
Games Inbox: Is Nintendo the best video game company ever?
To join in with the discussions yourself email gamecentral@metro.co.uk
Outlier reviews
Enjoyed the look at the worst reviewed Nintendo games. I was curious to see what they were, as I couldn't really think of any Nintendo games that are thought to be truly bad. Even with Welcome Tour most of the complaints seem to be that it's not free (why would you care if it's free or not, if it's so bad?).
The other ones in your list are a couple of low rent Pokémon spin-offs, which you could argue technically aren't even Nintendo games; a download-only DS game and a downloadable 3DS game, and a Wii game that was meant to be on the GameCube.
I'm sure they are bad but the only ones that seem to be genuinely awful games, that it's a mystery why Nintendo made them, is Animal Crossing: amiibo Festival and Everybody 1-2-Switch. Interesting that one of those is very recent though and funny that Kirby: Air Ride almost made the list.
Overall, I think this actually makes Nintendo look really good. Their only bad games are super obscure ones that most people have never heard of and their overall batting average is fantastic. I really don't think there's anyone else as reliable, that puts out anywhere near as many games as them, and weirdly this list of the worst ones only cements to me the fact that Nintendo is the best video game company of them all.
Onibee
Random tip
I'm loving the Switch 2, especially older games with better frame rate, but I have one game that wouldn't load, which was GRID Autosport. I found online that if you put the Switch in airplane mode the game loads fine, then you can Switch airplane mode off, so if anyone has problems this might be a workaround.
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I'm loving Mario Kart World as well, even the open world, as I'm finding it a nice change of pace. Some have said they don't like that there isn't a three-lap mode like previous Mario Karts, the problem I've had when these modes have come up is that with 24 players it's just too manic, the whole race feels like chance.
I feel that if they do add this mode it might be good to just have 12 players to make it feel more skillful, even my daughter hates the lap modes. The other modes with wider tracks allows for you to use more strategy.
Rob
GC: There's a sort or workaround where if you choose Random in an online race, and it gets picked, it will always be a 3-lap race.
Successful launch
Very impressed with the Switch 2 so far. Getting to grips with Mario Kart World has been a heck of a lot of fun – I can see the gripes about the open world, and the wider, more freeform courses vs. the more controlled, tighter levels of Mario Kart 8 but… I'm having a blast. I genuinely can't see a way back from the Knockout Tour style now, it's so good and makes so much sense as an evolution. I can't wait to see what they add over the course of its life.
I've also been playing Fast Fusion and again had great fun with it. I've dabbled with Zelda after the upgrades and it's silky smooth, can't wait to get stuck back into them both at some point. More than happy with the price of the upgrade, for what were already games well worth the price as they launched.
Lastly, Cyberpunk 2077 – wow, I didn't expect it to stand up as well as it does. I own it on Xbox Series X and can't believe the fidelity on Switch 2. Yes, I get some of the caveats, but they've done a fantastic job; it's a leap beyond what was achieved with The Witcher 3 previously. Excellent start so far.
Pugmartin
Email your comments to: gamecentral@metro.co.uk
Altered plan
Clearly the games industry has problems to work out, but my gaming problem is too many games to play and deciding with ones to prioritise. Especially as I have subs to Game Pass and PS Plus Premium at the moment.
Game Pass has added Doom: The Dark Ages, Clair Oscur: Expedition 33, Metaphor: ReFantazio, and Oblivion Remastered in the last month or so alone.
Then there's games that weren't on my radar but have reviewed well and sound very interesting to me, like The Alters, which is also on Game Pass today.
I'm going to bump The Alters up to the top of the list as it sounds a bit different and I do love my sci-fi.
Simundo
Double dolphin
RE: Tolly on the Mario Kart World difficulty; I'm a long term (SNES onwards) but average skilled player, and I actually thought it was easier – so much so I actually finished getting three stars on all cc cups in Grand Prix mode… which really is making me pine for 200cc already!
