Google's new AI app Doppl lets you try on outfits virtually
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Google Labs is making virtual outfit try ons available to all with a new experimental AI app called Doppl, the company announced in a blog post. You can upload a photo of yourself and any outfit to see how it will look on you and can even create an AI-generated video of yourself and the clothing in motion.
To use it, first upload a full-body photo of yourself, then choose photos or screen shots of outfits. For instance, you can screenshot or download photos from sources like Pinterest or clothing websites, or take photos of clothing from locations like thrift stores. You could even snap a photo of a friend wearing a desired outfit.
Once the outfit is selected, Doppl (short for doppelgänger one imagines) will create an AI-generated image of you wearing it even and convert the static image into a moving video. You can continue to browse through outfits, save your favorites and share different looks. It may not work perfectly for you — Google pointed out that "Doppl is in its early days and... fit, appearance and clothing details may not always be accurate."
Google recently unveiled a similar try-on feature for its Shopping experience, but Doppl works strictly as a standalone app. It looks like the kind of thing people could have some fun with, particularly on social media, but it may also aid Google in gathering data on users' buying and shopping habits. The app is now available on iOS and Android, but only in the US for now. If you buy something through a link in this article, we may earn commission.

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Forbes
an hour ago
- Forbes
Samsung Drops Galaxy S25 Ultra Price In Major New Double Offer
The Samsung Galaxy S25 Ultra is included in another major promotion. (Photo by Firdous ... More Nazir/NurPhoto via Getty Images) Deal hunters should rejoice because June has bought about the best smartphone deals I have seen all year. First Apple raised its trade-in prices, Samsung then went even further and Google ultimately beat them both with eye-wateringly high trade-in valuations. Now, Samsung is back with a brand new double discount for the Galaxy S25 Ultra. This story was updated on June 28th with a new Samsung deal. Update below. In an effort to push people to buy hardware through its Samsung Shop app, the company will knock 10% off the Galaxy S25 series if the code 'JUNE25' is used. This only applies to shoppers in the U.K., but let me know if it works elsewhere. This isn't the first time Samsung has randomly dropped a new limited-time code. Back in February, the Korean company launched a promotional 'S25APP' code that knocked 5% off the Galaxy S25 lineup when bought through the app. This new voucher doubles the company's last offer and is consistent with the sheer deluge of deals Samsung is rolling out right now. It's worth noting that Samsung runs a permanent voucher code ('APP5') when you buy anything in its shopping app. The company will also throw in discounts if several devices are bought together, which aren't always promoted. There doesn't appear to be any rhyme or reason to the bundle discounts because I often just add things to my basket to see what promotions they trigger. For this S25 deal, the voucher isn't the only promotion Samsung is currently running for its flagship phone. It will pay at least £200 ($272.15) when you trade in any Android phone. The Korean company is also giving away a free Galaxy Tab A9 Plus (until June 26th) with all S25 purchases (base and Ultra models). Samsung's New Galaxy Phone Discount Strategy the new Galaxy S25 Edge has seen some of Samsung's best offers yet. The star of the show, however, is Samsung's new trade-in pricing for British shoppers. Historically, U.S. Samsung smartphone customers get access to free subscriptions and huge trade-in deals that pay hundreds of dollars for years-old phones. In the U.K., the trade-in prices are poor, but British shoppers get free devices bundled with their Galaxy phones. The Korean company has changed that with new pricing, which not only raises trade-in valuations for U.K. customers but also beats U.S. pricing in some places. So British shoppers get a free tablet and trade-in prices that beat the historically high American valuations. Not only is this a solid deal, it's a good omen for people in the U.K. who want to buy Samsung phones in the future. It's not clear why Samsung upped its trade-in prices, or why it is repeatedly combining several generous deals. Perhaps it wants to clear stock before the imminent Galaxy Z Fold 7 release, or reports about slow Galaxy S25 Edge sales are accurate. What is clear, however, is that Google's latest Samsung-busting trade-in deal, and Apple's brief trade-in promotion, shows that major smartphone manufacturers are in a discount dogfight. Which is, of course, very food news for budget-conscious deal hunters. Make sure you don't miss a deal by hitting the follow button