logo
Revenge of the Savage Planet Guide: 'Rough Morning' Walkthrough

Revenge of the Savage Planet Guide: 'Rough Morning' Walkthrough

The Review Geek07-05-2025
Greetings Fellow Explorers!
Back to top ↑
Welcome to Revenge of the Savage Planet! This vibrant, chaotic sequel to Journey to the Savage Planet builds on many of the same mechanics and gameplay loops from the original — but with more layered missions and exploration at its core.
Missions in Revenge of the Savage Planet often intersect, overlap, or require backtracking, and some areas won't be accessible until you've completed a specific task or unlocked a new ability. Because of this, we've crafted this guide to be as clear and coherent as possible.
The three main missions after this —That Has My Name On It, Best Served Cold and Roundtrip 2.0 — will stay with you throughout your journey, but they're broken into multiple sub-missions. We've linked out to separate, detailed guides for each where needed but That Has My Name On It in particular is a long guide!
As you explore, it's highly recommended to scan everything with the down button on the D-pad. Clicking the right stick will also highlight key items like Orange Goo, Crates, and Collectibles. Since these are generally easy to spot, we won't list every single one — but we will include all major location-based achievements, mission triggers, and key progression paths.
We've also included some tips on mission order and some general tips for gaining Achievements along the way — helping you streamline your adventure without missing a thing.
So, with that out the way, lets crack on with the first level!
Rough Morning
Back to top ↑
When you first land, you'll be greeted with a simple mission. It's a good idea to get into the habit of hitting R3 to survey the area, as you'll be shown a little indicator with the number of scannable items, the number of collectibles or the total amount of interesting items in the general vicinity.
For now, walk forward and toward the wreckage. You can veer off to the right on the beach, where you'll find a rogue Orange Goo but you won't be able to get it just yet as you need your pistol, so keep following the yellow markers along.
Scanning Sub-quest
Back to top ↑
As you continue forward, you'll be prompted about Scanning Mode. This is a super useful tool you can use to begin scanning the environment for flora, fauna and creatures. These, in turn, allow you to add extra upgrades you can unlock, as well as improving your scanning capabilities.
Hit down on the d-pad and use R1 (RB) to scan the creature and plant in front of you to complete this sub-quest.
After scanning the little mushroom creatures, the Brainards, if you approach one of them closest to the cliff and hit Square (X) to kick it into the wall so it splatters, you'll gain the Achievement: Feature Wall. You'll need to gather 40 Carbon anyway by killing these creatures, so it's a nice way of tying it all together!
Once you've gained the material, return to the 3D printer in the wreckage here:
Scroll down to Jump Pack n the menu and hold X (A) to print the Zoot Jump Thrusters.
The Pistol
Back to top ↑
Remember the cliff-face we couldn't navigate past to the west of the Brainards? Well, with the thrusters, if you tap X (A) while jumping, you'll do a double-jump. Hold it down to navigate into the next area.
Be sure to scan everything in sight, and you'll come across a couple of handy tutorials as you get near to the lake with the crashed ship parts.
The orange plants here can be hit with a melee strike to heal your HP. If you do so against the closest Orange plant, by tapping Square (X), you'll complete an optional objective. Furthermore, it's also worth noting that the coloured rocks you see will also have 3 types of Resource inside. This is split into Carbon, Aluminium and Silicon.
They're basically the backbone of everything you need to upgrade, including upgrades and the end-mission for returning back home so it's a good idea to destroy these every chance you get.
For now, destroying the green rocks will give you Aluminium. In order to craft the pistol, you need 220 of this resource. Within the Pfyzzich Beach area, you'll also find impassable purple crystals that need to be shot to progress past, hence the need to craft a pistol!
Once you've got enough resources, return to the 3D Printer and select Weapon from the menu and then choose the Pacifier Pistol.
The Orange Goo Mission
Back to top ↑
Before heading back to the barriers, if you head to the edge of the beach in the south east, you'll find your first Orange Goo location, which we mentioned earlier. There's also a second, just to the north of this location pinned up on a wall.
We won't list every single location of the orange goo, because most are quite straightforward to find. However, collecting a few will unlock the Alien Ultrafood mission, which you need to complete in order to gain the Achievement: One More Than Last Time FTW.
Later on in the game, you'll also be able to unlock an upgrade from your computer terminal which marks every location on your map.
It's also worth noting here that Orange Goo also upgrades the amount of HP and stamina you have, so it's actually a good idea to gain as many as possible when you can. For these two Goo mentioned before, destroy the pink mesh then hit Square (X) to eat the goo.
When you're finally ready, head back to the impassable wall, break through the pink mesh barriers and destroy the flying bugs that show up just beyond this. This section serves as a good introduction to combat, which is your standard L2 (LT) to aim, R2 (RT) to shoot.
Keep moving up the linear path, ascending beyond the waterfalls and following the route north to your next location.
Hungry, Hungry Trees
Back to top ↑
At the end of the path, you'll be faced with a grumpy-looking tree with a big mouth. If you use your scanner, you'll be given some clues over how to progress. The trick is to pick up the pink slugs (by pressing Square (X)) and throwing each into the tree's mouth. Do this three times and it'll unblock the path.
Continue along the linear pathway and you'll eventually find yourself at the Habitat.
Roundtrip 2.0
Back to top ↑
Just south of the Habitat, you'll find the Javelin in a rough way. It's sticking out from the water but it's also covered by lockable upgrades we'll gain along our journey through the game.
This will be the last mission you complete, as the upgrades are expensive and the entire structure of the game precedes leading up to this mission, so don't worry too much about it now. Just remember where it's situated, and be sure to scan it too so you gain the Achievement: Homeward Bound?
The Habitat
Back to top ↑
Approach the large Habitat building (being sure to scan all the surrounding buildings too!) and hit Square (X) to activate it.
After the brief cutscene, enter the door. Approach the console and hold Square (X) to activate the video message. You don't need to sit through the whole thing if you don't want to as holding Square (X) you can skip past all of this.
Next, head over to the computer and select each of the different options on the desktop.
Under Kindred Trainings, you'll have your first of many quizzes to gain Habitat credits called Alta Bucks. These can, in turn, be used to upgrade your Habitat with extra trinkets and goodies inside your bedroom. They're all purely cosmetic though and don't have any impact on your character, although they are linked to some Achievements too.
It's worth noting that you can actually fail a few of these questions on the introduction Training quiz and still gain the credits, but the right options are: B, C, C.
If you then choose Home DKO, this will open up the Creation menu to buy items to place around the interior of your Habitat. Outside in the world, there are also Alto Coupon crates (pictured below),which make a rather loud noise, flash and also have a red light above them too, so they're easy to find. Pressing Square (X) on those will give you additional credits, mostly in the millions.
By opening 25 separate crates out in the wild, along with placing items in the Habitat, you'll unlock the Achievements: Alta Cares, Homemaker, Crash Pad and Alta Bucks for Alta People.
Finally, placing a Pinball Machine, Hug Machine a bookshelf or vending machines down, then interacting with them by walking into the bedroom and pressing Square (X) next to them will unlock the Achievement: Hamster Wheel.
Just before you leave, be sure to select each of the desktop items, and accept the Termination agreement on the Habitat PC too to gain the Achievement: You're Fired!
With all of this now completed, if you exit out the front door, it will complete the mission.
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Meghan Markle's As Ever wine goes on sale for wild price per bottle... but it is already SOLD OUT
Meghan Markle's As Ever wine goes on sale for wild price per bottle... but it is already SOLD OUT

