logo
#

Latest news with #GameCube

Nintendo is adding 'Super Mario Strikers' to its Switch Online GameCube library
Nintendo is adding 'Super Mario Strikers' to its Switch Online GameCube library

Engadget

time11 hours ago

  • Entertainment
  • Engadget

Nintendo is adding 'Super Mario Strikers' to its Switch Online GameCube library

Super Mario Strikers , the first game in the Mario Strikers series that was originally released for GameCube in 2005, will soon be available to play on Switch Online. Nintendo is adding it to its GameCube library for Nintendo Switch Online + Expansion Pack members, though it will only be accessible from the Switch 2. If you'll recall, the company announced the addition of a GameCube library to its $50-a-year subscription service as a Switch 2-exclusive upgrade before the console even shipped. In Super Mario Strikers , you play soccer (or football to most of the world) in an arena, where there are no penalties and you can quite literally hurt your opponent to get the ball. You can select your captain from the franchise's characters, including Mario, Luigi, Peach, Daisy, Yoshi, Donkey Kong, Wario and Waluigi. And you can obtain and use various Mario-themed items, such as bananas, shells and mushrooms for power-ups and to hinder your opponent's progress. In addition to the captain, your team will also have a goalkeeper and three "sidekicks." However, it's only the captain who's capable of taking a shot called the "Super Strike," which gives you two points when it's timed correctly. You'll be able to play Super Mario Strikers matches alone, but you'll also be able to play local and online multiplayer matches with up to four friends. For local matches, every player must have their own controller. The game will be available from the GameCube library on July 3, alongside other classic GameCube games like The Legend of Zelda: The Wind Waker , Soulcaliber 2 and F-Zero GX .

Nintendo News: Super Mario Strikers Brings Hard-Hitting Sports Action to Nintendo GameCube – Nintendo Classics on Nintendo Switch 2 July 3!
Nintendo News: Super Mario Strikers Brings Hard-Hitting Sports Action to Nintendo GameCube – Nintendo Classics on Nintendo Switch 2 July 3!

Yahoo

timea day ago

  • Entertainment
  • Yahoo

Nintendo News: Super Mario Strikers Brings Hard-Hitting Sports Action to Nintendo GameCube – Nintendo Classics on Nintendo Switch 2 July 3!

