Local elements broaden appeal of board games
Early iterations were humble affairs that used readily available materials such as stone, wood or shells as tokens and 'arenas' etched in sand.
Though a far cry from today's visually striking titles featuring 3D-printed playing pieces and elaborate graphics, the timeless appeal of such games remains.
Across centuries and cultures, they have challenged young and old, nurtured social bonds and tapped into our enduring desire to challenge ourselves and each other.
This spirit was on full display at the second edition of Asian Board Games Festival Malaysia (ABGFMY) at a mall in George Town, Penang.
'Durian Dash' by Origame gives players an insight into the import of our thorny delight, by sourcing popular varieties from farms while having to be wary of thorny setbacks to become the King of the King of Fruits.
Over the course of three days, visitors immersed themselves in over 100 unique titles from 40 different publishers across the region.
Every interest and experience level was catered to and the only thing visitors lacked was time to try them all.
To incentivise participation, event organiser and Malaysian creative studio Luma and their Singapore-based counterpart Origame even introduced a 'play passport' system.
Win or lose, players earned a stamp for each game they tried. Reaching designated milestones entitled them to spin a prize wheel stocked with goodies.
Players went from table to table, quickly learning the rules of the different titles in hopes of outsmarting opponents – who were oftentimes complete strangers.
Yet within moments, they became friends. Laughter rang out over missteps while groans followed narrow defeats.
There were also intermittent cheers as spectators offered encouragement, underscoring the inclusive and immersive nature of the experience.
Goh (standing, left) looking on as players get engrossed with the board game 'Kaki Lima' featuring George Town's famous five-foot ways.
Remarkably, it all unfolded with scarcely a screen in sight. Mobile phones remained tucked away in pockets and bags as participants were absorbed in the tactile, face-to-face activity.
This much-needed respite from digital addiction was welcomed by many, including Amanda Oh, a teacher at an international school who happened upon the event after strolling about the mall.
'Activities like these redirect our attention from screens towards something tangible that can be shared with friends and family.
'I have always enjoyed board games, as they challenge you to think and strategise,' said Oh.
Her sentiments were echoed by fellow enthusiast Intan Amalina Mohd Ali, a media lecturer who finds joy in unplugged pastimes.
'In a world where work and life keep us glued to our phones, it was nice to be able to put it aside and just have fun.
'Board games can be both entertaining and intellectually stimulating,' she said, adding that they were also a great way to meet people from all walks of life.
'I am part of a group that plays (board games) every weekend and this event is an opportunity to not only discover the latest titles but also meet the designers,' Intan Amalina said.
Pang showing cards for the coffeeshop-based game 'Kopi King' where players are required to make popular drinks, with the winner making the highest in earnings.
Ashton Yap brought his two teenage children to the event to remind them that fun times did not necessarily need to be found on a screen.
'When I was growing up, this was how we spent our free time. No screens, just people playing the games face-to-face.
'Kids are so reliant on digital devices nowadays that they barely communicate in person anymore. It could affect their interpersonal skills,' he said.
Yap said his children enjoyed the experience at the festival and he would probably get a few of the games for them to play at home.
'Activities like this also teach patience and problem solving.'
Regional flavour
Billed as the largest English-speaking board game convention in the region, Asian Board Games Festival was introduced in Singapore by Origame in 2019.
Luma brought it to Malaysia for the first time as part of George Town Festival 2024, and its return allowed fans to once again 'play their way through Asia'.
A group of friends trying a supernatural-themed game made by a Thai publisher during the Asian Board Games Festival Malaysia 2025. - Photos: CHAN BOON KAI/The Star
The tagline is a nod to the local or regional subject matter that most publishers incorporated into their titles to create more relatable experiences.
Luma founder Goh Choon Ean said modern board games had evolved far beyond the abstract puzzles and random mechanics of the past.
Today's titles explored a rich tapestry of cultures, histories, identities and narratives, she said.
This thematic diversity has allowed the hobby to grow and attract new fans.
Take one strategy title she came up with that invited players to walk around George Town's five-foot ways and navigate obstacles.
In Kaki Lima, there are tasks to be completed and lesser-known places to be explored as deeper questions of accessibility and history are raised.
Goh, originally from Petaling Jaya in Selangor, said she really enjoyed strolling along these paths when she first moved to Penang, as there were interesting sights down every stretch or corner.
'But you will often find something blocking it, be it a motorcycle, product display, table, chair or even hoarding.
ABGFMY, brought for the second time to our shores (above and below), allowed fans of board games to play their favourites, learn about new titles and also meet some of the developers.
'When George Town was first established, these five-foot ways were meant to connect one part of town to another and shield you from the elements.
'They were supposed to be shared public spaces, but accessibility to pedestrians has become an issue.
