
Is this the new golden age of video games?
Gamers are nostalgic people. Often, if you get chatting with someone about their favourites, you'll time-travel ten or twenty years in a single conversation, back to an era of cartridges, discs and dial-up internet.
I'm no stranger to this. The very sight of a pixelated Pokémon sprite, and I can hear the S.S. Anne's theme ringing in my ears. When I see the modern Lara Croft, I'm transported back to the 90s, when you'd pass a PlayStation 1 controller between friends and take turns trying to keep the polygonal heroine alive in a death-trap tomb.
I remember those massive raids in the original World of Warcraft on snail-speed internet, or how, even though I replayed Final Fantasy VII hundreds of times, I was always hunting for something new in a playthrough. My point is that when we think of the best games and experiences, we're often looking backwards. Rarely do we look around.
Over time, you tend to assume that modern games are merely a flashier repeat of a successful formula. Especially as we're just moving on from a long-winded period of remakes and remasters, you convince yourself that we'll never return to those all-important watercooler moments.
And yet, recent games are changing the script in a big way.
As we approach the halfway point of 2025, with record-breaking sales, widespread critical acclaim, several spin-offs and adaptations in the works, and soundtracks charting across the world, is it safe to say we are witnessing the birth of a new age of creative glory with video games? Absolutely.
A new wave of reinvention – narrative-rich games go from strength to strength
Video games are now unmistakably at the epicentre of art and culture. That is a brave statement to make, but a true one at that. Without even needing to go near a console, they are everywhere. And you don't have to be a gamer to be influenced (and entertained) by them, either.
Think about it. Turn on your TV, and there's no escaping the latest adaptation dominating the most-watched lists. The biggest blockbuster hits in recent memory? Most are, you guessed it, based on games. Musicians now pen chart-topping songs inspired by games, while orchestras recreate our favourite soundtracks inside packed arenas.
World-class writers craft engrossing characters and worlds, while artists, designers and developers bring them to life in untold, magical ways in our homes. It's one of the few entertainment industries that draws on a rich array of extremely talented people under one mission.
And this is why I believe we're on the cusp of a new golden era in gaming. The titles you are playing now are most likely going to be the movies, TV shows, novels, and concerts you and your family will enjoy in the next few years. Except for gamers, we don't have to wait for Hollywood to catch up. We can enjoy them now. This year.
A prime example of this is Clair Obscur Expedition 33. Released under relative obscurity back in April, it is now ranked as one of the most critically acclaimed games ever made. Selling over 3.3 million copies in 3 months, it's already been greenlit for a movie adaptation, to the surprise of no one.
Set in a Belle Époque-inspired fantasy world, the game tells the heartbreaking story of a team of young adults journeying into the unknown to try and defy their fate. Enchanting French music, powerhouse performances, and blending traditional gameplay mechanics with a modern flair were all the ingredients needed for critical acclaim and the title of a masterpiece.
The game quickly won the hearts of millions of fans, including French President Emmanuel Macron, who posted on social media that the game was "a shining example of French audacity and creativity." Months later, the game continues to inspire the world through its story. And this is just one example from this year alone.
Kingdom Come Deliverance 2 was one of the first major releases of the year and has enjoyed equal acclaim and love from gamers. It sold over 2 million copies in just two weeks, capitalising on the world's thirst for all things historical fiction.
Set in the 15th century, you play as Henry of Skalitz, whose journey from a humble blacksmith forge to the court of Kings is one of the most transformative and immersive experiences you can get. And if you're looking to get absolutely lost in an open world, you'll find a home here.
No one can deny the sheer freedom this game allows you. With an estimated script of over 2.2 million words (most likely more), it's safe to say that a strong narrative is at the core of this Medieval adventure's success.
The idea that the gaming industry has run out of stories to tell, or things to say, is simply untrue.
The best interactive medium in the world
One of the most exciting things about video games is how they tell their stories. The gameplay that takes you from A to B, keeps you guessing, keeps you immersed, and takes advantage of the rapid speed at which technology is evolving.