REDMOND, Wash., June 27, 2025--(BUSINESS WIRE)--Mario and friends are gearing up for an all-out soccer brawl! Super Mario™ Strikers is out July 3 on the Nintendo GameCube™ – Nintendo Classics library, available to play for everyone with a Nintendo Switch Online + Expansion Pack membership on the Nintendo Switch 2 system. The first title in the Mario Strikers series and originally released for the Nintendo GameCube™ system in 2005, Super Mario Strikers is an extreme soccer game where anything goes. Select your captain from Mushroom Kingdom mainstays like Mario, Luigi, Peach, Daisy, Yoshi, Donkey Kong, Wario and Waluigi, and jump into a bevy of modes like Grudge Match, Cup Battles and Custom Battles. In this arena, matches unfold with white-hot speed and intensity, and with no referees to dish out penalties, the only thing containing the mayhem is the electrified fence that surrounds the field! Plus, obtain familiar items, like shells and mushrooms, to add to the chaos and give yourself a boost during matches. But the real key to winning is the Super Strike: a powerful shot that can net you two points at once! Hone your techniques, deal out big hits and even unleash Chain Chomp onto the field as you aim to score a goal – and crush the opposition. With simple controls, anyone can hit the pitch while playing solo, and in local1 and online multiplayer matches for up to four players. Additionally, players can make some waves while playing games from the Nintendo GameCube – Nintendo Classics library with a classic-style controller designed after the original. This dedicated wireless Nintendo GameCube controller has modern features like the C-Button, which can open GameChat2, and the Capture Button. The Nintendo GameCube controller is only compatible with the Nintendo Switch 2 system and is available for purchase by paid Nintendo Switch Online members3. Nintendo Switch Online + Expansion Pack is a paid membership service that gives players access to a multitude of benefits, including a library of Nintendo 64 games with added online play for up to four players (additional accessories may be required for multiplayer mode; sold separately), a library of select Game Boy Advance games, retro SEGA Genesis games, Animal Crossing: New Horizons - Happy Home Paradise DLC, Mario Kart 8 Deluxe – Booster Course Pass DLC and Splatoon 2: Octo Expansion DLC (full version of game required to use DLC for that game; sold separately). Players who have a Nintendo Switch 2 and a Nintendo Switch Online + Expansion Pack membership can also access upgrade packs for The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition and The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition (full version of games required to use content for that game; sold separately), enhanced features for compatible Nintendo 64 games and a library of classic Nintendo GameCube games – featuring F-Zero GX, The Legend of Zelda: The Wind Waker and SOULCALIBUR II with more titles coming in the future. Both Nintendo Switch Online and Nintendo Switch Online + Expansion Pack allow members to play online in compatible games like Super Mario Bros. Wonder and Splatoon 3, and Nintendo Switch 2 games like Mario Kart World. Members can also enjoy a curated library of classic NES, Super NES and Game Boy games, including Super Mario Bros. 3, Super Metroid and The Legend of Zelda: A Link to the Past, among many others. Further, Nintendo Switch 2 players can use the GameChat feature to connect with friends through voice, video or screen sharing. Those without a Nintendo Switch Online membership can still join the fun during the Open-Access Period, ending March 31, 2026. Additionally, members can access the Nintendo Music4 smart-device app to stream or download Nintendo soundtracks, create playlists, browse music by different categories and more. To find out more about the benefits that come with Nintendo Switch Online, to view membership options and to learn about a free seven-day trial for new users, visit Nintendo Switch Online membership (sold separately) and Nintendo Account required for online features. Free trial automatically converts to 1-month auto-renewing membership at the then-current price unless canceled. Free trial cannot be redeemed for a Nintendo Switch Online – Expansion Pack membership nor by a Nintendo Account with an active Individual Membership or Family Membership. Not available in all countries. Terms apply. 1 Additional accessories may be required for multiplayer mode. Sold separately. 2 Internet, Nintendo Switch Online membership (sold separately) and Nintendo Account required for online features, including GameChat. Not available in all countries. Terms and GameChat requirements apply. 3 Limit one purchase per Nintendo Account with paid Nintendo Switch Online membership. Controller ships to U.S. and Canada only. Offer not available in all countries or for free trial memberships. Nintendo Switch Online + Expansion Pack membership required to access Nintendo GameCube – Nintendo Classics collection of games. This controller is optional and not required to play the Nintendo GameCube – Nintendo Classics collection of games. System update required. 4 Nintendo Switch Online membership (sold separately) and Nintendo Account required. Not available in all countries. Internet and compatible smart device required to use app. Data charges may apply. Terms apply. Super Mario Strikers © 2005 Nintendo. Note to editors: Nintendo press materials are available at a password-protected site. To obtain a login, please register on the site. View source version on Contacts Irene PanGolin213-335-5485IPan@ Justin AclinGolin212-373-6004jaclin@