Daily Mail​

timean hour ago

  • Daily Mail​

Meghan Markle's As Ever wine goes on sale for wild price per bottle... but it is already SOLD OUT

Meghan Markle 's As Ever rosé wine is now available for purchase for a steep price - but it is already sold out. On Tuesday, the sales for the wine went live, with customers able to purchase three bottles for $90, six bottles for $159, and 12 bottles for $300. If you bought the six bottle package, Meghan promised that you were receiving 12 per cent off, while a 12-pack gets you a 17 per cent saving. Daily Mail exclusively revealed this week that the alcoholic beverage is made by Fairwinds Estate, a California winery that creates bespoke wines for celebrities, as they've now added Meghan to their list of clients. When FEMAIL in New York went to purchase a bundle of the wine, we weren't asked for proof of ID - only our birthday. In New York State, there are strict rules about the shipping of wine, as 'manufacturers in other states can make direct shipments of wine, distilled spirits, cider, mead, and braggot to New York residents with an Out-of-State Direct Shipper's License,' per the state's website. The state also requires that the manufacturer must require the customer to represent that they are 21 or older at purchase (and on delivery provide proof that they are 21 years of age or older) and that the alcohol is being purchased for personal use only. Wine shipped to New York must also be labeled in a specific way, as the package must read, 'signature of person age 21 or older required for delivery.' So, in New York, you may be able to order the wine online, but you will need to show proof of identity and age in order to accept the package. But while it may be simple for anyone of age to get their hands on Meghan's As Ever wine, a supplier like Total Wine won't even ship wine to New York State. Other websites, like Wine Access, however, follow As Ever's lead and only ask for a birthdate upon ordering. The As Ever wine is the first alcoholic product to be sold under the brand, and will join her current rolodex of raspberry and apricot spreads, cookie mixes, flower sprinkles and herbal teas - all of which received a less-than-perfect review by FEMAIL. However, Caitlin Jardine, a Social Media Manager at Ellis Digital, previously shared with Daily Mail that The Duchess could risk 'alienating' some fans with the boozy introduction. Jardine noted that Meghan will be 'entering a highly competitive and established market' that is 'most likely to appeal to a more expansive audience, particularly those who see wine as more than just something to drink but an accessory to their lifestyle.' 'However, having already associated herself with all things wellness, this could alienate some of her fan base who feel as though she is going against her core wellness-centered brand image, different to her existing line of products, with the potential to contradict her values around mindful living,' Jardine explained. But it is not all bad news for the entrepreneur. 'What it does do is add versatility to her current line of As Ever products, reflecting a more modern, balanced lifestyle,' she shared. 'Rather than one that is more rigid and "clean," it reflects one that is more in tune with her diverse audience and how they live.' Jardine noted that in the past, Meghan has faced criticism from the public about her lack of relatability - and thinks this new line of rosé could help recover her image. Meghan's July 1 wine launch is her second in just a matter of weeks. On June 20, she released a new apricot spread and limited-edition orange blossom honey - but unfortunately, her infamous raspberry spread was nowhere to be found.

