Latest news with #FBC:Firebreak


Daily Mirror
23-06-2025
- Entertainment
- Daily Mirror
Diablo 4 Season 8 end date – when the game steps into a new content drop
The Diablo 4 Season 8 end date is fast approaching, meaning fans don't have long left to complete the content on offer before the ninth season begins in earnest Diablo 4 is set to receive more content in an upcoming update that remains shrouded in mystery, but regardless, many fans will be relieved to bid farewell to Season 8. In a broad sense, Diablo 4 Season 8 has been about endings, making its conclusion all the more fitting. Belial's Return introduced a revamped endgame, which was initially welcomed with open arms before launch – however, the season hasn't exactly been a hit with fans. Changes to the game's passes have left players feeling exploited for money, and complaints about dull missions and lacklustre efforts from developers have eroded Blizzard's goodwill among the most devoted Diablo fans. It's a challenging time, especially as other games are making their mark – players seeking co-op titles are trying out FBC: Firebreak's unique gameplay, and with the Nintendo Switch 2 launch library offering so much, it's surprising that many players haven't already abandoned ship. Things are looking a bit grim at the moment, but as Diablo continues to commit to its seasonal releases, there's still a lot of optimism that the game can rally for the upcoming ninth season. After all, the game made quite a splash at launch and demonstrated that Diablo can still hold its own in today's gaming world, despite a few early seasons struggling to validate the model's sustainability before getting back on track. New seasons are a gamble for Diablo fans, and it's clear that not everyone is convinced at this point. Perhaps the game should have taken a leaf out of Bethesda 's book and introduced a new fishing update like Fallout 76. However, more is coming as the end date for Diablo 4 Season 8 nears and a slew of secret, enigmatic changes are set to premiere in the game, hopefully giving it a fresh lease of life. But when exactly will we bid farewell to the current season? Here's what you need to know about the Diablo 4 Season 8 end date. READ MORE: PS Plus Essential July 2025 games reveal time, and when you can download the PS5 and PS4 titles Diablo 4 Season 8 end date The end date for Diablo 4 Season 8 is scheduled for Monday, June 30. This has been confirmed by an in-game day timer, which is counting down to this date. No specific time has been announced yet, but we're expected to find out by the end of the week. While there's still a lot to discover about the forthcoming ninth season, it's clear that the end date for Diablo 4 Season 8 is rapidly nearing. If you're a fan of the content it provided, then dive in while you have the chance – otherwise, prepare for fresh content.


Daily Mirror
23-06-2025
- Entertainment
- Daily Mirror
PS Plus Essential July 2025 games reveal time, and when you can download them
Sony has confirmed the PS Plus July 2025 reveal time, which is when we'll be finding out the incoming PS Plus Essential games for the month ahead. Here's everything you need to know. It's nearly time for a fresh batch of complimentary games for PS Plus subscribers, so make sure to download this month's offerings before they revert to their usual price. PS Plus continues to have a lot to prove as it oscillates between stellar lineups and disappointing letdowns. The Days of Play event took gamers by surprise when the service unveiled an impressive array of bonus PS Plus games, including new and classic Destiny 2 expansions. However, since then, the future seems less certain. FBC: Firebreak was a promising addition, but the PS Plus Extra and Premium June 2025 release failed to impress, with Battlefield 2042 landing on the service after being largely abandoned by shooter enthusiasts. The service has plenty in its arsenal for Extra and Premium subscribers either way, so players will be content with their already extensive backlogs, but Essential players could do with more. This unpredictable pattern has made the service feel like a bit of a gamble. It's even more frustrating for players who feel somewhat trapped, given that they're paying for PlayStation 's online service anyway. But there's always hope. The upcoming PS Plus Essential drop could be a game-changer if we're extremely fortunate. Our PS Plus Essential July 2025 predictions suggested that we might see some viral classics and indie treasures that fans of high-speed shooters will love. However, we won't know for sure until Sony reveals the games, and subsequently drops them in the laps of players everywhere. So, when can we expect the PS Plus Essential July 2025 reveal? Here's what you need to know about the forthcoming drop. PS Plus Essential July 2025 reveal time The PS Plus Essential July 2025 reveal time is scheduled for 8.30am PDT / 11.30am EDT / 4.30pm BST on Wednesday, June 25. This is because the PS Plus Essential games are always unveiled on the last Wednesday of the month before being made available to players on the following Tuesday, which in this case is Tuesday, July 1. These new games will replace the current PS Plus Essential games, which include Destiny 2: The Final Shape, NBA 2K25, Alone in the Dark 2024 and Bomb Rush Cyberfunk. Be sure to download them before they return to their full price, which as we all know, can be a real pain.