Nintendo GameCube Controller
Nintendo GameCube Controller

Yahoo

time19-06-2025

  • Yahoo

Nintendo GameCube Controller

Over the last few years, I've been loving my wired GameCube controller: it's served me well in intense rounds of Smash with friends and felt great to use with, say, Super Mario Sunshine. I also enjoyed being able to connect it with devices such as a PC and Steam Deck with relative ease. Nevertheless, I've never quite liked the dongle needed with it, which was practically a bulky piece of plastic which eventually broke on me for no reason and which prompted me to buy a third-party one since Nintendo stopped making theirs years ago. Suffice to say, then, that I was thrilled to hear that, together with the Switch 2, the GameCube controller would be receiving the Nintendo Classics treatment, i.e. it would have full compatibility with the latest Nintendo console, and, more importantly for me, it would probably have Bluetooth functionality with little fuss and, of course, no dongle. Sadly though, especially for the price of 84.99 CAD (if you can even find it at this price to begin with), the end product is rather disappointing since the features lost in the process of modernizing the controller hardly make up for the convenience of having it work flawlessly with the Switch 2. As you can probably tell from the images included, this new GameCube controller stays very faithful to the design of the old one. The only two components missing are the metal braces/brackets that were used with the shoulder buttons and the notches needed with them. This is likely to be one of the reasons that the new controller is slightly lighter than the original. On the other hand, the new GameCube controller brings with it features and buttons which put it in line with the other pads, such as the Pro Controller 2, meant for dedicated use with the Switch 2. Namely, the sync, home, capture, C (meant for Game Chat) buttons, player indicator LED and USB-C port are all added to the top of the controller whereas an almost comically small ZL serves as a shoulder button on the left side. To my understanding, the ZL is tiny on purpose in order for users to avoid accidentally pressing it when playing GameCube-specific games, for which ZL is 'pause'. But, when playing any other title native to the Switch family of systems with this controller, which, yes, for the record, you can absolutely do, despite Nintendo's mixed messaging, the small size of the button is obviously an annoyance at best. The only button found on the Pro Controller 2 but not here is the '-' button, which leads to complications when trying to open the map in Breath of the Wild, for example. Surprisingly, given that Nintendo seems to have had only GameCube games in mind when launching this controller, it actually supports motion controls thanks to a built-in gyroscope. After actually using the GameCube controller—it's definitely become my go-to pad for Smash and/or the three games included in the 'GameCube Classics' catalogue: F-Zero GX, Soulcalibur II and Wind Waker. And…that's about it. This is because, at least at the time of writing, this new GameCube controller is exclusively compatible with the Switch 2—it's not even compatible with the first Switch! And, yes, before you ask, some sleuths online have already figured out how to kind of get it working on PC, but, and I can't believe I'm writing this, for anything but the Switch 2, I have no choice but to keep my original wired controller and the dongle, warts and all. Everything considered, save for enthusiasts, I don't think there are a lot of people for whom this new GameCube controller would be my first recommendation: at 84.99 CAD, not to mention availability issues and needing an active NSO account to even be eligible for the purchase, most players would be better off with the Pro Controller 2 and/or an original wired GameCube controller paired with a dongle. If/and when Bluetooth connectivity issues are resolved, this will be an easy buy. Until then, the new GameCube controller is unfortunately a missed opportunity.

Nintendo's Revitalized GameCube Controller for Switch 2 Is Somehow Better Than the Original
Nintendo's Revitalized GameCube Controller for Switch 2 Is Somehow Better Than the Original

Gizmodo

time19-06-2025

  • Entertainment
  • Gizmodo

Nintendo's Revitalized GameCube Controller for Switch 2 Is Somehow Better Than the Original

