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Roblox's Grow A Garden explodes online video game numbers
Roblox's Grow A Garden explodes online video game numbers

The Star

timea day ago

  • Entertainment
  • The Star

Roblox's Grow A Garden explodes online video game numbers

More than 21 million players connected to Grow A Garden at the same time on June 21, buying seeds to cultivate a little patch of virtual land, harvesting crops, selling their produce and nicking stuff from other players' plots. — Roblox PARIS: A gardening game created by a teenager on online platform Roblox has attracted a record 21 million simultaneous players, a figure rarely seen in the industry. "You could quite easily never have heard of Grow A Garden ... and yet it is by some measures the biggest video game at the moment," Dom Tait, an analyst with UK firm Omdia, told AFP. More than 21 million players connected to Grow A Garden at the same time on June 21, buying seeds to cultivate a little patch of virtual land, harvesting crops, selling their produce and nicking stuff from other players' plots. That shattered the record held by the adrenalin-packed Fortnite , which attracted 15 million concurrent users (CCUs) during an event in late 2020 featuring characters from the Marvel universe. "It's enormous," Tait said of Grow A Garden 's success. He said it was difficult to say categorically if the sedate farming-themed game had broken all CCU records because other platforms do not necessarily publish numbers for other hugely popular games, such as Honor Of Kings . "(But) I think we can be confident it's a record for Roblox because Roblox has given us these these figures," he said. Roblox, which is popular with children and teenagers, was released in 2005 and is now available on almost all consoles and on mobile phones. It has morphed into an online gaming platform – one of the world's largest – where players can programme their own games and try out other users' creations. Games on the platform are free to play. Roblox makes its money through a range of revenue streams, including in-game purchases, advertising and royalty fees. Created in three days Grow a Garden appeared in late March, developed by a teenager about whom little is known. Game development group Splitting Point Studios soon snapped up a share. The original creator "literally made the game in, like, three days", Splitting Point CEO Janzen Madsen told specialist website Game File. Tait says the success of Grow A Garden , with its simple graphics and basic mechanics, can be explained by its comforting nature. "There's not much danger. There's not much threat. You just sort of go on and do things and just sort of have a gentle experience," he said. He pointed to the satisfaction players derived from seeing their garden evolve, even when they are not connected. A bit like a real garden, only quicker. The concept is reminiscent of Animal Crossing , a simulation of life in a village populated by cute animals that became a soothing refuge for many players during the first Covid lockdowns in 2020. For specialist site Gamediscover, another attraction of Grow A Garden is the ease with which players can get to grips with the game – a bonus for Roblox, which said 40% of the platform's users last year were under 13. Massive audience It is difficult to know exactly how much Grow A Garden has earned for its developers. But Tait said those who created the best paid experiences received "about 70%" of the money spent by gamers "with Roblox taking the rest". Roblox says on its website it paid out US$923 million to developers in 2024. "It is big money. So there's a little bit of nervousness in the industry about, 'Is Roblox taking away the audience that would otherwise have spent hundreds of pounds on a console and bought my console games?'" These sums demonstrate the weight in the video game industry of behemoths like Roblox and Fortnite , which have recently peaked at 350 and 100 million monthly players respectively. "Both places provide a massive audience – as large as any single console platform audience – and they provide awesome opportunities for creators," Tim Sweeney, the CEO of Fortnite publisher Epic Games, told The Game Business website. Beyond its success, Roblox has also come in for criticism. US investment research firm Hindenburg Research published a report in 2024 accusing the platform of inflating its monthly active player count and not sufficiently protecting users from sexual predators. In response, Roblox rejected Hindenburg's "financial claims" as "misleading" and said on its investor relations website it had "a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity". – AFP

How to get Mimic Octopus in Grow a Garden
How to get Mimic Octopus in Grow a Garden

Time of India

timea day ago

  • Entertainment
  • Time of India

How to get Mimic Octopus in Grow a Garden

(Image via Roblox) The Mimic Octopus is one of the newest pets to be introduced into Grow a Garden, and it was made available as part of the latest Summer Harvest Update. It is quite rare and falls under the Mythical category, so obtaining it inside the game is a pretty challenging task. Mimic Octopus' ability is quite unique, as it ends up copying the ability of the other pets that you have roaming around in your garden. If you are interested in learning more about the specific pet, you are at the right place. Here's everything that you need to know about the Mimic Octopus in Roblox Grow a Garden. Obtaining Mimic Octopus in Grow a Garden HOW TO GET MIMIC OCTOPUS PET SHOWCASE in GROW A GARDEN! | Roblox The Mimic Octopus in Grow a Garden is obtainable through the newly introduced Paradise Egg. This specific egg is purchasable directly from the Pet Egg Store, and would require you to spend a hefty amount of Sheckles. Essentially, the egg is priced at 50 million Sheckles and takes 6 hours and 40 minutes to hatch. It is important to keep in mind that the chance of hatching a Mimic Octopus from the egg is a mere 1%, and you would have to hatch loads of Paradise Eggs to even stand a chance. This is what makes the pet quite rare in Grow a Garden, and it would take you a lot of efforts and great amounts of luck to obtain it. What's Mimic Octopus' ability in Grow a Garden Mimic Octopus possesses a remarkable passive ability in Roblox Grow a Garden, and it enables you to mimic and copy the shape and abilities of a random pet. This takes place every 19 minutes and 56 seconds, and allows you to even access the abilities of pets you don't even own. This also bypasses the norm of having a maximum of three active abilities at a time, as the Mimic Octopus' passive ability can turn out to be an active one, while it copies a pet. It's like having a wild card that keeps changing and helping you in different ways. Other pets in the Paradise Egg Besides the Mimic Octopus, the Paradise Egg features the following pets: Ostrich (40% chance) - The most common pet from this egg Peacock (30% chance) - A mid-tier pet Capybara (21% chance) – A pretty good pet, which keeps nearby pets from getting hungry and gives them extra XP Scarlet Macaw (8% chance) – Also a wonderful pet with a nice ability that helps your plants grow better. Thus, when you hatch a Paradise Egg, you may also end up receiving these pets instead of the Mimic Octopus. Game On Season 1 continues with Mirabai Chanu's inspiring story. Watch Episode 2 here.

