Latest news with #VRgaming


Phone Arena
07-07-2025
- Phone Arena
Apple introduces visionOS 26 for Vision Pro, with support for VR games and more
This year's WWDC ( Worldwide Developers Conference ) is currently underway, and Apple has officially announced visionOS 26 for the Apple Vision Pro. The numbering is following the company's new naming convention, where every operating system will now be numbered after the succeeding year to its year of release. - Mike Rockwell, Vice President of the Vision Products Group, June 2025 VisionOS 26 brings a number of new improvements, including the following: Widgets that anchor in 3D space Adding depth to photos with Apple Intelligence Enhanced Personas that feel more natural Widgets can be placed around your surroundings, and they will be there whenever you next put on your Vision Pro . Apple demonstrated this with a clock widget placed on a wall, so that it actually looked like the user had a clock in their room. Artificial windows that look out on fantastic vistas can also be anchored to your walls. You won't want to take off your headset after seeing this. | Image credit — Apple One of the best new changes is support for third-party PSVR2 controllers. Users will be able to pair controllers from the PSVR2 with their Vision Pro to play existing VR games, which Apple's headset did not support previously. Using PSVR2 controllers with the Vision Pro. | Image credit — Apple As gaming remains the main reason that people buy VR headsets , this was sorely needed. I'm glad that Apple finally saw sense and stopped trying to do things its own way. Vision Pro will now also support 180-degree, 360-degree, and wide FOV ( Field of View ) content made using GoPro, Canon, or Insta360. Viewing spatial content on the Vision Pro. | Image credit — Apple Browsing on visionOS 26 will feel incredible, as "spatial browsing" using the Safari web browser will add depth to and completely transform webpages. "Look to Scroll" will let you scroll said webpages using just your eyes. Developers can even integrate 3D models into their websites. Vision Pro users can drag these models out of a webpage and into their rooms. This allows you to view the model up close, as well as check how large it is in your room. Fascinatingly, you will now be able to unlock your iPhone while wearing the Vision Pro headset. Spatial browsing on Apple Vision Pro. | Image credit — Apple Personas have been drastically improved. The new models look much better and more lifelike, and Apple promises improved details for hair, lashes, complexion, and more. These new Personas are, in my opinion, what Apple was likely trying to achieve last year when it announced the Vision Pro . A new Personas compared to the old one. | Image credit — Apple Spatial Scenes are also getting an upgrade, thanks to AI. In short: they'll feel more lifelike than before. Vision Pro owners will also be able to visit Jupiter in an amazing new way, which looks fantastic! Apple showed off the new Jupiter environment, where you'll be able to speed up time to see the gas giant experience multiple extraordinary storms. You can also answer incoming calls on your iPhone using your Vision Pro now. Meanwhile, Home View now supports folders for enhanced app sorting. The Control Center has also been redesigned for a more convenient user experience. Of course, Apple considers the Vision Pro a super useful tool for enterprise work. As such, the company has made strides to make its headset more appealing for companies than ever before. For example, Dassault Systèmes has designed an app called 3DLive, which lets Vision Pro users view and interact with 3D models in a shared virtual space. 3DLive app in action on the Apple Vision Pro. | Image credit — Apple Apple is also adding support for an accessory specifically made for the Vision Pro : the Logitech Muse. This pen-like device allows for super accurate input and new ways to interact with virtual elements in 3D space. Using the Logitech Muse with Vision Pro. | Image credit — Apple While Apple Intelligence could already add depth to photos before, visionOS 26 takes it much further this time. As Apple put it, you'll feel like you can lean into the photo that you're viewing. Spatial Scenes on Vision Pro will completely transform your photos. | Image credit — Apple Unfortunately, the company did not reveal any news about a possible Apple Vision Pro 2 or even an Apple Vision Air, though reports claim that such a device is definitely in the works. Secure your connection now at a bargain price! We may earn a commission if you make a purchase Check Out The Offer


Zawya
03-07-2025
- Entertainment
- Zawya
The City Gaming Center launches in Dubai with exclusive VR titles debuting for the first time in the region
