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Spribe's Suite: Why Aviator soars above the rest in South Africa's online gaming scene
Spribe's Suite: Why Aviator soars above the rest in South Africa's online gaming scene

Mail & Guardian

time11 hours ago

  • Entertainment
  • Mail & Guardian

Spribe's Suite: Why Aviator soars above the rest in South Africa's online gaming scene

The Rise of Crash Gaming: Why South Africans Are Hooked on Aviator Online gaming in South Africa is entering a new era — driven not just by flashy graphics, but by innovation, transparency, and social engagement. Few games embody this shift like Aviator by Spribe — the now-iconic crash game that has taken platforms like 10bet South Africa by storm. But how does Aviator stack up against the rest of Aviator: Crash, Climb, Cash Out At its core, Aviator is simple: a plane takes off, the multiplier rises — and you must cash out before it crashes . But its addictive charm lies in: Provably Fair gameplay powered by blockchain technology Real-time multiplayer interaction via leaderboards and chat Auto-bet & Auto-cashout features for smarter play Strong performance on both desktop and mobile platforms This blend of social gaming and high-stakes timing makes Aviator especially appealing to the South African market, where mobile-first gameplay and fast rounds are key. Try it now on the More from Spribe: How Aviator Compares to Other Popular Titles Spribe may have launched Aviator into stardom, but their Turbo Games collection goes far beyond. Here are some of the top contenders — and how they stack up: Game Type Quick Overview Mobile Friendly Skill Factor Dice Number prediction Roll under/over; simple & fast ✅ Moderate Plinko Gravity drop Watch the ball fall — multiplier depends on path ✅ Low Mines Grid/puzzle Avoid the mines for each reveal ✅ High HiLo Card-based Predict next card – higher or lower? ✅ Moderate Goal Grid-based Reach the goalpost avoiding defenders ✅ High While all games offer quick-fire excitement, Aviator remains the only one combining real-time social interaction with scalable, skill-based cashout mechanics. Why South African Players Prefer Aviator South Africa's online betting landscape is evolving fast. According to industry data from , crash games saw a 120% year-on-year increase in engagement between 2023 and 2024. What sets Aviator apart? Fast rounds, no fluff — perfect for mobile data users Peer-to-peer feel — creating a sense of live community Local accessibility — top operators like offer full mobile optimization and free demos For many users, it's the sweet spot between fun and function . 🧠 Final Thoughts: Why Aviator Leads the Flight Path Spribe may be redefining quick-play gaming, but Aviator remains the crown jewel — not just for its mechanics, but for how it connects players , fuels smart betting, and adapts to mobile lifestyles. As more South Africans embrace mobile-first iGaming, expect Aviator to continue its climb — no autopilot needed. Want to take off? Play Aviator at 10bet South Africa and test your instincts today.

Call of Duty Black Ops 6 Season 4 Reloaded Release Date Revealed
Call of Duty Black Ops 6 Season 4 Reloaded Release Date Revealed