2025 Nostalgia should not be enough to give any tech a passing grade. But let me come clean. I wouldn't have dropped $65 on the revitalized GameCube controller for Switch 2 if I hadn't spent my preteen years beholden to Nintendo's boxy console. With improved buttons, the new version is better than anything from 2001. After so many years, I've come to see the gamepad as a unique device that's enhanced by its limitations. Instead, it's constrained by Nintendo's own restrictions on where and how you can use it. See Nintendo Switch 2 at Walmart See Switch 2+ Mario Kart World Bundle at Walmart The Switch 2 GameCube controller is exclusive to Nintendo's online storefront, and its availability keeps fluctuating to the point we can't tell when or if it will be back in stock. You can find plenty of recreations that try to emulate the look and feel of the 24-year-old controller all the way down to the nubby, yellow 'C' button. Nintendo still allows adapters to connect up to four GameCube controllers on Switch 2. So why would you want the official recreation? Because it works as seamlessly as a Joy-Con or Pro Controller, and compared to many third-party emulations, this is the most pitch-perfect accurate device in terms of raw feel. The big problem is, you can't use it for any other device but the Switch 2. Sorry, you won't be emulating GameCube games with Nintendo's own tech (at least until somebody inevitably hacks it). Nintendo GameCube Controller for Switch 2 It's an improved rendition of Nintendo's classic controller from 2001 with better buttons and wireless connectivity. I just wish I could use it on other devices. Pros Improved buttons and D-pad Improved buttons and D-pad Home button makes it easier to use with Switch 2 Home button makes it easier to use with Switch 2 Perfect for playing GameCube games Cons Very few GameCube games available on + Expansion Pack Very few GameCube games available on + Expansion Pack Won't work well with modern titles Won't work well with modern titles Only works with Switch 2 I have hung onto the same original black GameCube and wireless WaveBird controller from my childhood—the joysticks so mangled with caustic adolescent fingers they were worn down to nubs. I'm amazed at how much attention Nintendo paid to improving the new controller while keeping the same feel as the original. I'm comparing a brand-new device to one that's nearly as old as I am, but it appears that Nintendo replaced the squishy rubber pads of the original controller's face buttons with something that's far more snappy and clicky. The switches on the D-pad are far better than on the 24-year-old controller. That directional pad is still small, so I won't be using it for a fighting game anytime soon, but it's a better option for some retro titles. For launch, Nintendo released just three games for $50-per-year Switch Online + Expansion Pack subscribers, including The Legend of Zelda: The Wind Waker, Soul Calibur II, and F-Zero GX. You can't play them on the original Switch, and you can't use the new controller on the old handheld, either. Wind Waker is a classic in every sense of the word, but it's the only game on the list that takes advantage of the controller's unique design. I would love to see deep cuts of the GameCube library make their return, like Eternal Darkness: Sanity's Requiem and TimeSplitters 2, or other exclusives like Metal Gear Solid: The Twin Snakes. Nintendo hasn't offered an idea of what will come out next, but I wouldn't advise that you buy this controller in the mere hope we see the return of Killer 7. The GameCube controller was an odd duckling in 2001 at the release of Nintendo's boxy sixth-gen console. While Sony standardized the twin-stick layout of its DualShock, Nintendo—being Nintendo—crafted a controller that forced developers to design around its oddly shaped buttons and pressure-sensitive trigger buttons. Take Metroid Prime, for example. It was a first-person shooter where that secondary nipple-like C stick went unused in favor of tank controls with a lock-on mechanic. The design lent itself to entire gaming subgenres. Super Smash Bros. Melee's controls emphasize the 'A' and 'B' buttons for attacks, while the C stick was geared for hitting quick directional 'smash' attacks. In competitive Smash Bros. circles, the GameCube controller is still the gold standard. Nintendo's design ethos clearly hasn't changed much in the 24 years since the original GameCube's launch. Mario Kart World is made to be played with a single Joy-Con, which only requires one joystick, four face buttons, and triggers. The only issue playing the latest Mario Kart with the GameCube controller is that the game doesn't recognize the pressure-sensitive triggers. To drift, you need to press the R button fully until it clicks. Still, I found I preferred the GameCube controller's thick primary joystick and its octagonal restrictor for precision in Mario Kart. For this plasticky, ultra-purple controller, $65 was a hard pill to swallow. I knew going into it I couldn't use the GameCube controller for every single new Switch 2 game. In place of a proper L1 button, it has a small, flat, square-shaped bumper button. Its top portion, which used to sport a power connector, now has a Home button and 'C' switch for GameChat. It has gyro controls that work for some Switch games, but it won't really work as a stand-in for the official Switch 2 Pro Controller or any other third-party gamepad complete with all the bumpers, triggers, and back buttons you need for modern games. Trying to play Split Fiction with a GameCube controller forced me to remap several buttons to get around the lack of click-in sticks. There's no way you can play a first-person shooter like Cyberpunk 2077 without access to those extra buttons. The GameCube controller was full of small innovations we take for granted nowadays. In 2002, Nintendo introduced the WaveBird. It was a radio frequency-based wireless controller that required you to connect it on a specific channel. There was no need for line of sight like earlier wireless infrared-based controllers, and it was so good we all cried crocodile tears when it was discontinued in 2008. Nowadays, where Bluetooth and 2.4GHz connectivity are standardized, the wireless connectivity isn't anywhere near unique, but it's far more convenient than plugging your controller into an adapter for every play session. The addition of a Home button adds the convenience of easy access to your in-game screenshots or sleep mode. The GameCube controller wouldn't be enough if all you used it for were just three games and the hope you'll get to play more later. The significant restrictions Nintendo placed on its functionality with other devices are more than a little frustrating. It's far less versatile than most controllers, but in a way I appreciate it more because of that. If other controllers are a multi-tool, the GameCube controller is a scalpel made for specific use cases—like beating the ever-living snot out of friends in Smash. See Nintendo Switch 2 at Walmart See Switch 2+ Mario Kart World Bundle at Walmart

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store