Latest news with #TomClancy


Metro
3 days ago
- Entertainment
- Metro
Wolfenstein 3 hopes reignited as live action TV show is announced
Amazon is developing a live action series based on Wolfenstein, as it continues to expand its roster of video game adaptations. There are so many TV and film adaptations of video games currently in production it's hard to keep up, between new seasons of The Last Of Us, animated Splinter Cell shows, another Street Fighter movie, an OutRun adaptation from Michael Bay, and many others. There's a chance some of them will not see the light of day (Netflix's take on Tom Clancy's The Division appears to be one such casualty) but Amazon, following the success of Fallout, has given the green light to a slew of projects based on video games over recent years. And now another one has been added to the pile, with a series based on the grandaddy of all first person shooters. According to Variety, Amazon is in development on a Wolfenstein live action series. While plot details are being kept secret, the official logline just about sums it up: 'The story of killing Nazis is evergreen.' The show is being created, written, and executive produced by Patrick Somerville, who has a pretty strong CV. He previously created Netflix's Maniac starring Emma Stone and Jonah Hill, along with HBO miniseries Station Eleven, which was nominated for seven Emmys. Wolfenstein developer MachineGames is involved too, with the studio's co-founder Jerk Gustafsson serving as an executive producer, alongside Jonah Nolan, Lisa Joy, and Athena Wickham via Kilter Films. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. If you're unfamiliar, Wolfenstein is a series of games set in an alternate history of the Second World War. The first two games by Muse Software were 1981's Castle Wolfenstein and Beyond Castle Wolfenstein, which had a top-down perspective and were a very early example of a stealth game. The games remained little known until id Software purchased the rights and made 1992's Wolfenstein 3D – the precursor to Doom and the first widely popular first person shooter. More Trending Today, the series is synonymous with developer MachineGames, who rebooted the series in 2014, with Wolfenstein: The New Order and its sequel Wolfenstein 2: The New Colossus. These featured much more storytelling and social commentary, while maintaining a heightened sense of absurdity, and are presumably what the TV show will be based on. A third mainline game in the series has been rumoured for some time but never officially announced, and it's unclear what the studio is working on now following Indiana Jones And The Great Circle. Although they have hinted at a Quake reboot (also an id Software property) multiple times. The Amazon adaptation implies there's now a greater chance of a third game coming to fruition, if it isn't already underway. Job listings in 2023 suggested another sequel was in the works, and Bethesda's former head of publishing, Pete Hines, was very keen on the idea, but the poor sales of Wolfenstein 2 and its spin-offs has always left a third title in doubt. This Wolfenstein series is one of many video game adaptations currently in the works at Amazon. Along with Fallout and Secret Level, which are both getting second seasons, the company has green-lit shows based on Mass Effect, God Of War, and tabletop wargame Warhammer 40,000 with Henry Cavill. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: 7 films celebrating women in sport after the Lionesses win Euro 2025 MORE: Battlefield 6 battle royale map leaks alongside new gameplay videos MORE: The terrifying case of the 'crossbow cannibal' who idolised the Yorkshire Ripper
Yahoo
7 days ago
- Business
- Yahoo
Ubisoft reports first-quarter 2025-26 sales
UBISOFT REPORTS FIRST-QUARTER 2025-26 SALES In €mQ12025-26 Reported change vs.Q1 2024-25 % of total net bookings Q1 2025-26 Q1 2024-25 IFRS 15 sales 310.8 -3.9% NA NA Net bookings 281.6 -2.9% NA NA Digital net bookings 250.2 -2.7% 88.8% 88.7% PRI net bookings 151.8 -4.3% 53.9% 54.7% Back-catalog net bookings 260.4 +4.4% 92.5% 86.0% Q1 Net Bookings reached €281.6m, below expectations, reflecting a lower-than-expected performance for Tom Clancy's Rainbow Six® Siege, a partnership that is now expected to materialize in Q2 and, to a lesser extent, an unfavorable foreign exchange impact. Progress on Group transformation: Ubisoft to reorganize into Creative Houses. These business units will enhance quality, focus, autonomy and accountability while fostering closer connections with players. The first Creative House is the new subsidiary announced in March with a recently appointed dedicated leadership. Closing of the transaction with Tencent is progressing well and, subject to regulatory approval, continues to be expected by the end of 2025. 