The Sandman remains brilliant, but Neil Gaiman's involvement casts a shadow
The Sandman remains brilliant, but Neil Gaiman's involvement casts a shadow

Telegraph

timean hour ago

  • Telegraph

The Sandman remains brilliant, but Neil Gaiman's involvement casts a shadow

The second series of Netflix's adaptation of cult graphic novel The Sandman is a brilliantly surreal, escapist fantasy that has all the makings of a substantial hit – or at least it would if its creator, Neil Gaiman, hadn't been cancelled last year. Gaiman for decades positioned himself as a card-carrying male feminist and ally of trans and gay people. It was as much part of his brand as The Sandman, which tells the story of Morpheus, the moody lord of dreams (based in equal measures on a young Gaiman and top goth Robert Smith of The Cure). But he has gone from nerd hero to villain and cautionary tale after a number of women accused him of abusive and coercive behaviour. He has rejected the allegations, saying he 'never engaged in non-consensual sexual activity with anyone'. Yet despite those denials, his career is effectively over. And with it, The Sandman, which Netflix is bringing to a premature close after a truncated two seasons. In terms of damage limitation, the decision is a no-brainer. That said, this fantastically unconventional and sumptuously crafted show surely deserves better, with just two (and a bit) of the 10 original graphic novels adapted. 'I'd be crazy to say it wasn't weird,' is how producer David S Goyer characterised the experience of working on The Sandman as the allegations surfaced. He was careful to add that Gaiman wasn't as heavily immersed in the production as in series one. His lack of involvement is no loss as the story picks up the tale of Morpheus, aka Dream – played with sublime solemnity by Tom Sturridge. He is one of the family of 'Endless' who embody various elements of the human experience. The Sandman has already introduced Mason Alexander Park as Desire and Kirby Howell-Baptiste as Death (a fan favourite, in part inspired by Gaiman's friend, singer Tori Amos). This time, Morpheus catches up with Delirium (a brilliantly brittle Esmé Creed-Miles, daughter of Samantha Morton) and the mysterious black sheep of the clan (Barry Sloane). Jenna Coleman is back, too, as Joanna Constantine – a paranormal investigator from Elizabethan England. Ruairi O'Connor, meanwhile, has a small but crucial part as a close relative of Morpheus with a tendency to lose his head. There are also fun cameos by Steve Coogan, Freddie Fox, Sanjeev Bhaskar, Stephen Fry and Jack Gleeson, aka wicked Prince Joffrey from Game of Thrones. Goyer – and Gaiman, to the extent he was involved – have done a great job of transposing to the screen the stream-of-consciousness tone of the comic books (as per Netflix's custom, the season is divided into two with the final four episodes arriving on July 24). Taking a sort of free-jazz approach to storytelling, The Sandman graphic novels don't have a plot so much as a vibe. In a fitting reflection of the subject matter, they follow a charming dream logic as Morpheus travels the cosmos, embarking on many unusual adventures. These include a run-in with Shakespeare (it turns out Morpheus inspired A Midsummer Night's Dream) and an awkward encounter with a bored Lucifer (Gwendoline Christie). The Sandman isn't for everyone. This is hardcore geek material – portentous, pretentious and not big on humour. If you enjoy a good cosy crime binge watch then avoid. Especially the bit where a demon has sex with a giant spider lady. However, even people who like this kind of thing may be conflicted, given the backlash against Gaiman. Though wonderfully made and acted, the allegations against the show's creator have robbed The Sandman of a great deal of its lustre. It's a shame the adaptation is over almost before it began. But for Netflix, you suspect this dreamy tale has become a waking nightmare that can't end too soon.

