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Alexandria Mediterranean Countries Film Festival to honour Laila Eloui - Screens - Arts & Culture
Alexandria Mediterranean Countries Film Festival to honour Laila Eloui - Screens - Arts & Culture

Al-Ahram Weekly

time3 days ago

  • Entertainment
  • Al-Ahram Weekly

Alexandria Mediterranean Countries Film Festival to honour Laila Eloui - Screens - Arts & Culture

The management of Alexandria Mediterranean Countries Film Festival revealed that the event's 41st edition (2-6 October) will honour Egyptian actress Laila Eloui. This honour comes in recognition of Eloui's long and distinguished artistic career—one of the most prominent in the history of Egyptian and Arab cinema. Born in 1962, Laila Eloui has left a significant mark through a wide range of roles—classic, social, romantic, and comedic—delivering performances that have become iconic in Egyptian cinematic memory. She has starred in nearly 100 films, sharing the screen with many of Egypt's most renowned actors, including Adel Imam, Ahmed Zaki, and Farid Shawky, and working under the direction of dozens of filmmakers, such as Youssef Chahine. Chahine cast her in Al-Masseer (Destiny, 1997), alongside Nour El-Sherif, Mahmoud Hemeida, and Khaled El Nabawy. The film competed for the Palme d'Or at the Cannes Film Festival. Eloui also starred in his Iskendereya Kaman We Kaman (Alexandria Again and Forever, 1989), again appearing with El-Sherif and Hemeida. She has also worked with directors Mohamed Khan, Samir Seif, Atef El-Tayeb, Yousry Nasrallah, Ahmed Yehia, Raafat El-Mehy, Kawthar Younis, Ayten Amin, and many others across generations. A highly versatile actress, Eloui has also appeared in more than 60 television series and 20 theatre productions. She has served on the juries of several local and international film festivals and has received numerous honours from the cinema industry. Alexandria Mediterranean Countries Film Festival One of Egypt's oldest film festivals, the Alexandria Mediterranean Countries Film Festival is an annual event organized by the Egyptian Association for Film Writers and Critics, under the auspices of the Ministries of Culture, Information, and Tourism. It highlights the cultural wealth of the Mediterranean Basin. The 41st edition will take place from 2 to 6 October under the theme Cinema and Beauty, with broad participation from filmmakers across Egypt and the Mediterranean. Prominent Egyptian film critic, writer, poet, and journalist Amir Abaza heads this year's edition. Follow us on: Facebook Instagram Whatsapp Short link:

Here's Destiny 2's List Of Disabled Raid Race Gear As Broken Bugs Pile Up
Here's Destiny 2's List Of Disabled Raid Race Gear As Broken Bugs Pile Up

Forbes

time3 days ago

  • Entertainment
  • Forbes

Here's Destiny 2's List Of Disabled Raid Race Gear As Broken Bugs Pile Up

Choir of One Destiny 2 will be launching its Desert Perpetual raid today, and with that, comes a race to see who can complete it first, a staple of the series. Contest mode for the race, the most challenging difficulty, will be live for 48 hours. Those who complete it will get an emblem and bragging rights, but as for those first completions, that should be later today. I mean, we've had 24 hour races in the past, but I sort of doubt it for this one. If you're gearing up to head into the Destiny raid today, racing or not, there are a list of disabled items that you'll need to be aware of if you were planning to take them in. The list is not that long at this point, but I'm willing to bet it may grow here in the next few hours. I'm basing it on this Bungie Help post here, but again, I will add more if I need to. Exotic Armor Perk – Spirit of the Liar (disabled all across Destiny 2) Weapons: Outbreak Perfected, Third Iteration, Choir of One, Icebreaker I know that new exotic scout Third Iteration is doing 150% of the damage it's supposed to when you have anti-barrier on it. I know that Choir of One has re-boosted its huge reserves, seemingly by accident. I'm not sure about the other two, however, and Outbreak Perfected is a pretty common choice for exotics in many situations, so that's a bummer. In a less important move, Bungie has disabled bounty and weapon leveling progression for kills in the raid, as that helps ease server strain (nothing kills a race faster than server strain). Destiny 2 FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder However, needless to say there are still some…concerns with the integrity of the raid race. There was just this dust-up about a rapid farm of the exotic mission Encore which was skyrocketing the power level of players for three days before it was disabled, netting them early access to higher tier gear. What is or isn't turned off in terms of the benefits this gives is a bit unclear, though the new system is meant to be around boosted damage reduction and high damage on the new tiered gear. Then there are just a million potential oversights from Bungie in terms of how the totally new build system works, with stats now going to 200 and all of them being fundamentally changed in terms of the benefits they bring. I am seeing some new apparently broken build every few hours. One I'm working on is from (frequent World's First winner) Saltagreppo who has an apparently almost unkillable grapple-based Prismatic Hunter build running already. Nothing about that is disabled, for instance. I've also seen things like new forms of infinity super chaining, and we just don't know what else is going to be pulled out here. Neither does Bungie, I imagine, so it's going to be a free-for-all. Fun? Maybe. But expect the outcome of the race to potentially be controversial. Follow me on Twitter, YouTube, and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.