Engadget
20-06-2025
- Entertainment
- Engadget
Remedy is trying to fix FBC: Firebreak in response to middling reviews and player feedback
Remedy has shared its plans to improve FBC: Firebreak, the new multiplayer Control spinoff, following a string of less-than-stellar reviews that criticized the game's rough early hours. FBC: Firebreak was announced in October 2024 as the first online multiplayer game from Remedy, and another pitstop on the way to an eventual Control 2 . The full patch notes for Remedy's first update are available to view on Steam, but in brief, the biggest change the developer is making is to how missions are unlocked. Previously, Firebreak required players to play a simpler, shorter version of the game's missions (like dealing with multiplying post-it notes or pink goo, for example), before a more complex version of the mission became available. Now those full-fat missions are available from the start, and completing one unlocks the next type. Remedy's update also rebalances the cost of cosmetics and makes it easier to see and find in-game collectibles, among other tweaks. The developer is planning to make larger changes to how FBC: Firebreak explains the synergies of in-game weapons and abilities, but those onboarding improvements will take longer to implement. Future updates adding new missions and cosmetics where already planned for the game, so fixes will presumably be worked into the existing roadmap. We enjoyed our hands-on time with FBC: Firebreak , but reviewers report a less rosy picture after playing the game over a longer period of time. Eurogamer found Firebreak charming in Remedy's typical oddball way, but also inconsistent in terms of difficulty. GameSpot noted similar messiness in the game's mission design, and also the general lack of explanation for weapons and abilities. The more damning and existential problem highlighted by TechRadar is the dearth of story in the game, something that Control generally excelled at. Remedy doesn't appear to have a plan to address any perceived narrative shortcomings in FBC: Firebreak , and since it's a multiplayer game, the company may just have different goals. FBC: Firebreak is available now for $40 on PlayStation 5, Xbox Series X/S and PC. If you pay for Xbox Game Pass Ultimate or PlayStation Plus Game Catalog, you can play the game at no additional cost.


Time of India
20-06-2025
- Entertainment
- Time of India
Upcoming Xbox Game Pass games in June 2025
Image via Microsoft June 2025 is shaping up to be a very promising and exciting month for Xbox Game Pass subscribers. Maybe you like hardcore shooters, sometimes remastered old-school, or indie jewels; there is something new to play. Microsoft still fulfills its promise of a diverse and huge library, and this month is no different. There are solid day-one titles, best-selling games, and an ample amount of innovative new experiences, depending on how potential players like to experience their games, whether it's on console, PC, or even on the cloud. Exciting additions to Xbox Game Pass in June 2025 The following titles are scheduled to join the Xbox Game Pass library between June 17 and July 1: FBC: Firebreak (June 17 – Cloud, PC, Xbox Series X|S): A thrilling co-op shooter set in the universe of Control, making its debut on Game Pass. Crash Bandicoot 4: It's About Time (June 17—Console, PC): Players' favorite marsupial returns with more time-bending platforming fun. Lost in Random: The Eternal Die (June 17 – All Platforms): A quirky, ambition-driven adventure that mixes storybook charm with action. Star Trucker (June 18 – Xbox Series X|S): A space-hauling sim with retro flair and unpredictable plots. Wildfrost (June 18 – Console) : A deck-building roguelike filled with frosty foes and strategic battles. Rematch (June 19—All Platforms): A unique 5v5 multiplayer football game that combines sports with action-style pacing. Volcano Princess (June 24—All Platforms): A heartwarming RPG where you raise a future ruler in a whimsical kingdom. Against the Storm (June 26—Console, Cloud): A dark fantasy city-builder with roguelike elements expected on consoles. Warcraft I, II & III Remasters (June 26—PC): The iconic strategy games are back with updated visuals and modern UI. Call of Duty: WWII (June 30 – Console, PC): A grainy, cinematic World War II shooter joins the lineup. Little Nightmares II and Rise of the Tomb Raider (July 1 – All Platforms): Two acclaimed titles round out the month. Key highlights to be noted: Day-one releases : Two major titles— FBC: Firebreak and Rematch —are hitting Xbox Game Pass the same day they launch. That means no waiting around; you can dive in as soon as the game drops. Classical Comebacks : Strategic players are in for a treat with the remastered Warcraft trilogy. These beloved games have been given a modern upgrade, blending nostalgia with refreshed visuals and smoother UI gameplay. June 2025 delivers a compelling mix of fresh releases and treasured classics to Xbox Game Pass. Highlights range from Remedy's co-op shooter to an innovative football game, supported by strategy enthusiasts' remasters and veteran franchises like Call of Duty. Xbox Game Pass continues to strengthen its proposition by balancing exclusivity, nostalgia, and creative experimentation. Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here