2025-26 targets confirmed: Stable net bookings year-on-year, approximately break-even non-IFRS operating income and negative free cash flow. Following the closing of the Tencent transaction, the Group expects to maintain a consolidated non-IFRS net debt position of around zero. PARIS - July 22, 2025 – Today, Ubisoft released its sales figures for the first quarter of fiscal 2025-26, i.e., the three months ended June 30, 2025. Yves Guillemot, Co-Founder and Chief Executive Officer, said 'The first quarter delivered mixed results. On the positive side, Assassin's Creed Shadows delivered on its expectations, with now more than 5 million unique players since its launch, and Rainbow Six Siege X received highly positive player feedback thanks to its renewed gameplay and enhanced features that drove significant player engagement growth. However, player spending in Rainbow Six Siege faced temporary but significant disruptions due to technical pricing issues, which have now been identified and addressed. Despite this one-off setback, the growth potential of the game is strong with solid traction on activity and in-game spending. We also continued to make meaningful progress on Ubisoft's transformation by outlining a new operating model built around business units, called Creative Houses. These units will reflect our diverse types of gaming experiences and will allow for enhanced quality, focus, autonomy and accountability. Over time, each of these Creative Houses will boost creative vision and business performance. The new Subsidiary announced earlier this year and overseeing our flagship brands – Assassin's Creed, Far Cry, and Rainbow Six – is the first of these Creative Houses. The recent announcement of its leadership team marks an important milestone as we move toward a more agile and focused organization while ensuring necessary long-term stability and creative vision.' Q1 ACTIVITY Overall, first quarter net bookings reached €282m, below the guidance, reflecting a lower-than-expected performance for Rainbow Six Siege, a partnership that is now expected to materialize in Q2 and, to a lesser extent, an unfavorable foreign exchange impact. Back Catalog net bookings stood at €260m, up 4% year-on-year and 6% excluding partnerships. Assassin's Creed® Shadows performed in line with expectations and recently crossed the 5 million player mark. Ongoing additions continue to enhance the player experience, most notably the recent Parkour update, which introduced new interactions for both Naoe and Yasuke and was well received by players. Ahead of the Holiday season, the mid-term potential of the game will be supported by the Claws of Awaji expansion, coming in Q2, that will introduce more than 10 hours of new content along with a new weapon, skills and abilities, further expanding and enriching the game experience. The Rainbow Six Siege X update was launched on June 10, alongside Year 10 Season 2, introducing a significant evolution to its business model, major upgrades to core systems including gameplay improvements, a permanent new 6v6 game mode called Dual Front and enhanced player protection features. The launch received strong community feedback, with players praising the visual upgrades, modernized maps with new environmental destruction and the improved onboarding mechanics. While resolved in June, player spending this quarter saw a significant impact from a pricing exploit with prepaid currency cards that temporarily inflated virtual currency wallets. However, the momentum since launch is encouraging with acquisition levels trending around 5 times above the same period last year. Session Days were up 25% year-on-year in June since launch and 65% compared to the 3-prior week's baseline. Overall, June delivered the third-strongest MAU performance in the game's history, trailing only the two peak months during the Covid period in Spring 2020. Session Days have continued to grow 20% in July to date. Despite the one-off pricing setback, in-game spending has also shown positive traction, with the Valkyrie Paragon becoming the highest-performing bundle launch in terms of currency spend. These developments reflect growing sustained interest in the game and indicate that the evolving content and engagement strategies are resonating with players. Thanks to its engine upgrade, the ambitious Siege X update will enable much stronger quality and velocity of content releases, setting the foundations for the years to come. It is not viewed as a single moment, but as the beginning of a longer journey, and the long-term growth trajectory of the title is very promising. Tom Clancy's The Division® 2 had a very strong start to the fiscal year with the launch of Year 7, the Battle for Brooklyn DLC release, a new Season and its inclusion in the Game Pass that drove significant growth in acquisition