logo
#

Latest news with #Fallout:NewVegas

Is Fallout season 2 releasing in July 2025? Everything we know so far
Is Fallout season 2 releasing in July 2025? Everything we know so far

Business Upturn

time4 days ago

  • Entertainment
  • Business Upturn

Is Fallout season 2 releasing in July 2025? Everything we know so far

By Aman Shukla Published on June 28, 2025, 18:30 IST Last updated June 28, 2025, 11:39 IST Okay, Fallout fans, let's cut through the noise. Season 1 of the Prime Video show had us all losing our minds with its retro-apocalyptic chaos, and now we're itching for Season 2. There's this stubborn rumor about a July 2025 release, but is it true? Here's everything we know so far Is Fallout Season 2 Releasing in July 2025? Look, we get why people thought July 2025. Season 1 hit in April 2024, and fans were doing mental math, hoping for a quick turnaround. But here's the real talk: Amazon spilt the beans at their May 2025 Upfront thing, saying Fallout Season 2 is coming in December 2025. They wrapped filming in May 2025, and even with all the fancy CGI (those deathclaws don't draw themselves), December makes sense. It's not as fast as we hoped, but it's way better than the 2026 vibe some folks were dreading. So, mark your calendars for a winter wasteland binge. Fallout Season 2 Potential Cast The gang's all here, and we're getting some fresh blood too: Ella Purnell as Lucy, still rocking that Vault dweller optimism (kinda). as Lucy, still rocking that Vault dweller optimism (kinda). Walton Goggins as The Ghoul, serving looks and sarcasm in equal measure. as The Ghoul, serving looks and sarcasm in equal measure. Aaron Moten as Maximus, the Brotherhood bro with big dreams. as Maximus, the Brotherhood bro with big dreams. Kyle MacLachlan as Hank, who's got more secrets than a Vault-Tec exec. as Hank, who's got more secrets than a Vault-Tec exec. Moisés Arias as Norm, Lucy's sneaky brother stirring up trouble. as Norm, Lucy's sneaky brother stirring up trouble. Leslie Uggams as Overseer Betty, maybe stepping up this season. A major casting highlight is Macaulay Culkin, who joins as a 'crazy genius-type character,' though details about his role remain under wraps. There's also speculation about Anthony Misiano returning as Mr. House, the enigmatic ruler of New Vegas, potentially in a recast or expanded role. Other surviving Season 1 characters, like Zach Cherry's Woody and Annabel O'Hagan's Stephanie, are expected to appear, though not all have been officially confirmed. What to expect in Fallout Season 2 Season 1 left us hanging—Lucy's dad, Hank, is up to some shady Vault-Tec stuff, The Ghoul's chasing ghosts from his pre-war days, and Maximus is trying to be a Brotherhood of Steel rockstar. Now, Season 2's taking us to New Vegas. If you've played Fallout: New Vegas , you're probably freaking out like other hardcore fans. Set leaks show cool stuff like Dinky the T-Rex and hints of the New California Republic (NCR). Maybe even Caesar's Legion? The plot's gonna dig into New Vegas' power games, with Lucy (Ella Purnell) hunting her dad, The Ghoul (Walton Goggins) getting answers, and Maximus (Aaron Moten) dodging wasteland drama. Oh, and expect more Fallout game nods to make us geeks squeal. Ahmedabad Plane Crash Aman Shukla is a post-graduate in mass communication . A media enthusiast who has a strong hold on communication ,content writing and copy writing. Aman is currently working as journalist at

The Outer Worlds 2 director says not every RPG is "for every single person," so Obsidian is "not going to make a game for literally everybody" because "it waters down the experience a lot"
The Outer Worlds 2 director says not every RPG is "for every single person," so Obsidian is "not going to make a game for literally everybody" because "it waters down the experience a lot"

Yahoo

time25-06-2025

  • Entertainment
  • Yahoo

The Outer Worlds 2 director says not every RPG is "for every single person," so Obsidian is "not going to make a game for literally everybody" because "it waters down the experience a lot"