CNET

time4 days ago

  • Entertainment
  • CNET

Call of Duty Black Ops 6 Season 4 Reloaded Release Date Revealed

If you enjoy smaller, quicker Black Ops 6 multiplayer experiences, the Season 4 Reloaded update has you covered with a pulse-pounding new Gunfight map. The next big midseason update adds multiplayer maps, zombies events and gameplay features for Warzone's battle royale mode. Whether you're looking to earn time-limited rewards, try out your Season 4 weapons in some new places or you just want to enjoy zany map reskins, Season 4 Reloaded has something for everyone. Here's everything you need to know about the arrival of Black Ops 6 Season 4 Reloaded, including the release date and time, and what new content you can expect to see once the update arrives for PlayStation 5, Xbox Series X/S and PC. In Season 4 Reloaded, Black Ops 6 players are getting deadly in Avalon. Activision When does Call of Duty Black Ops 6 Season 4 Reloaded come out? The new Black Ops 6 midseason update will launch on July 2, including a substantial content package for multiplayer and zombies mode players. Here's when the Season 4 Reloaded patch will come out in your time zone: Eastern Time: July 2, 2025 at 12 p.m. Central Time July 2, 2025 at 11 a.m. Mountain Time: July 2, 2025 at 10 a.m. Pacific Time: July 2, 2025 at 9 a.m. One of the new multiplayer maps will look very familiar to Black Ops 3 players. Activision/Screenshot by CNET Two new multiplayer maps coming to Black Ops 6 One of developer Treyarch's best three-lane multiplayer maps from Black Ops 3 is making a return in Black Ops 6 Season 4 Reloaded. Fringe is a war-torn version of a small town, where heated sniper battles take place down an open street and flankers scuttle through crowded buildings that fill up the sides of the map. The new version of the map takes place on the grand opening of a rustic-looking distillery -- too bad you won't have time to grab a drink with all the gunfire breaking out around you. Fringe is a medium-sized map for 6v6 core playlists. Eclipse is a much smaller map, but it has a really groovy vibe. This Avalon nightclub is streaked through with purple strobing lights, which could be disorienting in the middle of battle. Your battles here will be up close and personal: Eclipse is a small-sized map designed for 2v2 playlists, but some 6v6 playlists will also add this map to the lineup. The Fortnite-ification of Call of Duty continues as Beavis and Butt-Head join the roster of operators. Activision CODtoons: Cel-shaded map variants arrive alongside Beavis and Butt-Head event Fan-favorite multiplayer maps are getting a cartoon glow up (or glow down?) during the CODtoons event. Cel-shaded versions of Nuketown, Babylon, Skyline, Stakeout and Grind will be added to the game in a special moshpit playlist -- which means it's fairly safe to assume you'll be playing on cel-shaded Nuketown and Stakeout for a majority of the event. The Beavis and Butt-Head event includes a free and premium reward track, wherein players can earn the Olympia shotgun from the original Black Ops, a Pickaxe melee weapon, an SVD full auto mod and a CQB auto conversion kit for the TR2 marksman rifle. If you pay for the premium track, you'll have a chance to earn cel-shaded Beavis and Butt-Head operator skins in their most famous cartoon attire. If you want to deck them out in tactical gear for the true Call of Duty experience, you'll have to shell out even more money for the Tracer Pack: Beavis and Butt-Head. Hope and pray that you pick a map that has a mystery box location in the starting room. Activision Zombies starting room challenge is a new limited-time mode Treyarch has acknowledged the long-standing challenge in the zombies community with an official game mode. Don't worry about neglecting to buy the door -- you physically can't leave the starting area in this limited-time offering. This limited-time mode is available on all of the current Black Ops 6 zombies maps, including Liberty Falls, Terminus, Citadelle des Morts, The Tomb and Shattered Veil. The space you have to work with, wall buy weapons and mystery box, perk machine and GobbleGum machine availability varies by map. Each map will have a special high-round challenge associated with it. If you're able to reach that round without getting downed by the zombie horde, you'll earn 15,000 account XP points, a high-value GobbleGum and a GobbleGum pack. Warzone players aren't getting left out of the fun with the Season 4 Reloaded update. Activision Everything else coming in Call of Duty Black Ops 6 Season 4 Reloaded We've covered the biggest parts of Season 4 Reloaded -- but that's not all that this update will change in Black Ops 6. Here are the other changes you'll see with the launch of the midseason patch. Multiplayer The Party Ops limited-time mode is a new free-for-all playlist where players compete in different minigames. These include controlling moving zones (which force you to dance), a version of red light, green light and more. The three top performing players will each count as victors. Zombies The Abomination Challenge limited-time mode brings players back to a fully cel-shaded version of Liberty Falls. Here, opening the church door unleashes Mo, a special boss Abomination zombie that's always in its enraged form. Mo is a real threat -- this guy will gain immunity to weapons frequently fired at him, refuse to eat your tossed grenades and he can knock perk bottles out of you with his charge attack. If you can brave this challenge and defeat the boss, you'll unlock a special calling card. New leaderboard events will let you test your undead-slaying prowess against other Black Ops 6 players and earn special rewards for doing so. Everyone gets something, but the top players will unlock exclusive items for stacking up zombie eliminations. The Grief mode is getting tweaked. Now, you can inflict more punishing effects on enemy players. Revive-based GobbleGums are outright banned, and zombies spawn faster after a zone is captured on the map. Completing Grief matches also guarantees you'll earn a Whimsical-tier GobbleGum, which is a fun little quality-of-life update. Warzone A cel-shaded variant of Rebirth Island will be available to play alongside the multiplayer maps during the CODtoons event. Resurgence Casual and Havoc Amped are new game modes you'll be able to queue for. Havoc Amped lets you drop in with their full loadout in quick 15-minute long matches that ramp up as you unlock special powers when the circle closes. Players will now be able to call in a care package outside of the Clash game mode to earn new gameplay items , the Hand Cannon and Door Barricade. The Loot Master perk is the next way you can augment your Warzone loadout. It's a simple perk, letting you spawn more loot from supply caches. The Search and Destroy contract is a new way to get discounts at buy stations -- if you can hold off against enemy squads for long enough to set off a bomb. Black Ops 6 Season 4 Reloaded will be released for free on July 2 for PlayStation, Xbox and PC. If you want to keep an eye on when we'll get a double XP weekend in Season 4 Reloaded, keep up with our coverage here.