Whodunit's interactive twists prove deeply engaging
Whodunit's interactive twists prove deeply engaging

Winnipeg Free Press

time3 days ago

  • Entertainment
  • Winnipeg Free Press

Whodunit's interactive twists prove deeply engaging

Destiny Whip is an exceptional riddlemaster who once earned the title as a world-renowned enigmatologist for her ability to decipher clues and solve puzzles. She is also a former child prodigy who grew up orphaned after her adopted mother tragically died; Destiny's an outcast, and an incredibly lonely young adult with only an emotional support urn for company. 'When you're declared a child prodigy, everyone expects you to go far in life, but all Destiny has managed today is a slow shuffle to and from the bathroom. Even that required Herculean reserves of energy,' Bianca Marais' writes at the opening of her fourth novel, a genre-busting, closed-room murder mystery with fantastical elements of magic and sorcery. It's like entering an escape room and reading a whodunit fantasy at the same time. A Most Puzzling Murder A grief-stricken Destiny is on track to remain a depressed recluse for the rest of her life. Yet there's one thing that can pull the renowned enigmatologist out of the confines of her meagre existence: an opportunity to uncover the identity of her biological parents who abandoned her at birth. She longs for connection, friendship and belonging within a family. A chance opportunity presents itself when a letter arrives one Sunday morning through Destiny's mail slot. At first glance, the letter is an invitation to participate in a competition to become a historian for the legendary Scruffmore family. A deeper examination reveals a hidden message within that letter that invites you, the reader, to solve the riddle alongside the grand puzzle-master herself. As Destiny arrives at Eerie Island where the Scruffmores live, she quickly concludes that she's likely related to the notorious family. Clues lead her to believe she is the illegitimate offspring of the senior patriarch, Mordecai Scruffmore, a power-hungry evil sorcerer who won't stop at anything until he's claimed the keys to his own immortality and secures eternal rein over his kingdom. What's more, the clues reveal to Destiny that a murder is about to happen on Eerie Island — and one of the family members is about to die. Destiny is the only one who can stop it. What ensues in the next 400 pages is a race against the clock with hidden clues at every turn. The novel itself becomes a bag of tricks with puzzles, magical elements and family drama galore. There's even a clever raccoon allegedly possessed with a human spirit at the centre of the mystery. While the interactive components embedded within the novel are unique, the reader is not left to their own device in solving any of the riddle before moving on. The deeper level of engagement is there for those who want to play along, but an answer key at the back of the book is available for those who don't want an interrupted reading experience. Bonus scenes are also unlocked after solving some riddles, along with an email address for additional content. Weekly A weekly look at what's happening in Winnipeg's arts and entertainment scene. While the interactive components aren't overly cumbersome, nor do they slow the plot down, the twists and turns within the family saga and multiple murder mystery plotlines compete with one another, demanding a lot from the reader. Yet for anyone looking for an adventurous ride with a rewarding payoff, A Most Puzzling Murder — with its messy family drama, intrigue and mystery — may be your next great read. Rochelle Squires is an avid book reader and adamant puzzler who lives in a quiet abode far from Eerie Island and the Scruffmore family.

Destiny 2's New Metroid Ball Mechanic Might Be The Worst Thing It's Ever Added
Destiny 2's New Metroid Ball Mechanic Might Be The Worst Thing It's Ever Added

