Latest news with #Expedition33


Geek Culture
4 days ago
- Entertainment
- Geek Culture
Daredevil's Charlie Cox Responds To 'Clair Obscur
Amid the hype for triple-A titles, it's always nice to have the underdog fight against the odds and find their place among the big boys. Clair Obscur: Expedition 33 is a dark-horse favourite that has outshone some of the competition, selling two million copies in 12 days, and then, coincidentally, 3.3 million copies in 33 days. Suffice it to say, the RPG is in the running for Game of the Year, led by a strong ensemble cast that includes Charlie Cox, best known for his portrayal of Marvel superhero Daredevil. In light of the overwhelming praise, the Daredevil: Born Again star admits to feeling 'like a total fraud', which, well, isn't quite the expected response, but there's a reason for that: he hasn't clocked in a single minute of gameplay, as shared in a clip circulating social media. 'And people keep saying how amazing it is and congratulations and I feel like a total fraud' CHARLIE 😂 #Expedition33 #ClairObscurExpedition33 — Ann 👻 (@bursinxmurdock) June 22, 2025 'Apparently, the game is awesome — I'm not a gamer, I have no idea. I haven't played it,' said the actor during a panel at Washington State Summer Con, adding that he recorded most of his lines in about four hours as part of a voiceover gig set up by his agent. 'People keep saying how amazing it is and congratulations, and I feel like a total fraud,' Cox continued. 'But I'm so thrilled for the company, I'm so thrilled it did really well.' Talk about maximum aura points — four hours is lightning fast! Cox voices Gustave in Sandfall Interactive's debut entry, joined by Jennifer English ( Baldur's Gate 3 ), Andy Serkis ( The Lord of the Rings ), Ben Starr ( Final Fantasy XVI ), Kirsty Rider ( The Sandman ), Shala Nyx ( The Old Guard ), and more. The story follows a group of Expeditioners who have set out to destroy an entity called the Paintress, who paints a number on a monolith every year that dooms everyone of that age to death. Moving forward, Clair Obscur: Expedition 33 is set to explore new content, accessibility features, and 'all sorts of bits and bobs', alongside expanded localisation options. 'While we don't have specific timelines or confirmed languages to share just yet, we wanted to let you know that it's very much on our radar,' said the team then. Si Jia is a casual geek at heart – or as casual as someone with Sephiroth's theme on her Spotify playlist can get. A fan of movies, games, and Japanese culture, Si Jia's greatest weakness is the Steam Summer Sale. Or any Steam sale, really.


Time of India
5 days ago
- Entertainment
- Time of India
"I feel like a total fraud": Charlie Cox downplays his contribution, giving candid response to his Clair Obscur Expedition 33 success
(Image via Getty Images) Charlie Cox , popularly known as Marvel's Daredevil, made an unexpected mark within gaming with his Clair Obscur: Expedition 33's role. Despite him voicing the key character in the surprising 2025 game hit, Cox offered a disarmingly modest take on his involvement. He stunned the fans with a remarkably humble reaction, as he received all praise for his role in the game's success. The candid comments shared by him reveal an unexpected perspective on the game's acclaim. Charlie Cox gives an unexpectedly humble reaction to his Clair Obscur Expedition 33 role When fans and critics continued praising Charlie Cox's role in Clair Obscur: Expedition 33, the Daredevil star was caught off-guard. In one of the recent interviews, Cox didn't hold back feelings about all the praise coming his way. The actor confesses openly, "People keep saying how amazing it and congratulations and I feel like a total fraud." His honesty stems from his limited contribution—via voice recording and the lack of gaming experience. — bursinxmurdock (@bursinxmurdock) The star further added that his role was confined to a single and brief recording session that lasted only about 4 hours. "My agent asked me if I wanted to go and do a voice-over. I was in the studio for 4 hours… maybe," he stated. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Dhamrai: Scholarships You Can Apply For (Start Now) Google Search Search Now Undo Despite the modesty shown by Cox, Gustave's role has been praised widely; after all, it adds an emotional depth to the protagonist of the game. As he has not played this critically acclaimed game, an overwhelmingly positive response caught him off-guard. He was thrilled about the achievement of the development team. A low-key role proved to be more in this breakout hit Unlike some big-budget games that go on and on with months of promotion, Cox was actually not a part of Expedition 33 marketing push. During its release, he was actually busy filming 'Daredevil: Born Again.' It left very little time for him to do the game-related press. Such lack of visibility led many fans to mistake Gustave's voice for another actor's, adding to Cox's fraudulent remark. Yet, the performance of the Daredevil star stood out. Some of his co-stars, including Ben Starr and Andy Serkis, praised Cox for his commitment. They said they are all not just tourists in the game. Despite a very brief recording time, Cox was able to deliver a gripping portrayal that helped elevate Expedition 33 to be Game of the Year contender. Developed by Sandfall Interactive, Clair Obscur: Expedition 33 has defied expectations. With the hybrid combat system and unique art style, the game has become a surprise hit. The game proves that even a small role can create a lasting impression with the emotional core of the story that was brought in by Coxs Gustave. While Cox might downplay contributions and feel like an accidental star, the fans and the critical do disagree. With the success of the game, Expedition 33 is a standout title today, and it opens the door for many more Hollywood talent to join in on gaming—especially after Cox's performance. Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here


