fortnite as it sets 100,000,000 player target MORE: Soon you'll be able to pay for DLC and microtransactions in instalments