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Ban to 7-year jail: Fears of abuse over Karnataka Bill to curb fake news
Ban to 7-year jail: Fears of abuse over Karnataka Bill to curb fake news

Indian Express

time3 days ago

  • Politics
  • Indian Express

Ban to 7-year jail: Fears of abuse over Karnataka Bill to curb fake news

Defining fake news in sweeping terms to include content that is deemed 'anti-feminism' and 'disrespect of Sanatan symbols'; prescribing a seven-year jail term for social media users held guilty of posting 'fake news' as decided by a committee headed by the state Information & Broadcasting Minister; setting up special courts to deal with cases under the law — Karnataka's Bill to curb fake news raises several questions of free speech and state overreach. The Karnataka Mis-Information and Fake News (Prohibition) Bill, 2025, in the name of prohibiting misinformation and fake news, empowers a committee of lawmakers to identify and label content on social media as 'fake news.' It is the first of its kind state legislation to deal with digital platforms and free speech. 'Any social media users, if found guilty by the Authority for posting fake news on the social media platform shall be punished with imprisonment which may extend up to seven years and fine which may extend up to Rs 10 lakh or with both,' the Bill states. That 'Authority,' under Section 5 of the Bill, includes the Minister for Kannada and Culture Information and Broadcasting as the ex-officio Chairperson; one member each from the Legislative Assembly and the Legislative Council to be nominated by their respective Houses; two representatives from social media platforms appointed by the state government and a senior bureaucrat as Secretary. This Authority's mandate is to 'ensure complete ban on promotion and spread of fake news' including 'posting of contents which are abusive and obscene including anti-feminism and insult to the dignity of the female'; 'disrespect of sanatan symbols and beliefs' among others. The Authority is also tasked with ensuring 'only those content(s) are posted on the social media platform which are based on authentic research on the subjects related to science, history, religion, philosophy, literature.' This Bill comes in the face of an unequivocal ruling by the Bombay High Court last September that struck down as unconstitutional a key provision of the amended Information Technology (IT) Rules, 2021 which empowered the government to identify 'fake news' on social media platforms through a 'Fact Check Unit' (FCU). The Court had held that lack of judicial oversight in the Rules was unconstitutional. The Bill also makes the Bharatiya Nagarik Suraksha Sanhita's provision on granting anticipatory bail inapplicable to offences under the proposed law. The Bill's descriptions of fake news and misinformation widen the scope of abuse and misuse. For instance, fake news is described under Section 2(i) of the Bill as 'purely fabricated content' and 'editing audio or video which results in the distortion of facts and/or the context.' Misinformation is defined as 'knowingly or recklessly making a false or inaccurate statement of fact.' The provision states that 'opinions, religious or philosophical sermons, satire, comedy or parody or any other form of artistic expression' are exempted from the definition. What constitutes 'artistic expression' is not defined in the Bill. In January 2024, Justice Gautam Patel of the Bombay HC had also struck down the Centre's IT rules for vague and overbroad terms such as 'fake,' 'false,' and 'misleading.' 'Vagueness and overbreadth are both linked to the concept of the chilling effect,' the ruling had said. In the landmark 2013 ruling in Shreya Singhal v Union of India, striking down 66A of the Information Technology Act that allowed blocking of content, the Court had emphasised that vague definitions cannot be justified to curb free speech. 'Information that may be grossly offensive or which causes annoyance or inconvenience are undefined terms which take into the net a very large amount of protected and innocent speech. A person may discuss or even advocate by means of writing disseminated over the internet information that may be a view or point of view pertaining to governmental, literary, scientific or other matters which may be unpalatable to certain sections of society. It is obvious that an expression of a view on any matter may cause annoyance, inconvenience or may be grossly offensive to some,' the Court had said. Apurva Vishwanath is the National Legal Editor of The Indian Express in New Delhi. She graduated with a B.A., LL. B (Hons) from Dr Ram Manohar Lohiya National Law University, Lucknow. She joined the newspaper in 2019 and in her current role, oversees the newspapers coverage of legal issues. She also closely tracks judicial appointments. Prior to her role at the Indian Express, she has worked with ThePrint and Mint. ... Read More

Madras High Court says yes to Aadhaar checks for online rummy, poker players
Madras High Court says yes to Aadhaar checks for online rummy, poker players

