
Nintendo Switch 2 is more powerful than expected says Metal Gear Solid Delta dev
One of the big points of contention heading into the Switch 2's launch was exactly how powerful the console would be, with early reports variously comparing it to a PlayStation 4 and Xbox Series S.
The hybrid console's impressive ports of Cyberpunk 2077 and Hogwarts Legacy suggest the console's power is on the higher end of those expectations and in new comments developer Virtuos seems to agree.
According to Eoin O'Grady, technical director at Virtuos subsidiary Black Shamrock, the GPU of the Switch 2 and Xbox Series S are comparable thanks to the former's use of DLSS upscaling, whereas CPU-wise the system is closer to a PlayStation 4.
'GPU-wise, the Switch 2 performs slightly below the Series S; this difference is more noticeable in handheld mode,' O'Grady said in an interview with Wccftech. 'However, the Series S does not support technologies like DLSS, which the Switch 2 does. This makes the GPU capabilities of the two consoles comparable overall.
'CPU-wise, there is a clearer distinction between the two consoles. The Switch 2 is closer to the PlayStation 4 in this respect, having a CPU just a bit more powerful than the PlayStation 4's. Since most games tend to be more GPU-bound than CPU-bound when well optimised, the impact of this difference largely depends on the specific game and its target frame rate.'
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As such, O'Grady claims any Xbox Series S games targeting 60fps 'should easily port' to the Switch 2, although there might be some caveats if complex physics or animations are at play.
'Any game shipping at 60fps on the Series S should easily port to the Switch 2,' he added. 'Likewise, a 30fps Series S game that's GPU-bound should also port well. Games with complex physics, animations, or other CPU-intensive elements might incur additional challenges in reaching 30 or 60fps or require extra optimisation during porting.' More Trending
Along with ports of everything from Horizon Zero Dawn to Dark Souls, Virtuos has worked as a support studio on several projects, including Marvel's Midnight Suns and Konami's upcoming remake of Metal Gear Solid 3, aka Metal Gear Solid Delta: Snake Eater. A Switch 2 port for the latter has not yet been announced.
Beyond Mario Kart World, the Switch 2's launch line-up mostly consists of third party titles which were released on last gen hardware. As such, the biggest test for the Switch 2's capabilities moving forward are the games only available on the PlayStation 5 and Xbox Series X/S, such as Star Wars Outlaws or the rumoured port of Stellar Blade.
Even if the Switch 2 is a capable machine, however, early reports suggest third party games aren't selling well on the console so far – but it remains to be seen if this is an anomaly of the launch window.
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Metro
2 hours ago
- Metro
The 15 Nintendo Switch games that should get a Switch 2 upgrade
Many games run better on Switch 2 than on the original Nintendo Switch, so why haven't games including Astral Chain and Luigi's Mansion 3 had the same treatment? While the Nintendo Switch 2 currently only has a few exclusives to call its own, it has become the new best place for experiencing Switch 1 games. Aside from the new (paid-for) upgrades for the likes of The Legend Of Zelda: Breath Of The Wild, a range of free updates mean other games, including Pokémon Scarlet & Violet, run much better than they did on the original Switch. Some even have boosted frame rates, just through backwards compatibility and without any need for an update, paid or otherwise. However, not every game benefits from running on the newer hardware, as we discovered when testing a handful of them. There's no obvious pattern as to what games run better or not, so here's a here's a list of the Switch 1 games that would benefit the most from a free upgrade. When it comes to PlatinumGames' gameography, it feels like Astral Chain often gets overlooked, which is a crying shame as it's a fantastic action game that revels in its absurd futuristic cop aesthetic. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. While we're always happy to revisit it, we're still disappointed that, unlike Bayonetta 3, its choppy frame rate doesn't automatically bump up to 60 frames per second when running on Switch 2. If the rumoured Astral Chain 2 is never going to arrive, the least Nintendo could do is imbue the original game with some new life. As the best-selling entry in Nintendo's medieval tactical role-playing series, we're a little surprised Fire Emblem: Three Houses hasn't even seen a simple update that touches up its visuals on the Switch 2. There is a notable improvement to the overall performance, but it's still locked to 30fps and while a smoother frame rate isn't entirely necessary for a game with turn-based combat, it could stand to offset Three Houses' low-tech graphics. The same thing goes for Fire Emblem Engage, which we actually preferred to Three Houses but which only gets faster loading times as a result of being played on the Switch 2. Weirdly, it's the Three Hopes Musou spin-off that benefits the most on Switch 2 with a vastly superior frame rate. Luigi's Mansion 3 is probably the best-looking game on the original Switch, so much so that it doesn't really need a Switch 2 update. And yet we can't help but want it to look and run even better. While the graphics certainly don't need touching up, we wouldn't say no to seeing the visuals optimised for the Switch 2's new display, as well as support for HDR and 60fps. If not, then Nintendo better at least let Next Level Games make a Luigi's Mansion 4 for the new console, which, to be fair, is probably exactly what they are doing, as the developer has not been heard from for a while now. You may not remember this, but back in 2023, long before the Switch 2 even had an official name, Ubisoft expressed regret about not waiting till Nintendo's next console to launch strategy game sequel Mario + Rabbids Sparks Of Hope. It even indicated it wanted to update the game once the Switch 2 was out. Whether it meant with a full re-release or a single upgrade, Ubisoft seems to have either forgotten or abandoned those plans, because the strategy sequel runs no better on Switch 2 than it did on Switch 1 – and yet weirdly the first Mario + Rabbids game does, boasting a new frame rate of 60fps. We certainly hope Ubisoft revisits the idea because Sparks Of Hope is genuinely one of the best strategy games out there and its excellent graphics would benefit from an improved frame rate. Monster Hunter Wilds is the current hotness, but as it's only available on PlayStation 5, Xbox Series X/S, and PC, Nintendo Switch owners have to make do with the previous entry, Monster Hunter Rise. That's not necessarily a bad thing since Monster Hunter Rise is still an excellent game on Switch, but it remains locked to 30fps whereas other versions can reach upwards of 120fps. On Switch 2, the frame rate is certainly more stable and load times are faster, but a dedicated patch to boost the frame rate wouldn't go a miss, until Capcom releases a new Monster Hunter for the console. Thanks to the 2022 Switch port of NieR:Automata, Nintendo fans finally got to experience not only one of PlatinumGames' best action games, but one of the best modern action role-players. Unfortunately, it came with an obvious caveat: a frame rate of 30fps. It was probably unavoidable, just to get the game running on Nintendo's hardware, but we had hoped this would be addressed when playing the game on Switch 2, since the low frame rate doesn't do its fast-paced combat justice. Even if it never gets a 60fps upgrade though, NieR:Automata is one of several games that suffers from progress-blocking issues and crashes when running on Switch 2. At the time of writing, Square Enix is still looking into it, so hopefully those problems are addressed with a patch. It's still baffling that Nintendo stopped post-launch support for Animal Crossing: New Horizons so quickly, despite it being a prime candidate for the fabled 'forever' game many other companies continue to chase. Unsurprisingly, it's not seen any real updates to coincide with the Switch 2, although load times are faster. It admittedly doesn't need a smoother frame rate given its status as a slower-paced life simulator, but some enhancements to its graphics and resolution would be appreciated. Even so, we doubt this is a priority within Nintendo, as it's far more likely to be planning a brand new Animal Crossing tailor-made for Switch 2. The Switch version of Persona 5 Royal is a perfectly viable way of experiencing one of the best Japanese role-players ever made, but like other ports it came with some graphical compromises. Aside from being locked to 30fps, some pre-rendered backgrounds and textures are notably of low quality, and the resolution is capped to just over 720p when docked, dropping further in handheld mode and making the whole game look unpleasently blurry. It's a real shame since Persona 5 Royal is famous for its striking visuals and art style. With the Switch 2 capable of supporting 1080p resolutions and frame rates of 60fps, it's even more of a shame that Persona 5 Royal looks and runs no different on the new console. Pokémon Scarlet & Violet have benefitted tremendously from running on the Switch 2, thanks to the improved performance, earning it a deserved revaluation for the whole game. If only the same could be said for Pokémon Legends: Arceus… Unfortunately, there's no patch for Arceus, so it runs almost no differently on Switch 2 – with the exception of faster load times. Admittedly, bumping its