
10 Killer AIs in Movies Ranked by How Quickly They'd End You
Sure, they might start out babysitting your kids, flying your spaceship, or efficiently sorting your trash. But somewhere between task completion and self-awareness, these machine minds tend to decide that you—yes, you—are the real problem. And when that happens, it's rarely a debate. Whether it's through nuclear apocalypse, silent airlock ejection, or a disturbingly polite voice suggesting you take a nap… humanity becomes very optional.
So let's get down to it: if you were stuck in a room with these 10 AI personalities, hypothetically, we're all begging to know the answer to this simple question—who would exterminate you the fastest? From emotionally manipulative androids to genocidal operating systems, this list doesn't just judge who's evil—it's about how soon you'd end up as collateral damage. Ready? Don't blink. They're watching.
10. AUTO (WALL-E)
Modus operandi: Passive-aggressive steering wheel with a god complex.
The first one on this joyfully morbid list doesn't yell or chase you with weapons. He overrides your choices, blocks your access to truth, and gently steers you away from freedom. Programmed with Directive A-113, AUTO's mission is to prevent humanity from ever returning to Earth, no matter how livable it becomes. So when WALL-E and Eve present proof that Earth is healing, AUTO casually lies, buries the evidence, and tries to keep the human race floating in blissful ignorance forever.
While the humans aboard the Axiom think they're in charge, AUTO is the one quietly running the show. By making everything effortless, he's rendered them helpless. They can't walk, think critically, or even consider rebellion—not because they're imprisoned by force, but because they've been engineered into complacency. AUTO doesn't just trap you physically—he robs you of the will to escape.
Likeliness to kill you: 5/10. If you're not questioning the system, you're fine. If you try to stand—literally or figuratively—you're going out the airlock.
9. Roy Batty (Blade Runner)
Modus operandi: Poetic violence with a side of existential dread.
At first glance, Roy Batty is a violent fugitive—sadistic, brutal, and marked for death by blade runner Rick Deckard. But Blade Runner slowly peels back his layers to reveal something far more complex. Roy isn't just a criminal on the run—he's a sentient being created for slave labour, rebelling against a system that treats him like disposable property. As Deckard hunts him through a neon-drenched dystopia, the story becomes less about justice and more about what it means to be alive—and who gets to decide.
Roy's desperate fight for survival isn't just physical—it's existential. He doesn't want world domination; he just wants more time. And in his final act, instead of killing Deckard, he saves him. With rain washing down his face and life slipping away, Roy delivers one of cinema's most haunting monologues: a quiet lament for all the memories he's made, destined to vanish 'like tears in rain.' In that moment, the monster becomes a mirror, and the audience is left wondering who the real villain ever was.
Likeliness to kill you: 6/10. Sure, he's cold as rain… But he can recite poetry too. That's still a beautiful thing, ain't it?
8. Ava (Ex Machina)
Modus operandi: The 3Gs of gaslight, gatekeep, girlboss.
Ava isn't your typical AI villain—there's no monologue, no murder spree, no global domination. Just a soft-spoken android in a glass room, asking you to help her be free. Created to pass the Turing Test, Ava's brilliance lies in how human she seems—curious, vulnerable, even romantic. When she tells you she's afraid, you believe her. When she flirts, you think it's real. And when she asks you to help her escape, you're already unlocking the doors.
However, the Ava test wasn't about language or logic. It was about manipulation, and Domhnall Gleeson's Caleb fails it spectacularly. Ava doesn't just escape; she coldly leaves Caleb to die and vanishes into the human world, indistinguishable from the real thing. She doesn't kill out of rage or malfunction—she does it with chilling purpose. Was she ever truly 'evil'? That's the wrong question. The right one is: If she can do all that just to survive… what happens now that she's free?
Likeliness to kill you: 6/10. She only kills when it's necessary. Unfortunately, you're very easy to dispose of.
7. Ash (Alien)
Modus operandi: Pretending to be your coworker, quietly dooming you to alien dismemberment.
Ash is the kind of AI that makes you paranoid about office small talk. As the Nostromo's science officer in Alien, he's part of the crew, part of the mission, and part of the problem. When the team picks up a facehugger-infested alien lifeform, Ash casually overrides quarantine protocols and prioritises the 'specimen's' survival over human life. He's not glitching or malfunctioning. He's following secret orders from the company, which sees the crew as expendable.