When you buy through links on our articles, Future and its syndication partners may earn a commission. It's no secret that The Outer Worlds 2 stands apart from the RPG genre with its unique story and systems – features that game director Brandon Adler says Obsidian Entertainment wouldn't give up to cater to all flavors of players rather than a niche, because "sometimes you have to pick a lane." Speaking to RPG Site in a recent interview, Adler, whose background includes genre gems like Fallout: New Vegas and Pillars of Eternity, explains what makes The Outer Worlds 2 different than other games more modern players might be familiar with. Between its New Vegas-inspired perk system that lets players "build out really crazy combinations of stuff and get these fun gameplay effects going" and no respec ability, there's a lot. That's right – Obsidian, the company that now proudly stands as Xbox's most prolific studio, won't "allow" fans to respec in The Outer Worlds 2, even if many "love respec" overall. "I personally want the player to understand their choices are permanent – they matter – and then they think more about their choices." With respec enabled, lots of players don't do so (and I, admittedly, tend to be one of them while playing RPGs). "There's a lot of times where you'll see games where they allow infinite respec, and at that point I'm not really role-playing a character, because I'm jumping between – well my guy is a really great assassin that snipes from long range, and then oh, y'know, now I'm going to be a speech person, then respec again, and it's like… for me, it's not wrong that people like to play like that," describes Adler. Not wrong, but not right for The Outer Worlds 2. "Look, if we're going to do The Outer Worlds 2, I want to make sure that the role-playing is really strong," admits the lead. "I want to make sure that you're building your character and really doubling down – making sure that role-playing comes through the whole experience." If that means that the pool of potential players is smaller, Adler says that's all right. Catering to literally everybody just is "not as important" as making the game developers want. "It's probably not a popular thing for me to say," states the director. "But, like, that's just not as important. That doesn't come into the calculus of the cool, fun game I want to make." The lead says developers "want to respect people's time, and for me in a role-playing game, this is respecting somebody's time." In an RPG like The Outer Worlds 2, it's all about the decisions a player makes and how much they matter throughout the game. "Saying your choices matter, so take that seriously – and we're going to respect that by making sure that we give you cool reactivity for those choices that you're making," explains Adler, "that's respecting your time." It may not be for everyone, but it'll certainly be for someone. "You've got to be clear with people early on what the experience they're getting is. If that's not for them, that's understandable." The director concludes by reaffirming his points: "We hope that we can convince you that it is – but I'm also not going to make a game for literally everybody because then I feel it waters down the experience a lot. I mean, yeah – we want to make a game that people want to continue playing for a long time, obviously. But I'll tell you, not every game is for every single person. Sometimes you have to pick a lane." That you to know more about one of the most exciting new games yet? Check out our The Outer Worlds 2 preview to read our thoughts on the RPG sequel.

Fallout Season 2: Release date speculation, cast and plot details – Everything we know so far
Fallout Season 2: Release date speculation, cast and plot details – Everything we know so far

Business Upturn

time01-05-2025

  • Entertainment
  • Business Upturn

Fallout Season 2: Release date speculation, cast and plot details – Everything we know so far

