Latest news with #videoGamePerformers
Yahoo
10-07-2025
- Entertainment
- Yahoo
SAG-AFTRA Video Game Strike Officially Over as Members Ratify Agreement
SAG-AFTRA is putting its video game strike in the rearview mirror. Members of the performers' union have voted overwhelmingly to ratify a labor agreement with major interactive companies that was reached in early June. More than 95 percent of voting members supported the deal in a vote, while less than five percent voiced their opposition, SAG-AFTRA announced on Wednesday. More from The Hollywood Reporter RPG 'Kingdom Come: Deliverance II' and Its Cinematic Cut Take the Karlovy Vary Spotlight CD Projekt Red Reveals 'Cyberpunk: Edgerunners 2' at Anime Expo The First James Bond of the Amazon Era Is Young, Reckless, and a Playable Character The news officially puts an end to the union's video game strike, which stretched on from July 2024 to June 2025, when negotiators reached a tentative deal and SAG-AFTRA subsequently suspended its work stoppage. Overall, the agreement — whose predecessor originally expired in November 2022 — took an unusually long time, three years, to hammer out. But spanning 11 months, the union's strike wasn't anything to sniff at, either. The union's national executive director, Duncan Crabtree-Ireland, nodded to the lengthy action in a statement. 'All of us at SAG-AFTRA would like to extend our deepest appreciation to the video game performers and allies who endured a great deal of sacrifice throughout the 11-month strike,' he said. 'Now that the agreement is ratified, video game performers will be able to enjoy meaningful gains and important A.I. protections, which we will continue to build on as uses of this technology settle and evolve.' During the strike, performance capture and voice actors ceased working for major companies like Activision Productions, Electronic Arts Productions and Insomniac Games. Disney Character Voices, Formosa Interactive, WB Games, Take 2 Productions, Blindlight and Llama Production were also subject to the labor action. The union framed the step as a necessary bulwark against their performers being exploited and undercut by AI. The sides had reached an agreement on 24 out of 25 proposals when SAG-AFTRA decided to walk away from the table in July 2024, a representative for the employers said at the time, with AI providing the breaking point. In a statement on Wednesday, the same representative for the video game firms extolled the agreement's changes to wages and language on A.I. and health and safety. 'We look forward to building on our industry's decades-long partnership with the union and continuing to create groundbreaking entertainment experiences for billions of players worldwide,' spokesperson Audrey Cooling said. More to come. Best of The Hollywood Reporter How the Warner Brothers Got Their Film Business Started Meet the World Builders: Hollywood's Top Physical Production Executives of 2023 Men in Blazers, Hollywood's Favorite Soccer Podcast, Aims for a Global Empire


Washington Post
09-07-2025
- Entertainment
- Washington Post
Video game performers vote on contract that could end nearly three-year-long battle over AI
LOS ANGELES — Results from a union member vote on a tentative contract between video game performers and their employers are expected Wednesday evening. If ratified, the contract would formally end a nearly three-year-long effort from Screen Actors Guild-American Federation of Television and Radio Artists negotiators to obtain a new contract for video game performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry.
Yahoo
09-07-2025
- Entertainment
- Yahoo
Video game performers vote on contract that could end nearly three-year-long battle over AI
LOS ANGELES (AP) — Results from a union member vote on a tentative contract between video game performers and their employers are expected Wednesday evening. If ratified, the contract would formally end a nearly three-year-long effort from Screen Actors Guild-American Federation of Television and Radio Artists negotiators to obtain a new contract for video game performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry. If approved, the agreement will deliver pay raises, control over performers' likenesses and artificial intelligence protections. The contract was first reached in early June between the union and an industry bargaining group consisting of several major video game companies, including divisions of Activision and Electronic Arts. The nearly year-long strike was suspended on June 11 and about 3,000 SAG-AFTRA members covered by the interactive media agreement have had since June 18 to vote. Results will be announced soon after the vote ends at 5 p.m. Pacific. The 11-month strike 'was a grueling and excruciating process, ' Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator said before the voting period closed. 'I hope and I believe that our members, when they look back on this, will say all of the sacrifices and difficulty we put ourselves through to achieve this agreement will ultimately be worth it because we do have the key elements that we need to feel confident and moving forward in this business,' Crabtree-Ireland said. The new contract secures 'industry-leading' AI protections, said Audrey Cooling, a spokesperson for the video game producers involved in the deal. The proposed contract delineates clear restrictions on when and how video game companies can create digital replicas, which use AI to generate new performances that weren't recorded by an actor. What's part of the tentative video game performers contract Employers must obtain written permission from a performer to create a digital replica — consent which must be granted during the performer's lifetime and is valid after death unless otherwise limited, the contract states. The time spent creating a digital replica will be compensated as work time, according to the agreement. The agreement also requires the employer to provide the performer with a usage report that details how the replica was used and calculates the expected compensation. The contract also secured an increase in performer compensation of just over 15% upon ratification and an additional 3% increase each year of the three-year contract. Increasing awareness and knowledge about the new AI provisions among union membership is crucial moving forward if the contract is ratified, Sarah Elmaleh, a voice actor and chair of the union's interactive branch negotiating committee, told The Associated Press before the voting period closed. 'Actually applying these guardrails in our work is going to take members paying attention, understanding what they should look out for, being engaged with their union and reporting things that look fishy or that are actually violations,' she said. Itzel Luna, The Associated Press Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data