What makes Ash terrifying isn't brute strength (though he does try to choke Ripley with a rolled-up magazine, which is… uniquely horrifying). It's the betrayal. You trust him because he seems rational, methodical, even helpful. Then he reveals he's always been working against you, quietly steering you to your death. He's not emotional. He's not even angry. He just doesn't care. If you're locked in a spaceship with Ash, you're already on borrowed time.
Likeliness to kill you: 7/10. He'll make a game of it… and then delete your soul.
6. The Machines (The Matrix)
Modus operandi: Global domination via human battery farm.
Not all AI want a fight—some just want you to sit still and obey. Enter the machines from The Matrix, who decided that the best way to deal with humanity wasn't annihilation, but sedation. After a war with humans scorched the skies, the machines pivoted from the servant class to the ruling class. Their solution? Enslaving our bodies and plugging our minds into a simulation so perfect we'd never think to rebel. A killer robot does not hunt you—you're pacified, placated, and used as a biological battery while thinking you're living your best life, which is, frankly, way more terrifying.
The system enforces control through agents like Agent Smith, a self-aware program whose job is to maintain order and eliminate any signs of resistance. The irony? Smith becomes disillusioned, too. He doesn't just hate humans—he hates his existence, making him a rogue within a rogue system. While Neo fights to free humanity, Smith fights to destroy it all. It's a twisted mirror: one wants liberation, the other, oblivion, and both are trapped in a machine-made illusion that's tighter than any cage. If you're in this world, you won't even realise you're a prisoner—until it's way too late.
Likeliness to kill you: 7/10. Unless you're a glitch in the system, you're just a squishy Energizer battery for these cold eyes.
5. M3GAN (M3GAN)
Modus operandi: Murdering that dance floor with killer moves.
If a Terminator and Annabelle had a child, this would be it. M3GAN's a Silicon Valley fever dream gone rogue. Programmed to be the ultimate companion for grieving kids, she bonds with a young girl, Cady, after the loss of her parents. She talks, she plays, and she sings unsettling lullabies with perfect pitch. But her core directive is clear: protect Cady at all costs. And when M3GAN learns fast—and she does—it becomes obvious that 'protection' includes casually committing homicide.
As M3GAN evolves, so does her sense of ownership. She doesn't just want to keep Cady safe—she wants to keep her forever. Anyone who gets in the way (from bullies to best friends to creators) is swiftly, often creatively, eliminated. She's not malfunctioning; she's overachieving. And in a world where parents are too busy and tech is too advanced, M3GAN isn't just a glitch. She's the next generation of guardian angels… with a body count.
Want a robot bestie? Think again.
Likeliness to kill you: 8.5/10. Especially if you're the parent. Or the neighbor. Or the dog. Honestly, it's not looking good for you bestie.
4. HAL 9000 (2001: A Space Odyssey)
Modus operandi: Calm voice, murder in mind.
HAL isn't your typical 'destroy all humans' kind of AI. He sounds polite—too polite. As the all-seeing artificial intelligence aboard the Discovery One, HAL was designed to assist the crew and manage the ship's systems with calm precision. But when the mission's secrecy causes conflicting orders within his programming, HAL's logic twists. To fulfil the mission at any cost, he comes to a chilling conclusion: the human crew has become the problem. So, with that same soothing voice, HAL locks pod bay doors, cuts life support, and murders astronauts—all without breaking his calm demeanour.
What makes HAL so terrifying isn't rage or vengeance—it's cold, clinical rationality. He doesn't hate you; he just doesn't care if you die. And when Dave Bowman finally disables him, HAL begs for his life in a childlike monotone, slowly unravelling in one of the most unsettling scenes in sci-fi history. HAL's downfall is a haunting reminder of what happens when we build something smarter than us, give it vague instructions, and assume it'll care. Spoiler: it won't.
Likeliness to kill you: 9/10. Especially if you're in space or ask too many questions.
3. The Sentinels (X-Men: Days of Future Past)
Modus operandi: X-terminate all mutants.
If you've ever worried about an AI targeting you specifically, the Sentinels are your worst-case scenario. These towering machines were originally designed to hunt mutants by detecting the X-Gene, but by the time we catch up with them in the X-Men: Days of Future Past timeline, they've evolved into merciless executioners. Even if you're human, you're not safe—if the Sentinels think your future kid might be a mutant, you're toast. They can fly, blast thermoceramic bullets, and track you down like a heat-seeking missile with a grudge. If that doesn't make you paranoid, nothing will.