Yahoo

time6 days ago

  • Entertainment
  • Yahoo

Destiny 2's New Metroid Ball Mechanic Might Be The Worst Thing It's Ever Added

Destiny is a game about orbs. It began with a giant orb (The Traveler) hovering over the last city on earth in a post-apocalyptic near future. The main thing you do in the sci-fi MMO is shoot enemies to get loot, which they leave behind in various colored orbs. Most raids involved at least one orb-based mechanic. And now Destiny 2 has taken the orb to its natural conclusion: transforming players into one. The newest expansion, The Edge of Fate, has a new mechanic called Matterspark that makes players become balls of light that roll around like little glowing Samus Arans to navigate secret tube passageways. It is without a doubt the worst thing Destiny has ever forced me to do. That's not hyperbole, nor is intended as a slight against the very thoughtful developers at Bungie. I simply do not like taking a break from what Destiny 2 does very well—shooting—to do something it does very poorly—platforming as a third-person orb. It feels floaty, sluggish, and a bit chaotic, like trying to navigate a marble through a wooden labyrinth using a magnetic tether. The effect is mildly dizzying. It's especially bad on PC. It doesn't help that Matterspark is one of the very first things The Edge of Fate campaign introduces you to. In addition to transforming into slithering sphere to reach new areas, there are also generators you can only power when you're an electric ball, forcing you to constantly shift between forms to bring down barriers and progress the mission. My friend came over last night for dinner. He's one of the people I keep trying to convince to play Destiny 2 with me. He saw me puttering around combat like a golf ball stuck in a sand trap and howled with laughter. There is absolutely no way I'm convincing him to buy The Edge of Fate now. I was skeptical of Matterspark, since Bungie originally revealed it in a livestream in May. Turning into a ball and reaching secret places in the Metroid franchise is cool because those games are specifically designed around exploration, backtracking, and experimentation. Destiny 2 is not. It's a game about loading into a sci-fi obstacle course and ruthlessly murdering everything in sight as quickly as possible. It's certainly played with more open-ended exploration over the years, both in terms of platforming and in terms of shooting puzzles that unlock hidden secrets. Turning into an orb, unfortunately, doesn't play to either of those strengths. It makes platforming feel worse and disables my guns. In that way, Matterspark is part of a worrying trend in modern Destiny, one that pursues novelty at the risk of sidelining the reason I actually want to play the game: the best-feeling shooting of any FPS ever. The Edge of Fate makes a pretty poor first-impression in general. My Destiny 2 hype train currently has a full head of steam, but it's already threatening to be derailed. I don't like Kepler yet, the new zone which is sparrow-less and feels overly constricted while at the same time lacking a clear vibe to spark the imagination. It's a lot of rocks with alien pustules growing on them. I don't like the new streamlined Ops menu that feels like a Call of Duty HQ funnel, or that the more creative planet map it replaces has been desaturated to signal its forced obsolescence. It's nice—a relief even!—seeing gear scores reset to 10 as we begin the power climb anew, but I would prefer to skip over the blues (rare loot) and get right to the good stuff again (purple legendries/exotics). The new gear chase and upcoming raid might be The Edge of Fate's saving grace. A completely new system means chasing new weapons and armor in order to take advantage of the most powerful builds. The grind could be fun. It could also be incredible tedious. But I'll take that over being subjected to another Matterspark objective. . For the latest news, Facebook, Twitter and Instagram.

Destiny Rising game to release on Android and iOS in August: What to expect
Destiny Rising game to release on Android and iOS in August: What to expect

Business Standard

time08-07-2025

  • Entertainment
  • Business Standard

Destiny Rising game to release on Android and iOS in August: What to expect

The Destiny franchise is set to release its first smartphone game and a sci-fi RPG shooter spinoff for both Android and iOS users next month. Chinese developer NetEase Games revealed the launch date of the upcoming game while unveiling a new gameplay trailer that highlights upcoming missions, strikes, PvP combat, and PvE elements players will get to experience. Titled 'Destiny: Rising,' the game was first announced back in October last year, and it is scheduled for release on August 28, 2025. Notably, the developer of this game, NetEase Games, has also been behind the development of other games like Marvel Rivals and Diablo Immortal. Destiny Rising: Availability and pre-order benefits Destiny: Rising is available for pre-order on the Apple App Store and Google Play Store for free. The game will release on both platforms on August 28, 2025. According to NetEase, ahead of the release of the game, Destiny: Rising is hosting a pre-registration event that offers special launch bonuses to those who sign up early. As pre-registration crosses player milestones, more rewards are unlocked. Having already surpassed 5 million sign-ups, players are now set to receive 10 free draws at launch. Destiny Rising: What to expect Destiny: Rising takes place in an alternate timeline prior to the original game's events, making it accessible to newcomers without having prior knowledge of Destiny and Destiny 2. Players can create a fully customisable Lightbearer named Wolf or play as familiar characters like Ikora Rey and Iron Lord Jolder. The game includes solo, co-op, and competitive multiplayer modes, along with features like customisable Primary and Power Weapons, cross-character weapon sharing, a new weapon type, and a Mythic-tier gear rarity. Destiny: Storyline Destiny is a science-fiction action game franchise developed by Bungie, and now the spinoff to it Destiny: Rising is being developed by NetEase Games. Destiny blends first-person shooter gameplay with role-playing and MMO elements. Set in a post-apocalyptic future, players take on the role of Guardians, defenders of Earth's last safe city, wielding powerful weapons and abilities granted by a mysterious force called the Light. The game features lore, cooperative multiplayer modes, competitive PvP arenas, and frequent expansions that introduce new storylines, gear, and challenges. It originally launched in 2014 and has grown into a long-running live-service game. There are mainly two games in this franchise so far, Destiny and Destiny 1, with a number of downloadable content (DLC) being released over the years. ALSO READ:

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