Problem is that it's hard to really give any advice as it's so RNG based, but if you struggle with a certain track, try having a bad start/no boost and slowly creep up on those in front. Dolphin on dolphin bike ended up being my winning combination as well, as closing speed seems way too OP (even managed to jump boost over some people at places like Wario Stadium at the end for 1st!).
Oh well, at least I have knockout! All the best – and at least if you're finding it hard, in a way you are getting more value out of it than me (if you persevere!).
Johngene NIN
In my restless dreams, I see that town
Silent Hill is being remade. It feels oddly dreamlike to be even writing those words. In 1999, the first instalment was released and followed the original heroic father character, before there was Ethan Winters. There was Harry Mason and the search for his adopted daughter, Cheryl Mason. A gloomy atmosphere followed. A questionable, devoted, and insidious cult with grand machinations and a drug addicted nurse, tasked with the hospitalisation of Alessa Gillespie, by the name of Lisa.
Just a few nuances that made the first title what it is today. I never actually played the first game, since I never owned the original PlayStation; its successor was my first console. So to say I'm pleased to see a remake, from Bloober Team and Konami, is quite the understatement.
With this announcement, and the reintroduction of Claudia, it makes it more of a possibility that the third title will eventually be remade, since it's a direct sequel and it follows Harry's daughter, Heather Mason. It also essentially continues the narrative, whilst concluding the original tale. So, it's not a question or a sense of hesitation for me. I will be buying the remake of the first game and it's Japanese sister title, Silent Hill f. Count me in for Resident Evil Requiem and Chronos: The New Dawn. It's a fantastic time to be a horror fanatic.
Shahzaib Sadiq
Klarna call
Was looking at Klarna to see if I'd received a refund for something I noticed you can buy discounted gift cards on the app.
I think you could buy a couple to make up the price of a Nintendo Switch 2 or PlayStation 5 or whatever and save 15% at Currys. Always happy to save a bit of cash when I can.
Mark Matthews
Third party numbers
Nice Switch 2 coverage, it hasn't convinced me to jump on board (if Nintendo think Splatoon Raiders and Hyrule Warriors will get them through Christmas they're crazy) but given the state of the industry at the moment opening up another front for software sales is desperately needed.
I'm intrigued to know how the first wave of games are selling. Obviously, everyone will be getting Mario Kart World but I do hope upgraders are also putting cash down on the likes of Hitman and Yakuza 0 and not just playing Zelda again. If we end up in the same situation on the Switch 2 as we did on the original Switch, where third parties just don't sell, it'll be bad news for everyone.
Anyway, it's interesting that some games work better out of the box, including some games that needed stabilisation, like Bayonetta 3. A big update for No Man's Sky has just been announced and I hope we'll see patches for the likes of The Witcher 3, Doom 2016/Eternal, Batman's Arkham tTrilogy, and even more niche games like XCOM 2 and Divinity: Original Sin 2.
Bumps in resolution and stable frame rates would give these 'impossible ports' a second life much more than Nintendo's own titles, that already ran fine on the old machine. How likely this is given the software sales I'm not sure… Astral Chain will sadly surely rot given the churn at PlatinumGames and I'm guessing you could count the number of people who want better performance options for, say, GRID Autosport or Bioshock Infinite with one hand?
Marc
GC: Well, there's one other person that has mentioned GRID Autosport already today! The attach rate for Mario Kart World is supposedly 95%, so you're looking at over 3 million sales already. It's not clear we'll get any consistent figures for third party sales though.
Inbox also-rans
Everything about MindsEye feels more like some sort of improvisational comedy skit than a game launch. If the guy making it was the brains behind GTA I'm shocked that things turned out the way they did.
Zeiss
It'd be very interesting if The Witcher 3 did get more paid-for DLC after all this time. I can't think of any other game that went quiet for that long and then suddenly started to get new updates again. But it makes sense with the sequel coming up.
Focus More Trending
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New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content.
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Metro
9 hours ago
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Games Inbox: When is the next State of Play for PS5?
