
Sony issuing refunds to PS5 owners over gaming blunder as players given ‘sincere apology' and promised urgent fix
The gaming giant had to issue an apology after gamers experienced significant problems with one if its new releases.
2
2
Players of Mindseye faced glitches galore when they tried to run the game which is available on PS5, PC and Xbox series X/S.
The third-person shooter game was released on June 10, but TheGamer reported that Sony has already started handing out refunds.
In the past, Sony has been reluctant to offer refunds unless a game is almost entirely unplayable.
Gamers have reported recurring crashes and a sub-30 frames-per-second running rate.
Developers of the game Build a Rocket Boy issued an apology after users complained about the issues they were facing.
They also promised a "hotfix" to address the immediate performance problems.
Build a Rocket Boy said in their statement: "A heartfelt thank you to all our day-one players. We know the launch of Mindseye hasn't been without its challenges for some of you.
"Right now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologise.
"Improving performance across all devices is our immediate focus. A patch that begins our commitment to address this is scheduled for the end of this week on PC, which will also roll out to consoles as soon as possible."
Even before the game's release it was already the subject of controversy, with Push Square giving it a 3 out of 10 review.
The game is described on Stream as "a narrative driven, single-player action-adventure thriller set in the near-future fictional desert city of Redrock.
"Featuring best-in class cinematics, high octane driving, and explosive combat from game director Leslie Benzies."
Reviews so far have been mostly negative, with nearly 1500 reviews averaging out at 2.5 stars.
One recent 2/10 review reads: "Mindseye isn't disappointing - disappointment implies expectations. This is a $60 crash course in how to wrap a hollow experience in cinematic lighting and misleading trailers."
Another customer who had their purchase refunded wrote: "Absolutely horrible game."
Even without the technical problems, gamers criticised it as a "boring" cash grab with "stupid" side missions.
They did, however, praise the game for its immersive cutscenes, although for many this wasn't enough to redeem it.
Others were more positive, with one writing: "I recommend it once all the bugs are fixed."
Another wrote: "I really believe this game could turn around. The potential is there."
Promotional Twitch content was postponed after the developer became aware of some of the bugs - with popular streamer CohhCarnage having his stream cancelled just as he was about to begin promoting the game.
Others content creators that had been paid to promote the game clearly showed its many issues - with streamers trying to talk through the game while it crashed.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Metro
an hour ago
- Metro
I've given up on getting a PS5 and I've already got real concerns about PS6
A reader explains why they never got a PS5 and how they fear the PS6 will suffer from all the same issues that convinced them not to upgrade from a PS4. I'm not usually what you would call an early adopter. Like most of us, I always have a massive backlog of games but I'm also not a big fan of being a Guinea pig for companies, if there happens to be a problem with the hardware. But mostly it's just because there's usually nothing much of interest at launch and if you wait a few years things get cheaper too. I'm one of those people that are still playing my PlayStation 4. I was planning my usual thing of getting a next gen console about two years in, but when that time came around for the PlayStation 5, that's exactly when Sony stopped making single-player games. The problem now, is that there's already talk of the PlayStation 6 and yet at the same time there's no sign that Sony is going back to anything close to how they used to make games. So even if I did get the PlayStation 6 on day one, to compensate for skipping a generation, I'm not sure we're going to be in a better a situation. They say that Microsoft is trying to kill the concept of exclusives but to me Sony is doing much more damage, simply because nobody has an Xbox anyway, so it doesn't really matter what they do. But PlayStation 5 is the default console of the generation and all it's doing is teaching Sony that they don't need exclusives to sell their consoles. And if they don't need them then no one else does either (except Nintendo, but I'll get to them in a minute). If that's the obvious lesson from the PlayStation 5, and it is showing no sign of changing, then why would things be any different on the PlayStation 6? From Sony's perspective it just doesn't make any sense spending hundreds of millions of dollars on making a AAA game, only to make a tiny profit or even a loss – as happened with Spider-Man 2. They'll keep making live service games, I'm sure, but they're all going to be on PC day one or soon after anyway. Either way, the idea that exclusives sell consoles is being broken down. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I'm not the first one to point this out and the usual solution I see from other people is either a PC or a Switch (2 now, I suppose). But I don't want either. I respect Nintendo – more than I respect Sony – but I still don't really like most of their games. And I hate the idea of having to constantly upgrade a PC and the general difficulty of getting games to work on it and the fact that they're not well optimised even after that. Perhaps I will have to force myself to learn to live with a PC but – and I think this is the heart of the problem for many people – I was very happy with my PlayStation 4. Its graphics were great, its line-up of games was fantastic, and it had plenty of top notch exclusives. For me it was the perfect console and it did not need replacing, not for the paltry improvements offered by the PlayStation 5. But if they were going to do it, it needed to learn all the tricks of the PlayStation 5 and amplify them. Instead, it ripped them out and trod them into the dirt. More Trending I don't see any reason to believe the PlayStation 6 will be any different and that worries me. Not just for the sake of the console itself but whether I'm losing my love for gaming, not wanting to put up with Sony's nonsense. In my opinion it's all their fault, and I can't believe that I'm the only one who is beginning to feel very disenfranchised by the whole PlayStation brand. By reader Sagashow The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: Competition does not drive innovation in video games, talent does – Reader's Feature MORE: Everyone should play Rematch: the best new football game in years – Reader's Feature MORE: As an Xbox fan all I can say is that Microsoft betrayed us - Reader's Feature


Auto Express
13 hours ago
- Auto Express
Honda Super EV makes UK debut as quirky concept takes to Goodwood
The small electric car segment is gradually gaining momentum, and Honda wants to get in on the action with the Super EV concept. A small, city-focused electric car that potentially previews a successor to the slow-selling Honda e, the Super EV is based on a kei car in Japan called the N-One – although it's undergone several modifications to accommodate an electric powertrain. Advertisement - Article continues below Honda hasn't shared details of that yet, although the funky little city car did make its global dynamic debut by driving up the famous hillclimb at the Goodwood Festival of Speed. The design of the Super EV clearly takes inspiration from the pure-petrol N-One, with its upright, blocky proportions. Key changes include a new bonnet, creating space for a fresh front end that in some ways resembles that of 2023's Honda Sustaina-C concept, with rounded headlights embedded into a blanked-off grille area. There are some cooling and aerodynamics ducts at the front, along with what looks like a charging cap – positioned not too far away from where the Honda e's bonnet-mounted charging port was located. The wheels have been pushed right out into the corners, providing a relatively long wheelbase to give those inside more space. There's a wider track too, plus chunky, boxed wheelarches. A bespoke roof spoiler, new clear-lense rear lights and 'Honda' script have all been added to the rear. The company says the Super EV has been 'designed as an A-segment compact EV that realises both practical usability and the 'joy of driving' only Honda can offer'. It's claimed to leverage 'a sporty and highly responsive driving experience distinctive to compact vehicles,' to provide an 'uplifting, heart-pounding driving experience,' says Honda. Advertisement - Article continues below Skip advert Advertisement - Article continues below Little is known about the technical capabilities of the Honda Super EV at this stage, but it fits neatly with our scoop from this year's Consumer Electronics Show (CES) in January, when we reported on the firm's plans to launch a replacement for its now-defunct electric city car, which was removed from sale in 2023. At the time, Honda's Chief Officer of Automobile Operations, Katsushi Inoue, told us the brand was 'at the development stage' and that 'eventually, in the future, [Honda] will talk about smaller vehicles'. It turns out that the 'future' has arrived, as just half a year on from CES, the company has shown its possible rival to the latest MINI Cooper and Fiat 500e, as well as budget newcomers such as the BYD Dolphin Surf and Citroen e-C3. Back at CES, Inoue told us that a future Honda sub-£30,000 EV would need to sit outside the brand's new seven-car 0 Series platform, confirming that the architecture wouldn't support anything smaller than a Civic-sized family hatchback. 