Limited-time deal: These $32 headphones rival Sony and Bose, fans say
Why is this a good deal? 💰
Those Sony headphones we mentioned? Some of them go for nearly $400. These Tozos are less than a tenth of that price. (Even Sony's most affordable option — the WH-CH520s — are $57.) At 36% off, Tozo HT2s are the lowest price we've seen them and, quite frankly, a no-brainer. They're also available in seven colors (though prices vary by color).
Why do I need these? 🤔
Let's start with the battery life. These cans get 60 hours of playback time on a single charge, which is absolutely bonkers. That's more than 700 songs or nearly 10 NYC-to-LA flights. The battery life drops a bit when you do have ANC (active noise cancelling) on, but you're still looking at about 40 hours of crisp, clear audio excellence.
Don't worry, though. Even if they do manage to run out of juice, you can connect them through a wired connection to continue listening without missing a (literal) beat. The 40-millimeter drivers produce fantastic sound, including crisp high notes and clear bass. The ear cups are made of soft leather and automatically adjust to the wearer's head.
The Tozo app lets you tweak the settings for different types of music. When it's time to stop listening, these fold up for easy storage and transport.
What reviewers say 💬
These headphones have over 7,000 happy fans who vouch for their quality.
Pros 👍
"These were purchased to replace a pair of Sony CH520s that got paint all over them. I think these Tozo headphones are better in every regard," one fan said. "They are comfortable (I wear glasses). The ear cups are ergonomic; each side has a range of pivot at the headpiece; the headpiece is adjustable (fits my weird head); the crown of the headpiece has nice padding. ... They sound amazing. The bass is deep without any adjustments. The sound is clearly better than the Sony."
Another reviewer also wrote that the sound is on par with higher-end models. "I lost a pair of Bose over-the-ear headphones (yes, that was a painful $375 loss). I wanted to buy another set, but not at $375. Then I read about the quality and reliability of this brand, Tozo! What a wonderful surprise. The quality is comparable to my previous set."
And one parent echoed that, "I originally bought these for my son but would not mind these for myself. These expensive-looking headphones deliver similar quality sound compared to some big-name brands."
Cons 👎
Just because they can be used wired doesn't mean there are no strings attached ... so to speak. "One downside I found was the wired connection does not allow for noise cancelling. So if you are connected to something like a laptop that doesn't have Bluetooth, they will then work like regular headsets. So you may want a Bluetooth adapter in that case," shared one shopper. (If you need one, we recommend the TP-Link Bluetooth Adapter.)
Another fan offered an audio-related gripe: "My only complaint is the beeping sound the headphones make when they have a low charge. I wished the sound could have been a little bit less sharp."
The reviews quoted above reflect the most recent versions at the time of publication.
If you have Amazon Prime, you'll get free shipping, of course. Not yet a member? No problem. You can sign up for your free 30-day trial here. (And by the way, those without Prime still get free shipping on orders of $35 or more.)
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Tom's Guide
4 hours ago
- Tom's Guide
Nothing Headphone (1) review: Bringing the weird
It's always difficult to know what to expect when a new manufacturer joins the headphones game. Which part of the package is going to stand out, which is going to need work for the next model? With Nothing and its new Headphone (1), things were slightly easier to foretell. Like the Oracle of Delphi, I could have told you that the headphones were going to look excellent. And they do — point one for the Oracle. I also could have told you they'd undercut the competition in price — and they do that too. Another point for the Oracle. What I couldn't have told you is how they were going to sound. Now that I've got them in my hands, I can tell you how they sound, and while the story is no Greek tragedy, it's not a shining tale of godly heroism, either: The Nothing Headphone (1) are treacherously close to being some of the best headphones, but they're going to require some work from you to adjust the EQ to your liking. And that's far easier said than done. The Nothing Headphone (1) have launched at a surprisingly compelling price for something that comes with so many flagship features. Here in the U.S. they undercut the Sony and Bose alternatives by a healthy $100 at $299, making them cheaper than both the Sony WH-1000XM5 and the Bose QuietComfort Ultra Headphones. And that's important in the grand scheme of things. They're aimed directly at the flagship models with comparable build, styling and features. That's an impressive package for such a saving — but things do get trickier for Nothing's new headphones when you start to consider some of the similarly priced competition. They've got to fight off Cambridge Audio's less expensive and sonically superior Melomania P100, for one. That's a tall order with the gaping void between the two in core sound. Then there's the Marshall Monitor III, which take the battery life claims of the Headphone (1) to school. So yes, they are a similarly specced but cheaper alternative to the flagship models, but there's still plenty of competition for the Nothing Headphone (1) in an arguably more well-stocked price bracket. Nothing has become well-known for its standout, transparent design. The Nothing Headphone (1) were never going to be an exception to the rule, and from the moment you pull them from their cardboard prison, you're treated to one of the most unique-looking and feeling pairs of headphones you can buy today. They're square, a bit like the AirPods Max, but flatter thanks to Nothing's cassette motif. The initial plane of the earcups is metal and feels great under the finger, and then