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5 gameplay features GTA 6 should borrow from Ubisoft's Watch Dogs series
5 gameplay features GTA 6 should borrow from Ubisoft's Watch Dogs series

Time of India

time23-06-2025

  • Entertainment
  • Time of India

5 gameplay features GTA 6 should borrow from Ubisoft's Watch Dogs series

(Image via Rockstar Games) Rockstar has always been the king of open-world chaos, but even legends can learn a thing or two. Ubisoft's Watch Dogs series may not have hit GTA-level heights, but it brought some slick mechanics that would fit perfectly in GTA 6 . From hacking the city to social profiling, here are 5 gameplay systems GTA 6 should totally steal from Watch Dogs . 1. City-Wide Hacking = Instant Power Trip Watch Dogs let players control traffic lights, blackout entire city blocks, and hijack enemy tech — all with a single button press. Imagine doing that in Vice City. Picture this: You're mid-getaway, you jam comms, crash cop cars by triggering lights, and vanish like a ghost. Total chaos. Total power. Rockstar, make it happen. GTA Fans Pick Watch Dogs 2 Features They Want to See in Grand Theft Auto 6 2. NPC Profiling = Deeper Worldbuilding In Watch Dogs , you could scan any random person and get a fun fact about them — from their job to their shady secrets. It made the city feel alive and weirdly personal. GTA 6 could use this for everything: bounty targets, scam victims, or even side quests. We want dirt on people, not just nameless NPCs walking their dog. 3. Seamless Hacking Combat Watch Dogs 2 nailed this. You could fight without ever pulling a trigger — hacking drones, turrets, or distracting enemies via their phones. It made combat feel clever, not just violent. GTA 6 could bring in Lucia's brains and Jason's brawn with this combo. Let us hack cameras, disable alarms, or fry someone's car mid-chase. It's stealth and style. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Adidas Three Shorts With 60% Discount, Limited Stock Available Original Adidas Shop Now Undo 4. Dynamic Surveillance Systems Watch Dogs didn't just give you cameras — it made you fear them. Enemies could spot you through CCTV, and you had to think before moving. GTA 6 could bring this into its heists. Imagine planning a job where you have to avoid facial recognition or take out a security grid. Suddenly, stealth becomes more than crouching behind crates. 4 AMAZING GTA6 Technologies That Should Get You Excited! 5. Player-Created Mayhem In Watch Dogs: Legion , you could recruit anyone. GTA 6 doesn't need to go that far, but borrowing the idea of player-driven chaos would be awesome. Let us record music videos with Real Dimez, help Dre'Quan build his brand, or mess up rival gangs using our own mini-crew. It's emergent storytelling — and that's the future of open-world games. GTA 6 is already shaping up to be massive. But if Rockstar blends Watch Dogs' smart systems into their signature sandbox, we're talking total domination. We've had years of guns and getaway cars. Now give us power in our palms, deeper worlds, and smarter missions. Steal from Watch Dogs , Rockstar. It's the most GTA move you could make. For real-time updates, scores, and highlights, follow our live coverage of the India vs England Test match here . Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here

Lucia's earbuds hint at on-foot music playback in GTA 6
Lucia's earbuds hint at on-foot music playback in GTA 6

