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Latest news with #VRR

Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode
Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode

Yahoo

time16-07-2025

  • Automotive
  • Yahoo

Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode

There's another big update for Cyberpunk 2077 coming our way. Update 2.3 brings some notable new features to PC and consoles. CD Projekt Red (CDPR) is adding official in-game support for VRR on PS5 and Xbox Series X/S. This should help with screen tearing when the frame rate drops and is of particular use when running the game in performance mode. There's also an official AutoDrive feature, which is something that has long-existed in the modding community. This is available in all cars and motorcycles and lets players drive from place to place automatically. Just set the destination marker and let the game do the rest. This isn't teleportation. The vehicle still drives, it does just so automatically. With AutoDrive enabled, players can turn on a "cinematic camera" to make the journey a bit more visually stimulating. There's even a new "wandering" mode for aimless joyrides, for those who just want to experience the splendor of Night City and its environs. Speaking of driving, the update also brings four additional vehicles to the game, and they all look to be attached to new side jobs. More content is always appreciated. PC players are getting support for AMD FSR 3.1, Intel XeSS 2.0 and HDR 10 Plus. AMD's FSR 4 is also being added, but it requires a specialized driver that isn't available yet. CDPR says it's coming at a "later date." The update drops on July 17, which is the same day the Cyberpunk 2077: Ultimate Editioncomes to Mac computers. It looks like the Mac version will include these new features. Update 2.3 is coming to the Switch 2, but not just yet. Cyberpunk 2077was a launch title for the recently-released console.

Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode
Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode

Engadget

time16-07-2025

  • Entertainment
  • Engadget

Cyberpunk 2077's latest update brings VRR to consoles and introduces an autodrive mode

There's another big update for Cyberpunk 2077 coming our way. Update 2.3 brings some notable new features to PC and consoles. CD Projekt Red (CDPR) is adding official in-game support for VRR on PS5 and Xbox Series X/S. This should help with screen tearing when the frame rate drops and is of particular use when running the game in performance mode. There's also an official AutoDrive feature, which is something that has long-existed in the modding community. This is available in all cars and motorcycles and lets players drive from place to place automatically. Just set the destination marker and let the game do the rest. This isn't teleportation. The vehicle still drives, it does just so automatically. With AutoDrive enabled, players can turn on a "cinematic camera" to make the journey a bit more visually stimulating. There's even a new "wandering" mode for aimless joyrides, for those who just want to experience the splendor of Night City and its environs. Speaking of driving, the update also brings four additional vehicles to the game, and they all look to be attached to new side jobs. More content is always appreciated. PC players are getting support for AMD FSR 3.1, Intel XeSS 2.0 and HDR 10 Plus. AMD's FSR 4 is also being added, but it requires a specialized driver that isn't available yet. CDPR says it's coming at a "later date." The update drops on July 17, which is the same day the Cyberpunk 2077: Ultimate Edition comes to Mac computers. It looks like the Mac version will include these new features. Update 2.3 is coming to the Switch 2, but not just yet. Cyberpunk 2077 was a launch title for the recently-released console.

I just stumbled on one of the lowest OLED TVs available for Prime Day — under $1,000
I just stumbled on one of the lowest OLED TVs available for Prime Day — under $1,000

Tom's Guide

time11-07-2025

  • Business
  • Tom's Guide

I just stumbled on one of the lowest OLED TVs available for Prime Day — under $1,000