the transparent panel that brings the Nothing house style sits on top. Under that clear panel is what looks like a cassette on each ear. Remember those? It looks like the designer at Nothing does, because there are constant references to audio gear of the past all over the place. They've got a retro futuristic style, and it's one that I really appreciate. Headphones should be fun, and that's something that Nothing has got very, very right. I imagine the design will be quite divisive, however. Not everyone will be interested in a pair of headphones that look quite so 'out-there', instead preferring the classic look of the competition. And that's ok — it's nice to have variety. The spice of life, as it were, is different-looking headphones. The design and its thick cushioning make for a fairly comfortable fit, although there are a couple of foibles to dampen the experience. The headband foam isn't the thickest in the world, and I found that after a couple of hours of wear, I could feel the plastic headband beneath. The earcups are overall comfortable too, but a word of warning for earring and stud wearers (like me): If you've got a cartilage piercing, I found that the headphones press down in just the wrong place. It's not initially uncomfortable or painful, but it is annoying. They also have a habit of pressing down on my lobes in such a way that my piercings there were disturbed. Again, more annoying than uncomfortable. So that they can battle better against the established options from Bose and Sony, Nothing has packed the Headphone (1) full of features. That means you can expect a form of head-tracked spatial audio on board, a solid app to change a range of settings, and even different wired listening modes that rely on both the headphone jack and USB-C ports. We'll start with the spatial audio implementation — and, as with so many other uses of the term, it's another custom thing that Nothing has used. In this case, it's not going to use Dolby Atmos Mixes brought from Amazon Music Unlimited or Apple Music, instead doing its own job to try and widen the soundstage. If you absolutely need your music to sound like it's coming from all around you it's fine. But in the long run, it serves more to thin out the already anemic mid-range, and completely obliterate any form of body that the sound once had. Head tracking is fine, but overall, a mode worth leaving in the 'off' position. You'll find that 'off' switch in the Nothing X app, the same one you'll have used for Nothing and CMF's earbuds. It's a simple application to use, with large buttons and well-labelled functions and features. Here, you'll be able to control the ANC level, change the way that the on-device physical controls work, and play with the settings. There's also a very strong EQ menu which you're going to have to become extremely intimate with should you choose to pick up a pair of the Headphone (1)s. I'll talk more about it later on, but for now I'll just say this — I'm glad that there's so much adjustment here, because the core sound is so imminently disappointing that it needs a lot of work from you, the person who bought them, to sound better. There's also a bass slider. It makes the headphones sound boomy, even at the lowest level. Don't touch it. No, don't you touch that dial. There's also a very strong EQ menu which you're going to have to become extremely intimate with. There are three different listening modes. The Bluetooth connection is 5.3, with support for LDAC and other hi-res codecs. It's good, and about what you'd expect from Bluetooth headphones. Then there are the two wired listening modes. The first is the 3.5mm headphone jack. That means you can listen from older devices, like an iPod. It's fine, although it still requires the headphones to be turned on and filled with battery juice for it to work. That's a shame. Once the headphones are dead, they're dead. Boo. Secondly, there's the USB-C listening mode, which lets you listen to hi-res tracks from Apple Music, Qobuz and Tidal. It's great! I'm not entirely sure that many people are going to notice a groundbreaking sonic difference given the internals aren't capable of such nuance, but it's a welcome addition to the cans. There are few things I hate in this world. Wasps. Mashed potato. Square pizza. Touch controls. So you can imagine how excited I was when I discovered that Nothing would be bringing physical controls to the Nothing Headphone (1). I was even more excited when I discovered how intuitive they are. Starting with the simple ones, there's a power switch on the bottom of the right earcup and a customizable button on the outer surface. Both are clicky and responsive, although the switch is perhaps a little small. It's the playback controls that are truly lovely, however. There's a volume roller thing which spins under the finger. It's an alternative to Apple's digital crown from the AirPods Max, and I love it. It clicks down to change ANC mode and play/pause the music as well. Underneath the volume roller there's what Nothing calls a paddle. It clicks forward and backward to skip tracks, and you can hold it to scroll through a track. Both controls are easily accessible and intuitive to use. There was no adjustment period here, just pure, rolly, clicky from one annoying issue. The sound that's piped into the headphones when you use the controls. The volume control clicks at an uncomfortable timbre, and the audio cues that tell you ANC is on and off are grating. It's a bit like nails on a chalkboard or someone rubbing some packing polystyrene. I'm not a fan and you can't turn them off. This is about as close to Sony and Bose as you're going to get if you're looking for solid noise canceling. I've been super impressed with the ANC of the Nothing Headphone (1) during my testing. It's got all the bells and whistles, including different ANC levels and even an adaptive mode that changes depending on the noise level of your environment. Play music and the outside world is all but completely silenced. In my small office space, I couldn't hear my fan at