In a sea of giant games, Rematch's simplicity is a gift
In a sea of giant games, Rematch's simplicity is a gift

Digital Trends

time22-06-2025

  • Entertainment
  • Digital Trends

In a sea of giant games, Rematch's simplicity is a gift

There are a lot of words I'd use to describe Rematch, the new multiplayer soccer game from Sifu developer Sloclap. It's fun, it's approachable, it's elegant. But there's one word I wouldn't use: ambitious. I don't mean that in a derogatory way; in fact, that's exactly what I love about it. Rematch needs little setup or explanation to get across what it is, which separates it from so many modern, formula-twisting video games. It's an online multiplayer soccer game where teams of three to five, depending on the playlist, compete in six minute matches. The teams are dropped on a basic pitch, the only notable twist of which is that all the sides are walled off. Players pass, block, and shoot and the team with the most points at the end wins. There are no gimmicks, no tricks, and no flourishes like flying cars that make for a cool sales pitch. It's just soccer. Recommended Videos With such an elementary premise on paper, you may be surprised to hear that I'm absolutely loving my time with Rematch so far. At a time where I could be playing the more involved FBC: Firebreak or Splitgate 2, I'm simply opting to kick the ball around. So what is it about Rematch that's grabbing me despite the fact that there's seemingly so little to it? For one, there's a lot more to it than what I've described. Rematch may look shallow at first glance, but there's a lot of depth hidden beneath its surface. As I play, I learn lots of small nuances that beg to be mastered. I can kick the ball away from me if I know a rival is planning to slide kick it from me, forfeiting control for a brief moment only to regain it quickly. I can perform a rainbow flick to fake opponents out, or bounce the ball off a wall to set a teammate up for a goal. These aren't flashy maneuvers by any means, but each one raises the skill ceiling in subtle ways that push me to keep learning. Even with those extra techniques, Rematch's strength lies in simplicity. Those who don't learn how to do any of that can still just pick up a controller and enjoy the simple thrill of kicking a ball into a goal or jumping to block a goal shot. In that way, Rematch is the closest I've felt a modern sports game has come to reaching the ethos of NES classics like Golf and Baseball. Throughout the 1980s, Nintendo loaded its home console up with very fundamental sports simulations that were easy to pick up and play. It would follow up on that philosophy decades later with Wii Sports (and eventually Nintendo Switch Sports), a game that would boil a game as complex as physically Tennis down to its essence. It understood that the joy of hitting a ball with a racket is powerful enough to fuel a video game, no further tricks attached. Rematch carries that same torch; Sloclap could have just called it Soccer had Nintendo not already taken the name in 1985. As I've repeatedly queued up for another round, I've found myself thinking about other games I appreciate and how they relate to Rematch. See, I've spent a long time this year thinking about what I value in video games. It started around the time Clair Obscur: Expedition 33 came out. Like many, I very much enjoyed Sandfall Interactive's impressive debut, but I simply wasn't as high on it as others. For every bit I liked, there was something else that I didn't. I found the whole thing messy, filled with clutter that didn't always work for me. I had conversations with fans at the time where I expressed that critique and would even find some advocates who agreed. However, the refrain I kept hearing was that the RPG's ambition made up for the flaws. I started thinking about that word: ambition. It's something I've heard to describe a lot of critically acclaimed games over the past few years. It was inseparable from Elden Ring and Baldur's Gate 3 during their respective Game of the Year runs. It's being used right now to describe Mario Kart World's divisive open-world component. More and more, 'ambitious' has become a synonym for 'exemplary,' showing that there's a large contingent of players out there who value massive creative swings over functional ones. It's perhaps why Kingdom Come: Deliverance 2 is one of the year's best reviewed games, while Avowed was received like a disappointment for not living up to The Elder Scrolls' scale. Avowed, as it turns out, is one of my favorite games of the year. The pieces that its loudest critics see as thin are what I see as focused. It tells a clear story and does not waste a single one of its RPG systems. Everything is in its right place, a design philosophy that allowed Obsidian to create an elegantly streamlined RPG that still sticks with me. Many of my favorite games this year share a similar strength. Despelote is a 90 minute game where not a second of its runtime feels superfluous. The Midnight Walk doesn't do anything new with the adventure genre, but it excels at feeling like a playable folktale. Rift of the NecroDancer is a fairly typical rhythm game, but one that is perfectly sharpened. All of these games rank far above Clair Obscur: Expedition 33 on my personal Game of the Year tracker. I'm not sure where Rematch will land on that list, but my current obsession with it is consistent with the other games currently topping my charts. I appreciate the fact that Sloclap walked into the project with a very clear vision and set out to fine tune that as much as possible rather than dress it up in flashy distractions. At this point in my artistic tastes, I just prefer something that executes on a clear creative vision. It's why Videoverse and Venba were in my top five favorite games of 2023, while Baldur's Gate 3 wasn't. I do respect ambition in games, but I've come to value restraint even more. Rematch doesn't take 100 free shots only to miss half of them. It winds up a few careful shots and puts them square in the goal each time. It only takes one point to win a game soccer if you play your cards right. Rematch is out now PS5, Xbox Series X/S, and PC.