frame rate to 60fps wouldn't fix its low-tech graphics, but it would help bring it in line with the upcoming Pokémon Legends: Z-A, which looks to have a much smoother performance on Switch 2, based on early teaser footage. It's a genuine miracle that The Witcher 3: Wild Hunt runs as well as it does on Switch, even in handheld mode. But it did come at the cost of a graphical downgrade as well as a capped frame rate of 30fps. On Switch 2, the game loads faster and even looks a little better, but any Witcher fans who only have access to Nintendo hardware would no doubt appreciate a dedicated upgrade for the newer console. More Trending Honestly, a Switch 2 port of The Witcher 3 would make sense considering the game is a top seller for CD Projekt, at over 50 million sales, saw updated re-releases for the PlayStation 5 and Xbox Series X/S just a few years ago, and the upcoming The Witcher 4 will likely skip Switch 2 (although you probably would've said that about The Witcher 3 for the Switch 1). Although Xenoblade Chronicles 3 was amongst those Switch 1 games that received a free Switch 2 patch, it doesn't address the performance issues in the game, with the patch notes only alluding to vague adjustments made to 'improve gameplay on Nintendo Switch 2.' As Nintendo's premiere Japanese role-playing series, it's surprising that none of the four Xenoblade Chronicles games have received any proper upgrades on Switch 2, only enjoying slightly shorter load times when running on the console. It could be argued that they don't need any enhancements, since all of the games are already impressive technical achievements, but considering fans found evidence of an optional but inaccessible 60fps mode for Xenoblade Chronicles X, we can't help but wish seeing it was activated across the whole series, along with improved resolutions. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Nintendo and Steam crack down on hentai and other 'eSlop' filling up game stores MORE: Nintendo Switch 2 has a secret problem that could cripple third party support MORE: Nintendo is getting rid of another way to save money on Switch games


Metro
14 hours ago
- Metro
New Fire Emblem for Nintendo Switch 2 teased on LinkedIn claim fans
Ahead of a rumoured Nintendo Direct, a newly spotted LinkedIn profile sparks theories of a new Fire Emblem being in development. With any luck, rumours of a new Nintendo Direct dropping by the end of the month will prove true and hopefully include announcements for new first party Nintendo Switch 2 games. Nintendo has plenty in the pipeline already, such as Metroid Prime 4: Beyond, Pokémon Legends Z-A, and a new Splatoon spin-off, but fans can't help but yearn for more. Especially when there's no sign of a new Animal Crossing or 3D Mario game. While such projects can safely be assumed to be in development somewhere within Nintendo, fans think they've found evidence that work has already begun on an equally inevitable new Fire Emblem game. This comes from the LinkedIn profile of Takeshi Maruyama, a freelance 3D character modeler with credits across multiple Japanese studios, including Square Enix and Sega. Most recently, Maruyama served as a contractor for Nintendo earlier this year, from January to April, at its Tokyo branch, where he worked on what he describes as 'the sequel of Nintendo's SRPG (tactical role-playing game) on Switch 2.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. It being a sequel immediately rules it out as a new IP, so the most obvious assumption is that Maruyama is referring to Fire Emblem, as it's the most prominent tactical role-player Nintendo has. The last entry was Fire Emblem Engage, at the beginning of 2023 and new titles have been releasing pretty consistently every two to three years. There's not been any leaks of a brand new title but there have been longstanding rumours of Nintendo planning a remake of Fire Emblem: Genealogy Of The Holy War. Maruyama's choice of the word 'sequel' has created some dispute as to whether he's referencing Fire Emblem, with some fans arguing that most Fire Emblem games are standalone stories, so it wouldn't be accurate to call a new one a sequel (especially if the next one's a remake). More Trending This seems more like splitting hairs though, and even if it wasn't, it's not as if the series hasn't had direct sequels before. For example, 2007's Fire Emblem: Radiant Dawn is set in the same world as 2005's Path Of Radiance and features several of the same characters. Another argument for why it can't be Fire Emblem is that Maruyama worked in Tokyo, but Fire Emblem studio Intelligent Systems is based in Kyoto. However, as one fan points out, remote work is a thing and Nintendo EPD (which has locations in Tokyo and Kyoto) has assisted on the series before. One fan posits that since Maruyama only worked on this project for four months, it could be a Switch 2 upgrade of a Switch 1 game (so either Engage or Fire Emblem: Three Houses) along the lines of the Switch 2 Editions for The Legend Of Zelda: Breath Of The Wild and its sequel – which is plausible. There are other theories, such as the game being a new Pokémon Conquest or Tokyo Mirage Sessions ♯FE but this seem very unlikely, especially as none of them were made in-house at a Nintendo studio. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Fire Emblem Warriors: Three Hopes review – Musou on fire MORE: Nintendo Switch 2 charity auction for 'Staplegate' stapler is already at £80,000 MORE: Nintendo Switch 2 has a secret problem that could cripple third party support