Forbes
19-06-2025
- Entertainment
- Forbes
Switch 2 ‘Zelda' Dethrones ‘Expedition 33' On Metacritic, Which Doesn't Count
Tears/Expedition 33 The Nintendo Switch 2's The Legend of Zelda: Tears of the Kingdom made headlines yesterday when it officially became the highest-scored game on Metacritic of 2025, dethroning Clair Obscur: Expedition 33, probably the most significant GOTY contender to date. I'm here to say no, that doesn't count. While this is may be subjective, I'm here to give my position that a re-release that is mainly just a graphical upgrade of an already-existing game does not deserve the actual honor of pretending its 95 is actually a true toppler of Expedition 33's 93. And now, Breath of the Wild has just become tied at 93. Does Tears of the Kingdom itself deserve its 96 on Metacritic for its initial release? I'd argue that's debatable, but overlooking that, at least it's an actual game release. Tears of the Kingdom's Switch 2 'edition' is not. Nope, sorry. Also, there's another fact being overlooked here. To get that 95 average for Tears, it's only based on nine reviews. Nine. That's four 10s, a 9.5, three 90s and an 80. That's it. And the tied-for-second Switch 2 Breath of the Wild has 11 reviews. Most major releases of games will end up anywhere from 50-150 scored reviews, and in this case, that very much includes Clair Obscur: Expedition 33, which has 84 reviews averaged for its second-best 93 metascore (not to mention it's wildly high 9.7 user score based on 16,000 ratings). FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder The current top 10 list for the year is: I will give smaller indie games a pass on having fewer reviews given the context of their scale, but these Zelda upgrades? Get off this list. Why do I care so much? Well, I am the number one Clair Obscur: Expedition 33 defender, where that game has probably already become one of my favorites of all time. And I will not have its honor besmirched by an upgrade of a Zelda game that came out two years ago. I normally will dismiss all 'remastered' or reissued games from lists like this, and this is no exception. Remakes are a different story, but no, Expedition 33 is still on top here, I don't care what the list says. Follow me on Twitter, YouTube, Bluesky and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.


Fashion United
18-06-2025
- Entertainment
- Fashion United
Hannah Martin unveils video game jewellery collection
British jewellery designer Hannah Martin has teamed up with French independent video game developer Sandfall Interactive and video game publisher Kepler Interactive to create conceptual digital jewellery pieces inspired by the character of Clair Obscur: Expedition 33 role-playing video game. Martin has designed five digital jewellery creations inspired by the in-game characters of Gustave, Lune, Sciel, Maelle, and Verso, which fuse classic metal craftsmanship and delicate fine art. Hannah Martin creates digital jewellery in collaboration with Clair Obscur: Expedition 33 Credits: Clair Obscur: Expedition 33 Each of the pieces has been envisioned to be crafted with 18-carat gold and jet-black obsidian to reflect Martin's interpretation of the rich aesthetic of Expedition 33, merging the fantasy game setting and characters with real-life contemporary art and high-fashion elegance. The developers at Sandfall Interactive then took the digital jewellery designs and intricately modelled them in Unreal Engine 5 to create a series of in-engine images that fully blend the digital and physical worlds. Hannah Martin creates digital jewellery in collaboration with Clair Obscur: Expedition 33 Credits: Clair Obscur: Expedition 33 Commenting on the collaboration, Martin said in a statement: 'It is totally new territory for me, and I have loved being able to explore and push the boundaries between reality and unreality. It has been a constant dance between real world and fantasy.' Additionally, Martin has created 33 real-life necklaces inspired by the design representing Verso, meticulously hand-crafting each piece in sterling silver. These pieces are not for sale and were created as a celebration of the game's beauty in an extremely limited quantity as a 'thank you' to community members and artists who have supported the game and its creation. Hannah Martin creates digital jewellery in collaboration with Clair Obscur: Expedition 33 Credits: Clair Obscur: Expedition 33 Hannah Martin creates digital jewellery in collaboration with Clair Obscur: Expedition 33 Credits: Clair Obscur: Expedition 33