REMATCH: An undeniably fun but flawed game with bags of potential
REMATCH: An undeniably fun but flawed game with bags of potential

Yahoo

time22-06-2025

  • Entertainment
  • Yahoo

REMATCH: An undeniably fun but flawed game with bags of potential

REMATCH, the football video game developed by French studio Sloclap, generated a huge amount of hype during its beta period earlier this year, but has it delivered on the hype upon full release? The online multiplayer game draws immediate comparisons with Rocket League but, despite its appearance, it's less arcade action and more of a pure football simulation. Advertisement You take full control of a single footballer and their actions during 3v3, 4v4 and 5v5 matches. Whereas in EA FC everything is almost automatic, the ball moving between players and darting towards the goal like a magnet, here it is completely up to you to put the ball in the right place. The skill bar is set very high. It's very easy to underhit a pass or send a shot totally waywards. That's because REMATCH plays a lot more like a third-person shooter than your traditional sports game, aiming your shots with a reticle as you would in Helldivers 2 or Grand Theft Auto. Confusingly, passes are instead aimed with the analog stick. Getting used to this takes a lot of practice and patience, but once you do it can lead to tonnes of fun and fluid gameplay. That said, the control scheme is not intuitive, although Sloclap say that button mapping is on the way. I can't say I've gotten particularly good at the game just yet and my struggles have been compounded by consistent glitching. During one of my turns in net I was ready to collect a harmless long punt up the field, only for the game to stutter momentarily and so the ball flew past me into the goal. Read – Wirtz explains why he chose Liverpool over Bayern and Man City Regardless, I've been coming back for more, eager to try more tricks and flicks, maybe finally pull off a bicycle kick after bouncing the ball off the wall, and get one of those sweet, sweet overtime wins at the end of a back-and-forth contest. Advertisement As enjoyable as REMATCH is, there is a distinct lack of content on offer. There's the online matches, practice mode, character customisation (and the monetisation that comes with that) and… that's it. Not even a single player mode. For the £20.99 price tag you might be forgiven in expecting there should be more available at launch. Its free-to-play equivalents provide a wider array of content, although they have obviously been around longer. Still, Sloclap could be in danger of losing the attention of their already large player base. One day after launch they revealed REMATCH attracted one million unique players across all platforms. On Steam it peaked at over 92,000 players on its first day, retaining the majority of them over the following days. How long before they crave something new and move on to the next thing? Another drawback is the fact there is no crossplay at the time of writing, meaning you can only play with players on your system of choice. Again Sloclap say that will be remedied in due course. Advertisement REMATCH is an undoubtedly entertaining game set against some wonderful artwork, with arenas ranging from your standard giant bowl stadium to the desert and, my personal favourite, a jungle (sometimes it even changes between goals). But it does come with its flaws. You will definitely be seeing viral clips of this game pop up on your feed over the next few weeks, and potentially months, maybe even years – if it can meet its vast potential. Rating: 7/10 Platforms: Xbox Series X|S (GamePass subscription required), PlayStation 5 (PS Plus subscription required), Windows PC. Read – Every footballer signed for £100m as Wirtz joins Liverpool See Also – The most expensive sales in Bundesliga history Follow The Football Faithful on Social Media: Facebook | Instagram | Twitter | YouTube | TikTok