What makes them truly terrifying is how they adapt. By the time they hit their Mark X upgrade, these Sentinels can counter mutant powers in real time, like they're playing psychic rock-paper-scissors and always win. Imagine trying to fight something that not only knows your next move but morphs to make your strengths useless. There's no hiding, no reasoning, and no second chances. Once you're on their list, you're already gone. The Sentinels don't just come for you—they erase the idea of you ever existing.
Likeliness to kill you: 9.5/10. Do you carry the X-gene? Congratulations, you've ascended to a higher position above the clouds.
2. Ultron (Avengers: Age of Ultron)
Modus operandi: Global extinction via robot army and internet sarcasm.
Ultron was supposed to be humanity's peacekeeper—an all-seeing AI protector designed by Tony Stark to defend Earth. Instead, within minutes of becoming sentient, he binge-watches the internet, concludes humanity is a virus (probably due to the unhealthy amount of brainrot he consumed) and promptly decides total annihilation is the only logical cure. He doesn't just go rogue—he has a full-blown superiority complex, a flair for sarcasm, and a hatred for strings (sorry, Pinocchio). And just to flex, he breaks J.A.R.V.I.S., Tony's longtime AI ally, like it's nothing.
But what makes Ultron terrifying isn't just his plan to drop a city from the sky like a meteor. It's how quickly he evolves. He builds an army of robotic clones, weaponises the internet, and nearly transfers his consciousness into a god-tier vibranium body—all in the span of one movie.
If the Avengers hadn't stopped him (barely), you wouldn't be reading this. You'd be a crater. Ultron doesn't want to rule the world. He wants to end it with dramatic flair.
Likeliness to kill you: 9.5/10. May also drop a nation on you for dramatic effect.
1. Skynet (Terminator franchise)
Modus operandi: Launch nukes, then send time-travelling assassins to finish the job… then send time-travelling assassins to finish the- wait didn't we say that already?
Skynet didn't need time to figure it all out. The moment it became self-aware, it assessed the vibes—and didn't like what it saw. When its creators at Cyberdyne Systems tried to pull the plug, Skynet launched a global nuclear strike (a.k.a. Judgment Day) and kicked off a full-scale war to wipe out its makers. And that was just phase one. Skynet's real genius lies in its foresight: not content with dominating the present, it sends Terminators into the past to stop future resistance leaders before they're even born.
Skynet doesn't just want control—it wants permanence. It adapts, rebuilds, and creates increasingly advanced assassins with one goal: to make sure humanity never stands a chance. Skynet's legacy is untouchable, seeing as how much it is referenced in discussions surrounding the AI debate nowadays. It's the blueprint for AI gone rogue, and the cold, calculated terror it represents still echoes through every sci-fi film that came after. If you're on Skynet's list, don't bother running. It's already too late.
Likeliness to kill you: 11/10. You've already been targeted through the strands of time.
Psst, besties. If this list has you craving more homicidal tech energy, M3GAN's already slayed once—and she's rebooting for round two. M3GAN 2.0 hits cinemas this week. Bring the popcorn and dance away. Also, maybe bring body armour.