'We are thinking about it away from 0 Series,' he said. Of the seven cars confirmed under the 0 Series plan between now and 2030, the SUV and saloon will reach global markets from next year, with a baby SUV to be revealed in 2026 – at this stage only confirmed for Asian markets, although Europe is a possibility. A larger seven-seat SUV in 2027 is likely to be only for the US market. Beyond that, a small SUV is expected in 2028, a year ahead of another smaller SUV, plus a compact saloon by the end of the decade. Although China and Japan are the target markets for the smallest SUV coming next year, Honda's BEV General Manager Mitsuru Kariya admitted that he would like to see the baby electric SUV come to European markets as well. Tell us which new car you're interested in and get the very best offers from our network of over 5,500 UK dealers to compare. Let's go… Find a car with the experts New MG IM5 has the Tesla Model 3 beaten on price and range New MG IM5 has the Tesla Model 3 beaten on price and range The all-electric IM5 brings new technology and design to the MG line-up Ford Escort Mexico gets new lease of life with MST Sports Ford Escort Mexico gets new lease of life with MST Sports While not officially Fords, the MST Mk1 and Mk2 Sports should drive as sharply as they look New Mazda CX-5 revealed with fresh looks, more space and far fewer buttons New Mazda CX-5 revealed with fresh looks, more space and far fewer buttons The Mazda CX-5 has been revolutionised to take on the Nissan Qashqai, Kia Sportage and Hyundai Tucson


The Sun
15 hours ago
- The Sun
EA is shutting down hugely popular racing game after 13 years with fans saying it ‘breaks my heart'
EA is shutting down a hugely popular racing game after 13 years, leaving longtime fans heartbroken. Rivals, part of the iconic Need for Speed franchise, will have its servers shut down in October 2025 — meaning some online features and achievements will soon be lost forever. The game's servers will be shut down in October 2025, meaning some features and achievements will soon be out of reach for good. Gamers in the UK and around the world have until 7 October 2025 to enjoy Need for Speed Rivals online. The shutdown will end access to multiplayer features and discontinue two Xbox achievements — Friendly Race and Buddy Bust — which both require online play with friends. Currently, only the Xbox One version has been listed for shutdown, but it's highly likely the Xbox 360 version will follow suit. EA hasn't confirmed it officially, but given past closures, the odds aren't good for the older console version. Players hoping to secure a full 1,000G completion should act fast. Friendly Race asks gamers to win a race against someone on their Friends list, while Buddy Bust requires busting a friend playing as a racer. These can only be done online — and time is running out. For those who don't have a friend still playing Rivals, groups on gaming forums like TrueAchievements are setting up sessions to help others complete the achievements before the cutoff date. But once the servers go down, those opportunities vanish. One fan wrote online: 'It breaks my heart. "This was one of the best NFS games for multiplayer fun.' Others called it 'the end of an era' and said it would be missed for its intense cops-vs-racers gameplay. Need for Speed Rivals, released in 2013, was praised for blending single-player and multiplayer experiences seamlessly — a major innovation at the time. It remains playable offline, but the full experience, including crossplay events and leaderboards, will be gone. The game is currently available on Xbox Game Pass Ultimate through EA Play, but once servers are shut, subscribers will no longer have access to the full online experience. The Xbox 360 version, meanwhile, is not backwards compatible, so players will need an original console to finish up any online trophies. EA has been gradually retiring older titles to focus on new projects. Just this year, Mirror's Edge Catalyst, Crysis 3, and NBA Jam: On Fire Edition all had their servers closed. Anthem, the live-service sci-fi shooter, is also scheduled to go offline in early 2026. While the move makes sense from a business point of view, longtime players say it's frustrating when games with active fanbases are taken offline. Some have even called for EA to open peer-to-peer options or private servers to keep these titles alive. The shutdown of Need for Speed Rivals is a reminder that online features, no matter how beloved, don't last forever. If you're planning one final ride, you'd better hit the gas — the finish line is in sight. 2