Economic Times

time04-06-2025

  • Business
  • Economic Times

Madras High Court says yes to Aadhaar checks for online rummy, poker players

State's authority to regulate is clear Filling a regulatory gap Live Events Privacy vs Public interest (You can now subscribe to our (You can now subscribe to our Economic Times WhatsApp channel The Madras High Court has backed Tamil Nadu's law that regulates online real-money games such as rummy and poker. The law sets limits on player age, betting amounts, playing time, and advertisements. It also requires a two-step Aadhaar verification process for players. The court rejected petitions from online gaming companies challenging these restrictions, stating the rules are valid and necessary.A division bench of Justice S M Subramaniam and Justice K Rajasekar made a clear point about the potential risks of online real-money games. They said, "In true essence, the online real money games is a trade activity, which, if left unregulated, has immediate implications on health of the public." This highlights the court's concern about the wider social effects, beyond just business gaming companies argued that only the central government has the power to regulate these platforms, especially since the Information Technology (IT) Rules, 2021, already offer some oversight. The court did not agree. It noted, "Both the Union and state govts have power to enact laws in their own respective subject matter apart from the common pool as enabled in List III (concurrent list). This court cannot hold that state is barred from enacting laws regulating online real money games. It is covered under the subject matter of public health and sanitation which comes under List II (state list)."This ruling confirms that Tamil Nadu's government acted within its rights to pass the court also pointed out that the IT Rules, 2021, related to online gaming "is yet to take effect and remains unenforceable as of today." This means there is no current central regulation in place to control online real-money games properly. The judges recognised this gap and supported the state's decision to introduce rules that protect players and the public. They said, "This court views that the state is fully within its competence to enact laws pertaining to online real money games."One challenge to the law was the requirement for players to verify their identity with Aadhaar. Opponents claimed this infringed on privacy rights. But the court rejected this concern, explaining, "Right to privacy carries with it its own limitations and cannot be claimed in absolute. When put on a scale, a compelling public interest outweighs right to privacy."This statement makes clear the court values the need to protect the public from harm above the privacy concerns in this ruling sets a strong precedent. Online gaming platforms must now follow strict rules on who can play, how much money can be bet, how long games can be played, and how they advertise. They must also use Aadhaar verification to prevent misuse or addiction. This marks a shift towards stricter, more localised control of the online gaming industry.

Madras High Court says yes to Aadhaar checks for online rummy, poker players
Madras High Court says yes to Aadhaar checks for online rummy, poker players

Time of India

time04-06-2025

  • Business
  • Time of India

Madras High Court says yes to Aadhaar checks for online rummy, poker players

The Madras High Court has upheld Tamil Nadu's law that regulates online real-money games like rummy and poker. The law sets limits on age, betting amounts, playing time, and advertising, and requires Aadhaar verification in two stages. The court ruled the state government has the right to enact such laws as online gaming affects public health. It dismissed privacy concerns, stating public interest outweighs privacy. This fills a regulatory gap while pending central rules come into force. Tired of too many ads? Remove Ads State's authority to regulate is clear Filling a regulatory gap Tired of too many ads? Remove Ads Privacy vs Public interest The Madras High Court has backed Tamil Nadu's law that regulates online real-money games such as rummy and poker. The law sets limits on player age, betting amounts, playing time, and advertisements. It also requires a two-step Aadhaar verification process for players. The court rejected petitions from online gaming companies challenging these restrictions, stating the rules are valid and necessary.A division bench of Justice S M Subramaniam and Justice K Rajasekar made a clear point about the potential risks of online real-money games. They said, "In true essence, the online real money games is a trade activity, which, if left unregulated, has immediate implications on health of the public." This highlights the court's concern about the wider social effects, beyond just business gaming companies argued that only the central government has the power to regulate these platforms, especially since the Information Technology (IT) Rules, 2021, already offer some oversight. The court did not agree. It noted, "Both the Union and state govts have power to enact laws in their own respective subject matter apart from the common pool as enabled in List III (concurrent list). This court cannot hold that state is barred from enacting laws regulating online real money games. It is covered under the subject matter of public health and sanitation which comes under List II (state list)."This ruling confirms that Tamil Nadu's government acted within its rights to pass the court also pointed out that the IT Rules, 2021, related to online gaming "is yet to take effect and remains unenforceable as of today." This means there is no current central regulation in place to control online real-money games properly. The judges recognised this gap and supported the state's decision to introduce rules that protect players and the public. They said, "This court views that the state is fully within its competence to enact laws pertaining to online real money games."One challenge to the law was the requirement for players to verify their identity with Aadhaar. Opponents claimed this infringed on privacy rights. But the court rejected this concern, explaining, "Right to privacy carries with it its own limitations and cannot be claimed in absolute. When put on a scale, a compelling public interest outweighs right to privacy."This statement makes clear the court values the need to protect the public from harm above the privacy concerns in this ruling sets a strong precedent. Online gaming platforms must now follow strict rules on who can play, how much money can be bet, how long games can be played, and how they advertise. They must also use Aadhaar verification to prevent misuse or addiction. This marks a shift towards stricter, more localised control of the online gaming industry.

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