max level (it's really, really hot), the humming of my laptop, the sound of the fan outside or even the clacking of my keyboard — something that other ANC models often struggle with. If I tried really hard, I could defeat it — but what's the point of that? Taking the ANC outside gave me similar results. The bus was instantly calmer and more comfortable thanks to the headphones, with tire and engine noise silenced. There is one problem, however, and that's wind noise. The headphones struggle with blowy breezes more than some, as I found when I could hear the air from my fan and then the wind outside while I was on a walk. It's not massively distracting, but it is noticeable. And disappointing. I've found that the Headphone (1)'s call quality is almost the same amongst options at this price, but not quite up there in mic quality. The mic is uncommonly bad when compared to other options out there. My call partner complained that I sound like I was talking down a metal tube; not good. Things on my end were fine, thankfully — although you'll want to use the mic in your laptop for conference and work calls. The Nothing Headphone (1) are, apparently, tuned by one of my favorite audio brands: KEF. I love KEF. My speakers are KEF, my TV speakers want to be KEF, and my endgame HiFi contains a set of the brand's completely out-of-reach blade speakers. So you can imagine how I felt when I discovered that KEF would be behind the sound of the Nothing Headphone (1). Imagine my disappointment when I put the Headphone (1) on my head and discovered a sound signature that seemed counter to everything that I love about the brand. KEF is known for sonic analysis: High frequencies that are able to extract precise detail from a track and show you all the little bits you've been missing. The Nothing Headphone (1)s are…not that. My first listen showed me a pair of headphones that were mid-focused. With more listening, however, I noticed that there's a significant darkness thanks to an over-reliance on mid-bass, which swallows the highs and the mids completely. It's a restrictive soundstage, and it leaves music feeling distant and one-note. It's not horrible by any stretch of the imagination, but there are similarly priced headphones that sound much better out of the box. Thankfully, the EQ in the app is very strong, and lets you dial in the sound to your preferred listening curve. For better sound quality, I boosted the upper mids so that I can get more guitar and musical body, then lowered some of the mid-bass to get rid of some of the tonal darkness. The highs have been increased so that I can get more detail as well. It's worked well enough, although I suspect I will spend more time tinkering to get the sound I really want. As it stands, they now sound good, although there are still options out there that sound better, like the Cambridge Audio Melomania P100. The chainsaw guitars of Witchery in Legion require some of the upper-mid edge to sound as scary as they should, and after my adjustments, we're pretty much there. The dual guitars are fairly easy to separate throughout the brutal assault on your eardrums, but even after some adjustment to the lowest bass frequencies, the kick drum lacks a certain amount of 'oomph' that I look for. The vocals are well defined though, and after my high-range changes, the cymbals sound good and airy. It's cold and unforgiving, just as intended. TWICE's Strategy brings some decent low-end to the table, but some of the impact is lost at the very bottom. The vocals really shine, though, as the girls talk you through their titular strategy. The synths wobble smoothly, and every bell 'ting' is clear and concise. There's perhaps some control lacking in the very low stuff, but it's otherwise a good performance. Finally, Limp Bizkit bring the '90s with My Way. The mid-bass comes into its own, filling the soundscape with distorted bass guitar; Durst's slurred pseudo-singing is clear and well-defined, and the drums sound very good indeed. We're lacking some impact, again, but it's about as sludgy and filled with attitude as you'd hope. Nothing, where does that extra 45 hours worth of battery go when I turn the ANC on? The ANC is very good, but that's a gaping inconsistency that feels strange when the Sony and Bose options have far less difference between ANC on and off. The 80 hours of ANC off battery is very good, to be clear, but 35 hours with ANC on is about what you'd expect from the competition. Given how long they last with noise canceling off, it does feel like a shame that the battery isn't quite up there when it's on. Still, they've got decent battery life. My testing showed the battery life claims to be pretty much on the mark. After 8 hours of use I was down to about 70% battery, which is about what you'd expect. That's with volume at medium and with the ANC turned on. Just keep in mind that the overall battery life will vary depending on the set volume level, ANC level, and even the genre of music you're listening to. I'm torn. On the one hand, I really like the Nothing Headphone (1). They look excellent, and I'm genuinely excited to see something different in terms of design. I like how the price undercuts the likes of Sony and Bose while bringing comparable specs to the table, and I think it's important for upstarts to upset the established headphone norm. But there's a big sound-shaped issue that keeps me from whooping and hollering about the Headphone (1). EQ should be a nice extra to help you dial in your headphones to your preferred sound, not a fix for middling sound out of the box. It goes to show just how good a job Cambridge Audio did with the Melomania P100, mind you. In fact, I'd say you should probably look at those instead, if you don't mind leaving spatial audio behind. The Nothing Headphone (1) are a good pair of headphones, but their sonic downfall makes it tricky to recommend them over the competition. Instead, I can suggest you wait for the Nothing Headphone (2) to come out further down the line. If the sound is fixed, we're onto a surefire winner.