All pets explained in Roblox Grow a Garden.
All pets explained in Roblox Grow a Garden.

Time of India

timea day ago

  • Entertainment
  • Time of India

All pets explained in Roblox Grow a Garden.

Image via Roblox In Roblox, one of the most popular games is Grow a Garden, where players cultivate plants, decorate gardens, and collect adorable pets. The game provides a wide range of pets that players can obtain. Every pet in the game has various abilities that enhance the overall gameplay of the users; these pets are very adorable and work as companions with the players. Players need to note that each pet has unique traits, rarities, and methods of acquisition, which makes them a key feature of the game. This article outlines a list of all the pets available in Roblox Grow a Garden and a step-by-step guide on how players can obtain them. All pets in Grow a Garden and ways to obtain them Players need to note that all the pets in Grow a Garden have various levels of rarity, like common, rare, epic, and legendary. Each one of them offers a different advantage. List of pets and their abilities Bunny (Common) - Bunny increases the harvest speed by 10%. Ladybug (Common) - Ladybug can slightly reduce watering time. Frog (Rare) - Frog gives a boost to plant growth by 15%. Butterfly (Rare) - Help players to enhance flower blooming speed. Fox (Epic) - The pet grants players a 20% harvest bonus. Dragon (Legendary) - Dragon can double coin earnings for 30 minutes. Unicorn (Legendary) - A Unicorn automatically waters plants every hour. Ways to obtain these Pets Here are the following ways through which players can obtain all these pets in Roblox Grow a Garden: 1. Pet Eggs : Players can purchase pets from the in-game store using coins or Robux. 2. Events : Participating in seasonal or special events can grant players exclusive pets. 3. Quests : Players can obtain pets through completing tasks. 4. Trading : Players can exchange duplicate pets with other players. Tips for Pets When players hatch multiple eggs at once there are high chances of getting rare pets. Players can equip pets that match current gardening needs. Always check for event calendars, as they have limited-time pet availability. These were the following pets in Roblox Grow a Garden, which players can obtain in the game and take advantage of. All these pets have unique abilities that will improve the overall gameplay of players. Game On Season 1 continues with Mirabai Chanu's inspiring story. Watch Episode 2 here.

Roblox's Grow A Garden Explodes Online Video Game Numbers
Roblox's Grow A Garden Explodes Online Video Game Numbers