Prime Day TV deals are fast approaching their end date, so if there ever was a time to get in and get your savings, it's now. You don't have long before all the best deals are taken, and I stumbled on this fantastic discount on a 2024 OLED TV. Right now, you can get the 55-inch Panasonic Z85A OLED TV for $799 on Amazon. That's a major price cut, bringing down this fantastic OLED to well under $1,000, making it even cheaper than the LG B4 OLED TV. And, if you want something a bit more expensive, I've also included the flagship Panasonic OLED from last year as well. The 65-inch Panasonic Z95A OLED TV is $1,997 on Amazon, and these are the best deals on Panasonic OLEDs you can get right now. Panasonic TVs are making a comeback in the U.S. Built around Panasonic's HCX Pro AI Processor MKII, its new OLED TV offers support for HDR10/HDR10+/Dolby Vision/HLG and HLG, as well as Dolby Atmos audio. On the gaming front, you get a 120Hz panel with VRR, AMD FreeSync Premium, and NVIDIA G-Sync support. It comes in 55- and 65-inch size options. The Z95A is Panasonic's premium OLED TV. In our Panasonic Z95 OLED TV review, we called the Editor's Choice TV an absolute beast, boasting some of the most advanced features of any TV currently available. It's built on LG Display's second-gen MLA panel, which ensures it has a vast and vibrant brightness potential. It also comes equipped with a 144Hz refresh rate and a range of gaming features, including HDMI 2.1, VRR, AMD FreeSync Premium, and NVIDIA G-Sync support. It also supports all HDR formats and comes with hands-free Alexa compatibility. I've been tracking all the best Prime Day TV deals and stumbled upon this amazing deal on one of the cheapest OLEDs I've seen. Of course, it's not a 2025 model, but the Panasonic Z85A still looks utterly fantastic and has a lot going for it in terms of features. Just like its closest competitor in the LG B4 OLED, it's equipped with a 120Hz refresh rate, plus it has a full array of HDMI 2.1 ports. But, even if you don't have a PC on hand, it still has cloud gaming services like Xbox Game Pass and GeForce Now through Fire TV. You can also expect the range of HDR formats, including HDR10+ and Dolby Vision, to give all your entertainment the extra crispness. It's also one of the few OLED TVs you can buy right now that has an ATSC 3.0 tuner, netting you access to NextGen TV and 4K broadcasts. I've seen both the Z85A OLED TV in person and can attest to its brilliance as one of the best TVs on the market. Still, I will admit I have several pain points with Fire TV myself, but if you're looking for an OLED with exceptional picture performance coupled with a great sound system, this is the one to get. Of course, you could always go bigger with the Panasonic Z95A OLED TV, which I've given more than enough praise over the last year. But even that is a little expensive, even in the heat of the Prime Day sales event. If you're looking for even more deals on all of the best tech we can find, check out our Prime Day blog to get yourself those last-minute savings.

Switch 2 dock supports a key feature Nintendo won't let you use — so what's going on?
Switch 2 dock supports a key feature Nintendo won't let you use — so what's going on?

Tom's Guide

time04-07-2025

  • Tom's Guide

Switch 2 dock supports a key feature Nintendo won't let you use — so what's going on?

While docking the Nintendo Switch 2 does unlock better picture quality, including 4K resolution and up to 120fps refresh rates, there is one feature still locked off. Even if your TV supports variable refresh rate (VRR), it seems Nintendo won't let you take advantage of it with the new console. Weirdly, it turns out that this isn't an issue with the Switch 2 dock itself. They tested this over at The Verge, plugging various other handheld gaming systems in using the Switch 2's dock. Evidently the Steam Deck, Lenovo Legion Go S and Asus ROG Ally X all supported VRR through the Nintendo dock. And that was tested with actual VRR testing tools, rather than just taking the handheld's promise that it was at face value. Plus, this confirmed VRR worked at up to 120fps. The Verge did note that connecting a handheld to the Switch 2 dock did require an extra USB-C cable, naturally. Unfortunately the Switch 2 dock is spring-loaded, and kept pushing the cable out — which means it's a less than ideal way to connect your handheld to the TV. The Switch 2 supports VRR in handheld mode, so if you're playing on the built-in screen you should see dynamic refresh rates as you play. But since the console and the Dock both support VRR, why the heck can't you get VRR working on a compatible TV or monitor? Well, we just don't know. We do know Nintendo originally advertised that the Switch 2 did support VRR in TV mode, but then removed those references from its website and support pages. Nintendo did apologize for the error and confirmed the feature was only available in handheld mode. But the company hasn't actually explained why things are the way they are. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. Digital Foundry did find that VRR suffered "clear problems" on the Switch 2 in handheld mode — including "juddering" in various games like Cyberpunk 2077. Though it was noted that Welcome Tour, the $10 Switch 2 demo, did have proper VRR support. So it's not like Nintendo is secretly saving us from crappy performance because VRR doesn't actually work properly. Sadly Digital Foundry's Richard Leadbetter told The Verge he has no idea why VRR support hasn't been included in TV mode. Only that he doubts Nintendo removed the feature last minute, and that the company's previous promises were likely a mistake. So this is down for Nintendo to explain, and so far the company has been staying quiet. It's a pretty weird situation all round, though.