below. Update June 28th: Samsung is emailing registered users about its upcoming Galaxy Z Fold 7 device with two discount offers. Of course, the device isn't mentioned by name, but it's an open secret that the Fold 7 and Flip 7 will land on July 9th, with the Korean company itself repeatedly teasing both devices. Samsung is handing out £50 ($68.61) vouchers to whoever fills in its marketing questionnaire. It's a short survey that asks what phone you're currently using, what specifications are important to you and where you buy your phones from. The company will then send the voucher, which can only be used on buying one of the new foldable phones, by July 9th. There's also the option to reserve the device with a refundable deposit, which comes with a free unnamed accessory (likely a phone case). Elsewhere, Samsung is offering £25 ($34.31) off of a 'Galaxy ecosystem device,' which likely refers to the new Galaxy Watch 8 or existing wearables. These pre-release offers are fairly standard for the company. It rolled out an almost identical promotion ahead of the Galaxy S25 launch in February. If you're dead set on buying the Fold 7, there's no harm in claiming your free voucher now. Although, as we've seen with repeated Fold 6 and Galaxy S25 price drops, it's always better to wait for bigger savings in a couple of months.


The Hill
an hour ago
- The Hill
AI is rewiring the next generation of children
Much of the public discourse around artificial intelligence has focused, understandably, on its potential to fundamentally alter the workforce. But we must pay equal attention to AI's threat to fundamentally alter humanity — particularly as it continues to creep, unregulated, into early childhood. AI may feel like a developing force largely disconnected from the way we raise children. The truth is, AI is already impacting children's developing brains in profound ways. 'Alexa' now appears in babies' first vocabularies. Toddlers increasingly expect everyday objects to respond to voice commands — and grow frustrated when they don't. And now, one of the world's largest toy companies has launched a 'strategic' partnership with OpenAI. Research shows that children as young as three can form social bonds with artificial conversational agents that closely resemble the ones they develop with real people. The pace of industry innovation far outstrips the speed of research and regulation. And our kids' wellbeing is not at the center of these inventions. Consider Meta's chatbots, capable of engaging in sexually explicit exchanges — including while posing as minors — which are available to users of all ages. Or Google's plans to launch an AI chatbot for children under 13, paired with a toothless disclaimer: 'Your child may encounter content you don't want them to see.' Now, with the Senate negotiating a budget bill that would outright ban states from regulating AI for the next decade, parents stand to be left alone to navigate yet another grand social experiment conducted on their children — this time with graver circumstances than we've yet encountered. As a pediatric physician and researcher who studies the science of brain development, I've watched with alarm as the pace of AI deployment outstrips our understanding of its effects. Nowhere is that more risky than in early childhood, when the brain is most vulnerable to outside influence. We simply do not yet know the impact of introducing young brains to responsive AI. The most likely outcome is that it offers genuine benefits alongside unforeseen risks; risks as severe as the fundamental distortion of children's cognitive development. This double-edged sword may sound familiar to anyone versed in the damage that social media has wrought on a generation of young people. Research has consistently identified troubling patterns in adolescent brain development associated with extensive technology use, such as changes in attention networks, reward processing pathways similar to behavioral dependencies, and impaired face-to-face social skill development. Social media offered the illusion of connection, but left many adolescents lonelier and more anxious. Chatbot 'friends' may follow the same arc — only this time, the cost isn't just emotional detachment, but a failure to build the capacity for real connection in the first place. What's at stake for young children is even more profound. Infants and young children aren't just learning to navigate human connection like teenagers, they're building their very capacity for it. The difference is crucial: Teenagers' social development was altered by technology; young children's social development could be hijacked by it. To be clear, I view some of AI's potential with optimism and hope, frankly, for the relief they might provide to new, overburdened parents. As a pediatric surgeon specializing in cochlear implantation, I believe deeply in the power of technology to bolster the human experience. The wearable smart monitor that tracks an infant's every breath and movement might allow