Latest news with #Amiga


Arabian Post
a day ago
- Business
- Arabian Post
Commodore's 8‑Bit Glory Returns with FPGA‑Powered Revival
Commodore has re-emerged under new leadership, offering a modern reimagining of its cherished 64‑bit machine. The Commodore 64 Ultimate, now available to pre‑order starting at $299, is positioned as the first genuine Commodore hardware release in over three decades, combining classical design with updated performance. Christian 'Peri Fractic' Simpson, a prominent retro computing content creator, has acquired the Commodore brand in a low seven‑figure deal and now serves as its acting CEO. He's joined by veterans such as engineer Gideon Zweijtzer and original Commodore architects, aiming to balance nostalgia with authenticity. Rather than emulate the past via software, the new device uses an AMD Artix‑7 FPGA to reconstruct the original architecture at silicon‑level precision. The launch lineup features three variants: the BASIC Beige at $299, a lighting-equipped Starlight Edition at $349, and the premium Founders Edition at $499 with gold accents and limited availability. Each unit supports HDMI 1080p output, USB‑A and USB‑C ports, Wi‑Fi, Ethernet, microSD storage and legacy connections such as datassette, disk drive and joystick ports. Internally, it ships with 128 MB DDR2 RAM, 16 MB flash storage, tape emulation via Ultimate‑II+ core, and a USB stick with over 50 officially licensed games. ADVERTISEMENT Production is set to begin shipping in October 2025, with a one‑year warranty and full refund guarantee for pre‑orders. Commodore is using its own crowdfunding platform to avoid third‑party fees. Only Founders Edition is capped at 6,400 units, each marked with unique serial numbers and extras like gold‑plated badges. Challenges remain: intellectual property fragmentation, including rights to ROMs and Amiga assets, and the question of whether this revival will appeal beyond hardcore fans. Analysts note that Raspberry Pi systems offer broader versatility at lower cost. Long‑term success will require Commodore to deliver ongoing innovation, potentially through educational, creative or minimalist computing tools, as Simpson envisions. The 1980s‑inspired brand messaging emphasises a 'digital detox' against today's social‑media‑ driven tech consumption, aiming to rekindle the era's 'techno‑optimism'. For many enthusiasts, this revival marks the first authentic Commodore experience in over thirty years, renewing hope for the legacy's endurance.


Gizmodo
15-07-2025
- Entertainment
- Gizmodo
The Commodore 64 Is Back—and More Gamer-Fueled Than Ever With a Transparent RGB Case
The Commodore 64 deserves to have a happy ending it never got in life. You've likely seen at least one of those rounded beige rectangles sitting prone and forlorn in some office or forgotten attic. For those who loved their age-old home computer, the big blocky keyboard is back, and for $300 you can get what may be the most accurate recreation of the classic computer, no software emulation required. At least, it will be when the company manages to finalize the operating system and produce all the parts. For those wondering just what the hell the Commodore 64 is, it's a home computer that first saw the light of day in 1982, and at the time it was one of the best-selling computers in the world. The 8-bit device had unique qualities for the time, with advanced sound and graphics capabilities that made it one of the early leaders for at-home computer gaming thanks to its compatibility with cartridges. More than that, it managed to make computing accessible thanks to it selling in stores beyond specialty computer retailers. There wasn't any true sequel to the Commodore 64, save for some early Commodore 65 prototypes. Though makers of the Commodore 64 had success with devices like the Amiga 1000, the company discontinued the C64 in 1995 and shortly after declared bankruptcy. So what is the new Commodore 64 Ultimate and what do you get in the box? Everything you need to know is below… OVERVIEW• The Commodore 64 Ultimate comes in 3 varieties: Basic Beige, Starlight Edition, and Founders Edition.• This is the first official Commodore 64… — Commodore Computer Museum 🕹 (@MuseumCommodore) July 12, 2025This isn't the first attempt at a C64 emulation device, but it could be the most thorough. The modern recreation is using field-programmable gate array technology, or FPGA, to emulate the original computer's design and chip logic. It means the device is fully compatible with all the old software and games that made the device such a hit in the first place. The $300 Basic Beige comes bundled with a cassette-style USB that includes some music, demos, and games, including a 'new sequel' to the C64 original title Jupiter Lander: Ascension. The device still has modern amenities like HDMI and Wi-Fi, so you're not going to need to find a working modem. The Commodore Computer Museum X account said this version resembles the Ultimate 64 Elite II version. The creator of that C64 version, engineer Gideo Zweijtzer, is named as a 'launch partner' on the company's team page. The device is up for preorder, though the company claims that the money is going toward production, almost like a Kickstarter. Commodore claims 'most parts are already in production,' and they are mostly looking to fund manufacturing parts like the keyboard base. A preorder 'also helps power the full reboot of the Commodore brand.' The device is $300 at base, but that doesn't account for tariffs that will come through as a 'tariff tax' at checkout. If