3 new Game Pass games to play this weekend (June 20-22)
3 new Game Pass games to play this weekend (June 20-22)

Digital Trends

time20-06-2025

  • Entertainment
  • Digital Trends

3 new Game Pass games to play this weekend (June 20-22)

Today marks the first official day of summer, so what better way to beat the heat than with some cool new Game Pass games? The middle and end of the month tend to be a bit slower for new games, but this week has not just one, but two day one additions to sink your teeth into. What makes my job of picking the best ones even easier is the fact that I am spoiled for choice in terms of variety. I have a great new co-op shooter, a deliciously dark action roguelike, plus a throwback platformer that anyone can enjoy. Each one can dominate your weekend, so let's skip right to the good stuff and talk about the three Game Pass games I know you will love playing this weekend. FBC: Firebreak Let's begin with the big new multiplayer shooter on the block, FBC: Firebreak. This is a spinoff of the Control universe from Remedy and is set in The Oldest House. Instead of playing as a new Director, you and your friends are general workers sent in to deal with all the oddball paranormal events as best you can. It has some Left 4 Dead vibes in terms of requiring teamwork and moving through a map completing objectives, but has a lot more variety. You can choose between three specialties with their own utility in missions, plus a handful of weapons and a ton of ways to customize your look. It's not incredibly deep, and you will be able to see all the missions within the weekend if you and your team are committed, but that isn't necessarily a bad thing in my opinion. Recommended Videos FBC: Firebreak is available on PS5, Xbox Series X/S, and PC. Lost in Random: The Eternal Die The first Lost in Random was a cult hit that took place on a game board and was based around rolling a dice and playing cards to move and attack. This ambitious sequel keeps the dark atmosphere and random elements, but makes the combat much more engaging. Now with roguelike elements, combat is done in real time and is fast, frenetic, and satisfying. The dice mechanic is reworked to keep every battle distinct across the four major biomes. There's plenty to unlock and discover, just like the best roguelikes, but the distinct art style and soundtrack make this one worth getting lost in. Lost in Random: The Eternal Die is available now on PS5, Xbox Series X/S, Switch, and PC. Crash Bandicoot 4: It's About Time Last up, who doesn't love a good revival? Crash Bandicoot 4: It's About Time packs a ton of meaning into its name. On one hand, it's been decades since the last numbered entry in the legendary platforming franchise. On the other hand, time manipulation is a core component this time around. The core mechanics still revolve around running through obstacle course-like levels across multiple worlds, collecting fruit, masks, and crystals. There's a ton to do here, and just because it looks family-friendly doesn't mean this game is easy. With the new Quantum Masks that allow you to alter levels in various ways, plus five playable characters with their own movesets, the platforming challenge on display is some of the toughest you can find. But, with that challenge comes immense satisfaction when you overcome. Crash Bandicoot 4: It's About Time is available now on PS4, PS5, Xbox One, Xbox Series X/S, Switch, and PC.

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