The Wednesday letters page is shocked at how old Football Manager is, as one reader is very impressed with the money he saved on PS Plus. To join in with the discussions yourself email gamecentral@ PlayStation Direct There's so much chatter about a new Nintendo Direct that I can only assume it will happen this week but since I haven't got a Switch 2 I'm only casually interested. What I am interested in though is when are we going to get a new State of Play? I know no-one knows but it feels like we haven't any proper ones this whole year, given none have had any really big announcements. The June not-E3 one was especially bad, to the point where I really don't know why they even bothered. It seems to be about four months between each one, so I guess we're looking at around September or October for the next? The yea will be almost over by then, especially in terms of video game releases, and then we'll just be relying on The Game Awards to announce new stuff… which Sony doesn't tend to use. At some point they're going to have to announce the PlayStation 6 too, so are they going to try and turn on the charm then or just make the reveal another boring blog? Korbie New name I think the big mistake for Call Of Duty this year is making it another Black Ops. I assume this is because all their studios are out of alignment still, because they're still not taking turns in the same order they used to, but I really think that the same thing twice in a row is just going to emphasise that these are the same games again and again. I guess the logic was that Black Ops is set in lots of different time periods and it'll seem different that way but then why not give it a different name? Make it seem more different even if it isn't really. I'm not even sure what the last original one was. The WW2 game I guess but that barely counts, after that it's… Infinite Warfare? That was a long time ago. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. If Battlefield 6 puts up more competition than usual, then I think that will be for the best for both series. EA needed to make a real effort with Battlefield and Activision needs a wake-up call to stop letting everything stagnate. Wooshi Battlefield magic RE: Lotto's email on 28th July. I fully agree that I am looking forward to Battlefield 6. I really enjoyed the series up to Battlefield 4 but didn't gel with any of the settings or ideas after that. Call Of Duty can be fun but it's just a bit too arcadey for me. I find Battlefield has a deeper, strategic side which rewards tactics over just reflexes. I also enjoy it being less gimmicky than Call Of Duty, which has ridiculous skins and weapon effects. Not to mention I am looking forward to a game which won't be out of favour 12 months after launching. When you spend so much on a game, knowing that it will be 'old' in a year or less really puts me off. Fingers crossed Battlefield 6 recaptures some of the old magic! Brando Email your comments to: gamecentral@ Too obvious HD Rumble was an incredible addition to the Switch. The marble-counting minigame in 1-2-Switch was incredible, but unfortunately, barely any games truly took advantage of this function, not even Nintendo themselves. I get the feeling the same is going to happen with the mouse controls for Switch 2. But maybe (hard to predict Nintendo, of course) they're going to release a new Super Mario Maker and possibly Zelda Dungeon Maker (expand the one in Link's Awakening?) to showcase the benefits of mouse controls. Mario Paint just dropped on the Switch Online catalogue, so there is hope! ttfp saylow (gamertag) Now playing: Halo: The Master Chief Collection and Zelda: Tears Of The Kingdom GC: We agree that a Super Mario Maker seems a no-brainer, but then again Nintendo rarely does the obvious thing. 