and engagement, reaching its highest activity performance since May 2020. Elsewhere in the catalog, Star Wars Outlaws™ released its second DLC, A Pirate's Fortune, in mid-May. The update received positive reviews, with players praising the return of legendary pirate Hondo Ohnaka, the story and new gameplay elements. The game is also set to reach a broader audience with its upcoming release on the Switch 2 console on September 4. PROGRESS ON GROUP TRANSFORMATION - CO-CEOs APPOINTED TO LEAD THE NEW SUBSIDIARY As part of the ongoing work to reshape its operating model led by an internal Transformation Committee, the Group will reorganize into autonomous Creative Houses – agile business units designed to reflect the diverse types of gaming experiences they offer. Each of them will have its dedicated leadership team, objectives and roadmap. This change aims to enhance quality, focus, autonomy and accountability while fostering closer connections with players and driving disciplined capital allocation. The new organization will be announced by the end of the year. Christophe Derennes and Charlie Guillemot have been appointed as co-CEOs of the newly formed subsidiary, the first of these Creative Houses, and will play a pivotal role in accelerating the growth of the Assassin's Creed®, Far Cry® and Tom Clancy's Rainbow Six® franchises. With complementary backgrounds, they bring strong industry expertise, a modern understanding of gamers' motivations, deep knowledge of the Ubisoft ecosystem, a relentless focus on quality delivery and a bold creative vision. Together, they will lead the new subsidiary in building evergreen, multi-platform game ecosystems. The closing of the transaction with Tencent, subject to regulatory approvals, is progressing well and continues to be expected by the end of 2025. 2025 AGM – APPOINTMENT OF TWO NEW INDEPENDENT DIRECTORS Ubisoft shareholders approved all resolutions on the agenda of its Annual General Meeting held on July 10 by a large majority showcasing the broad support of the shareholders in Ubisoft's strategy. In particular, the shareholders voted for the appointments of two new independent directors, Axelle Lemaire and André Loesekrug-Pietri, both of whom bring a wealth of experience and are widely respected for their leadership and expertise in Technology and Public Affairs. Ubisoft welcomes them to its Board of Directors and looks forward to benefiting from their respective experiences, which will contribute to support Ubisoft's strategy and its transformation over the coming years. The vote also led to the renewals of Claude France, Ubisoft's Lead Independent Director and Chair of the Audit & Risk Committee, as well as the mandates of Christian Guillemot and Michel Guillemot. The Group presents indicators which are not prepared strictly in accordance with IFRS as it considers that they are the best reflection of its operating and financial performance. The definitions of the non-IFRS indicators are appended to this press release. Sales and net bookings In € millions Q1 2025-26 Q1 2024-25 Sales (IFRS 15) 310.8 323.5 Restatements related to IFRS 15 (29.1) (33.5) Net bookings 281.6 290.0 IFRS 15 sales for the first quarter of 2025-26 came to €310.8 million, down 3.9% (1.6% at constant exchange rates1) compared with the €323.5 million generated in the first quarter of 2024-25. The first quarter of 2025-26 net bookings totaled €281.6 million, below the target of around €310.0 million and down 2.9% (0.5% at constant exchange rates) on the €290.0 million figure for the first quarter of 2024-25. Outlook Second-quarter 2025-26 Net bookings for the second quarter of 2025-26 are expected to come in at around €450 million. Expected growth vs. Q1 is driven by strategic B2B partnerships, including new ones, growing Rainbow Six Siege X contribution and material TV Series milestone-based revenues. Full-year 2025-26 The Company confirms its financial targets. It expects stable net bookings year-on-year, approximately break-even non-IFRS operating income and negative free cash flow. Following the closing of the Tencent transaction, the Group expects to maintain a consolidated non-IFRS net debt position of around zero. The line-up for the rest of FY26 includes Anno 117: Pax Romana™, Prince of Persia™: The Sands of Time remake, Rainbow Six® Mobile and The Division® Resurgence. A couple of titles will be announced at a later stage. Conference call Ubisoft will hold a conference call today, Tuesday July 22, 2025, at 6:15 p.m. Paris time/5:15 p.m. London time/12:15 p.m. New York time. The conference call will take place in English and can be accessed live and via replay by clicking on the following link: Contacts Investor Relations Alexandre Enjalbert Head of Investor Relations+33 1 48 18 50 78 Press Relations Michael Burk VP, Corporate