Gizmodo
4 hours ago
- Gizmodo
This Bose Portable Bluetooth Speaker (2nd Gen) Costs Less Than Black Friday, Limited Stock Left
Being able to enjoy music no matter where you are in your home is a joy. There are a few ways to do that, like just carrying your phone around or always having earbuds in, but it's generally a lot simpler to just get yourself a good portable Bluetooth speaker. There are lots of different options on the market, but if you're looking for a good one, it can end up costing a lot of money. If you're looking to enjoy high-quality audio without breaking the bank, then we've got a great deal for you today. Amazon has 34% off the Bose SoundLink Flex Portable Bluetooth Speaker, which means that instead of the usual price of $149, you can get it for $99 instead. Amazon doesn't have a timer on this deal, so it's worth noting that it could end at any time, so if you do want to get this while it's on sale, you should do so quickly. See at Amazon Portable speakers are great because you can move them between rooms easily, allowing you to fill any space with whatever music you like. It's easy to set the vibe in a party, keep everyone entertained during dinner, or just put on something relaxing while you tuck into a good book. That's true of any good portable speaker, but this one's especially good because of a few other reasons. The sound quality is obviously a huge factor, but it's also got a pretty impressive battery life. On a full charge, it can go for up to 12 hours of playtime, which should be more than enough for any session you've got going on. Of course, you can also use it while it's plugged in if you want to, allowing you to indulge in the portable thing whenever you feel like it. It's surprisingly sturdy as well, which means that you don't have to worry about water or dust damaging it in the event it's near a shower or something. The silicone-wrapped body also means it's fine if it ends up getting dropped or knocked. It even comes in an array of different colors, all of which are on sale at the moment. So, if you want to add a bit more music to your life in an easy-to-handle way, then make sure you're quick and you get this while it's just $99. You'll regret missing out on this chance to save money on it. See at Amazon


Digital Trends
4 hours ago
- Digital Trends
If the latest PS6 leaks are true, you might want to start saving up now
New leaks have hit the internet that could shed some light on what kind of chip will be powering the PS6. Coming from Moore's Law Is Dead, he claims to have uncovered all the technical details about the special AMD chip that they believe will power the next-generation hardware, but if true, we might need to prepare for a very expensive console. According to the video from Moore's Law Is Dead, the AMD Zen 6 chip that he believes will be powering the PS6 is codenamed Magnus. This chip will supposedly run on 11 CPU cores split into 3 Zen 6 and 8 Zen 6 C cores. He goes into much greater detail about things like the 264 mm squared graphics die and 384-bit memory bus, but the highlights are how much more efficient the memory transfer will be and the increased number of cores. Moore's Law Is Dead believes this chip is destined for a future PlayStation console because it's described as a 'semi-custom business unit', which is a term historically tied to console chipsets. Recommended Videos The name Magnus also has some connections to prior Sony chip codenames (e.g. Jupiter), though another notable leaker, going by KeplerL2, believes Magnus is more aligned with Xbox codenames. While this should all be taken with a grain of salt until Sony or Microsoft comment, I find the speculated console cost more plausible given details of such a chipset. KeplerL2 states that 'If they go ahead with third party store support which means selling hardware at a profit this could easily be >$1,500.' That would be the most expensive console yet, and more than double the cost of a PS5 Pro. We're probably still years away from both the PS6 and whatever next-gen Xbox hardware turns out to be, but if that's the price range we can expect, you might want to start saving up now.