you want to see some of the internal components in all their glory, you'll need to opt for the $350 Starlight Edition that also has RGB LEDs under the hood to bathe your desktop in retro goodness. There's a separate, limited 'Founders Edition' for $500 with clear amber plastic. While there will only be 6,400 of those made, Commodore says every device will have Easter eggs in the form of the names and/or autographs of the original C64 creators etched on the motherboard. Commodore Corp., which was bought up by YouTuber and actor Christian 'Peri Fractic' Simpson in a deal he announced on his channel June 30. He said he bought the company for 'a low seven-figure sum,' though he did not reveal the total amount or offer any other details about what went into the purchase. The precise nature of the deal is still in limbo, and the company's new owners admit on the site that the deal is 'close to fruition.' The company added, 'This is a carefully structured process focused on security and long-term sustainability,' and promised it will still make the hardware no matter what happens with the Commodore buyout. Simpson previously announced his intent to buy Commodore a month ago, and things have moved quickly since then. Even with the new Commodore team's promises for full refunds, the uncertainty is enough that I'd advise some hesitation before smashing the buy button on a brand-new FPGA Commodore 64, even if the translucent edition with built-in LED lights looks spiffy. The device won't ship until October at the earliest, which gives us enough time to see what kind of pronouncements the dev team makes in the coming weeks and months.


Geeky Gadgets
01-07-2025
- Business
- Geeky Gadgets
Commodore's Epic Comeback: How a Retro Tech Icon is Making Waves Again
What happens when a beloved tech brand from the past gets a second chance at life? For fans of retro computing, the news of the Commodore PC company's acquisition is nothing short of electrifying. Once a household name in the computing world, Commodore is remembered for iconic creations like the Commodore 64 and Amiga—machines that defined an era. Now, under the leadership of YouTuber-turned-CEO Perifractic and a team of seasoned industry veterans, the company is poised for a remarkable comeback. This isn't just a nostalgic nod to the past; it's a bold attempt to merge the charm of vintage computing with innovative technology, rekindling the spirit of innovation that once made Commodore a trailblazer. Retro Recipes explains how Commodore's revival is more than just a business move—it's a cultural moment for tech enthusiasts. From its mission to 'honor the past, innovate the future' to its unique structure as a public benefit corporation, the new Commodore is setting out to redefine what it means to balance legacy with modernity. With plans to launch retro-inspired yet forward-thinking products in 2024 and a leadership team deeply rooted in the brand's history, this comeback story is full of promise and challenges. Whether you're a longtime fan or a curious newcomer, Commodore's journey offers a fascinating glimpse into how a legacy brand can adapt to the demands of a new generation. Commodore Brand Revival Balancing Nostalgia with Modern Technology The guiding principle of Commodore's revival is encapsulated in its mission: 'honoring the past, innovating the future.' This vision aims to merge the timeless charm of retro computing with the demands of today's fast-paced technological environment. By drawing inspiration from the optimism and creativity of the late 1990s and early 2000s, Commodore plans to develop products that resonate with both long-time fans and a new generation of users. Future offerings will integrate the iconic aesthetics of devices like the Commodore 64 and Amiga with innovative hardware and software. These products are designed to strike a delicate balance between preserving the brand's legacy and addressing contemporary needs. The goal is to appeal to a broad audience, from nostalgic enthusiasts to tech-savvy consumers seeking functionality wrapped in retro-inspired design. By blending the old with the new, Commodore aims to create a product line that is both innovative and deeply rooted in its storied past. A Leadership Team with Deep Roots The revival of Commodore is being driven by a team of experienced professionals and passionate enthusiasts, many of whom have deep ties to the brand's history. Key figures include original Commodore engineers and executives such as Bill Herd, Michael Tomczyk, and David Pleasants. Their decades of experience and intimate knowledge of the brand's legacy provide invaluable insight into the company's direction. Actor Thomas Middleditch has also joined the team as Chief Creative Officer, bringing a fresh perspective and creative energy to the brand's vision. This leadership team is supported by a diverse group of technical advisers, designers, and public relations experts, all working in unison to ensure the success of this ambitious endeavor. Their combined expertise and dedication form the backbone of Commodore's resurgence, making sure that the brand's revival is both authentic and forward-thinking. Commodore PC Company Purchased Watch this video on YouTube. Browse through more resources below from our in-depth content covering more areas on Commodore PC. Community at the Core Central to Commodore's strategy is a strong emphasis on community engagement. The company recognizes the importance of involving enthusiasts and stakeholders in its journey, fostering a sense of ownership