80s management I'm going to be honest, I had no idea that Football Manager went back so far. 1982 is crazy for any franchise to still be going today. I can think of a couple of arcade games (including Mario/Donkey Kong) and that's about it. I got curious about it all though, after reading your story, and after a quick search on YouTube came up with this video of Kevin Toms playing the game in the modern day. Fascinating stuff to me as a 32-year-old, as the original game both looks impossibly prehistoric and also strangely similar to the current version. It is still football at the end of the day, I suppose, but still crazy that the concept is that old. DrEd Only in America I actually would've liked to have seen a Horizon spin-off set in China, which seems to have been original idea of this Tencent clone game. I really am sick of playing games set in the US and there are a whole bunch of franchises, like Fallout and GTA that are always set there, for no reason other than that's where the most customers are. Except that probably wouldn't be the case if publishers were more willing to reach out and feature other countries. We've seen how things like Black Myth: Wukong have done on Steam, purely because of China, but do you think GTA 6 is going to do that well over there? Or whatever Fallout game finally comes out next. Europe may be used to putting up with games set in America, because they won't set ones here, but China and India and other emerging markets won't. They'll either make their own games or just ignore the whole concept. It's a shame because everyone would benefit from more variety in settings. I'd much rather the next Fallout was set somewhere else than the US, because it being in the US really isn't important, even though you could make that argument for GTA. But even then a change would be far better than a rest, especially as there already is a GTA game set in London. Mork Retro immersion I really like that Nintendo has released Mario Paint for Switch 2 but I really wish they'd get rid of those ugly borders for their emulated stuff, it is so unnecessary and completely ruins the retro immersion as far as I'm concerned. I'm sure people have been complaining about that for years but Nintendo never listens, which is for good and bad. Mostly good though, so I won't whine too much. I really hope they accelerate their GameCube plans though, because at this rate – and based on how they've been previous generations – the Switch 3 will be knocking on the door an they'll only have got round to the very basics. Scolom Cheap thrills So, I got a PlayStation 5 not long after launch, not owning a PlayStation since the PlayStation 2 I knew there were a few games I'd missed out on but honestly, after I played the excellent God Of War reboot it gathered dust really, as I had an Xbox Series X and was mainly using that until God Of War Ragnarök came out and my dad passed away, which left me a little time off to enjoy that amazing game. Then I sold the PlayStation 5 and my Xbox Series X, as I found out I had a funeral to pay for. I picked up a cheap second-hand Xbox Series S for around £150 and that kept me busy. Then last month my TV broke. So I decided to upgrade to a lovey 65' 120Hz TV which almost looked sad when I plugged the Xbox Series S in. Then I walked past Cash Converters and they had a PlayStation 5 slim disk version for £280, so I put a deposit down and got it about 10 days ago. I have to say, with a £10 subscription to PS Plus, I have blitzed thorough God Of War again, The Last Of Us Part 1, Astro Bot, and started off on Ragnarök, Cyberpunk 2077, and Ghost Of Tsushima. All I can say is how impressed I have been. Had I had a PlayStation 4, maybe I wouldn't be so impressed but with all those under my belt, plus anything I can get through in the next 20 days, I have to admit for £290 I've been absolutely spoilt rotten. And I still have a huge list of games to get through. So thank you Xbox, for making such a mess of this generation and convincing me to jump ship. I have more than enough to keep me busy until the next generation, which I will not be joining early. And people say gaming is expensive! Phil Inbox also-rans Lewis Hamilton was a skin in Call Of Duty: Infinite Warfare?! That was nine years ago! People complaining about unrealistic skins need to realise this stuff has been going on for a lot longer than they realise. Kepler Who says Nintendo games never get good sales? Look at this bargain and it was only released a week ago. Mark Matthews Email your comments to: gamecentral@ More Trending The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: Is there a secret Nintendo Switch 2 Christmas game? MORE: Games Inbox: Are gamers too entitled about video games? MORE: Games Inbox: Why has the Nintendo Switch 2 been so successful?