'I wanted to get people thinking about it in a fun way,' she said of the game's origins.
Its success led to a sequel that centred on Malaysia's capital called Kaki Lima: Downtown KL.
Goh is also known for a game that brings local wet markets to life, which proved popular during ABGFMY 2025.
In Bansan, players assume the role of market stall vendors and have to juggle managing stock and selling various produce with supplying ingredients to hawkers to fulfil their food orders.
ABGFMY, brought for the second time to our shores (above and below), allowed fans of board games to play their favourites, learn about new titles and also meet some of the developers.
Many quickly realised this was no easy feat – as did others who tried a particular title from Origame focusing on the King of Fruits.
Durian Dash gives players the opportunity to act as durian importers, sourcing the best varieties from different plantations while being wary of rotten fruit, which they can drop on opponents' decks in their quest to be the King of the King of Fruits.
Another family-friendly game saw visitors playing the role of coffeeshop operator brewing favourites such as kopi-o, teh tarik and Milo dinosaur.
Each drink in Kopi King has a requisite list of ingredients and players have to scramble to find them.
The game ends when a certain number of drinks are made, with the winner collecting the highest revenue.
Locals also loved another title literally made for all diets called Buffet Boss, where they have to stack up miniature pieces of food on a plate, just like they would in real-life buffets.
Each morsel carries different point values and the juiciest ones are the hardest to stack, often bringing the whole pile down.
Origame co-founder Nicholas Pang attributed the growing popularity of regionally inspired titles to people's natural desire for culturally resonant content.
'In the past, most board games were created in the West and they lacked themes that truly spoke to people in this part of the world.
'Food culture, for example, is deeply embedded in life across both Singapore and Malaysia.
'It is something we take pride in and love sharing with others.
'Perhaps that is why we have seen a resurgence of interest in board games in recent years,' he opined.
Another Malaysian publisher collaborated with a television network to develop a board game based on one of its shows.
They also released titles based on Malaysian folklore and festive delicacies.
Lim Jia Xian, who is a business partner at the company, said cultural specificity not only helped games stand out internationally but also fostered deeper connections among players.
'At global conventions, it is hard to make waves if your game doesn't have a unique premise.
'Staying true to our roots allowed us to create games that locals can relate to while offering foreigners a window into our culture.
'It is especially rewarding when we see younger players' curiosities piqued.
'A well-designed game can spark interest to learn more about the stories, characters or traditions behind it,' Lim added.
Expanding demographics
The appeal of board games has widened tremendously in recent years.
Women make up a significant portion of players globally – drawn in part by diverse themes but also the accessibility and opportunities for social connection.
Events like ABGFMY reflect this, with tables filled not just with seasoned enthusiasts but also curious newcomers, couples, parents with children, senior citizens, and groups of friends.
Many were first-timers who discovered that modern titles went beyond the classics of childhood.
Accounts clerk G. Shantini said she never realised there was such a broad spectrum of genres and subject matter available today.
'I played Scrabble and Monopoly during my school years but lost touch after that.
'Now there are even games that have you playing the role of e-hailing riders and navigating busy city traffic to fulfil orders,' she noted.
Wu Xin Yuan, who owns a board game cafe and also imports and exports titles, said roughly 70% of his current clientele were female.
'The industry has created an environment where women feel safe and included and this has slowly broken the stereotype that gaming is a guys' thing,' Wu shared.
This growing interest has proven beneficial for Malaysian publishers, who have been able to hire the right talent and as a result, churn out increasingly innovative offerings.
'Go back in time and imported board games used to be luxury items for most families due to their high prices.
'But with so many locally made options now, they have become much more affordable.
'Board games are one of the few products where you pay once and get countless hours of fun.
'Take good care of them and they will last years or even decades,' he pointed out.
Wu also found it funny how a hobby once dismissed as child's play had become popular among the elderly.
'Oftentimes, older folk will start playing to entertain their children or grandchildren.
'But very quickly, they also get hooked. Some have remarked that it helps keep their mind sharp.
'In some countries, board games are also used to alleviate mental health issues or delay the effects of neurodegenerative conditions,' he added.
Looking back on the event, Goh said the response was really rewarding.
'Last year, there was a steady stream of people sitting down to play at different booths.
'Quite a lot returned this year, in addition to many newcomers who revealed that they last played a board game when they were kids.
'It was a joy to see whole families go from booth to booth and spend meaningful time together.
