Latest news with #Souls-like


Time of India
3 days ago
- Entertainment
- Time of India
Wuchang: Fallen Feathers system requirements for PC
Image via Chengdu Lingze Technology Co., Ltd. Wuchang: Fallen Feathers is a new action RPG with dark fantasy elements using Chinese folklore and the Souls-like idea in developing a commendable experience. This game is set in the times of the fall of the Ming Dynasty, which has an atmospheric setting, energetic battle system, and a deep lore. There is already a lot of buzz concerning its release, and most PC gamers are concerned about their system compatibility with this graphically stunning yet mechanically intensive game. The system requirements are what a person would want to know in order to guarantee a good experience without compromising graphics and interface. A full set of the minimum PC specifications to play Wuchang: Fallen Feathers was finally revealed. Minimum and recommended Wuchang: Fallen Feathers PC requirements Wuchang Fallen Feathers - 15 Things You NEED TO KNOW Before You Buy Whether you are aiming for a steady gaming performance at lower settings or hoping to enjoy the game with its best high-quality settings for a better visual glory, knowing where your setup stands is the key. Here are the requirements you need to have to play this game: Minimum requirements These settings aim to deliver a stable 1080p experience at lower graphic presets: OS : Windows 10 (64-bit) Processor : Intel Core i5-8400 or AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 DirectX: Version 12 Storage: 60 GB available space Additional notes: SSD recommended for smoother load times. Recommended requirements Ideal for those seeking higher resolutions or better graphical fidelity: OS: Windows 11 (64-bit) Processor: Intel Core i7-9700K or AMD Ryzen 7 3700X Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 6700 XT DirectX: Version 12 Storage: 60 GB SSD Additional notes: Required for ultra settings and high frame rate gameplay These specifications are characteristic of the modern design of the game, sophisticated world, and well-modeled characters. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like You Won't Believe the Price of These Dubai Apartments Binghatti Developers FZE Get Offer Undo They may experience performance shortages in lower-than-specified systems, and any systems above the recommended can easily have a good flow and eye candy experience. Wuchang: Fallen Feathers will be an engaging mixture of history and dark fantasies, as the game promises, and it should be hard to find a PC system requirement to use a modern gaming PC to obtain the best performance. No matter whether you want to aim at simple functionality or a high-fidelity visual story, it is the best first step to see your setup in line with those specifications, whether you are ready or not to meet this much-praised release. It is important to update the drivers and pay attention to the SSD to make the overall gameplay even more responsive. Catch Rani Rampal's inspiring story on Game On, Episode 4. Watch Here!
Yahoo
01-07-2025
- Entertainment
- Yahoo
Snail Games Expands Indie Portfolio with the Launch of Robots at Midnight and Zombie Rollerz: The Last Ship
CULVER CITY, Calif., July 01, 2025 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) ('Snail Games' or the 'Company'), a leading global independent developer and publisher of interactive digital entertainment, announced the launch of two new indie titles, Robots at Midnight and Zombie Rollerz: The Last Ship, in the month of June. These releases mark a strategic expansion into distinct game and player demographics, showcasing Snail's ongoing commitment to fostering creativity and innovation across its global portfolio. Robots at Midnight, developed by Toronto based studio Finish Line Games, represents Snail Games' strategic entry into a younger segment of the gaming market. Designed as an accessible, entry-level Souls-like game, it introduces the genre's core mechanics in a more user-friendly format, lowering the barrier to entry for wider appeal. The game specifically targets the younger Gen Z and Gen Alpha players who are just beginning to engage with more complex gameplay experiences. Backed in part by Canada Media Fund, the game is led by studio co-founder Daniel Posner, whose background in education and interactive media bridges entertainment and learning. To celebrate the launch of Robots at Midnight and the 2.1M+ viewer minutes watched on Twitch, the team is hosting a community event where players can win DIY robot kits encouraging real world creativity inspired by in-game exploration. For Snail Games, its investment in games like Robots at Midnight is a long-term strategy to captivate the next generation of gamers and creators. With Gen Alpha projected to become the most digitally fluent and commercially influential generation to date, early engagement aims to build brand loyalty and position the Company to meet the future demands of an evolving global market. Zombie Rollerz: The Last Ship, developed by Zing Games, comes from a seasoned studio with a track record of success; its previous titles, including the predecessor Zombie Rollerz: Pinball Heroes, have collectively surpassed 10 million downloads. The latest installment in the Zombie Rollerz franchise blends fast-paced roguelite mechanics with tower defense survival strategy to deliver a highly replayable, content-rich experience. With a positive Steam rating at launch and a distinctive visual style that appeals to casual and core gamers alike, Zombie Rollerz: The Last Ship demonstrates the strength of Zing Games' IP and Snail's ability to identify and scale high-performing indie titles. Together, Robots at Midnight and Zombie Rollerz: The Last Ship exemplifies Snail Games' strategic focus on widening its portfolio and deepening market penetration across multiple player segments. By introducing accessible gameplay in an underserved genre to engage Gen Alpha players and scaling emerging IPs, Snail is actively expanding its presence across diverse markets. These launches reflect a deliberate approach to portfolio diversification - one that balances genre innovation, long-term revenue opportunities, and global audience growth as Snail continues to evolve and embrace the next-generation of interactive entertainment. For creators interested in covering Zombie Rollerz: The Last Ship or Robots at Midnight please reach out to creatordirect@ About Snail, Inc. (Nasdaq: SNAL) is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs, and