Metro
9 hours ago
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Playdate Season 2 full review – the best games on the weirdest console
The black and white portable console with a hand crank as a controller has completed its second season and the games have proven just as odd as the hardware. The Playdate handheld, with its perfectly weighted crank and immaculate hardware design has been out for just over three years, and while it hasn't quite set the world on fire it definitely has plenty of devotees. At launch it came with a 'season' of 24 games that arrived as a drip feed of two per week, and made for a delightful introduction to the system, even if we never found ourselves playing any of them after the first few weeks. Season 2 is just over half the size, bringing you 12 games – along with Blippo+ which is more of an interesting curio than a game. Once again, the variety really impresses, with original and highly unusual games that are built for a system with significant and quite deliberate limitations. It's fascinating to see how developers adapt, and this season comes with some real highlights. Week 1 Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. As openers go, they don't get much braver than Blippo+, which isn't a game at all. It's a set of video streams supposedly from the planet Blipp, showcasing bizarre trashy cable TV type content of the sort that used to populate daytime telly in America in the 80s. It takes a while for streams to load on the Playdate, but the slightly grainy content somehow really suits the tiny device. Quite what it's attempting to convey we have to concede we never really figured out, although there are some common themes you start picking up as you watch more of its abject weirdery. Engineered around aiming using the crank, Fulcrum Defender is a circular and completely manual tower defence game from Subset Games, makers of FTL and Into The Breach. Unusually, you have to prevent various shapes, that fly in from the screen edges, from reaching the core in the middle. Enemies employ different flight paths and tactics to avoid your defensive fire, while your advantage comes from power-ups and special weapons, in a fast-paced and precise shooter whose trance beats help augment the sense of being in the zone. One of the most substantial of season 2's games, this has you playing palaeontologist, excavating dig sites in search of dinosaur bones and lore-conferring alien artefacts. Its clever use of black and white textures does a great job of representing the different strata you dig through, while upgrading everything from your shovel to bone-detecting sonar proves pleasantly addictive. An involving game that proves hard to put down once you're in the swing. Week 2 Riding Wheelsprung's tiny trials bike is an exercise in balance, throttle control, and braking to avoid obstacles and ensure you don't hit the ground with enough force to destroy your bike. Its 34 side-scrolling tracks swiftly become extremely challenging, with each requiring multiple attempts even to figure out which way to go and what approach you should take, let alone actually reaching the end. Deep, subtle, and physics-based, it demands dedication to reveal its charms. After an icy but unspecified cataclysm that's wiped out human civilisation, you trudge around its wreckage trying to eke out an existence scavenging through the snowy debris. As usual, the real horrors are other people, some of whom can be friendly but are often horribly bad news. Its melancholy tone and world-building, your character's reminiscences overlaid on your exploration, are punctuated by inventory puzzles and moments of savagery perpetrated by fellow survivors. Your ultra-slow walking pace and continual backtracking are in keeping with the mise en scène but can grate. Week 3 This crank-orientated animal catching game has you controlling a cat with a hoop. Your job is to swing it over an unwary creature and then rapidly turn the crank to encircle it, adding it to your inventory, and capturing multiple enemies if you time it right. Its mechanics and locomotion are unlike anything you're likely to have played before and take some getting used to, giving seasoned gamers a brief glimpse of what it must be like for non-gamers to pick up a controller for the first time. An accurate recreation of the 1987 game, Shadowgate, complete with single channel audio tunes and monochrome still frame graphics, played by selecting an action from a list, then moving the cursor to apply it to something on screen. It's an incredibly clunky control scheme, but it just about gets the job done. Even overlooking the inherent unwieldiness, it's almost unbelievably difficult, with obtuse puzzles that are seemingly immune to logic and instant death around every corner. By today's standards it's all but impossible and in the years before internet walkthroughs it's astounding that anyone could have worked out how to complete it. Week 4 You're an extendable dachshund, the crank stretching your sausage dog body to try and reach pieces of food, each of which makes you longer, a bit like old classic, Snake. The lengthier you get, the better your reach, letting you access previously inaccessible areas, then at the end of each level you crank out a dog egg whose size depends on how much you've managed to eat during your escapades. It's quite the oddity, if not the most compelling of this season's titles. Otto's Galactic Groove is a funky rhythm action game with the messy hip-hop spirit of Jet Set Radio, blended with the otherworldliness of Space Channel 5. Its story is