With the right design, even the simplest idea can take on a completely new life. How the environment is presented or the colours used, how the music plays (and when), and who you get to play it with all contribute to games making a lasting impression.
In March of this year, Split Fiction was released to universal acclaim, selling over 4 million copies to date. It's an action-adventure cooperative game that sees you and a friend assume the roles of aspiring writers, Mio and Zoe, who become trapped in life-like simulations of their stories.
As well as a gripping story that covers everything from love and joy to grief and loneliness, the true magic of the game lies in how you play it and with whom. Together with a friend online, you'll explore this game in split-screen, and every couple of minutes, a brand new mechanic is introduced to keep both of you transfixed.
In one instance, you're parkouring across a Medieval city of ogres; the next, you're trying to escape an exploding sci-fi world on motorbikes. And then, in a flash, you're raising dragons in a fantasy realm before transforming into magical pigs to solve puzzles. Several times, I was rendered speechless from sheer laughter at what the game allowed (and expected) me to do.
Pigs fly when Split Fiction launches on PS5 March 6 🌈
Hands-on report dives into the imaginative co-op adventure: https://t.co/uufUdTzh8T pic.twitter.com/uCFPtNRoPz
— PlayStation (@PlayStation) February 14, 2025
It's modern experiences like these that hark back to those golden-era, nostalgic vibes of passing the controller around the room so everyone has a turn. Of linking your Game Boy together with a cable in person just to trade something. Now? Now, you can jump online with friends thousands of miles away and experience something magical together in real-time. Modern games break down distance and barriers in a truly unique way, something I think we often take for granted.
Backwards compatibility also means that the games we grew up loving can be re-experienced in new ways on modern systems. So, whether it's through cooperative gameplay, a multiplayer mode, VR technology, or some new technology yet to be unveiled, games will always find new ways to entertain and bring us all together.
The challenges that lie ahead
Video games are not without their challenges. And we can't look at all the recent magic and success of the year through rose-tinted glasses. Widespread layoffs across the sector (including over 14,000 in 2024 alone) are still a major threat to the safety, security and well-being of the industry, which has no doubt robbed us of some amazing projects and creatives.
Failed games like Suicide Squad or Concord from last year continue to haunt the airwaves, causing a ripple effect that sinks other promising projects still stranded in development. The rising cost of development, along with concerns over microtransactions and the reliance on live-service platforms, could also be seen as crippling creativity.
Listen: Today With Cliare Byrne Show on Sony's gaming flop Concord
But then, we can return to the games of 2025, and there's some silver lining. Clair Obscur Expedition 33, for example, is an indie title developed in a fraction of the time its peers took, and with a significantly smaller team to boot. Or Split Fiction, whose generous friend's pass means an owner can invite a friend to play across any platform for free, halving its sales potential but doubling the fun we can all expect from it.
While the future remains uncertain, the present is clear: great games continue to be made. And great studios are finding ways to tell their stories, defying the odds and limitations.
I'm confident that there will be waves of future gamers looking back on this decade (and this year), with the fondest of memories. And we've still six months left to enjoy!
Who knows what the next new games of 2025 will have in store for us? But one thing is for sure - you no longer need to look back in time to experience a masterpiece.
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RTÉ News
2 days ago
- RTÉ News
Is this the new golden age of video games?