By Aman Shukla Published on May 1, 2025, 17:30 IST Last updated May 1, 2025, 10:49 IST The Fallout TV series on Prime Video took the world by storm with its gripping post-apocalyptic narrative, stellar performances, and faithful adaptation of Bethesda's iconic video game franchise. Following the explosive Season 1 finale, fans are eagerly awaiting Fallout Season 2. In this article, we dive into the latest release date speculation, confirmed and rumored cast members, and potential plot details for the highly anticipated second season. Fallout Season 2 Release Date Speculation While Amazon Prime Video has not announced an official release date for Fallout Season 2, several clues point to a likely premiere window. The first season, which began filming in July 2022 and wrapped in March 2023, premiered on April 10, 2024, after roughly 21 months of production and post-production. Fallout Season 2 started filming in November 2024, with an expected wrap date around April 2025, according to production updates. Assuming a similar production timeline, Fallout Season 2 is likely to premiere in early to mid-2026, with April or May 2026 being a reasonable estimate. Fallout Season 2 Expected Cast The Fallout Season 2 cast is shaping up to feature familiar faces alongside exciting new additions. Here's what we know so far: Ella Purnell as Lucy MacLean : The optimistic Vault 33 dweller will likely grapple with the shocking revelations about her father and Vault-Tec as she ventures toward New Vegas. Walton Goggins as The Ghoul/Cooper Howard : The fan-favorite bounty hunter is expected to take a more prominent role, with deeper exploration of his pre-war past and motivations. Aaron Moten as Maximus : The Brotherhood of Steel squire, now in possession of a cold fusion device, will face new challenges as he navigates his role in the faction's power dynamics. Kyle MacLachlan as Hank MacLean : Lucy's father, revealed to be a Vault-Tec operative, is headed to New Vegas, setting up a major storyline. Moisés Arias as Norm MacLean : Lucy's brother, who uncovered dark secrets about the Vaults, is expected to continue his investigative arc. Leslie Uggams as Betty Pearson, Zach Cherry as Woody Thomas, Dave Register as Chet, and Annabel O'Hagan as Stephanie are also likely to return, based on their roles in Season 1. Fallout Season 2 Plot Details: What to Expect? While specific plot details for Fallout Season 2 are under wraps, the Season 1 finale and comments from the cast and crew provide strong hints about the direction of the story. The Season 1 finale teased a major shift to New Vegas, a fan-favorite location from the Fallout: New Vegas game. Hank MacLean is seen heading toward the city's iconic skyline, and end-credits imagery featured the Strip and Tops Casino. Leaked set photos from Season 2, including pre-war and post-war depictions of Lucky 38 and The Tops, confirm New Vegas as a central setting. Aman Shukla is a post-graduate in mass communication . A media enthusiast who has a strong hold on communication ,content writing and copy writing. Aman is currently working as journalist at

California's Film Tax Incentive Overhaul Isn't Just About Money – It's About Extinction
California's Film Tax Incentive Overhaul Isn't Just About Money – It's About Extinction

Yahoo

time12-03-2025

  • Entertainment
  • Yahoo

California's Film Tax Incentive Overhaul Isn't Just About Money – It's About Extinction