We confirmed Nintendo's Switch 2 TV dock supports VRR — so why doesn't it work with Switch 2?
We confirmed Nintendo's Switch 2 TV dock supports VRR — so why doesn't it work with Switch 2?

The Verge

time03-07-2025

  • The Verge

We confirmed Nintendo's Switch 2 TV dock supports VRR — so why doesn't it work with Switch 2?

You want your games to play the smoothest they possibly can — but sometimes, screen technology gets in the way. That's why some of the latest TVs and handhelds feature variable refresh rate (VRR) screens that can compensate when your graphics can't deliver a consistent 60 or 120 frames per second. The Nintendo Switch 2 has a VRR screen — and originally, Nintendo advertised that the Switch 2 would also work with your VRR-capable TV. But Nintendo soon scrubbed mentions of docked VRR from its website, and on May 16th, it apologized. 'Nintendo Switch 2 supports VRR in handheld mode only,' the company told Nintendo Life, apologizing for 'the incorrect information.' But I've just confirmed that the official Nintendo Switch 2 dock does support VRR — by plugging the Steam Deck into it. In fact, we found multiple rival handhelds can output 4K at 120Hz with both HDR and VRR if you plug them into the Nintendo Switch 2 dock. I saw the same with the Lenovo Legion Go S with SteamOS, and an Asus ROG Ally X with Bazzite. We got the idea from Reddit, where u/DynaMach and others have reported VRR working this way. It's not particularly practical to play a PC handheld via Nintendo's dock, because you'll need a female-to-male USB-C extension cable and you'll need to continually hold it against Nintendo's spring-loaded platform to keep it from getting ejected — but I just so happened to have one of those cables lying around. And before you ask, yes, I did actually test that 4K VRR actually works at up to 120 frames per second — I didn't just trust SteamOS's flag that it was supported. I downloaded the open-source VRRTest tool and messed with framerates to see intermediate framerates between 48fps and 60fps and 90fps all stayed smooth on my TV, compared to the judder when VRR is disabled. So if the Switch 2 supports VRR, and the dock supports VRR, why does Nintendo not offer VRR display output from the Nintendo Switch 2? It would be a boon in many games, whether we're talking about games like Cyberpunk 2077 that don't run at 60fps on Switch to begin with, or even games that only occasionally dip below that threshold (say, 55fps) where that dip currently manifests as a big stutter in your gameplay. Personally, I think it's possible Nintendo just doesn't think the Switch 2 is ready to put it on the big screen. Last month, Digital Foundry found 'clear problems' even in the Switch 2's handheld VRR mode, including judder in Cyberpunk 2077 and No Man's Sky's 40fps 'performance' modes, and even in Hitman: World of Assassination's unlocked-but-capped 60fps mode — even though Nintendo's own Welcome Tour showed proper VRR support. 'Clearly the feature is in there and working, because the Welcome Tour proves it, but the actual implementation in other games so far is disappointing,' Digital Foundry's Rich Leadbetter explained on a podcast. But if you're looking for technical reasons why Nintendo might not pass along VRR to the official dock, Leadbetter tells me he hasn't yet heard a good theory. He does believe, however, that Nintendo probably made an honest mistake when it wrote, then apologized for writing, that the Switch 2 would support VRR in TV mode. He doubts that Nintendo axed the feature at the last minute. This is just the latest technological weirdness around the Switch 2's launch, like we saw when testing the Switch 2's semi-locked-down USB-C video output and why the best webcams didn't work. But as before, Nintendo is staying silent: it didn't have a comment for our story.

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