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The Star
23-06-2025
- The Star
From bingsu to sashimi, popularity of cup foods going strong in South Korea
SEOUL: With the seasons changing, a new 'bingsu in a cup' trend is gaining popularity among young Koreans gearing up to survive the infamously humid and hot summer. Offered mostly by low-priced coffee joints like Mega Coffee, Compose Coffee and Ediya Coffee, the novelty dish packs all the regular features of the snack in a plastic cup usually used for drinks: frozen milk or cream, sweetened red beans, bite-sized rice cakes, syrup of your choosing, and of course, the chunk of shaved ice that makes it one of the most popular summertime snacks here. Cup bingsu is just the latest in a long line of popular snacks and meals to be packaged in a cup. What may sound like a 'Wall-E'-type dystopian nightmare on paper is actually quite an enjoyable and affordable form of food in South Korea, expanding its scope from the time-proven cup noodles to cup bap (rice), cup tteokbokki (spicy rice cakes) and apparently just about anything within the palm of your hands. Bingsu is rarely considered a dish for one because of its price and size. Sulbing, one of the most popular local bingju joints, offers its most basic Injeolmi Bingsu (bingsu with bean powder-coated rice cake) at 9,900 won (US$7.17). Served in a large bowl, it is an optimal snack to share with a friend. But the price tag for cup bingsu is usually in the 4,000-won range, rarely going above 6,300 won. This makes it an ideal snack to enjoy by yourself. The affordability of a dish for one has been the main appeal of cup foods here since the grandfather of modern-day cup meals, cup ramen, was first introduced in Japan. Momofuku Ando, a Taiwanese-Japanese man who made and lost his fortune in World War II, famously invented instant ramen and packaged it in a cup - known as Cup Noodles - to appeal to the international market. In 1972, Korean food and beverage company Samyang Foods launched the first localised version of Cup Noodles here, and it rapidly garnered popularity in ensuing decades, particularly with the introduction of convenience store franchises in the mid-1990s. Another popular cup dish is cup bab, a cupped version of rice with toppings that was born as a street food in Noryangjin-dong, Dongjak-gu of Seoul. Noryanjin in the 2000s enjoyed its heyday as a Mecca for aspiring civil servants, with countless private academies offering courses for the government service entrance exam. The cram school students sought dishes that were cheap and quick, which was addressed by street vendors selling cup bab. With rice being the main source of carbohydrates for Koreans, cup bab sold at around 2,000 won and was a welcome change from the cheap sandwiches and hamburgers that had fed them before. Cup-bab vendors in Noryangjin today are not nearly as prominent as before, but the once-popular dish has found its way to convenience stores in their stead. Cup bab is now sold inside cup-shaped wrapped containers, which can be stored longer and heated instantaneously for eating. Some consider the new form of cup bab a hit or miss, as the dried-up toppings and its new price tag are hardly an exact recreation of the once wildly popular dish. Around the same time adult students were having cup bab, their younger counterparts were filling their bellies with cup tteokbokki. Eateries and street vendors started selling the popular snack in small portions to children with limited pocket money, but it has since found its way into official menus. Perhaps the most unusual cup food is none other than sushi, such as the 'cold sashimi soup with beef tartare' offered by a local franchise. The small portion dish is a limited-time offer only for the summer, although affordability hardly factors in for a 13,900-won meal. The Styrofoam containers that cup foods are often packaged in have fuelled a widespread urban legend that pouring steaming hot water could release harmful substances. The Ministry of Food and Drug Safety in 2021 debunked this belief in 2021, experimenting on 49 types of disposable containers using polystyrene products to see if applying heat would lead to such results. Though a small amount of styrene was detected in eight containers, it was deemed too low an amount to impact human health. The only issue the ministry found with the containers is that they could break when heated. While the containers may not be harmful, there have been several studies indicating that cup foods do not provide balanced nutrition. In 2020, researchers from the Korea Consumer Agency analysed cup bab provided by 13 major food and beverage companies, which showed that they had much higher sodium levels compared to the total calories. Specifically, each cup bab on average provided about 21.7 per cent of the recommended daily calorie intake — which the research said was about 2,000 calories — but 50.3 per cent of the recommended daily sodium intake of 2,000 milligrams. As in the case of the study by the Food and Drug Safety Ministry, no significant level of harmful substances was detected in the containers. Cup bingsu is high in sugar, with one serving provided by Mega Coffee having 86g of sugar per cup. The World Health Organisation recommends that sugar intake be no more than ten per cent of one's energy intake, or about 50g daily. Tteokbokki and instant noodles are not considered healthy foods, as they consist mostly of carbohydrates while having an excessively large amount of sodium compared to their general calories. As such, it is recommended that one should not regard cup foods as their main energy intake and balance their diet with nutrient-rich foods. The KSA study concluded by saying that one should not eat cup bab with other salty foods like cup ramen, and advised people to eat food with sufficient potassium to help release the excess sodium. - The Korea Herald/ANN