'This shows that board games are a healthy pastime for everyone,' Goh added.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Borneo Post
10 hours ago
- Borneo Post
Air Supply concert in Kuching to boost Sarawak' music tourism
Abdul Karim, flanked by Ting (third right) and Snowdan, joins (from left) Samuel, Sherrina, Deborah, and Hii in a photo-call, taken after the launch. — Photo by Henrietta Liza KUCHING (July 25): The upcoming 50th anniversary celebration of legendary soft rock duo, 'Air Supply', set for September, marks another milestone in Sarawak's growing prominence as a premier destination for international live events. Sarawak Minister of Tourism, Creative Industry and Performing Arts, Dato Sri Abdul Karim Rahman Hamzah, in officially launching the concert today, highlighted its potential of attracting regional visitors and contributing to the state's tourism economy. 'There will be many who will be coming in, not just from Kuching, but also from Brunei, Singapore, Indonesia, the Philippines, and from Peninsular Malaysia,' he said during the launch at The Spring Mall here. Organised by Twig Events Sdn Bhd, the concert is set to be staged at the Sarawak Blessed Church (SBC) Hall here, this Sept 24, with the curtain-raiser at 8pm. Abdul Karim also noted that increased air connectivity, including the launch of the Pontianak to Kuching route on Sept 12 and existing daily flights from Jakarta and Singapore, should help drive international attendance. He further emphasised the wider economic ripple effects, benefitting Sarawak's hospitality and tourism sectors, and thus, he called for the development of more suitable concert venues across the state. The minister also expressed hope that the state government would invest in larger hosting venues, especially in view of the ongoing construction of the new Borneo Convention Centre Kuching (BCCK) 2. 'The existing BCCK can only accommodate a 5,000-strong crowd, but the new venue will be able to accommodate almost 10,000 people. Once completed, it will attract even bigger acts,' he said. Twig Events Sdn Bhd director Deborah Tai, meanwhile, said the concerts would be a special experience for Malaysian fans. 'Air Supply has a timeless appeal across all age groups. 'In their 50th anniversary tour, we saw the opportunity to bring something iconic and emotional to Sarawak – a once-in-a-lifetime chance for fans to experience them performing live.' Following Air Supply's concert, Mandapop star Ding Dang is scheduled to perform at Stadium Perpaduan here this Oct 11. 'It's really exciting to see so many artistes showing interest in performing in this beautiful state called Sarawak,' said Deborah. Tickets for both concerts are available for purchase at The Spring Mall, until tomorrow (July 27), with the sales being conducted at the Starbucks entrance between 10am and 10pm daily. Also present at the press conference were the deputy ministers Datuk Snowdan Lawan and Datuk Sebastian Ting; the ministry's permanent secretary Datu Sherrina Hussaini; deputy state secretary Datu Hii Chang Kee, and Twig Events director Samuel Tai. Air Supply concert Kuching lead tourism


The Star
11 hours ago
- The Star
Amsterdam's new Art Zoo is a maze of marvels and curiosities
Eva Krook stood inside a canal mansion in Amsterdam last year, nervously awaiting news about a lost Tyrannosaurus rex. Krook had received a phone call from Italy informing her that there had been a mix-up with four crates in which the giant fossil replica had been packed for shipping to her new museum. The massive tail, rib cage, pelvic bone and limbs had all arrived, but when she opened up the fourth crate it was empty, save for a few scattered wood shavings. The T. rex's skull was missing. This was one of the hiccups in setting up the Art Zoo, an ambitious new museum that opened to the public in the centre of Amsterdam last month. Situated in a 17th-century mansion in the city's canal district, the museum brings together natural history and contemporary taxidermy created by two Dutch artists who call themselves Darwin, Sinke & van Tongeren. Krook, the museum's director, said the T. rex wasn't her only logistical problem. She also had to figure out how to get a giant gorilla, made of 78 yards of denim, through the building's long and narrow front doors. 'This is a landmark building, so it's not like we can just break a door to fit it in,' she said. 'I joked that I felt like I was visiting the gynaecologist, because we're always trying to figure out how to get the baby out — or in this case, in.' The T. rex and the denim gorilla are just two of more than 200 extraordinary objects now on show at the Art Zoo. The museum was created by Ferry van Tongeren and Jaap Sinke, a Haarlem, Netherlands-based artistic duo behind Darwin, Sinke & van Tongeren. Van Tongeren and Sinke trained as artists, but went into advertising after graduation. In 2005, van Tongeren sold his agency, planning to retire, but instead teamed up with Sinke to follow a dream. The two became what they call 'fine taxidermy' artists and set up a company that they named after themselves, as well as evolutionary theorist Charles Darwin, a major source of inspiration. For the Art Zoo, they brought together some of their existing taxidermy works, along with hundreds of new ones they made especially for the museum. They also collected fossils, shells, cages and display cases, and assembled other curious objects to complement