Empire of the Elite by Michael M Grynbaum – inside the glittering world of Condé Nast
Empire of the Elite by Michael M Grynbaum – inside the glittering world of Condé Nast

The Guardian

timean hour ago

  • The Guardian

Empire of the Elite by Michael M Grynbaum – inside the glittering world of Condé Nast

Samuel Irving 'Si' Newhouse Jr became chair of Condé Nast, the magazine group owned by his father's media company, Advance Publications, in 1975. Under his stewardship, Condé's roster of glossy publications – titles such as Vogue, GQ and Glamour – broadened to include Architectural Digest, a revived Vanity Fair and the New Yorker. Newhouse spent big in pursuit of clout, and his company's extravagant approach to expenses became the stuff of legend. Condé positioned itself as a gatekeeper of high-end living but, as Michael Grynbaum explains in Empire of the Elite, its success in the 80s and 90s was down to its willingness to embrace 'low' culture. Condé brought pop stars, television personalities and tabloid intrigue into the highbrow fold, reconstituting cultural capital to fit the sensibilities of an emerging yuppie class with little interest in ballet or opera. Several moments stand out, in retrospect: GQ's 1984 profile of Donald Trump, which paved the way for The Art of the Deal; Madonna's 1989 debut on the cover of Vogue; and the New Yorker's coverage of the OJ Simpson trial in 1994. Tina Brown, appointed editor of the New Yorker in 1992 after a decade at Vanity Fair, said she wanted 'to make the sexy serious and the serious sexy'. Purists bemoaned what they saw as a slide into vulgar sensationalism, but Grynbaum maintains Brown 'wasn't so much dumbing down the New Yorker as expanding the universe to which it applied its smarts'. That expansiveness was key to Condé's mission, and it succeeded so comprehensively that today we take it for granted. Anna Wintour's Vogue would 'elevate the idea of street-style fashion, and presage the industry of stylists and celebrity brand ambassadors that have come to dominate lifestyle media', and GQ's preppy, 'proto-Patrick Bateman materialism' popularised 'the metrosexuality, dandyism and male self-care that have since saturated the culture'. The glory started to fade in the 21st century. The company's acquisitive ethos looked out of touch after the 2008 crash ('Condé's metier was privilege, and privilege had become a dirty word'), and its underwhelming record on race came under scrutiny with the advent of Black Lives Matter. Social media democratised the means of cultural curation, undercutting the authority of established taste-makers. The book ends on a wistful note as Grynbaum contemplates the decline of print media, and the end of an era of plenty. A similar sentiment is expressed in the poignant title of a recent memoir by Vanity Fair editor Graydon Carter, When the Going Was Good. Like Brown's The Vanity Fair Diaries (2017) before it, Carter's memoir offers a vivid, first-hand glimpse of the Condé social whirl. Both books have been praised for their anecdotal brio, and criticised for their namedropping smugness. It's a trade-off. Conversely, Empire of the Elite is a sober affair – an unflustered, chronological account of half a century's comings-and-goings – but has the merit of relative objectivity. The author, a correspondent by trade, keeps his focus on events and his opinions largely to himself; he neither grates nor delights. Gossip junkies and vicarious bon vivants will have more fun with Carter, but Empire of the Elite is a lucid introduction to this rarefied milieu and the people who inhabited it. It sounds like an exhausting world to navigate, 'a land of unspoken codes … The proper knotting of an ascot; the angle of a tie bar; how you dressed, how you spoke, where you went, who you knew – these considerations mattered deeply.' Grynbaum quotes one journalist who believes she missed out on an editorship because, during the interview lunch, she gauchely ate asparagus with cutlery rather than by hand. Tellingly, several of the key players in the Condé story were outsiders: Newhouse, who was Jewish, felt excluded from the Waspy top echelons of US society; Alex Liberman, the veteran editorial director who took Newhouse under his wing and schooled him in urbanity, had been a refugee from Soviet Russia; Carter was a pilot's son from Toronto. These arrivistes understood status anxiety, and astutely monetised it, offering readers an empowering sense of in-group membership for the modest price of a magazine subscription. And, because the United States is a nation built on clambering ambition, it worked. Empire of the Elite: Inside Condé Nast, the Media Dynasty That Reshaped the World by Michael M Grynbaum is published by Hodder & Stoughton (£22). To support the Guardian, order your copy at Delivery charges may apply.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store