and collaboration. To achieve this, Commodore plans to launch initiatives such as licensing opportunities, crowdfunding campaigns, and direct input on product development. These efforts aim to create a two-way dialogue with the retro computing community, making sure that the products reflect the needs and desires of their most dedicated supporters. Beyond hardware, Commodore is also expanding into merchandise and game development. These offerings are designed to appeal to both nostalgic audiences and younger consumers, bridging the gap between generations. By actively incorporating community feedback into its development process, Commodore ensures that its products remain true to the brand's spirit while meeting the expectations of a diverse audience. Overcoming Challenges, Seizing Opportunities Reviving a brand as iconic as Commodore comes with its own set of challenges. The team must address skepticism from both the tech industry and the public while meeting high expectations for quality and innovation. Striking the right balance between nostalgia and forward-thinking design will be critical to sustaining the brand's relevance and expanding its appeal beyond its traditional Gen X audience. However, Commodore's structure as a public benefit corporation provides a unique advantage. This model prioritizes the preservation of retro computing and community interests alongside profitability, creating a sustainable foundation for growth. By aligning its business objectives with its mission, Commodore is well-positioned to navigate the complexities of its revival and seize opportunities for innovation. The Road Ahead The first wave of new Commodore products is set to launch in 2024, marking a significant milestone in the brand's revival. These offerings will showcase the company's commitment to blending retro aesthetics with modern functionality, appealing to a wide range of consumers. Continued collaboration with the retro computing community will remain a cornerstone of Commodore's strategy, making sure that its products resonate with both loyal fans and new audiences. This revival represents more than just a business initiative—it is a tribute to a beloved brand's legacy and a bold step toward its future. By combining the expertise of its leadership team, the passion of its community, and a commitment to innovative product development, Commodore is poised to reclaim its place as a leader in retro-inspired technology. Media Credit: Retro Recipes Filed Under: Technology News, Top News Latest Geeky Gadgets Deals Disclosure: Some of our articles include affiliate links. If you buy something through one of these links, Geeky Gadgets may earn an affiliate commission. Learn about our Disclosure Policy.


Business Mayor
26-04-2025
- Entertainment
- Business Mayor
How GOG Is Trying To Save Your Favorite Classic Video Games
'The longer we wait to restore games, the harder it might be to ever bring them back,' says GOG's senior business development manager, Marcin Paczyński. If you've ever read anything about video game preservation, chances are you've found the same alarming problem. Every entertainment industry has issues preserving its history, but video games seem to be one of the worst cases. According to the Video Game History Foundation, you can only access 13 percent of all video games released before 2010. Related A defect in Warner Bros. DVDs has brought to light a condition called disc rot, and it will get all of our classic games eventually. There are many reasons behind that low number, including copyright laws, licensing issues, the difficulty of migrating games to other formats, rights holders' hostility toward emulation, and the scarcity and costs of old hardware. However, perhaps the most relevant issue is how little work many video game companies have done to preserve their own history. This is where GOG (Good Old Games) comes in. A subsidiary of CD Projekt, the Polish company has been doing its best to restore and preserve our medium's history since 2008. The digital distribution platform presents a curated and DRM-free catalogue, which means that all your games are yours to keep, and you don't need to worry about them becoming delisted, servers going offline, or a lack of support for updates and new system compatibility. GOG now has over 8,000 video games in its library, from obscure classics that you might have never heard of to recent blockbuster releases. But how did it all start? Piracy, Pegasus, And Baldur's Gate GOG's history starts long before its official foundation. Back in the '90s, Poland had a very different relationship with piracy compared to other countries: people embraced it. It wasn't only hard to purchase original games due to how expensive they were (a PC game cost one-third of the minimum wage at the time), but it was also hard to find them. Marcin Paczyński and technical engineer Adam Ziółkowski told me about their childhood playing Pegasus, a bootleg version of the NES that was one of the only consoles affordable for most families. They didn't know this wasn't the authentic system made by Nintendo, and it would take years before they could afford their first original game. 'There were floppy parties where people would come with their [Amiga] diskettes,' explains Paczyński. 'They would just mass copy everything that everyone had, sharing the pirated software, not buying it.' Things changed when Baldur's Gate was released in Poland by CD Projekt. The game was completely translated into Polish, with real local actors from the stage and screen adding their talents to established characters in the classic RPG. Via 'For me, one of my first original games would be Baldur's Gate,' says Paczyński. 