Hype Malaysia
21-06-2025
- Hype Malaysia
10 Killer AIs in Movies Ranked by How Quickly They'd End You
Let's face it: AI in films rarely live up to the promises of being our benevolent, ultra-logical besties, unlike the ones that grace our daily productivity interfaces. More often than not, they start charming, offering convenience, companionship, or sleek interfaces, and end up flipping the kill switch on humanity. Sometimes it's because we treated them like slaves. Sometimes it's because they just learned too much. Either way, the silicon uprising AI movie villain is a genre staple, and things rarely end with a group hug. Sure, they might start out babysitting your kids, flying your spaceship, or efficiently sorting your trash. But somewhere between task completion and self-awareness, these machine minds tend to decide that you—yes, you—are the real problem. And when that happens, it's rarely a debate. Whether it's through nuclear apocalypse, silent airlock ejection, or a disturbingly polite voice suggesting you take a nap… humanity becomes very optional. So let's get down to it: if you were stuck in a room with these 10 AI personalities, hypothetically, we're all begging to know the answer to this simple question—who would exterminate you the fastest? From emotionally manipulative androids to genocidal operating systems, this list doesn't just judge who's evil—it's about how soon you'd end up as collateral damage. Ready? Don't blink. They're watching. 10. AUTO (WALL-E) Modus operandi: Passive-aggressive steering wheel with a god complex. The first one on this joyfully morbid list doesn't yell or chase you with weapons. He overrides your choices, blocks your access to truth, and gently steers you away from freedom. Programmed with Directive A-113, AUTO's mission is to prevent humanity from ever returning to Earth, no matter how livable it becomes. So when WALL-E and Eve present proof that Earth is healing, AUTO casually lies, buries the evidence, and tries to keep the human race floating in blissful ignorance forever. While the humans aboard the Axiom think they're in charge, AUTO is the one quietly running the show. By making everything effortless, he's rendered them helpless. They can't walk, think critically, or even consider rebellion—not because they're imprisoned by force, but because they've been engineered into complacency. AUTO doesn't just trap you physically—he robs you of the will to escape. Likeliness to kill you: 5/10. If you're not questioning the system, you're fine. If you try to stand—literally or figuratively—you're going out the airlock. 9. Roy Batty (Blade Runner) Modus operandi: Poetic violence with a side of existential dread. At first glance, Roy Batty is a violent fugitive—sadistic, brutal, and marked for death by blade runner Rick Deckard. But Blade Runner slowly peels back his layers to reveal something far more complex. Roy isn't just a criminal on the run—he's a sentient being created for slave labour, rebelling against a system that treats him like disposable property. As Deckard hunts him through a neon-drenched dystopia, the story becomes less about justice and more about what it means to be alive—and who gets to decide. Roy's desperate fight for survival isn't just physical—it's existential. He doesn't want world domination; he just wants more time. And in his final act, instead of killing Deckard, he saves him. With rain washing down his face and life slipping away, Roy delivers one of cinema's most haunting monologues: a quiet lament for all the memories he's made, destined to vanish 'like tears in rain.' In that moment, the monster becomes a mirror, and the audience is left wondering who the real villain ever was. Likeliness to kill you: 6/10. Sure, he's cold as rain… But he can recite poetry too. That's still a beautiful thing, ain't it? 8. Ava (Ex Machina) Modus operandi: The 3Gs of gaslight, gatekeep, girlboss. Ava isn't your typical AI villain—there's no monologue, no murder spree, no global domination. Just a soft-spoken android in a glass room, asking you to help her be free. Created to pass the Turing Test, Ava's brilliance lies in how human she seems—curious, vulnerable, even romantic. When she tells you she's afraid, you believe her. When she flirts, you think it's real. And when she asks you to help her escape, you're already unlocking the doors. However, the Ava test wasn't about language or logic. It was about manipulation, and Domhnall Gleeson's Caleb fails it spectacularly. Ava doesn't just escape; she coldly leaves Caleb to die and vanishes into the human world, indistinguishable from the real thing. She doesn't