State-of-the-art gaming destination in Al Quoz features next-generation VR, esports tournaments, and social entertainment zones Dubai, UAE – The City Gaming Center, part of The City Corporation headquartered in Washington State, has officially opened its next-generation entertainment venue in Al Quoz, Dubai. The new center introduces two exclusive VR games making their debut in Dubai, along with cutting-edge PC and PS5 gaming stations, private gaming rooms, a billiards and social zone, and an on-site café. Commenting on the launch, Yasir Shammar, Co-Founder and CEO of The City Gaming Center and CEO of The City Group, said: 'We are thrilled to launch this new venue, which is set to redefine the VR gaming landscape in Dubai. We chose Dubai for this venture because of its world-class infrastructure in IT and telecommunications, and its strategic investment in the gaming sector, as seen in the Dubai Program for Gaming 2033 by Dubai Future Foundation. We're proud to bring exclusive VR experiences to the city's dynamic gaming community.' Exclusive VR Games Debut The City Gaming Center introduces two exclusive VR titles for the first time in the GCC region. VR Empire World merges real-world elements with immersive virtual reality, transporting players to battle ancient forces or prevent a nuclear winter in a hyper-realistic, story-driven environment. VR Arena is a competitive, high-adrenaline player-vs-player experience. Played in large groups. It throws players into a virtual battleground where the only goal is to take down the opposing team—made up of their own friends. 'Introducing two exclusive VR games to Dubai will add a fresh surge of excitement to the city's already thriving gaming scene. We invite both elite gamers and newcomers to immerse themselves in the experience—and brace for the tough return to reality once the game ends,' added Shammar. Dubai's Newest Social Gaming Hub In addition to VR Empire World and VR Arena, the center also offers Super Gatling and VR Super 360 Flight Simulator—two more thrilling VR experiences. For PC gamers and PlayStation fans, The City Gaming Center features top-of-the-line ROG gaming PCs and PS5 consoles, available in both the public hall and private rooms. Special launch offers are available for gamers looking to make the center their new nighttime hangout. Beyond games, The City Gaming Center is designed as a social destination. It features a spacious zone for billiards, played using both traditional cues and specially designed gun cues. Visitors can enjoy snacks and refreshments from the in-house café, hang out with friends, or relax while waiting for their next match. For more information, visit Follow us on Instagram, TikTok, and X For high-resolution images, click here To book a private tour, please contact: Waad Awad Email: waad@ About The City Gaming Center The City Gaming Center is a cutting-edge entertainment destination in Dubai, designed for gamers, tech enthusiasts, and social thrill-seekers alike. Part of The City Group headquartered in Washington, the center brings next-generation gaming experiences to the GCC region, including exclusive VR titles, high-performance ROG PCs, PS5 consoles, private gaming rooms, and social spaces. With a focus on immersive experiences and community engagement, The City Gaming Center is redefining the gaming landscape in the UAE, offering a one-of-a-kind hub where play meets innovation. For more information:


CNET
24-06-2025
- Entertainment
- CNET
Meta Quest 3S Xbox Edition Hands On: What $400 Gets You
I have major throwback memories to 2016 as I open up the limited-edition Meta Quest 3S Xbox Edition. This new VR bundle includes a black Quest 3S VR headset with Xbox green highlights, similarly colored Touch controllers and an Xbox controller, too. The original Oculus Rift headset I reviewed years ago also came with an Xbox controller inside, because back then Oculus didn't even have its VR Touch controllers yet. It was also black, not white like the current Quest headsets. It's funny how things come full circle. This Xbox-branded Quest was announced over a year ago, but it took till now to show up. It is far from anything like PlayStation VR 2. Really, it's just a Quest 3S in black with a few extra accessories thrown in. For $400, the deal isn't bad considering the included Meta Elite Strap and Xbox controllers run more than $100 total when bought separately. There's a three-month Xbox Game Pass Ultimate trial code inside, too. But it's hardly anything anyone would need, and it's a little odd that the special bundle incorporates the lower-end 128GB capacity 3S instead of the better-visual-quality, larger-storage Quest 3. There's that Xbox logo on the side. Scott Stein/CNET The Quest headsets can stream Xbox GamePass games via cloud gaming in a Quest app, throwing 2D games on a bigger virtual screen in headset. That's something you can already do on Quest headsets now; you don't need this Xbox Quest for that. This is simply a limited-edition design drop, a little collector's item. But it also makes me wonder when (and if) Microsoft will start dipping its toes into VR and AR a bit more. Microsoft used to have its own VR hardware, and the HoloLens, and aspirations to be a key part of the XR landscape. (Also: Minecraft VR, RIP.) Times are different now, and this Xbox Quest is really just another flavor of Microsoft's "This is an Xbox" marketing campaign that's been pushing cloud gaming on tablets, TVs and everywhere else. The Xbox Quest 3S (left) next to the white Quest 3S (right). I like the return to the black color. Scott Stein/CNET And yet, Microsoft is also extending some of its gaming interests. An Xbox-branded Asus Xbox ROG Ally handheld coming later this year is expected to finesse the ways Xbox games play on Windows handhelds, a stepping stone toward Microsoft figuring out how to evolve better hardware of its own eventually, perhaps. Maybe this Xbox Quest experiment is another toe in the water to gauge interest in other things, too. Scott Stein/CNET For now, it's just a fun way to get a black Quest 3S. But it's also weird because the Quest 3S is not the best-quality Quest headset for visual fidelity. The Quest 3 has a better-resolution display and better lenses. And this is just the 128GB version of the Quest 3S, not the 256GB model. Xbox cloud streaming may not need more storage, but plenty of beefy Quest game downloads do. An Xbox Quest 3 would have made more sense to me, but it would have cost more than $400. My suggestion? I think Meta should bring back the black VR headset color option to all of its headsets, because it looks really good.


Phone Arena
09-06-2025
- Phone Arena
Apple introduces visionOS 26, with support for VR games and more
This year's WWDC ( Worldwide Developers Conference ) is currently underway, and Apple has officially announced visionOS 26 for the Apple Vision Pro. The numbering is following the company's new naming convention, where every operating system will now be numbered after the succeeding year to its year of release. VisionOS 26 brings a number of new improvements, including the following: Widgets that anchor in 3D space Adding depth to photos with Apple Intelligence Enhanced Personas that feel more natural One of the best new changes is support for third-party PSVR2 controllers. Users will be able to pair controllers from the PSVR2 with their Vision Pro to play existing VR games, which Apple's headset did not support previously. As gaming remains the main reason that people buy VR headsets , this was sorely needed. I'm glad that Apple finally saw sense and stopped trying to do things its own way. Vision Pro will now also support 180-degree, 360-degree, and wide FOV ( Field of View ) content made using GoPro, Canon, or Insta360. Browsing on visionOS 26 will feel incredible, as "spatial browsing" using the Safari web browser will add depth to and completely transform webpages. "Look to Scroll" will let you scroll said webpages using just your eyes. And, fascinatingly, you will now be able to unlock your iPhone while wearing the Vision Pro headset. You can also answer incoming calls on your iPhone using your Vision Pro now. This story is still developing. We will update the article with more information as soon as possible.


Digital Trends
06-06-2025
- Entertainment
- Digital Trends
Marvel's Deadpool VR is just as bloody as you'd expect
I've flown through the air as Iron Man. I've used my detective instincts to investigate a prison as Batman. And now, I've picked up my own decapitated arm and beaten my attacker to death with it. I probably don't have to say I was playing as Deadpool in that last one. I'm sure you already guessed that. Revealed at Summer Game Fest 2025, Marvel's Deadpool VR is a new action game coming exclusively to Meta Quest 3 and 3S later this year. It's the latest title from Twisted Pixel, the developer behind 2009's 'Splosion Man, and will be its first game since becoming a subsidiary of Oculus Studios in 2021. For its grand debut under the Meta banner, the studio is putting its history of irreverent humor and over the top action to the ultimate test by letting players embody the Merc With a Mouth as they cut through dimwitted goons Recommended Videos Ahead of its reveal, I played a slice of Marvel's Deadpool VR and got more details on the project from Twisted Pixel. It's every bit as bloody as you'd expect a Deadpool game to be. Though what's even more impressive is how it's pushing the Meta Quest 3's power to create one of the fastest and more fluid action games I've tried in VR to date. Merc with a headset Marvel's Deadpool VR is a first-person action game that has players dual wielding katanas, picking up any gun they can find, and creating moments of improvised violence across what Twisted Pixel calls a 'full campaign' complete with secret levels and unannounced replayability hooks. It tells a completely original story centered around the villain Mojo rather than adapting any specific