Metro
2 days ago
- Metro
The biggest problem with the Nintendo Switch 2 is that it's too big
A reader is happy with the games on the Switch 2 but wishes that it, and other modern portables like the PlayStation Portal, were a bit smaller. The first console I ever got was the Game Boy Color, in about 1998. Even then it was obvious to me that it was old tech, but the games were great, so it didn't matter and there started a life of loving video games. I like to think I'm not too biased in terms of companies and formats, but I have to admit I have a soft spot for Nintendo and portables so, as you can imagine, I've loved the Switch and immediately got a Switch 2. I've not played a lot of Donkey Kong Bananza so far, but I like what I have played and Mario Kart World is great. I certainly wouldn't have complained if there were more game announcements at this point, but I think, knowing games take longer nowadays, it's a good launch. I also don't regret getting the Switch 2 but I do have a big problem with it, and it's something I knew was going to be an issue before I got it: it's too big. The Switch 2 has a 7.9 inch screen and is 27.2 cm × 11.6 cm. That is, in short, massive. The smallest portable I own is the Game Boy Micro, which is 10.1 cm by 5 cm. That's one extreme to another but even the clunky big original DS was only 14.9 cm x 8.5 cm when it was closed. These are actual portable consoles that you can put in your pocket and carry around with you. There is no way that I can comfortably put a Switch 2 in the pocket of any coat or trousers I own. I tried to talk my girlfriend into putting it in her handbag, but it didn't fit. Especially as you have to put it in its own carry case first or risk getting it bashed up and scratched. I get the Switch 2 is very powerful and the screen is huge and all that. It's definitely a decision, not a mistake, but I don't like it. I especially don't like it because it's part of the modern trend where all portables are not actually portable. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I've got a PlayStation 5 and a PlayStation Portal, and while the Portal is useful its size is really awkward, even though you only use it in the house. I don't own a PC portable or an Xbox but that Xbox Ally looks massive and clunky too. I think we've really lost sight of the benefits of what a portable console should be. The ability to, you know… port it around to you. If I want to take the Switch 2 with me anywhere I basically have to take a bag with me, whether I was going to or not. It's bigger than the Switch 1 but not by that much, so this isn't a new problem, but I would like to see a proper alternative. The Switch Lite was smaller but it was still pretty massive compared to any previous handheld console. And now we hear rumours that the PlayStation 6 and next gen Xbox are going to be portables, or have portable versions? I'm going to take a wild guess and imagine they're going to be the size of a house too. Because if there's one thing the PlayStation 5 has taught me, it's that Sony does not value the idea of making consoles a convenient size. I'm not angry and I'm not going to start a petition, but I do think it's a shame and I wish things like the Switch Lite offered a real alternative in terms of the size, because it really makes a different to how, and how often, you use them. Since I don't expect any change with the inevitable Switch 2 Lite, what I will ask for instead is some kind of mini-console portable from Nintendo. Something that can play games from all their pre-Switch portable consoles, that has the same design as the 3DS but is as small as they can make it. More Trending I think a lot of people would be interested in that, not just weirdos like me, and it might even help people to appreciate the idea of a handheld that can actually fit in the palm of your hand. By reader Gorby The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: Donkey Kong Bananza is Nintendo and gaming at its best - Reader's Feature MORE: The best thing the PS6 can do is be less powerful than PS5 – Reader's Feature MORE: The standards for video game reviews need to be higher - Reader's Feature