Gamers are nostalgic people. Often, if you get chatting with someone about their favourites, you'll time-travel ten or twenty years in a single conversation, back to an era of cartridges, discs and dial-up internet. I'm no stranger to this. The very sight of a pixelated Pokémon sprite, and I can hear the S.S. Anne's theme ringing in my ears. When I see the modern Lara Croft, I'm transported back to the 90s, when you'd pass a PlayStation 1 controller between friends and take turns trying to keep the polygonal heroine alive in a death-trap tomb. I remember those massive raids in the original World of Warcraft on snail-speed internet, or how, even though I replayed Final Fantasy VII hundreds of times, I was always hunting for something new in a playthrough. My point is that when we think of the best games and experiences, we're often looking backwards. Rarely do we look around. Over time, you tend to assume that modern games are merely a flashier repeat of a successful formula. Especially as we're just moving on from a long-winded period of remakes and remasters, you convince yourself that we'll never return to those all-important watercooler moments. And yet, recent games are changing the script in a big way. As we approach the halfway point of 2025, with record-breaking sales, widespread critical acclaim, several spin-offs and adaptations in the works, and soundtracks charting across the world, is it safe to say we are witnessing the birth of a new age of creative glory with video games? Absolutely. A new wave of reinvention – narrative-rich games go from strength to strength Video games are now unmistakably at the epicentre of art and culture. That is a brave statement to make, but a true one at that. Without even needing to go near a console, they are everywhere. And you don't have to be a gamer to be influenced (and entertained) by them, either. Think about it. Turn on your TV, and there's no escaping the latest adaptation dominating the most-watched lists. The biggest blockbuster hits in recent memory? Most are, you guessed it, based on games. Musicians now pen chart-topping songs inspired by games, while orchestras recreate our favourite soundtracks inside packed arenas. World-class writers craft engrossing characters and worlds, while artists, designers and developers bring them to life in untold, magical ways in our homes. It's one of the few entertainment industries that draws on a rich array of extremely talented people under one mission. And this is why I believe we're on the cusp of a new golden era in gaming. The titles you are playing now are most likely going to be the movies, TV shows, novels, and concerts you and your family will enjoy in the next few years. Except for gamers, we don't have to wait for Hollywood to catch up. We can enjoy them now. This year. A prime example of this is Clair Obscur Expedition 33. Released under relative obscurity back in April, it is now ranked as one of the most critically acclaimed games ever made. Selling over 3.3 million copies in 3 months, it's already been greenlit for a movie adaptation, to the surprise of no one. Set in a Belle Époque-inspired fantasy world, the game tells the heartbreaking story of a team of young adults journeying into the unknown to try and defy their fate. Enchanting French music, powerhouse performances, and blending traditional gameplay mechanics with a modern flair were all the ingredients needed for critical acclaim and the title of a masterpiece. The game quickly won the hearts of millions of fans, including French President Emmanuel Macron, who posted on social media that the game was "a shining example of French audacity and creativity." Months later, the game continues to inspire the world through its story. And this is just one example from this year alone. Kingdom Come Deliverance 2 was one of the first major releases of the year and has enjoyed equal acclaim and love from gamers. It sold over 2 million copies in just two weeks, capitalising on the world's thirst for all things historical fiction. Set in the 15th century, you play as Henry of Skalitz, whose journey from a humble blacksmith forge to the court of Kings is one of the most transformative and immersive experiences you can get. And if you're looking to get absolutely lost in an open world, you'll find a home here. No one can deny the sheer freedom this game allows you. With an estimated script of over 2.2 million words (most likely more), it's safe to say that a strong narrative is at the core of this Medieval adventure's success. The idea that the gaming industry has run out of stories to tell, or things to say, is simply untrue. The best interactive medium in the world One of the most exciting things about video games is how they tell their stories. The gameplay that takes you from A to B, keeps you guessing, keeps you immersed, and takes advantage of the rapid speed at which technology is evolving. With the right design, even the simplest idea can take on a completely new life. How the