Time of India

time01-06-2025

  • Entertainment
  • Time of India

Lucia's earbuds hint at on-foot music playback in GTA 6

Rockstar Games has created new buzz among Grand Theft Auto enthusiasts with recent peeks at protagonist Lucia wearing earbuds in GTA 6 screenshots. The small but meaningful detail has fueled speculation that players may at last be able to hear music on foot, a feature absent from the series for so long. Tired of too many ads? go ad free now If so, it would be an interesting development in the way players enjoy Vice City's immersive environment. Earbuds in GTA 6 hint at on-foot music playback feature One of the most prominent features of the new GTA 6 promotional material is the presence of Lucia sporting wireless earbuds as she is involved in mundane activities like working out or lounging around by the pool. The visual indication has caused many speculators and fans to assume that Rockstar is releasing a music player that functions outside of vehicles for the first time in the series' existence. This contrasts with earlier Grand Theft Auto games, in which music playback was strictly confined to car radios. This feature would enable players to personalize their soundtrack while walking, running, or exploring Vice City on foot. This possible feature would put GTA 6 in line with other contemporary open-world games such as Watch Dogs 2 and Saints Row, which long have allowed players to have bespoke music experiences at any moment and anywhere in the world of the game. The possibility of implementing a Spotify-esque interface in GTA 6, whereby players can create playlists or listen to various stations on their in-game mobile phones, has fans abuzz with excitement. The earbuds also propose Rockstar's plan to enhance player immersion, as the game's sound environment becomes more natural and attuned to character action. What this means for the GTA experience and player engagement If Rockstar officially incorporates this feature, it might signify a revolutionary change in GTA gameplay and culture. Tired of too many ads? go ad free now Historically, GTA games have been lauded for their legendary radio stations and game soundtracks that establish the mood for every mission and cruising experience. Music playback while on foot might bring the player closer to the game world, creating a customized soundtrack for every second outside vehicles, tense shootouts, for instance, or leisurely strolls on Vice City beaches. In addition, this would update GTA 6 to meet the expectations of modern gamers for flexible, gapless music implementation similar to real life. It also creates new opportunities for gameplay mechanics, such as influencing character mood or interaction based on music, introducing depth and customization. Although Rockstar has not yet officially announced this feature, the precedent set in the recent screenshots and the longstanding community request for it leave it a very likely and interesting development. Adding on-foot music playback may further enrich Vice City's already unparalleled atmosphere, making GTA 6 more than a visual work of art, but an auditory one as well. In short, the appearance of Lucia's earbuds is more than a minor detail; it's an indication of a possible quantum leap in how Rockstar crafts intense, player-controlled audio experiences. If implemented, the feature would finally allow players to soundtrack their escapades outside of the driver's seat, infusing new life into the streets of Vice City. Fans can only hope for confirmation in the meantime, but as things stand, the earbuds have already said a lot. Also Read:

13 years on, Ubisoft adds Steam achievements to the one mainline Assassin's Creed game you can't actually buy, but not the updated version you can
13 years on, Ubisoft adds Steam achievements to the one mainline Assassin's Creed game you can't actually buy, but not the updated version you can

Yahoo

time28-02-2025

  • Entertainment
  • Yahoo

13 years on, Ubisoft adds Steam achievements to the one mainline Assassin's Creed game you can't actually buy, but not the updated version you can

When you buy through links on our articles, Future and its syndication partners may earn a commission. Ubisoft's been returning to Steam with all the enthusiasm of a groom at a shotgun wedding for a good few years now, and most recently it's been adding Steam achievements to its back catalogue of games. In the last month alone, both Watch Dogs 2 and Far Cry 3: Blood Dragon have found themselves redolent with cheevos. But now, in a move I can't help but find a bit funny, Ubi has gone ahead and added achievements to Assassin's Creed 3. Original, 2012 Assassin's Creed 3, I mean, not the remastered version from 2019. That's, uh, the version you can't actually buy anymore: the one with a big orange "Assassin's Creed 3 is no longer available on the Steam store" notice on its page. AC3 remastered, meanwhile, remains cheev-less. It means only people who already bought AC3 Cool Original back when it was available will be able to earn 'em. Which, to be fair, Ubi does acknowledge in the update's accompanying news post. "What about Assassin's Creed 3 Remastered?" the studio anticipates someone asking, and answers "Achievements for Assassin's Creed 3 Remastered are coming soon!" Which, hey, isn't much of an issue unless you're some kind of weirdo who actually cares about Steam achievements (like, well, me), and I have to imagine there's probably some long chain of weird corporate decision-making that makes the bass-ackwards way Ubisoft is Steam-ifying its games make sense. But still, on its face it's not exactly intuitive to add features to a game you're not actually selling anymore rather than the games you actually are. In addition to the AC3 update, Ubi's also put out achievements for Assassin's Creed: Liberation HD, the once-upon-a-time Vita exclusive that got ported to beefier machines in 2014. You can still buy that one, so fair play. If you're worried about having to replay those games to unlock the achievements you already earned, fear not, you'll get all the cheevos you've previously chalked up straight away when you launch the game. So ultimately it's all good news. I like the dopamine hit of an achievement pop as much as the next guy, and I'm glad to see more games get it even if they're very odd choices indeed. If you really wanna make me happy though, Ubi, how about removing the necessity to use Ubisoft Connect entirely? I'm sick of using my launcher to launch launchers. No? Well, it was worth a shot. 2025 games: This year's upcoming releasesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together

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