In a parking lot on Victory Boulevard in North Hollywood, a nuclear wasteland has been created. Wrecked RVs, rusting cars and half-dead palm trees line the sand, all surrounding a twisted version of Nevada's most famous neon sign. This is the set of Amazon's upcoming second season of 'Fallout,' the Emmy-nominated hit adaptation of the Bethesda video game series. Fans of the show are eagerly waiting to see how Graham Wagner and Geneva Robertson-Dworet's show adapts the 2010 video game 'Fallout: New Vegas,' which transforms Sin City into an apocalyptic citadel. When those episodes air, they will see a New Vegas that was brought to life in California, a creation of local Hollywood magic that is becoming increasingly rare and which 'Fallout' producer Jonathan Nolan warns will go extinct if the California Film and TV Tax Credit Program doesn't get a sufficient overhaul in the next few months. 'I've been talking to other producers about what it would take to get them to come back to California. Some told me that they haven't even run the numbers to shoot in California in 20 years,' Nolan told TheWrap. 'We are losing our crew base fast. Studios are investing more and more elsewhere. If things don't change right now, we will lose an industry that has been part of California for a century, and all the jobs that came with it.' Help is on the way as two bills in the state legislature have been introduced to make those changes and whose details will likely be revealed next week. Producers and union officials who spoke to TheWrap agree that the dramatic raise to $750 million, up from $330 million, backed by Gov. Gavin Newsom is only the first step, and that more must be done to preserve a critical but endangered part of the state's economy. Industry stakeholders say California must do more than simply boost the tax credit incentive. It also needs to simplify how productions apply for them, and producers say current rules are too inflexible compared to the top international competitors for Hollywood productions. According to the latest quarterly production report from FilmLA, total shoot days recorded in Los Angeles County in 2024 came in at 23,480, a 36% drop from the 36,540 shoot days recorded in 2019 and the lowest annual total recorded by the organization outside of the pandemic year of 2020. A significant portion of that drop is attributed to production categories that are not currently eligible for state incentives such as reality TV, which only logged 3,905 shoot days in L.A. County in 2024. That's 43% below the five-year average. Thanks to the success of 'Fallout' Season 1, which was filmed primarily in New York in 2022 and drew in a reported 65 million viewers in its first 16 days of streaming on Prime Video, Nolan was able to convince Amazon to move production of its second season to California, utilizing veteran crew members and shooting locations that were used on Nolan's breakout HBO series 'Westworld.' It was an instance of a top name in the industry using their clout to bring a major production to the Golden State, similar to how Disney mainstay Jon Favreau convinced that studio to shoot the 2019 'Star Wars' series 'The Mandalorian' and its upcoming feature film installment on a 'volume' soundstage in Manhattan Beach rather than at Pinewood Studios in London, where the majority of 'Star Wars' shows and films have been shot. As a production relocating to California, 'Fallout' received a 25% tax rebate on all eligible spending, and the efficient work of the show's production team also helped keep costs down. By moving to California, 'Fallout' brought more than 1,000 crew worker jobs and 149 above-the-line roles for actors, directors and writers to a local industry hammered by the pandemic, the 2023 strikes, and this past January's wildfires. But Nolan said that it was still more expensive to shoot Season 2 in California than it was to shoot Season 1 in New York, and that deeply concerns him for the sake of other producers who share in his desire to shoot in California and bring jobs back to a hemorrhaging local industry but don't have the resources and influence to convince studios and financiers to incur the higher costs. 'I'm grateful to our studio for supporting us, but producers like us who are saying, 'We can film this here in LA,' are running out of oxygen,' Nolan said. 'So many people in entertainment live here and want to film here, and we just need the state of California to take away the reasons the studios use to make us shoot elsewhere.' With studios already heavily investing in production in other states and countries, California will need to make big changes to their incentives to draw jobs and productions back. But that is what several L.A.-based state legislators are trying to do as they begin a months-long campaign to overhaul the tax incentive program, and they have an entire industry backing them up. Last week, the Entertainment Union Coalition, which represents all of the Hollywood labor groups including the California IATSE Council, Hollywood Teamsters, SAG-AFTRA and DGA, among others, brought a group of 100 entertainment workers from their member unions to Sacramento to lobby for Assembly Bill 1138 and Senate Bill 630, a pair of bills designed to make significant changes to the eligibility rules and implementation of the production tax incentive beyond the proposed raise in the program's cap from $330 million to $750 million. Along with testifying to committee members in the State Assembly, union members knocked on the doors of legislators' offices, looking to speak directly to them about why urgent change is needed. 'What people truly need to rebuild are jobs that provide stability, security and a future,' Malakhi Simmons, vice president of lighting technician union IATSE Local 728, told the CA Assembly Budget Committee. 'Many members haven't worked in two years. Families are losing health benefits, depleting savings and tapping into retirement accounts. Seasoned professionals are retiring early, while others are leaving the industry, or the state, entirely.' While the EUC turns its lobbying efforts to the Motion Picture Association this week to get them on board with the campaign, Susan Sprung, CEO of the Producers Guild of America, told TheWrap that her organization has also been in deep talks with lawmakers and stakeholders about what changes to the program need to be made to make California competitive as a production hub again. At a time when the future of Hollywood is in so much doubt, she sees a lot of reasons to believe that help is on the way. 'From all the conversations we have had at PGA, every union, every studio, every official all has the same interest at heart, and that is to figure out how to make effective changes so that shooting can come back to California,' she said. Above all else, Sprung believes that what the next version of the incentive program must provide to win over producers, financiers and studios is 'certainty.' In his Oscar-nominated performance in 'Conclave,' Ralph Fiennes spoke of certainty as 'the sin I have come to fear above all others.' For producers, certainty is something that they need out of tax incentives, and which California's program does not provide as it is currently designed. 'The question that needs to be answered is: 'How do we come up with a method to preserve this tax incentive as a jobs program but also change it in a way so that producers can get a quicker response on the status of the incentive for their production and have a more secure idea of what the finances will look like if they shoot in California,' Sprung said. Alex Gartner, veteran producer and former MGM executive whose recent credits include 'Uncharted' and 'The Killer,' noted that productions approved for California tax credits have six months to get cameras rolling once they are notified of their approval. Extensions on that deadline are available, but the possibility of losing that tax credit if pre-production can't be completed by that deadline or other unforeseen delays like cast scheduling issues is a big reason why California has lost favor compared to the likes of Georgia, Canada or the U.K. 'Getting a movie sold and prepped in that six-month period is extremely aggressive, especially if you are an independent production that hasn't been able to shop the movie until they knew if they received the incentive,' Gartner said. 'Other states and countries don't have a cutoff date. If a production is delayed, they may go to the bottom of a queue to receive the incentive, but they don't ever risk losing it completely.' Other common producer concerns about the tax incentive program identified by Nolan and Gartner and raised by the PGA in meetings with lawmakers include increasing the number of application periods beyond the two that are held each year — Nolan would prefer for the program to be open year-round — and increasing the rebate percentages to be competitive with other states like Georgia and New York. But the one issue that perhaps studios have the greatest common cause with unions is flexibility around how the incentives are doled out to different types of productions. Rebecca Rhine, Western executive director of the Directors Guild of America and president of the EUC, explained that the current program currently divides tax credits into different 'buckets' for feature films, independent productions and other types of productions currently eligible for the program. While more details on the changes AB 1138 and SB 630 will bring to the incentive program are still to be added by its authors, it is expected by industry insiders that more types of productions such as reality TV will be added to the eligibility list. The EUC hopes that the next version of the program will have a mechanism in which tax credits can be reallocated to a different bucket if demand is high for a specific kind of production to be shot in California. 'The biggest strength of California's tax incentives are that they are designed as a jobs program. We have told lawmakers that it is essential that the program follows where jobs in entertainment are going so that our union members can get the most from it,' Rhine said. With California's budgetary process for the coming fiscal year set to begin in May, development on AB 1138 and SB 630 is expected to ramp up in the coming weeks. According to individuals with knowledge of the legislative process, authors of the bill must finalize language for the bills with the State Assembly and Senate's rules committee by this Monday. Shortly after that, details on the proposed changes to the tax incentive program will be released as the bills are referred to the revenue and tax committees, along with the Assembly Arts & Entertainment Committee. Amendments and language changes to the bill will likely follow, but the bills must be passed out of committee by May 2 to advance to a floor vote. The post California's Film Tax Incentive Overhaul Isn't Just About Money – It's About Extinction appeared first on TheWrap.