environment is presented or the colours used, how the music plays (and when), and who you get to play it with all contribute to games making a lasting impression. In March of this year, Split Fiction was released to universal acclaim, selling over 4 million copies to date. It's an action-adventure cooperative game that sees you and a friend assume the roles of aspiring writers, Mio and Zoe, who become trapped in life-like simulations of their stories. As well as a gripping story that covers everything from love and joy to grief and loneliness, the true magic of the game lies in how you play it and with whom. Together with a friend online, you'll explore this game in split-screen, and every couple of minutes, a brand new mechanic is introduced to keep both of you transfixed. In one instance, you're parkouring across a Medieval city of ogres; the next, you're trying to escape an exploding sci-fi world on motorbikes. And then, in a flash, you're raising dragons in a fantasy realm before transforming into magical pigs to solve puzzles. Several times, I was rendered speechless from sheer laughter at what the game allowed (and expected) me to do. Pigs fly when Split Fiction launches on PS5 March 6 🌈 Hands-on report dives into the imaginative co-op adventure: — PlayStation (@PlayStation) February 14, 2025 It's modern experiences like these that hark back to those golden-era, nostalgic vibes of passing the controller around the room so everyone has a turn. Of linking your Game Boy together with a cable in person just to trade something. Now? Now, you can jump online with friends thousands of miles away and experience something magical together in real-time. Modern games break down distance and barriers in a truly unique way, something I think we often take for granted. Backwards compatibility also means that the games we grew up loving can be re-experienced in new ways on modern systems. So, whether it's through cooperative gameplay, a multiplayer mode, VR technology, or some new technology yet to be unveiled, games will always find new ways to entertain and bring us all together. The challenges that lie ahead Video games are not without their challenges. And we can't look at all the recent magic and success of the year through rose-tinted glasses. Widespread layoffs across the sector (including over 14,000 in 2024 alone) are still a major threat to the safety, security and well-being of the industry, which has no doubt robbed us of some amazing projects and creatives. Failed games like Suicide Squad or Concord from last year continue to haunt the airwaves, causing a ripple effect that sinks other promising projects still stranded in development. The rising cost of development, along with concerns over microtransactions and the reliance on live-service platforms, could also be seen as crippling creativity. Listen: Today With Cliare Byrne Show on Sony's gaming flop Concord But then, we can return to the games of 2025, and there's some silver lining. Clair Obscur Expedition 33, for example, is an indie title developed in a fraction of the time its peers took, and with a significantly smaller team to boot. Or Split Fiction, whose generous friend's pass means an owner can invite a friend to play across any platform for free, halving its sales potential but doubling the fun we can all expect from it. While the future remains uncertain, the present is clear: great games continue to be made. And great studios are finding ways to tell their stories, defying the odds and limitations. I'm confident that there will be waves of future gamers looking back on this decade (and this year), with the fondest of memories. And we've still six months left to enjoy! Who knows what the next new games of 2025 will have in store for us? But one thing is for sure - you no longer need to look back in time to experience a masterpiece.


Irish Examiner
17-06-2025
- Irish Examiner
Watch: Legendary skateboarder Tony Hawk filmed skating in Mallow
He may have officially retired two decades ago, but that didn't stop the world's most recognisable skateboarder from hitting up a skatepark in Co Cork earlier this week. On Monday, 57-year-old Tony Hawk, widely regarded as one of — if not the most — influential skateboarder of all time, shared a video of himself and his family skating in Mallow Skatepark. In videos posted to his official Instagram and Reddit accounts, Hawk revealed they had the run of the park for more than two hours. "While on vacation in Ireland, our kids wanted to skate at least once. Who am I to deny them?" he wrote. "In these situations, my role is strictly facilitative: finding a decent park, providing transportation and on-demand follow-cam." After his family, who are all excellent skateboarders in their own right, had filmed their clips, Hawk asked his son Miles to film him putting a run of tricks together. "We had the whole place to ourselves for nearly two hours btw. 10/10 would skate again," Hawk added. In his discipline of vert skating, that is skating and performing