comic book arc, though characters like Flag-Smasher and Lady Deathstroke play a role in it. It also features a new voice for Deadpool: Neil Patrick Harris, who is a dead ringer for Ryan Reynolds here. The first moments of my demo immediately tell me what I'm in for. I'm in first-person, but looking through the eyes of Deadpool's decapitated head. I take control of his nearby body and kick the scientist who presumably carried the beheading out, all while a peppy Neil Patrick Harris kicks out a barrage of fourth wall-breaking one-liners (including a very dated 'Damn Daniel' reference). After retrieving my weapons, I lob off the scientist's hand, use it to open a door, and get ready to butcher my way through a S.H.I.E.L.D. Helicarrier. All of this unfolds in a vibrant pop art style that puts the Quest 3's power to good use. To properly adapt the character, Twisted Pixel had to figure out what it would mean to embody the character. It wouldn't make sense to have him play like the Caped Crusader does in Batman: Arkham Shadow, after all. To make him stand out from other heroes, Game Director Daniel Bullock says that speed was the key. 'We had early conversations with Marvel where we were talking about what makes Deadpool Deadpool,' Bullock tells Digital Trends. 'One of the things that came up was that Deadpool is basically Spider-Man with no webs. That kind of set us thinking early on about how we could push the movement and the fast pace and really make the player feel like a ninja.' That philosophy becomes apparent quickly once I enter a room full of enemies. I have two pistols, one I can grab from each hip, and a katana on each shoulder. Dual wielding is key in battle, as I can use those weapons on the fly in whatever configuration I choose. If I want, I can throw a sword in each hand and slash my foes to death. Or I can mix and match a katana with a handgun and try attacking two enemies at once while moving. It's remarkably complex for a VR game — and that's just the beginning. The deeper I get, and the heavier the waves of enemies become, the more I see just how much I can do in battle. I can toss my sword at an enemy, pinning their body to a wall. I can divekick into a guy, jump off his head, and fire my pistols down at him. When I get a grappling hook late in the demo, I'm able to launch myself up to a rafter with one hand while shooting with the other. The action is non-stop as I juggle my weapons with any ones that my fallen enemies leave behind, from shotguns to electrified batons. Weapon upgrades will deepen the slapstick routine too, as they'll give Deadpool's tools unique perks like the ability to turn a tossed gun into a boomerang. Twisted Pixel says it has a 'say yes to the player' mentality here; it wants players to be able to pull off anything they think should work. The routine works remarkably well thanks to responsive controls that let me very quickly grab tools off my body, toss them aside, and pick something else up without any friction. I've never quite been able to move this efficiently in VR before, and without a hint of motion sickness to boot. It's a blood-soaked ballet that does away with the flimsiness many VR action games bump into. I only got a taste of the project, but the demo I tried teased a full adventure game that isn't just about clearing out enemies to move on to the next room. I got a quick introduction to the story, which will see Wade Wilson fighting through Mojoworld. There will be sequences that have players driving cars and manning turrets. Mobility is important outside of battle, as my demo had me wall running and grappling out of a trap room. I even did a puzzle or two, grabbing a grenade off my wrist and tossing it into a hole to blow open an explorable path. All of those things could happen in any superhero game, but Twisted Pixel really tried to pay attention to how Deadpool would tackle them compared to any other cape. 'When we're developing our features, we do ask ourselves that,' Executive Producer Jody Coglianese tells Digital Trends. 'Okay, this is a cool thing, but why is it going to be cool for Deadpool? What's going to set us apart from another superhero? And then you kind of have to put your mind in a different bad place sometimes. We have a couple puzzles. Puzzles are fun! But what would be Deadpool's way on this puzzle? And you can kind of maybe put some … gestures in there to figure out what would make that happen.' Based on my first demo, it looks like Twisted Pixel have cracked how to make a hero that moves and acts like Deadpool rather than tossing players under a mask that could be on any old hero. So long as you have the tolerance for a few hacky jokes — and you'd have to if you're already a fan of the character — then Marvel's Deadpool VR should deliver a bloody good power fantasy fitting of an antihero. Marvel's Deadpool VR launches in late 2025 for Meta Quest 3 and Meta Quest 3S.