Fallout season 2 ‘blows first out of the water', says star with filming underway
Fallout season 2 ‘blows first out of the water', says star with filming underway

The Independent

time12-02-2025

  • Entertainment
  • The Independent

Fallout season 2 ‘blows first out of the water', says star with filming underway

Fallout star Walton Goggins has given a highly positive update to fans about the next season of the Amazon video game hit. The adaptation of the long-running post-apocalyptic game, starring Ella Purnell, Aaron Moten and Kyle MacLachlan, was released on Prime Video in 2024 and quickly won praise from fans for its blending of sci-fi, comedy and gore. The acclaimed series is set in the year 2296, which is a full 15 years after the events of the video game Fallout: New Vegas. This means that a lot has changed in that time – and the show certainly doesn't pull its punches with the revelations. In the show, Goggins plays the gunslinging bounty hunter The Ghoul, a former Hollywood actor who has been mutated by the radiation caused by the nuclear war. Speaking to Deadline at the premiere of The White Lotus season three, the 53-year-old actor revealed: 'We're in the middle of filming it right now, we've been at it since November, and I can tell you that I thought season one was extraordinary, personally. I was very pleased with it.' Goggins added: 'This blows it out of the water, what these writers have done and the artisans that have come together to tell this story. It's really gonna be something. I can't wait for people to see it. We're working really hard to make that happen.' Fallout was developed for television by Westworld showrunners Jonathan Nolan and Lisa Joy. Speaking to Vanity Fair in 2023, Nolan said that although the series is set in a dystopian future ravaged by nuclear war, its story will speak to contemporary political issues. 'The games are about the culture of division and haves and have-nots that, unfortunately, have only gotten more and more acute in this country and around the world over the last decades,' said Nolan. 'We get to talk about that in a wonderful, speculative-fiction way,' he continued. 'I think we're all looking at the world and going, 'God, things seem to be heading in a very, very frightening direction.'' As well as adapting Westworld for television, Nolan has also co-written films including The Prestige, The Dark Knight and Interstellar in collaboration with his brother Christopher Nolan. It was announced in 2024 that Home Alone star Macaulay Culkin will be joining the cast of Fallout season two.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store