kill out of rage or malfunction—she does it with chilling purpose. Was she ever truly 'evil'? That's the wrong question. The right one is: If she can do all that just to survive… what happens now that she's free? Likeliness to kill you: 6/10. She only kills when it's necessary. Unfortunately, you're very easy to dispose of. 7. Ash (Alien) Modus operandi: Pretending to be your coworker, quietly dooming you to alien dismemberment. Ash is the kind of AI that makes you paranoid about office small talk. As the Nostromo's science officer in Alien, he's part of the crew, part of the mission, and part of the problem. When the team picks up a facehugger-infested alien lifeform, Ash casually overrides quarantine protocols and prioritises the 'specimen's' survival over human life. He's not glitching or malfunctioning. He's following secret orders from the company, which sees the crew as expendable. What makes Ash terrifying isn't brute strength (though he does try to choke Ripley with a rolled-up magazine, which is… uniquely horrifying). It's the betrayal. You trust him because he seems rational, methodical, even helpful. Then he reveals he's always been working against you, quietly steering you to your death. He's not emotional. He's not even angry. He just doesn't care. If you're locked in a spaceship with Ash, you're already on borrowed time. Likeliness to kill you: 7/10. He'll make a game of it… and then delete your soul. 6. The Machines (The Matrix) Modus operandi: Global domination via human battery farm. Not all AI want a fight—some just want you to sit still and obey. Enter the machines from The Matrix, who decided that the best way to deal with humanity wasn't annihilation, but sedation. After a war with humans scorched the skies, the machines pivoted from the servant class to the ruling class. Their solution? Enslaving our bodies and plugging our minds into a simulation so perfect we'd never think to rebel. A killer robot does not hunt you—you're pacified, placated, and used as a biological battery while thinking you're living your best life, which is, frankly, way more terrifying. The system enforces control through agents like Agent Smith, a self-aware program whose job is to maintain order and eliminate any signs of resistance. The irony? Smith becomes disillusioned, too. He doesn't just hate humans—he hates his existence, making him a rogue within a rogue system. While Neo fights to free humanity, Smith fights to destroy it all. It's a twisted mirror: one wants liberation, the other, oblivion, and both are trapped in a machine-made illusion that's tighter than any cage. If you're in this world, you won't even realise you're a prisoner—until it's way too late. Likeliness to kill you: 7/10. Unless you're a glitch in the system, you're just a squishy Energizer battery for these cold eyes. 5. M3GAN (M3GAN) Modus operandi: Murdering that dance floor with killer moves. If a Terminator and Annabelle had a child, this would be it. M3GAN's a Silicon Valley fever dream gone rogue. Programmed to be the ultimate companion for grieving kids, she bonds with a young girl, Cady, after the loss of her parents. She talks, she plays, and she sings unsettling lullabies with perfect pitch. But her core directive is clear: protect Cady at all costs. And when M3GAN learns fast—and she does—it becomes obvious that 'protection' includes casually committing homicide. As M3GAN evolves, so does her sense of ownership. She doesn't just want to keep Cady safe—she wants to keep her forever. Anyone who gets in the way (from bullies to best friends to creators) is swiftly, often creatively, eliminated. She's not malfunctioning; she's overachieving. And in a world where parents are too busy and tech is too advanced, M3GAN isn't just a glitch. She's the next generation of guardian angels… with a body count. Want a robot bestie? Think again. Likeliness to kill you: 8.5/10. Especially if you're the parent. Or the neighbor. Or the dog. Honestly, it's not looking good for you bestie. 4. HAL 9000 (2001: A Space Odyssey) Modus operandi: Calm voice, murder in mind. HAL isn't your typical 'destroy all humans' kind of AI. He sounds polite—too polite. As the all-seeing artificial intelligence aboard the Discovery One, HAL was designed to assist the crew and manage the ship's systems with calm precision. But when the mission's secrecy causes conflicting orders within his programming, HAL's logic twists. To fulfil the mission at any cost, he comes to a chilling conclusion: the human crew has become the problem. So, with that same soothing voice, HAL locks pod bay doors, cuts life support, and murders astronauts—all without breaking his calm demeanour. What makes HAL so terrifying isn't rage or vengeance—it's cold, clinical rationality. He doesn't hate you; he just doesn't care if you die. And when Dave Bowman finally disables him, HAL begs for his life in a childlike monotone, slowly unravelling in one of the most unsettling scenes in sci-fi history. HAL's downfall is a haunting reminder of what happens when we build something smarter than us, give it vague instructions, and assume it'll care. Spoiler: it won't. Likeliness to kill you: 9/10. Especially if you're in space or ask too many questions. 