Int'l Business Times

time2 days ago

  • Entertainment
  • Int'l Business Times

Roblox's Grow A Garden Explodes Online Video Game Numbers

A gardening game created by a teenager on online platform Roblox has attracted a record 21 million simultaneous players, a figure rarely seen in the industry. "You could quite easily never have heard of Grow a Garden... and yet it is by some measures the biggest video game at the moment," Dom Tait, an analyst with UK firm Omdia, told AFP. More than 21 million players connected to Grow a Garden at the same time on June 21, buying seeds to cultivate a little patch of virtual land, harvesting crops, selling their produce and nicking stuff from other players' plots. That shattered the record held by the adrenalin-packed Fortnite, which attracted 15 million concurrent users (CCUs) during an event in late 2020 featuring characters from the Marvel universe. "It's enormous," Tait said of Grow a Garden's success. He said it was difficult to say categorically if the sedate farming-themed game had broken all CCU records because other platforms do not necessarily publish numbers for other hugely popular games, such as Honor of Kings. "(But) I think we can be confident it's a record for Roblox because Roblox has given us these these figures," he said. Roblox, which is popular with children and teenagers, was released in 2005 and is now available on almost all consoles and on mobile phones. It has morphed into an online gaming platform -- one of the world's largest -- where players can programme their own games and try out other users' creations. Games on the platform are free to play. Roblox makes its money through a range of revenue streams, including in-game purchases, advertising and royalty fees. Grow a Garden appeared in late March, developed by a teenager about whom little is known. Game development group Splitting Point Studios soon snapped up a share. The original creator "literally made the game in, like, three days", Splitting Point CEO Janzen Madsen told specialist website Game File. Tait says the success of Grow a Garden, with its simple graphics and basic mechanics, can be explained by its comforting nature. "There's not much danger. There's not much threat. You just sort of go on and do things and just sort of have a gentle experience," he said. He pointed to the satisfaction players derived from seeing their garden evolve, even when they are not connected. A bit like a real garden, only quicker. The concept is reminiscent of Animal Crossing, a simulation of life in a village populated by cute animals that became a soothing refuge for many players during the first Covid lockdowns in 2020. For specialist site Gamediscover, another attraction of Grow a Garden is the ease with which players can get to grips with the game -- a bonus for Roblox, which said 40 percent of the platform's users last year were under 13. It is difficult to know exactly how much Grow a Garden has earned for its developers. But Tait said those who created the best paid experiences received "about 70 percent" of the money spent by gamers "with Roblox taking the rest". Roblox says on its website it paid out $923 million to developers in 2024. "It is big money. So there's a little bit of nervousness in the industry about, 'Is Roblox taking away the audience that would otherwise have spent hundreds of pounds on a console and bought my console games?'" These sums demonstrate the weight in the video game industry of behemoths like Roblox and Fortnite, which have recently peaked at 350 and 100 million monthly players respectively. "Both places provide a massive audience -- as large as any single console platform audience -- and they provide awesome opportunities for creators," Tim Sweeney, the CEO of Fortnite publisher Epic Games, told The Game Business website. Beyond its success, Roblox has also come in for criticism. US investment research firm Hindenburg Research published a report in 2024 accusing the platform of inflating its monthly active player count and not sufficiently protecting users from sexual predators. In response, Roblox rejected Hindenburg's "financial claims" as "misleading" and said on its investor relations website it had "a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity".

Roblox's Grow a Garden explodes online video game numbers
Roblox's Grow a Garden explodes online video game numbers

France 24

time2 days ago

  • Entertainment
  • France 24

Roblox's Grow a Garden explodes online video game numbers

"You could quite easily never have heard of Grow a Garden... and yet it is by some measures the biggest video game at the moment," Dom Tait, an analyst with UK firm Omdia, told AFP. More than 21 million players connected to Grow a Garden at the same time on June 21, buying seeds to cultivate a little patch of virtual land, harvesting crops, selling their produce and nicking stuff from other players' plots. That shattered the record held by the adrenalin-packed Fortnite, which attracted 15 million concurrent users (CCUs) during an event in late 2020 featuring characters from the Marvel universe. "It's enormous," Tait said of Grow a Garden's success. He said it was difficult to say categorically if the sedate farming-themed game had broken all CCU records because other platforms do not necessarily publish numbers for other hugely popular games, such as Honor of Kings. "(But) I think we can be confident it's a record for Roblox because Roblox has given us these these figures," he said. Roblox, which is popular with children and teenagers, was released in 2005 and is now available on almost all consoles and on mobile phones. It has morphed into an online gaming platform -- one of the world's largest -- where players can programme their own games and try out other users' creations. Games on the platform are free to play. Roblox makes its money through a range of revenue streams, including in-game purchases, advertising and royalty fees. - Created in three days - Grow a Garden appeared in late March, developed by a teenager about whom little is known. Game development group Splitting Point Studios soon snapped up a share. The original creator "literally made the game in, like, three days", Splitting Point CEO Janzen Madsen told specialist website Game File. Tait says the success of Grow a Garden, with its simple graphics and basic mechanics, can be explained by its comforting nature. "There's not much danger. There's not much threat. You just sort of go on and do things and just sort of have a gentle experience," he said. He pointed to the satisfaction players derived from seeing their garden evolve, even when they are not connected. A bit like a real garden, only quicker. The concept is reminiscent of Animal Crossing, a simulation of life in a village populated by cute animals that became a soothing refuge for many players during the first Covid lockdowns in 2020. For specialist site Gamediscover, another attraction of Grow a Garden is the ease with which players can get to grips with the game -- a bonus for Roblox, which said 40 percent of the platform's users last year were under 13. - Massive audience - It is difficult to know exactly how much Grow a Garden has earned for its developers. But Tait said those who created the best paid experiences received "about 70 percent" of the money spent by gamers "with Roblox taking the rest". Roblox says on its website it paid out $923 million to developers in 2024. "It is big money. So there's a little bit of nervousness in the industry about, 'Is Roblox taking away the audience that would otherwise have spent hundreds of pounds on a console and bought my console games?'" These sums demonstrate the weight in the video game industry of behemoths like Roblox and Fortnite, which have recently peaked at 350 and 100 million monthly players respectively. "Both places provide a massive audience -- as large as any single console platform audience -- and they provide awesome opportunities for creators," Tim Sweeney, the CEO of Fortnite publisher Epic Games, told The Game Business website. Beyond its success, Roblox has also come in for criticism. US investment research firm Hindenburg Research published a report in 2024 accusing the platform of inflating its monthly active player count and not sufficiently protecting users from sexual predators. In response, Roblox rejected Hindenburg's "financial claims" as "misleading" and said on its investor relations website it had "a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity".

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