Communications+33 1 48 18 24 03 DisclaimerThis press release may contain estimated financial data, information on future projects and transactions and future financial results/performance. Such forward-looking data are provided for information purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been approved by the Board of Directors, and have not been audited by the Statutory Auditors. (Additional information is provided in the most recent Ubisoft Registration Document filed on June 19, 2025 with the French Financial Markets Authority (l'Autorité des Marchés Financiers)). About UbisoftUbisoft is a creator of worlds, committed to enriching players' lives with original and memorable entertainment experiences. Ubisoft's global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin's Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy's Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy's Rainbow Six®, The Crew® and Tom Clancy's The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2024–25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: © 2025 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other of non-IFRS financial indicators Net bookings corresponds to the sales excluding the services component and integrating the unconditional amounts related to license or distribution contracts recognized independently of the performance obligation realization, and restated for the impact of financing (financing component and price reductions). Player Recurring Investment (PRI) corresponds to sales of digital items, DLC, season passes, subscriptions and advertising. Non-IFRS operating income calculated based on net bookings corresponds to operating income less the following items: Stock-based compensation expense arising on free share plans, group savings plans and/or stock options. Financing component on sales contract. Depreciation of acquired intangible assets with indefinite useful lives. Non-operating income and expenses resulting from restructuring operations within the Group Breakdown of net bookings by geographic region Q1 2025-26 Q1 2024-25 Europe 35% 32% North America 49% 53% Rest of the world 16% 15% TOTAL 100% 100% Breakdown of net bookings by platform Q1 2025-26 Q1 2024-25 CONSOLES 50% 50% PC 26% 27% MOBILE 10% 10% Others* 14% 13% TOTAL 100% 100% *Ancillaries, etc. Title release schedule2nd quarter (July – September 2025) DIGITAL ONLY ASSASSIN'S CREED® SHADOWS: Claws of Awaji Expansion AMAZON LUNA, MAC WITH APPLE SILICON, PC, PLAYSTATION®5, XBOX SERIES X/S THE CREW® MOTORFEST: Season 7 AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX SERIES X/S FOR HONOR®: Year 9 Season 3 PC, PLAYSTATION 4, XBOX ONE HEROES OF MIGHT & MAGIC OLDEN ERA PC THE ROGUE PRINCE OF PERSIA PC SKULL AND BONES™: Year 2 Season 2 AMAZON LUNA, PC, PLAYSTATION 5, XBOX SERIES X/S TOM CLANCY'S RAINBOW SIX® SIEGE: Year 10 - Season 3 AMAZON LUNA, PC, PLAYSTATION 4, PLAYSTATION 5, XBOX ONE, XBOX SERIES X/S TOM CLANCY'S THE DIVISION® 2: Year 7 Season 2 AMAZON LUNA, PC, PLAYSTATION 4, XBOX ONE STAR WARS™ OUTLAWS NINTENDO SWITCH 21 Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates used for the same period of the previous fiscal year. Attachment Ubisoft reports first-quarter 2025-26 salesSign in to access your portfolio
Yahoo
10-07-2025
- Business
- Yahoo
Ubisoft General Shareholders' Meeting, July 10, 2025
PRESS RELEASE GENERAL SHAREHOLDERS' MEETING,JULY 10, 2025 Paris, July 10, 2025 - The Annual General Meeting of shareholders of Ubisoft was held on 10 July 2025 in Paris and was chaired by Yves Guillemot, Chairman of the Board of Directors and Chief Executive Officer. At this meeting, the shareholders present or represented held an aggregate of 59.85% of outstanding shares. All resolutions were approved by a large majority, showcasing the broad support of the shareholders in Ubisoft's strategy. In particular, the shareholders voted for the appointments of two new independent directors, Axelle Lemaire and André Loesekrug-Pietri who have demonstrated leadership as well as expertise in Technology and Public Affairs. Axelle Lemaire, who formerly served as Secretary of State for Innovation and Digital Affairs in the French Government, is currently a member of the Executive Committee at Sopra Steria in charge of Corporate Responsibility, and brings a unique combination of public policy expertise, digital innovation leadership and CSR. André Loesekrug-Pietri, currently President and Chief Scientist Officer of the Joint European Disruption Initiative, has previously held senior positions in government, entrepreneurship, industry and private equity, including 10 years in China. He is a leader at the forefront of European technology sovereignty with significant Finance expertise. Ubisoft welcomes them to its Board of Directors and looks forward to benefiting