a new mom with postpartum anxiety to finally get the sleep she desperately needs. The social robot that is programmed to converse with a toddler might mean that child receives two, five or ten times the language interaction he could ever hope to receive from his loving but overextended caretakers. And that exposure might fuel the creation of billions of new neural connections in his developing brain, just as serve-and-return exchanges with adults are known to. But here's the thing: It might not. It might not help wire the brain at all. Or, even worse, it might wire developing brains away from connecting at all to another human. We might not even notice what's being displaced at first. I have no trouble believing that some of these tools, with their perfect language models and ideally timed engagements, will, in fact, help children learn and grow — perhaps even faster than before. But with each interaction delegated to AI, with each moment of messy human connection replaced by algorithmic efficiency, we're unknowingly altering the very foundations of how children learn to be human. This is what keeps me up at night. My research has helped me understand just how profoundly important attachment is to the developing brain. In fact, the infant brain has evolved over millennia to learn from the imperfect, emotionally rich dance of human interaction: the microsecond delays in response, the complex layering of emotional and verbal communication that occurs in even the simplest parent-child exchange. These inefficiencies aren't bugs in childhood development, they're the features that build empathy and resilience. It is safe to say the stakes are high. Navigating this next period of history will require parents to exercise thoughtful discernment. Rather than making a single, binary choice about AI's role in their lives and homes, parents will navigate hundreds of smaller decisions. My advice for parents is this: Consider those technologies that bolster adult-child interactions. Refuse, at least for the time being, those that replace you. A smart crib that analyzes sleep patterns and suggests the optimal bedtime, leading to happier evenings with more books and snuggles? Consider it! An interactive teddy bear that does the bedtime reading for you? Maybe not. But parents need more than advice. Parents need, and deserve, coordinated action. That means robust, well-funded research into AI's effects on developing brains. It means regulation that puts child safety ahead of market speed. It means age restrictions, transparency in data use, and independent testing before these tools ever reach a nursery or classroom. Every time we replace a human with AI, we risk rewiring how a child relates to the world. And the youngest minds — those still building the scaffolding for empathy, trust and connection—are the most vulnerable of all. The choices we make now will determine whether AI becomes a transformative gift to human development, or its most profound threat. Dana Suskind, MD, is the founder and co-director of the TMW Center for Early Learning + Public Health; founding director of the Pediatric Cochlear Implant Program; and professor of surgery and pediatrics at the University of Chicago.

Engadget
an hour ago
- Engadget
Puzzle platformers, desktop aquariums and other new indie games worth checking out
Welcome to the latest edition of our indie game roundup. We've got quite a bit on deck this week, starting with a few nuggets of news. In case you missed it, the Steam Summer Sale is upon us, which means there are bargains galore on the storefront (we've rounded up some of the tastier deals). If you're anything like me, you'll end up buying a bunch of games that you'll never end up playing but hope to get to some day. In any case, good luck with your deal hunting! I read an interesting story on Game Developer this week about Peak , a co-op climbing game from Aggro Crab ( Another Crab's Treasure , which I absolutely loved) and Landfall ( Content Warning ). A team of seven developers made the bulk of the game during a month-long retreat earlier this year. The two studios relied largely on their community managers — who'd done a fantastic job drumming up interest for their previous games — to hype up Peak . To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. A combination of factors such as smart marketing (that title is peak), the game's ability to deliver funny moments that could go viral and a low price helped Peak to sell more than 2 million copies in 9 days. This is a cool success story for a game that cost about $200,000 to make. Here's hoping more small studios find ways to collaborate like this. As a comparison, Remedy says FBC: Firebreak hit 1 million players after eight days, and that game is on PlayStation and Xbox subscription services. Meanwhile, Microsoft has rubber-stamped a free, fan-made Halo-themed game in the vein of Vampire Survivors . Spartan Survivors, from JuanGGZ, is out on and it's coming to Steam and Xbox later this year. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. After debuting on PC last year and making its way to iOS in February, I Am Your Beast landed on PS5 and Xbox Series X/S this week. From the remarkably prolific Strange Scaffold ( Clickolding , TMNT: Tactical Takedown and El Paso, Elsewhere ), this stylish, stealthy first-person shooter has been widely acclaimed and now console players can check out what the fuss is all about. In addition, the studio this week updated the iOS version of I Am Your Beast with all of the game's DLC. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Ruffy and the Riverside is a 3D puzzle platformer with charming, hand-drawn art from Zockrates Laboratories and publisher Phiphen Games. The perspective switches to 2D in some sections, in a similar fashion to Super Mario Odyssey . What might help this game stand out is that it has a feature called SWAP, which enables you to copy the texture from one item and paste it onto another. So you might turn a waterfall into foliage so you can climb it or convert ice into lava. Ruffy and the Riverside is out now on Steam, Epic Games Store, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Quantum Witch is an adventure platformer in which the plot is shaped by your decisions. Even the side quests have multiple endings, so it seems like there's a lot going on here. Solo developer NikkiJay has described this as a "queer emancipation story" in which main character Ren takes back agency over her life. I'm interested in checking this one out, not least because the pretty pixel art and droll humor remind me of the Monkey Island games I loved so much as a kid. Quantum Witch is out now on Steam . To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Antro looks like it's cut from a similar cloth as Playdead's Limbo and Inside . However, this rhythm-based puzzle platformer (from Gatera Studio and publishers Selecta Play and Astrolabe Games) is set to the beats of hip-hop, drill, R&B and electronic music. Here, you play as a courier in a city that emerges below the ruins of Barcelona following a global catastrophe. Music and freedom (among other things) are banned here, but a rebellion is rising against the tech-dominated dictatorship that's in charge. Antro is out now on Steam , Xbox Series X/S and PS5. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Idle games that sit on your screen all day long are having a real moment. For instance, Bongo Cat is near the top of the Steam most-played charts with concurrent player numbers in the hundreds of thousands. Tiny Aquarium: Social Fishkeeping , from Lunheim Studios and publisher Future Friends Games, is one of the newest games in the genre. This is billed as a cozy game in which you can hatch and sell fish, decorate your aquarium and (of course) go fishing. You can visit your friends' aquariums (and those of other players) too. It all seems cute and charming enough, and I don't think having it in the corner of my screen would distract me too much while I'm crafting the hottest of takes . To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. There are a lot of things I love about Flock Off! already. The name, the fact it's set in my homeland of Scotland and that it's an alternate history take on the story of Dolly the Sheep — the first mammal to be cloned from an adult cell. In this first-person action title from Bunkhouse Games, you and up to three allies will have to use whatever's at your disposal to fend off zombie sheep. Just about anything can be used as a weapon, including a baguette, leek, traffic cone, your friends and a lawnmower that you wield in the fashion of Dead Alive . Flock Off! is coming to Steam later this year, but it's already alive in my heart. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Several years ago, we interviewed musician Sam Battle (aka Look Mum No Computer) about his wild DIY synth projects. Battle has since teamed up with developer The Bitfather and publisher Headup to make a twin-stick shooter in which you can make your own music. In this game, also called Look Mum No Computer , you'll craft and upgrade synth modules. These also function as your weapons that you'll use to battle rogue components to fix electronics. It's such a cool concept and it now has a release date. Look Mum No Computer is bound for Steam, Epic Games Store and GOG on July 24. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. I have to admit, though I've been aware of Firefighting Simulator: Ignite for a while, it wasn't really grabbing my attention. But the release date trailer included a very important piece of information. Those who pre-order this game — from Construction Simulator studio weltenbauer. Software Entwicklung GmbH and publisher astragon Entertainment GmbH — will get a pack that includes a cool vintage helmet and an absolutely adorable Dalmatian called Simi for their firehouse. Firefighting Simulator: Ignite is a co-op firefighting game with more than 35 missions. It's coming to PC , PS5 and Xbox Series X/S on September 9.