the animals. In the entry hall, a 16-foot crocodile hangs from the ceiling, bound in red ropes. In the foyer, tropical birds with bright blue and green wings cling to dozens of antique bird cages. On one wall of the living room hangs a wreath made of entangled lethal snakes: anacondas, Jameson's mambas and boa constrictors. A leopard crouches in an antique furnace, and spotted ostrich chicks make a nest in a conch shell. The leg of a mammoth stands like a pillar nearby. Tropical birds clinging to dozens of antique bird cages in the foyer of the Art Zoo. This eclectic museum came together over approximately two years. Peter van Duinen, the director of the Vrije Academie, an educational institution that leases the building, had used two floors for temporary art exhibitions, but he wanted something more permanent. He worked with Krook, his wife, to find the right people for the job. The mansion is known as the Cromhouthuizen, after its original owner, Jacob Cromhout, a merchant and regent, or member of the city's governing class. It has been preserved for centuries in near-perfect condition, with its original marble floors and baroque ceiling frescos, and was previously home to the Bible Museum. Sinke and van Tongeren take inspiration for their taxidermy work from 17th-century Dutch and Flemish still-life paintings, which often included exotic animals depicted in dramatic postures. 'It's all about poses,' van Tongeren said in an interview, adding that he likes to reference early anatomical drawings by artists such as Andreas Vesalius and Leonardo da Vinci that presented their flayed subjects as if they were alive, moving and sometimes even dancing. He and Sinke also borrowed from the concept of the cabinet of curiosities: artful collections of exotic objects, fossils, shells and dead animals that were popular among artists and scientists of Enlightenment-era Europe and were the predecessors of modern museums. In a former kitchen downstairs, van Tongeren and Sinke have transformed the room into a place called 'Darwin's Workshop.' Surrounding a 19th-century papier-mache reproduction of a gorilla's muscles are various objects, such as giant crabs, speckled shells and lizards emerging from glass beakers. It appears to be a scientific laboratory, filled with anatomical drawings and plaster busts of Darwin's head. 'They focus on the idea of the 'Gesamtkunstwerk,'' a concept in which everything in the space, including the furniture and the artworks, 'adds up to one tableau vivant,' Krook said. 'Each room has a dialogue between the architecture and the art, so that the whole is greater than its parts.' Sinke said that none of the animals in the Art Zoo were killed for the purposes of taxidermy. As a sign in the entryway explains: 'All died of natural causes, under the care of zoos and breeders.' Even the extremely rare species on show — a giant anteater, a Brazilian pygmy owl and a Persian leopard — were all acquired as road kill or corpses, Sinke added. The giraffe skeleton in the atrium is real, as is the mammoth leg in the living room, van Duinen said, but the T. rex replica was made from an original 66-million-year-old fossil found in the Black Hills of South Dakota and that was exhibited for some time in the Naturalis Biodiversity Center in Leiden, the Netherlands, where it was named Stan. It took Krook three months to locate the missing replica of Stan's skull last winter, but finally, after several phone calls, she located it in a storage facility in the south of Holland. Van Tongeren drove down to retrieve it, and brought the remaining piece of the T. rex to Amsterdam in his van. — ©2025 The New York Times Company This article originally appeared in The New York Times.


Hype Malaysia
11 hours ago
- Hype Malaysia
K-pop Group KIIRAS Joins Artist Line-Up For 'The Music Journey 2 Roadshow' This August
Malaysian fans have shown overwhelming support upon learning that Klang-born Ling Ling was appointed leader of the newly debuted K-pop group KIIRAS (키라스), making her the first Malaysian to lead a group in the industry. Since the release of their single 'Kill Ma Bo$$', many have been eager to know if the girls will be visiting their leader's home country. It appears that the chance to finally meet the idols is finally happening! It was recently announced that KIIRAS will be making a special appearance in Malaysia later this August. Here's what you need to know: Yesterday (Thursday, 24th July), Multimedia Entertainment and Astro 本地圈 announced the artist lineup for their upcoming 'The Music Journey 2 Roadshow' event happening next month. Stars who will take part in this include Priscilla Abby, Uriah, RYOTA, Haoren and KIIRAS! This upcoming music event will be the K-pop group's first overseas performance, and fans are already looking forward to seeing them live and welcoming Ling Ling home. Details for the show are as follows: The Music Journey 2 Roadshow Date: 1st August 2025 (Friday) 1st August 2025 (Friday) Time: 3pm 3pm Venue: Dato' Teo Hang Sam Auditorium, Level 3A, UOW Malaysia. Dato' Teo Hang Sam Auditorium, Level 3A, UOW Malaysia. Ticketing: FREE ADMISSION! Are you excited to finally see KIIRAS perform live on stage? We're sure that Ling Ling will show her members around during their visit, but what would you like to see the idols do together here? While we wait for their upcoming appearance, let's enjoy their performance video of their song 'ZILLER': Source: Instagram