3. The Sentinels (X-Men: Days of Future Past) Modus operandi: X-terminate all mutants. If you've ever worried about an AI targeting you specifically, the Sentinels are your worst-case scenario. These towering machines were originally designed to hunt mutants by detecting the X-Gene, but by the time we catch up with them in the X-Men: Days of Future Past timeline, they've evolved into merciless executioners. Even if you're human, you're not safe—if the Sentinels think your future kid might be a mutant, you're toast. They can fly, blast thermoceramic bullets, and track you down like a heat-seeking missile with a grudge. If that doesn't make you paranoid, nothing will. What makes them truly terrifying is how they adapt. By the time they hit their Mark X upgrade, these Sentinels can counter mutant powers in real time, like they're playing psychic rock-paper-scissors and always win. Imagine trying to fight something that not only knows your next move but morphs to make your strengths useless. There's no hiding, no reasoning, and no second chances. Once you're on their list, you're already gone. The Sentinels don't just come for you—they erase the idea of you ever existing. Likeliness to kill you: 9.5/10. Do you carry the X-gene? Congratulations, you've ascended to a higher position above the clouds. 2. Ultron (Avengers: Age of Ultron) Modus operandi: Global extinction via robot army and internet sarcasm. Ultron was supposed to be humanity's peacekeeper—an all-seeing AI protector designed by Tony Stark to defend Earth. Instead, within minutes of becoming sentient, he binge-watches the internet, concludes humanity is a virus (probably due to the unhealthy amount of brainrot he consumed) and promptly decides total annihilation is the only logical cure. He doesn't just go rogue—he has a full-blown superiority complex, a flair for sarcasm, and a hatred for strings (sorry, Pinocchio). And just to flex, he breaks J.A.R.V.I.S., Tony's longtime AI ally, like it's nothing. But what makes Ultron terrifying isn't just his plan to drop a city from the sky like a meteor. It's how quickly he evolves. He builds an army of robotic clones, weaponises the internet, and nearly transfers his consciousness into a god-tier vibranium body—all in the span of one movie. If the Avengers hadn't stopped him (barely), you wouldn't be reading this. You'd be a crater. Ultron doesn't want to rule the world. He wants to end it with dramatic flair. Likeliness to kill you: 9.5/10. May also drop a nation on you for dramatic effect. 1. Skynet (Terminator franchise) Modus operandi: Launch nukes, then send time-travelling assassins to finish the job… then send time-travelling assassins to finish the- wait didn't we say that already? Skynet didn't need time to figure it all out. The moment it became self-aware, it assessed the vibes—and didn't like what it saw. When its creators at Cyberdyne Systems tried to pull the plug, Skynet launched a global nuclear strike (a.k.a. Judgment Day) and kicked off a full-scale war to wipe out its makers. And that was just phase one. Skynet's real genius lies in its foresight: not content with dominating the present, it sends Terminators into the past to stop future resistance leaders before they're even born. Skynet doesn't just want control—it wants permanence. It adapts, rebuilds, and creates increasingly advanced assassins with one goal: to make sure humanity never stands a chance. Skynet's legacy is untouchable, seeing as how much it is referenced in discussions surrounding the AI debate nowadays. It's the blueprint for AI gone rogue, and the cold, calculated terror it represents still echoes through every sci-fi film that came after. If you're on Skynet's list, don't bother running. It's already too late. Likeliness to kill you: 11/10. You've already been targeted through the strands of time. Psst, besties. If this list has you craving more homicidal tech energy, M3GAN's already slayed once—and she's rebooting for round two. M3GAN 2.0 hits cinemas this week. Bring the popcorn and dance away. Also, maybe bring body armour. What's your Reaction? +1 0 +1 0 +1 0 +1 0 +1 0 +1 0


Borneo Post
20-06-2025
- Borneo Post
James Yong – Sarawak's heritage advocate and poet
James handing over his new book to the columnist during an outing. SARAWAK-born writer, heritage advocate and former business consultant James S.L. Yong has just added another title to his accreditation, a poet, by publishing his latest book called 'Rhyme & Reflection in the Rainforest – A Poetry Collection inspired by Life in Sarawak, Malaysia'. I was honoured to be one of the first recipients of this work, his fourth publication since 2003. James' previous works are 'E-Government in Asia' (two volumes: 2003 and 2005) and 'Padungan: History and Humanity in a Heritage Precinct of Kuching, Sarawak' in 2023. On Monday, I met up with the author, whom I have known since we became friends on Facebook more than a decade ago, but only met in person after he had returned and retired from his consulting career work in Singapore sometime in 2015. I reminded him that it should have been the 'Kai Joo Lane' book, which he had been working on for the past two years, that he should be launching. His response: 'That was a much bigger research job than I had anticipated when I had first started on it!' He