from their respective experiences, which will contribute to support Ubisoft's strategy and its transformation over the coming years. The Board expresses its gratitude for the many years of service of the two outgoing independent directors, Laurence Hubert-Moy and Corinne Fernandez-Handelsman. The vote also led to the renewals of Claude France, Ubisoft's Lead Independent Director and Chair of the Audit & Risk Committee, as well as the mandates of Christian Guillemot and Michel Guillemot. Ubisoft thanks the shareholders who attended the General Meeting for their valuable contributions to the discussions. The results of the vote on each resolution will be available on the Company's website ( Contacts Investor Relations Alexandre Enjalbert Head of Investor Relations + 33 1 48 18 50 Press Relations Michael BurkVP Corporate Communications About UbisoftUbisoft is a creator of worlds, committed to enriching players' lives with original and memorable entertainment experiences. Ubisoft's global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin's Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy's Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy's Rainbow Six®, The Crew® and Tom Clancy's The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2024–25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: © 2025 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. Attachment Ubisoft General Shareholders' Meeting, July 10, 2025Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data


Business Insider
10-07-2025
- Business
- Business Insider
Ubisoft Stock (UBSFY) Climbs on Layoffs
Ubisoft (UBSFY) stock was up on Wednesday after the video game developer and publisher confirmed new layoffs. This affects 19 members of Red Storm Entertainment, the development team behind Star Trek: Bridge Crew and games in the Tom Clancy's series. Don't Miss TipRanks' Half-Year Sale Take advantage of TipRanks Premium at 50% off! Unlock powerful investing tools, advanced data, and expert analyst insights to help you invest with confidence. Make smarter investment decisions with TipRanks' Smart Investor Picks, delivered to your inbox every week. According to Ubisoft, these layoffs are part of its previously announced restructuring plans. The company also noted that its latest round of layoffs won't extend to other developers. It has also offered severance packages, extended healthcare benefits, and career transition assistance to employees affected by the layoffs. Interestingly, Red Storm Entertainment's website notes that it is still hiring. The recent Ubisoft layoffs came after the company received $1.25 billion in new funding from Tencent (TCEHY). The Chinese video game developer provided the company with much-needed cash when it was in a tough financial position. Even with those funds, the company has determined that organizational changes are required to continue operations. Ubisoft Stock Movement Today UBSFY stock was up 0.47% as of Wednesday morning, but remains down 21.69% year-to-date. The shares have also fallen 56.38% over the past 12 months. Today's movement came with heavy trading, as some 40,000 shares were traded, compared to a three-month daily average of roughly 1,750 units. Is Ubisoft Stock a Buy, Sell, or Hold? Turning to Wall Street, there's a lack of significant coverage for the video game company. Even so, Spark, TipRanks' AI analyst, has it covered. Spark rates Ubisoft a Neutral (56) with no price target. It cites the company's 'recovery trajectory with revenue growth and operational improvements' but warns of 'profitability issues, negative cash flow, and a challenging valuation' as reasons for this stance.


Business Insider
09-07-2025
- Business
- Business Insider
Ubisoft tells IGN it laid off 19 staff at ‘Tom Clancy' studio Red Storm
Ubisoft (UBSFY) confirmed to IGN that 19 workers have been laid off from its studio Red Storm Entertainment, which has worked on a number of 'Tom Clancy' games and 'Assassin's Creed Nexus VR.' 'Today, Ubisoft made the decision to eliminate 19 roles at Red Storm Entertainment,' the company said. 'This step is part of our ongoing, targeted restructuring and global cost-saving efforts, and reflects the needs on the studio's projects. While this was not an easy decision, it was a necessary one given our operational priorities. We remain committed to supporting those affected with comprehensive severance packages, extended health-care benefits, and career transition assistance. We deeply appreciate their hard work and the impact they've had on Ubisoft.' Don't Miss TipRanks' Half-Year Sale Take advantage of TipRanks Premium at 50% off! Unlock powerful investing tools, advanced data, and expert analyst insights to help you invest with confidence. Make smarter investment decisions with , delivered to your inbox every week.