mobile devices. For more information, please visit: Forward-Looking StatementsThis press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding (i) Snail showcasing its ongoing commitment to fostering creativity and innovation across its global portfolio, (ii) Snail's long-term investment in the next generation of gamers and creators, (iii) Gen Alpha projected to become the most digitally fluent and commercially influential generation to date and (iv) Gen Alpha projected to become the most digitally fluent and commercially influential generation to date. You should carefully consider the risks and uncertainties described in the "Risk Factors" section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2024, which was filed by the Company with the SEC on March 26, 2025 and other documents filed by the Company from time to time with the SEC, including the Company's Forms 10-Q filed with the SEC. The Company does not undertake or accept any obligation to release publicly any updates or revisions to any forward-looking statements to reflect any change in its expectations or any change in events, conditions, or circumstances on which any such statement is based. Investor Contact:John Yi and Steven ShinmachiGateway Group, Inc.949-574-3860SNAL@


Tom's Guide
02-06-2025
- Entertainment
- Tom's Guide
I've completed 100 runs in Elden Ring Nightreign — here's what I've learned after 80 hours
Elden Ring Nightreign might have some familiar elements from Elden Ring and other FromSoftware titles, but it's a vast departure from what came before. Even if you're a veteran "Souls-like" player, you're not ready for what this game has in store. There are quite a few things you'll need to get used to before diving into the world of Limveld. Saying it's a tough ride would be an understatement, but that doesn't mean it's insurmountable for veterans and newcomers alike. After playing for over 80 hours and going through more than 100 different expeditions, I've come to learn to navigate Nightreign's ever-shifting environments. With my help, you can overcome the challenges that await. Here's everything you need to know to conquer Elden Ring: Nightreign. I can confidently say there's an easy strategy for getting the win in most runs, and it starts with reaching higher levels at about 12 and above. With the level cap being 15 in Elden Ring Nightreign, it's not too difficult an endeavor, but you'll want good coms and smart pings on the map for the most effective expeditions. The main objective for reaching higher levels fast are Evergaols. These are the same circular prisons scattered across the map as seen in the base game, which sealed away challenging foes. You'll often see similar bosses that cropped up in the original game, but alternative mob bosses can also appear, making early encounters tough. To open these at starting levels, you'll need to equip specific relics that grant you a Stonesword key. If you don't have any on hand, you can find these items hidden within chests in the smaller castles or open pagodas that litter the map. These keys aren't too hard to find once you know where to look. The hard part is beating the boss of these Evergaols at lower levels. It's much easier to do with Ironeye, but Guardian and Wylder can also fare well enough if you're not facing those aforementioned mob bosses. If you have to face off against the likes of Farum Azula beasts or Carian Crystalians, it's best to run away and find another Evergaol since these encounters are too time-consuming. In Nightreign, time is everything. Once you've defeated one or two Evergaol bosses and take a moment to grab an extra flask or two along the way, it's time to hit the main castle at the center of the map. Your main objective is to get to level seven or 10 by the end of the first night. The best way to do this is by beating most of the enemies that spawn within this larger castle, like the Crucible Knights, regular knights, or trolls. These enemies will drop tons of runes and valuable loot, so don't disregard them. You'll also want to take out the boss at the lower level and get the free talisman upgrade before moving on. By this point, it should be the end of the first night. You won't have a lot of time before the ring closes to its final destination, so make sure you're at level nine or ten and have at least one or two extra healing flasks with a legendary weapon on hand. Keep an eye out for red-hued bodies of fallen Nightfarers, which could drop some valuable items. The simplest and easiest path to victory is sticking with your team. Running off to do your own thing will just confuse and lead to your inevitable defeat, which will set you back a level and may even cause you to lose all your runes. The key is survival, of course. If you die on the run and lose a level, or waste time fighting a boss for too long, the whole run is pretty much borked. Time is of the essence, and you need to face the clock; you can't be off exploring or toiling about on your own. That's why communication and map pings are key. You don't necessarily need to be in a voice chat, but it is highly recommended, especially when facing the Night Lord of that particular run. You'll need to know when to use an Ultimate art, or when to pick up a teammate. These are crucial for victory. You may pick up a weapon that works better for another player. Dropping loot along the way so everyone gets a proper loadout is a smart approach, but keep an eye on the passive abilities applied to these weapons. You never know which might give you an edge in a fight. I'd also recommend steering clear of mines. While they can net you that valuable upgrade to get a blue-classed weapon to purple (legendary), it's often not the smartest approach when you've got such little time in runs. It only makes sense if you're still using the starting weapon provided by your playable Nightfarer. That said, you'll want to get special healing items ahead of the Night Lord. These include the gradual healing flask, warming stones, and pickled turtle neck. The latter is the best way to ensure you have enough stamina during boss fights, as it raises your stamina recovery speed, but it won't be a fool-proof approach. If you can all stick together, communicate well, share resources throughout the run, and reach level 12 or above, the Night Lord should be a cakewalk. I always recommend going into the final boss fight at level 14 or 15 for the highest odds, but a well-coordinated team that's stacked with several legendary weapons should pull through just fine.