tricks on a vert ramp, he is a trailblazer and pioneer. In a professional career spanning 25 years, the Californian competed in and won events the world over, inventing more than 100 tricks along the way. His most legendary feat is, perhaps, the "900" — a trick involving the completion of two-and-a-half mid-air revolutions on the board above a vert ramp. Until Hawk completed the trick in 1999, after more than a decade worth of attempts, it was thought the trick was so technically demanding it would be practically impossible. If the 900 made Hawk an extreme sports star in the US, it was the video game that bears his name that turned him into a household name, and his sport into a global phenomenon. The Tony Hawk's video game series has sold more than 1.4 billion units, pulling in over $2bn in sales since the release of the first instalment, Tony Hawk's Pro Skater for PlayStation 1 in 1999. The most recent instalment, Tony Hawk's Pro Skater 1 + 2, a remake of the first two titles in the series, sold more than a million copies within the first two weeks of its release. The next instalment in the series, Tony Hawk's Pro Skater 3 + 4, a remake of the third and fourth games of the series, is set for release next month. Read More Cork adventure company Zipit opens fourth location in latest expansion


RTÉ News
31-05-2025
- RTÉ News
Nintendo Switch 2 – what to expect from the gaming event of 2025
With over 152 million units sold, the Nintendo Switch remains one of the best-selling consoles of all time. First released back in 2017, its tight grip on exclusives like Mario, The Legend of Zelda and Pokémon, as well as its innovative take on handheld gaming, means that number will continue to rise well into the future. But like all great things in gaming, after a couple of years, it's time for a well-deserved revamp. Yes, amidst a successful console, Nintendo has been busy developing its highly anticipated sequel – the Switch 2. And the wait is nearly over. Set for release on June 5th, the Switch 2 promises a host of new features, games, updates, and plenty more surprises for gamers of all ages to enjoy. To no one's surprise, stores and websites are already sold out, highlighting the seismic demand. So, whether you're counting down the seconds till you're holding your own Switch 2 or simply curious to see what all the fuss is about, here's a little about what we know to expect and what we can look forward to. The basics: expect a bigger screen, more pixels, and more memory Handheld gaming can be a difficult thing to balance; go too small, and your eyes will strain. Go too big, and you'll hardly want to carry it about. The Switch 2 does expand on the size of its predecessor but has new ways to ensure it remains practical and comfortable to use. Firstly, let's talk about screen size. The new model features a 1.6 times larger screen and double the pixel count of its predecessor, though said to be just as slim. Measuring 7.9 inches, the LCD screen is capable of Full HD (1080p) resolution in handheld mode and can reach up to 120 frames per second with compatible games. In layman's terms, expect crisp, sharp and fluid visuals. You have the choice to connect the Switch 2 dock to a TV instantly and enjoy high-res gaming in 4K, depending on your setup. It also comes with a clever, adjustable stand that opens up the opportunity for tabletop gaming. The stand can rotate up to 150 degrees, allowing you to set up and play on a wide range of surfaces, all the while staying at maximum comfort. Finally, the Switch 2 also comes with a juicy 256GB of internal storage. This means there's ample space to keep your favourite games on the system without having to delete them to make space. What can you expect to play on the new console? Speaking of games, what's a new console without something new to play? For now, all eyes will be firmly set on Mario Kart World, the exclusive racer debuting alongside the console's launch. From released footage, the game looks slick, polished and pristine, offering plenty of new features, game modes, and a healthy dose of cartoonish chaos to shake up the staple Mario Kart formula. The game promises a vast, open world of sprawling courses for you to explore, making everywhere you drive a racecourse. A variety of modes have so far been unveiled, including Grand Prix (which features an incredible 24 drivers!), Knockout Tours, and more. Since the game is included in many bundle offers, expect a lively multiplayer scene as soon as you power your console on. Happy racing! Alongside Mario, there's also the Nintendo Switch 2 Welcome Tour to play upon launch, which gives you an inside look at the features and mechanics of the new console. In the future, you can look forward to other Nintendo goliaths joining the fold, including a brand new 3D platformer Donkey Kong Bananza (July 17th), as well as Kirby Air Riders, Hyrule Warriors: Age of Imprisonment, and Drag x Drive. There are also Switch 2 versions of the upcoming Metroid Prime 4: Beyond, Super