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Yahoo
10 minutes ago
- Yahoo
Core Scientific (CORZ) Surges 33% as CoreWeave Revives Acquisition Bid
Core Scientific, Inc. (NASDAQ:CORZ) is one of the . Core Scientific rallied for a third straight day on Thursday, jumping 33.01 percent to close at $16.36 apiece following the revival of CoreWeave Inc.'s (NASDAQ:CRWV) bid to acquire the company. According to a report by the Wall Street Journal, citing people privy to the matter, CoreWeave Inc. (NASDAQ:CRWV) revived talks to acquire Core Scientific, Inc. (NASDAQ:CORZ) after its first attempt in 2024 fell through due to pricing issues. Both companies have yet to confirm or deny the reports ,but the Journal said that a deal is expected to be finalized in the coming weeks. An aerial view of an intricate network of digital infrastructure, lit up against a night sky. CoreWeave Inc. (NASDAQ:CRWV) has been instrumental to Core Scientific, Inc.'s (NASDAQ:CORZ) growth trajectory, having exited from bankruptcy through pivoting aggressively into Artificial Intelligence infrastructure in January last year. At present, the company is worth $5 billion in market capitalization. While we acknowledge the potential of CORZ as an investment, our conviction lies in the belief that some AI stocks hold greater promise for delivering higher returns and have limited downside risk. If you are looking for an extremely cheap AI stock that is also a major beneficiary of Trump tariffs and onshoring, see our free report on the best short-term AI stock. READ NEXT: 20 Best AI Stocks To Buy Now and 30 Best Stocks to Buy Now According to Billionaires. Disclosure: None. This article is originally published at Insider Monkey. Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data
Yahoo
18 minutes ago
- Yahoo
Wind Waker on Nintendo Switch 2 made two tiny changes that break it wide open for Zelda speedrunners – a strategy so hard "only a few people in the whole world can do it" is suddenly a lot easier
When you buy through links on our articles, Future and its syndication partners may earn a commission. The launch of Switch 2 has finally seen the arrival of GameCube games as part of the Nintendo Switch Online service, and speedrunners of The Legend of Zelda: The Wind Waker might just be feasting better than any of us. While this emulated version is nearly identical to the GameCube original, there are two tiny changes that have busted the speedrunning scene wide open. As explained in a new video from speedrunner Linkus7, Wind Waker has a glitch that lets you reach out-of-bounds portions of the game's dungeons. The out-of-bounds areas don't actually load any collision data, so you'll just fall endlessly - unless you land on a chest, which for some reason does remain loaded as a solid, but invisible object. This glitch is present in the original game and has been known about for years, but there's never been any real way to make use of it, because there's no way to force the rest of the level to load in after you've landed on the chest. Playing the Song of Passing, which changes the time of day, should be able to force the stage to load, but instead, it simply crashes the game. But on Switch 2, the devs have simply disabled that crash. You can now do the out-of-bounds glitch, land on the chest, play the Song of Passing, and continue playing the level as normal. This is specifically helpful in the Earth Temple, which Linkus7 estimates can now be completed in about two minutes. The other change is even more basic: it's the GameCube emulator's built-in controller remapping. Wind Waker speedrunning relies on a trick where you rapidly swim back and forth. Do it fast enough, and Link starts building up absurd levels of negative speed - so much that you can launch yourself away from the starting island without the aid of a boat. But this trick is no joke, requiring you to "basically pause buffer the game, frame-perfectly, for about three [or] four minutes," Linkus7 explains. There's another way to do the trick, though: simply "flick the analog stick 20 times per second." That, of course, is "ridiculously hard and only a few people in the whole world can do it." With the official GameCube emulator's built-in controller remapping options, however, you can simply map one of the analog stick directions to a button, hold a direction, and rapidly tap the button to shimmy back and forth and easily build up that negative speed. Linkus7 says this trick is now something "even you could do at home, trust me." And I can pretty much confirm that - it's still not easy to do if you're unpractised, but I did manage to knock out one brief super swim in just a few minutes of trying. For proper speedrunners, who can now perform the trick throughout the game, with trivial ease? It's a complete game-changer. For now, the Wind Waker speedrunning community is splitting runs into GameCube and Switch 2 categories in an effort to encourage players to compete on the new console, build new routes, and enjoy essentially free world records. Once the exact details of the Switch 2 routes of have been worked out, the categories may be reintegrated. The Switch 2 version of Wind Waker still isn't a perfect place to speedrun, as it's missing support for the GBA link through the Tingle Tuner, which was key to the old GameCube routes, and the fairly substantial input lag in Nintendo's GameCube emulator is likely to throw off some runners. But even with those caveats in mind, it looks like we're about to enter a whole new era of Wind Waker speedrunning. Many of the best Zelda games of all time are playable on Switch 2.
Yahoo
19 minutes ago
- Yahoo
Ex PlayStation boss thinks Nintendo's cheaper Japan-exclusive Switch 2 is an "amazing business decision," but doesn't think "PlayStation would emulate what they did"
When you buy through links on our articles, Future and its syndication partners may earn a commission. Former PlayStation boss Shuhei Yoshida has called the Japan-exclusive edition of the Nintendo Switch 2 an "amazing business decision." Worlds collided recently as former PlayStation head Shuhei Yoshida joined forces with Nintendo of America's former marketing leads Kit Ellis and Krysta Yang on an episode of their podcast. They spoke about their time working at the respective companies, with the topic of the rivalry between the DS and the PSP naturally coming up during the conversation. Despite being a player for the other team, Yoshida was extremely positive about the Switch 2, especially the Japanese-only edition that costs $110 less than the worldwide edition, with the caveat that you'll only be able to play Japanese region Nintendo games on it. Yoshida said the direction from Nintendo was "mind boggling," but an "amazing business decision." "I do not necessarily think other companies like PlayStation would emulate what they did," he added. "It doesn't make sense to me, you know, selling the same thing for such a different price for other consumers." Yoshida notes "it's clearly showing they want to keep the strong hold in Japan that they already have… that's an amazing decision they have made." Handhelds are an extremely strong market in Japan, and pretty much always have been. It's the reason Monster Hunter was pretty much a handheld-exclusive series for so long before the series took off worldwide. So Nintendo offering a cheaper way to get more handheld systems out to Japanese consumers is arguably a good plan, even if selling a console at a significant regional discount at launch is, as Yoshida said, "mind boggling." Wind Waker on Nintendo Switch 2 made two tiny changes that break it wide open for Zelda speedrunners – a strategy so hard "only a few people in the whole world can do it" is suddenly a lot easier.