Tom's Guide
18-06-2025
- Entertainment
- Tom's Guide
Remedy's new Control co-op shooter is best played on Game Pass and PlayStation Plus — here's why
Remedy is one of my all-time favorite game developers, so when I was offered the chance to jump in and play its latest release on PS5 — the three-player co-operative first-person shooter, FBC: Firebreak — I jumped at the opportunity. Set within the enigmatic world of Control, FBC: Firebreak casts players as members of the eponymous response unit, Firebreak. The pitch, then, is essentially Left 4 Dead, Deep Rock Galactic, or even Helldivers 2 mapped out within the corridors of The Oldest House. The FBC is still contending with The Hiss (the enemies you fought as Jesse Faden in Control) and other threats, and it's down to you and your pals to fend them off. The game's launched on Steam, the Epic Games Store, and on Xbox and PlayStation consoles. It costs $39/£32 at launch, but is also available to play day one via PC Game Pass, Game Pass Ultimate, and on PlayStation Plus (on the Extra/Premium tiers)... and that's definitely the way to play. FBC: Firebreak is Remedy Entertainment's new three-player co-operative first-person shooter. Set in the world of Control, it sees players volunteering to take a stand within the Federal Bureau of Control's (FBC) headquarters, which is still under siege from the Hiss and other otherworldly anomalies. Players choose one of three character classes and put their weapons and wacky gear to use in a variety of objective-based missions as they defend The Oldest House during the ongoing assault. Additional platforms: $39 @ Steam | $39 @ Xbox Store I put dozens of hours into Helldivers 2 in total, but eventually burned out on the gameplay loop not long after the 50-hour mark. FBC: Firebreak, unfortunately, is a game that I don't think can even sustain anywhere near that kind of playtime. Admittedly, Remedy has been up front about not wanting FBC: Firebreak to be an all-encompassing live-service experience that capitalizes players' attention and punishes them if they can't (or don't want to) log in every single day. It's a refreshing stance, at least: I'm sure I can't be the only player who doesn't want to feel trapped by another game that wants me to log in for bland, daily quests or minimal rewards. Unfortunately, though, FBC: Firebreak arrives feeling like a fairly shallow experience, even as a game designed for only occasional co-op play. The mission types (or 'Jobs') that you'll be taking on just aren't that engaging. Take 'Paper Chase,' for example. Here, you'll be tasked with eradicating thousands of self-replicating sticky notes (and avoiding being consumed by them in the process). It's a unique mission type, but it's not that fun to play in practice. "Paper Chase" ultimately is little more than running around, gunning down waves of Control's 'Hiss' enemies, occasionally facing "Powerful" sub-bosses, or shooting 'shufflers' (FBC members who've been turned into sprinting sticky note monsters). Meanwhile, you're left trying to find ways to destroy sticky notes glued all over each section of the level. Once you're done, rush back to call the elevator, defending your position while you wait, and leave: job done. Missions offer you a choice of difficulty settings and "Levels", but these only really expand the number of map sections and increase the number of objectives you'll have to complete Missions offer you a choice of difficulty settings and "Levels", but these only really expand the number of map sections and increase the number of objectives you'll have to complete. Sure, the top-level caps things off with a big set piece... but after confronting "Sticky Ricky" a few times, that, too, will grow stale. Missions at the top difficulty level can be further complicated by Altered Items, objects that cause environmental effects such as augmenting gravity or causing enemy corpses to explode, but these don't liven the experience up significantly enough, either. Given other missions task you with riveting objectives like stuffing a container full of radioactive pearls harvested from giant leeches or shooting pink gunk off turbines, I'd have welcomed more out-there diversions. Realistically, after only a few runs through every Job, I already feel like I'd seen everything FBC: Firebreak has to offer. Worse still, playing beyond that point only made me more confident in my opinion. It doesn't help that the game also feels a tad stingy when it comes to offering up the necessary resources to work through your Requisitions table and build out your combat options. You start with a choice of the three Kits, each of which gives you a tool used to complete different tasks within a level (a wrench for repairing or building useful bits of tech in the field, for example), a weapon, and a grenade. Completing missions will earn you Samples, which you can use these to unlock new cosmetic armor sets, weapons, sprays and other gear items, or you can spend them on 'Research', unlocking perks (which confer typical abilities like longer sprint times and faster reloads to elemental weapon augments and some more left-field options). I'd suggest avoiding cosmetics, where you can. You'll need to spend Samples on new duds to unlock fresh pages of gear, but I'd bet players would much rather have the resources to expand their arsenal. You'll want to replace your substandard equipment if you plan to invest more time in Firebreak. Plus, it's worth remembering this is an FPS; it's not like you're going to be spending much time looking at that sweet new helmet you just bought for your intrepid FBC agent, is it? I think FBC: Firebreak will only really land for players who can make the experience fun for themselves, making it more of a hangout game. The Firebreakers themselves are fun enough to inhabit; combat feels punchy, and Remedy's humor and tone are still there, but what I've played hasn't convinced me to stick around. The gunplay's solid, but the progression and repetitive nature of the game's Jobs left me feeling stifled, and I'm convinced only the most unlock-hungry fans will want to commit to its grinds. Ultimately, this is precisely why I recommend curious players should only check FBC: Firebreak out via Game Pass or PlayStation Plus. That way, you can hop in for a few hours, see what the game's got to offer, and leave. You'll get to see what Remedy's cooked up, safe in the knowledge you've only invested your time (and a subscription fee) into a co-op shooter that just doesn't stand out in this crowded market.