The Independent
09-07-2025
- Entertainment
- The Independent
Video game performers vote on contract that could end nearly three-year-long battle over AI
Results from a union member vote on a tentative contract between video game performers and their employers are expected Wednesday evening. If ratified, the contract would formally end a nearly three-year-long effort from Screen Actors Guild-American Federation of Television and Radio Artists negotiators to obtain a new contract for video game performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry. If approved, the agreement will deliver pay raises, control over performers' likenesses and artificial intelligence protections. The contract was first reached in early June between the union and an industry bargaining group consisting of several major video game companies, including divisions of Activision and Electronic Arts. The nearly year-long strike was suspended on June 11 and about 3,000 SAG-AFTRA members covered by the interactive media agreement have had since June 18 to vote. Results will be announced soon after the vote ends at 5 p.m. Pacific. The 11-month strike 'was a grueling and excruciating process, ' Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator said before the voting period closed. 'I hope and I believe that our members, when they look back on this, will say all of the sacrifices and difficulty we put ourselves through to achieve this agreement will ultimately be worth it because we do have the key elements that we need to feel confident and moving forward in this business,' Crabtree-Ireland said. The new contract secures 'industry-leading' AI protections, said Audrey Cooling, a spokesperson for the video game producers involved in the deal. The proposed contract delineates clear restrictions on when and how video game companies can create digital replicas, which use AI to generate new performances that weren't recorded by an actor. What's part of the tentative video game performers contract Employers must obtain written permission from a performer to create a digital replica — consent which must be granted during the performer's lifetime and is valid after death unless otherwise limited, the contract states. The time spent creating a digital replica will be compensated as work time, according to the agreement. The agreement also requires the employer to provide the performer with a usage report that details how the replica was used and calculates the expected compensation. The contract also secured an increase in performer compensation of just over 15% upon ratification and an additional 3% increase each year of the three-year contract. Increasing awareness and knowledge about the new AI provisions among union membership is crucial moving forward if the contract is ratified, Sarah Elmaleh, a voice actor and chair of the union's interactive branch negotiating committee, told The Associated Press before the voting period closed. 'Actually applying these guardrails in our work is going to take members paying attention, understanding what they should look out for, being engaged with their union and reporting things that look fishy or that are actually violations,' she said.

Associated Press
09-07-2025
- Entertainment
- Associated Press
Video game performers vote on contract that could end nearly three-year-long battle over AI
LOS ANGELES (AP) — Results from a union member vote on a tentative contract between video game performers and their employers are expected Wednesday evening. If ratified, the contract would formally end a nearly three-year-long effort from Screen Actors Guild-American Federation of Television and Radio Artists negotiators to obtain a new contract for video game performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry. If approved, the agreement will deliver pay raises, control over performers' likenesses and artificial intelligence protections. The contract was first reached in early June between the union and an industry bargaining group consisting of several major video game companies, including divisions of Activision and Electronic Arts. The nearly year-long strike was suspended on June 11 and about 3,000 SAG-AFTRA members covered by the interactive media agreement have had since June 18 to vote. Results will be announced soon after the vote ends at 5 p.m. Pacific. The 11-month strike 'was a grueling and excruciating process, ' Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator said before the voting period closed. 'I hope and I believe that our members, when they look back on this, will say all of the sacrifices and difficulty we put ourselves through to achieve this agreement will ultimately be worth it because we do have the key elements that we need to feel confident and moving forward in this business,' Crabtree-Ireland said. The new contract secures 'industry-leading' AI protections, said Audrey Cooling, a spokesperson for the video game producers involved in the deal. The proposed contract delineates clear restrictions on when and how video game companies can create digital replicas, which use AI to generate new performances that weren't recorded by an actor. What's part of the tentative video game performers contract Employers must obtain written permission from a performer to create a digital replica — consent which must be granted during the performer's lifetime and is valid after death unless otherwise limited, the contract states. The time spent creating a digital replica will be compensated as work time, according to the agreement. The agreement also requires the employer to provide the performer with a usage report that details how the replica was used and calculates the expected compensation. The contract also secured an increase in performer compensation of just over 15% upon ratification and an additional 3% increase each year of the three-year contract. Increasing awareness and knowledge about the new AI provisions among union membership is crucial moving forward if the contract is ratified, Sarah Elmaleh, a voice actor and chair of the union's interactive branch negotiating committee, told The Associated Press before the voting period closed. 'Actually applying these guardrails in our work is going to take members paying attention, understanding what they should look out for, being engaged with their union and reporting things that look fishy or that are actually violations,' she said.