New Indian Express
03-06-2025
- Entertainment
- New Indian Express
Clair Obscur: Expedition 33, a review
If you were told that there were only a few precious decades left in this world — and you could either try the impossible and attempt to stop it, or accept your fate and enjoy your last few years here, what would you do? Now this isn't some sobering outlook on climate change, but the actual premise of 'Clair Obscur: Expedition 33'. To answer my own question, I would want to try to stop it, even if there's only an incredibly small chance of my succeeding. And that's probably why I love the game so much. I'll admit the lore of 'Clair Obscur' sounds a bit ridiculous when I describe it in a few short sentences, but you've got to give it a shot anyway, ok? Because it has one of the most riveting plotlines I've seen in a video game recently. You see, a French town called Lumiere seems to be the only piece of land inhabited by humans, after a catastrophic event occurred exactly 67 years ago. Note the date. This is important. Every year since then, a mysterious number hovers in the sky in shining light (that's clair obscur in French), like a Lotto call out from hell. What it means is this: everyone above the age of the number would all perish during this now annual event called the 'gommage'. And so, every year, a group of expeditioners who fall under the age category go on a courageous quest, to try and attack the entity behind the fatal 'gommage' before they too perish. They haven't succeeded yet. In the game, we follow 'Expedition 33'. Which is actually the 67th expedition. Will they make it? Will they be the expedition that defeats the evil 'paintress' that slowly eats up the only humans left? Well, it's in your hands now. The actual gameplay has little to do with the story, and I've never played anything quite like it. I've played turn-based games, and I've tried souls-like games. This game is a combination of both. It combines real-time elements within the turn-based gameplay. Imagine Pokémon, but without the cute monsters. It's much darker. No, darker than what you're imagining — think Cthulhu and Dark Souls-inspired graphics. That's more like it. Now imagine that the enemy you face has five arms, two swords, and is a gigantic faceless beast with spikes and thorns for skin. It comes at you with a flaming sword, swinging it. Act fast! You have to avoid its killing blows — dodge, or if you are confident, parry. Too late now, you missed your chance. You are now burned and stunned. You lose 50 HP and can't attack in the next turn. You might as well read more about the game. Since we follow an Expedition, the game involves playing as a small team of people. The team grows in skill as the Expedition makes it deeper into the mainland where the 'Paintress' lives. Skills can be modified in checkpoints and the character menus. They consist of actions, 'Lumina' (or special skill upgrades), passive 'Pictos', weapons with elemental abilities, and the character's own unique strengths. Gustave is undoubtedly the most powerful character when the game starts, but you eventually add new members to the team, and different play styles may persuade you to pick other characters. Let me know when you meet Monoco — he's my favourite playable character. Every time he plays an action, an arbitrary wheel turns, which decides which of his skills will be more powerful during the next turn. The skill and combat mechanics are sort of congealed in a messy way, and it makes it feel more like a deck-building strategy board game than anything else. Character interactions, story, and combat aside, this game is mostly about the vibes. The vibes are excellent. It's gritty, it's gloomy, and it's absolutely beautiful. The music is a constant operatic undertone throughout the entire game, and it deserves an analysis of its own. But the game isn't without its setbacks. One of the more annoying parts of it is the menu; the skill menu isn't super intuitive to use, and I struggled a bit with it initially. But there aren't too many moving parts, and I did get used to it. On occasion, I was also confronted with some strange bugs with optional side bosses. The most irritating gameplay mechanic that I struggled with was movement. The game isn't built for running, turning, and jumping. And it was an absolute struggle to do some of the traversal-based side missions — you'll know what I mean if you encounter these islands called the 'Gestral beaches'. I admit these aren't important, and you should try the game anyway! The game is best played with a controller; don't bother going at it with a keyboard and mouse. It is currently available on Windows, Xbox, and PlayStation. I played this game for free as it comes as part of the Xbox PC Game Pass.