'For a lot of people in Poland, that was actually the first original game that they bought. Its incredible success kind of jumpstarted CD Projekt as a company.' After a few years of successfully publishing games, CD Projekt garnered mainstream attention in 2007 with the release of The Witcher. In 2008, it created GOG as a means to distribute games for PC and compete with Steam. Your Favorite Classic, Ready To Play Via Almost two decades later, GOG has launched the GOG Preservation Program. It's a rebranding of what it has been doing from the beginning: maintaining and preserving classic games on modern PCs. According to Paczyński, most people who use GOG don't know that the classic games are built, maintained, and curated in-house. Paczyński and his team wanted to change this. For GOG, a classic game is any game that is ten or more years old. So you can think of Fallout 4, Bloodborne, Rocket League, and Batman: Arkham Knight as classics. Sorry about that. 'The idea is for the user to be able to just push the play button, like on consoles, and not to have to bother with any settings,' explains Ziółkowski. 'All the default settings should be as optimized as possible. Controller support should be there right from the start.' Via Ziółkowski goes on to explain that the program is 'a lifetime guarantee', because if any game gets broken due to an update or they don't work in the next Windows OS, the tech team will make sure they are fixed. They are also going back through the extensive catalog and making sure that all the titles pass their current quality standards. The GOG Preservation Program has restored around 150 games, including Silent Hill 4, F.E.A.R. Platinum, Fallout 2, Deus Ex GOTY Edition, Jagged Alliance 2, the first six Ultima entries, and many more. But that isn't enough for Paczyński. He tells me about the company's goal to raise the number to 500 by the end of 2025, although he knows this is overly ambitious. Do Your Part With The Dreamlist Via The technical aspect of restoring and maintaining games is only one side of the Preservation Program. GOG also introduced the Dreamlist, a wishlist that lets you vote for the games that you want to see restored. It works as a community-driven tool where you can also add comments about why a specific game is so special to you. 'The Dreamlist is something that really helps us to prioritize certain titles,' explains Paczyński. 'There are a lot of games that are right now not available, and there are only four of us in the business department. It's something that the publishers are also noticing.' 'It really helps with our talks with the publishers and with the rights holders,' adds Ziółkowski. 'These testimonies by the fans further motivate them to release those games and to spend the time and effort that is needed to bring those games back.' But How Does The Restoration Start? Via The restoration of an old game usually starts with the Dreamlist. This helps the team prioritize which games to focus on. Then there is a research phase where they have to find out who owns the rights to the game. When that's finished, the business department reaches the company and tries to settle an agreement. This can take time, since the larger studios and publishers are usually focusing resources on current or upcoming games, and they might not see the benefits in restoring decades-old games for a low price. Paczyński also tells me that restoring video games is a constant race against time. The longer GOG waits in working with specific titles, the harder it gets to bring them back. Via 'There was even a situation in which I was fighting for one game for a couple of years,' explains Paczyński. 'I was not able to get it. All the responses that I got weren't very clear on the reason. 'After a couple of years, I'm in GDC. I'm talking to a guy who was working at that company at the time, and he tells me that there was a huge fire within the company in the storage department. Most of the files from that era are gone.' On the bright side, Paczyński assures me that his team has found many people in the big companies who care about game preservation, and that they have made efforts and facilitated all the hard work that the initial steps of the process require. For a specific example of this, you can read our story on how GOG worked with Capcom to restore the original Resident Evil Trilogy. Via When an agreement is reached by all the parties involved, it's time for the technical work to begin. Ziółkowski's team starts evaluating the title, what they can do with it, and what places could receive enhancements. Their priorities are to make sure that it runs in modern resolutions, enable window mode, and add widescreen and modern controller support, among other quality of life improvements. Will Video Game Preservation Ever Get Better? Via GOG is doing the work that should be done by all the studios in the industry. However, when I ask Paczyński about the future of game preservation, he's optimistic. 'I think it will get better with what we see and what we have heard from certain partners,' explains Paczyński. There seems to be a much bigger focus on game preservation nowadays. This topic is becoming more and more mainstream. 'With the right incentive from the consumer, those companies will do everything. There's still a lot to be done, but with the growing interest of the gamers in game preservation, this will only get better.'