purposely bizarre, even if its rhythm action is more or less as you'd expect, apart from a reliance on the crank to target the notes you tap. You'll also need to use it to hold sustained notes, which slope up and down, and in Extreme difficulty turn into improbable zig-zags that you'll need to track at speed. It features admirably eclectic musical styles, and you can really hear when you miss a beat. Week 5 To destroy the black holes threatening your planet you need to launch black holes of identical size to cancel them out. Adjust the diameter of each hole using the crank, aim and fire, the difference between the size of the one you shoot and the one you hit getting deducted from your health bar. You'll also need to avoid space tourists, amongst other obstacles, by bouncing black holes off the wall to target their harder to reach counterparts, in levels that sadly aren't all that much fun. This season's undoubted star is Taria & Cosmo, a 2D side-scrolling puzzle platform adventure about a girl and her grapple hook robot, which she can fire out and stick onto certain surfaces, letting her swing or suspend herself from them. You use the crank to aim the grapple, then once attached, lengthen and shorten the rope, letting you perform increasingly dazzling acrobatic moves as you get used to the unusual feel of traversal. Despite the small screen some of your antics feel elegant – majestic even – and its narrative is a searing satire of cold-hearted corporate control and the American medical system. More Trending Week 6 You're a small, two-armed turnip, exploring a sizeable map by climbing your way around it, the crank swinging one arm, then the other, as you grip and release. New skills you unlock open up new parts of the map, Metroidvania style, and just getting around is enough of a test on its own until you get the hang of it. You'll soon find yourself becoming more proficient, which is just as well given the lifts, pinball-style plungers, and rows of spikes you'll need to navigate as you explore, making frequent use of the map. Chance the dog's point 'n' click adventure is just under an hour's worth of novelty grade good luck/bad luck scenarios, that see its law-breaking canine anti-hero alternately tormented and rewarded by fate. Starting with a flat tyre and a lost mobile, that prevent him warning his gangster pals of their imminent arrest, he immediately falls down a manhole into the sewer, and that's just the start of his mini-calamities. Set in a city populated by talking dogs, cats and duck-billed platypuses, it makes good use not only of the crank, but also the Playdate's microphone and accelerometer. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: PlayStation sues Tencent over Horizon 'clone' Light Of Motiram MORE: Lewis Hamilton admits he's cancelling work just to play new video game MORE: 90s Nintendo classic Mario Paint is now on Switch 2 with mouse controls


Metro
20 hours ago
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Lewis Hamilton admits he's cancelling work just to play new video game
Lewis Hamilton has always been a keen gamer but there's one upcoming title he's looking forward to above all else. With video games more mainstream than they've ever been, it shouldn't be surprising whenever a celebrity expresses an interest in them, but somehow it still is, like when Andor actor Muhannad Ben Amor joined the call for a new Star Wars Battlefront. Seven-time F1 champion Lewis Hamilton has always described himself as a 'big gamer'; so much so that he plans to cancel all his work plans just to play a certain game when it launches. Unsurprisingly, the game in question is GTA 6, easily the most anticipated video game in history, to the point where many expect its success to help prop up the wider games industry. Hamilton shared his enthusiasm during an interview following the Belgium Grand Prix, which took place last weekend, with the GTA 6 part shared online by fan account LH44(A). 'I'm dying for the new Grand Theft Auto to come out,' said Hamilton, a sentiment shared by everyone else considering it's been over a decade since GTA 5 arrived. 'I'll have to cancel all my work when that game comes out,' Hamilton added. Again, this is something many others are likely planning as well, which is easy to organise since GTA 6 has a set launch date of May 26. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. If you're curious, according to the 2026 F1 calendar, GTA 6's launch happens to take place a couple of days after the Canada Grand Prix wraps up and about a week and a half before the Monaco Grand Prix. So, Hamilton will have some free time to himself to enjoy GTA 6. More Trending That's assuming GTA 6 isn't hit with a second delay (something that other games publishers are worried about) although that hopefully shouldn't happen since developer Rockstar Games is gearing up for a global promotional campaign. Hamilton also mentioned that he enjoys playing the Call Of Duty and Assassin's Creed games as well as the Gran Turismo racing sims. In fact, back in 2016 he was in Call Of Duty: Infinite Warfare. This is in stark contrast to Take-Two Interactive CEO Strauss Zelnick who, despite overseeing GTA 6's launch and hyping it up, has expressed zero interest in playing it himself or any other video games. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Upset Lewis Hamilton reveals the 'career first' mistake he made at Belgian Grand Prix MORE: GTA 6 delay is to give Rockstar 'no limitations' as Take-Two commits to new date MORE: GTA 6 will earn a record breaking £5,000,000,000 in 60 days claims analyst