Mario Jamboree and the brand new Pokémon Legends: Z-A (October 16th), with plenty more surprises no doubt in store. From Elden Ring to Final Fantasy – the Switch 2 is bringing third-party power To flesh out the initial launch, more than 24 third-party games are being ported to the Switch 2 for release. And I must admit, the list is impressive, including many games that would honestly put the PlayStation 5 and Xbox Series X consoles through their paces. You can enjoy classics like Fortnite and Street Fighter 6, as well as huge games like Split Fiction, Hogwarts Legacy, and Cyberpunk 2077: Ultimate Edition from launch. There are also upcoming goliaths like Final Fantasy VII Rebirth, Star Wars Outlaws, and Elden Ring to look forward to. Early footage of how these games run on the console looks very promising -and that's not all on the release front. After all, the gaming industry likes to keep everyone on their toes. With the recent news that Grand Theft Auto VI has been delayed until 2026, we can expect the release floodgates to open as third-party publishers start announcing their release dates. There is no doubt that the Switch 2 will be a go-to platform. The Summer Game Fest event, scheduled for June 6th, is a night when major announcements are made for the remainder of the year and beyond. Host Geoff Keighley has already revealed that the Nintendo Switch 2 is one of 60 partners involved, so get the popcorn ready for the soon-to-be viral announcements of the night. Compatibility - can you play your Switch 1 games? With every new console, backwards compatibility becomes a core question: can I still play all the games I already own on the new system? Nintendo are periodically updating compatibility information on their website, and so far, the news is great. Over 112 Nintendo games and more than 15,000 partner games are reported to be compatible, with either no issues during testing or planned patches soon. Happy days! What's more, there is a selection of free updates for popular Nintendo games to take advantage of the new console, including Game Builder Garage, Pokémon Scarlet & Violet, Super Mario Odyssey, and more. These promise improved visuals, new modes, and new features, depending on the game. For more recent hits, including the likes of The Legend of Zelda: Breath of the Wild, Tears of the Kingdom, and Kirby and the Forgotten Land, there are dedicated premium upgrade options available. So, if you're itching for a revamped revisit of Hyrule, you've now got the perfect excuse! Mouse, camera, action! New ways to play and play together No article on the Switch 2 would be complete without touching upon new accessories, new features, and, of course, new controllers! The console's Joy-Cons have undergone a technical makeover, where they now snap into place on the side of the console. They're said to be more comfortable when held and more responsive during gameplay. What's most exciting about them for me is that you will be able to use them like a PC mouse. In gameplay footage from the upcoming game Drag x Drive, you can see the new tactile options the controllers offer. With mouse-like capabilities, the console can also finally embrace strategy and RTS games such as Civ VI (available at launch, by the way), which may have been too awkward to play on the original console. The Switch has always been the go-to family console at home. And new features arriving on the Switch 2 aim to expand that to family and friends from far away, too. The brand new online feature GameChat allows you and a group of up to 12 friends to talk with each other while playing. The console features a built-in microphone, so you don't need any additional equipment, either. That said, there is an option to plug in a USB-C camera (sold separately) to add yourself to the on-screen antics. GameChat is sure to shake up how we play and enjoy Nintendo games together, especially with its rich library of party and co-op titles. You also have GameShare to consider, which allows you to share supported games with family and friends, even if they don't have a copy of the game. A win-win for consumers, and it's clear that no matter what power or visuals the Switch 2 is after, it will still continue to hold family-friendly and collaborative gaming at its core. The Switch 2 – an exciting halfway mark for 2025 2025 has easily been one of my favourite years in gaming, with colossal releases across platforms that have raised the bar in interactive entertainment. And it's only the start of June! With new controllers, new communication options, and a healthy supply of big games scheduled for release, the Switch 2 only fuels the excitement for the rest of the year. It seemingly takes everything you love about the original console, refines it, and adds more than just a new coat of paint. Streamlined communication and new twists to controllers mean that over the next few weeks, expect to see a plethora of new and old games making the jump to Nintendo. I, for one, can't wait to get my hands on it.