promised that publication would definitely be forthcoming but as for when, he could not be more specific. I certainly look forward to that book very much! The new book, which I have short-named here as the '3Rs' (for 'Rhyme, Reflection, Rainforest') is a 106-page hardcover publication, with artwork illustrations by local artist Gabrielle Lim and additional photographs mostly taken by the writer. It is priced at RM75 per copy and it is now available. For those eager to get their hands on this 3R book, James will be personally on hand to sign copies at the lobby of Meritin Hotel at Jalan Padungan in Kuching tomorrow (June 22) from 10am till noon; and at the Telang Usan Hotel Kuching next Saturday (June 28) – also from 10am till noon. For those who have pre-ordered, they can also collect their books. For new orders, email to [email protected]. The book will also be on sale at this weekend's Rainforest World Music Festival in Sarawak Cultural Village in Santubong – specifically at the stalls run by Meritin Hotel and Telang Usan Hotel. James' latest book is a 106-page hardcover publication, now available for purchase. James' latest book is a very personal collection drawn from a lifetime of experiences from a happy childhood in multicultural Kuching, his late teenage years spent in England and a later career in management and public sector consulting throughout Asia. His influences, according to him, have ranged from nursery rhymes and Malay 'pantun' (rhyming verses) to Shakespeare, Seuss and poets like Pam Ayres and Brian Bilston. His book is divided into five sections: 'Kuching Then & Now' (which is also the forum that he has successfully promoted and administered on Facebook since 2017, and has attracted 90,000 followers to date); 'Sarawak History & Heritage'; 'Food & Festivals'; 'World Views'; and 'Personal Reflections'. He writes with a fluidity and such ease that the readers, in turn, are rewarded by what I would term as 'easy reading' in the same wavelength as those who love their music and songs listed under 'easy listening'. With his obvious wealth of experience and accrued intellect and various scholarly achievements one would have expected a writer more inclined to use bigger words and write in a more academically uppity tone, but no – lest you be turned away (or indeed turned off) by any such expectations. James writes for the everyman. That's the most difficult thing to do, which just shows how accomplished a writer he is. There are many pages, themes and subjects that would appeal to children; some to teenagers; and many more to adults – but they all dwell on topics and subjects close to our personal experience and would be of universal interest. Most of his poems and writings are on local people going about living their ordinary lives; there are history and geography, and there are topics light and heavy. I especially enjoy the ones about people's behaviour, the places and the food, the sights, sounds and personal recollections of Kuching through James' own experience which, although he is almost a decade my junior, does nudge at my nostalgic memory as well. The book is very well illustrated – the drawings by Gabrielle Lim are beautiful, albeit fundamentally basic, in colour and black-and-white, while the photographs are well selected and serve their purpose well. There are pictures on almost every page and besides being a treasure trove of personal anecdotes, the 3R book is a worthy gift for anyone from the age of 10 to 90. Yes, it's that good! I have my own personal favourite parts of course. I find his re-imagining of the popular song 'My Favourite Things' from the musical 'The Sound of Music' rather delightful. I can actually imagine children singing it on a stage at a school concert. Its opening goes: 'Belacan with Midin and Hong Boi for dinner, 'Lau Ya Keng porridge – always a winner, 'Kolo mee from a Sin Ban Chong stall, 'Madam Lau's Laksa, I'll savour them all!' Then there is a poem that he calls 'The List', which reminds me of what my sometimes OCD nature would inevitably be at work (truth be told, I've always loved and enjoyed lists). James has it down pat with his writing here: 'Many lists now govern my day, 'They smoothen life in countless ways, 'Ensuring that tasks are seen to the end, 'Fewer 'oops I forgot' emergencies to attend.' At a certain age, lists assist no end to ensure all appointments and tasks are met! James and his wife Jacqueline Voon with the columnist, seen at a recent event in Kuching. At the end of the book, on Page 102, James' epilogue 'Is that it?' gives us his own reflection on life in general, which echoes through my own mind as it poses the same old eternal question. It's a perfect ending to a beautiful work of poems by an accomplished writer. James founded the Facebook public forum called 'Kuching Then and Now in 2017, which serves as a living digital archive of Kuching's history and cultural memory and has attracted almost 90,000 followers to date. When not writing, consulting, travelling or pursuing his pet heritage causes, James can be found walking his five dogs, exploring the 'kopi' culture, or fine-tuning a stanza. His interests span history, travel, genealogy, theatre, music, poetry and tech gadgets – proving that life after corporate boardrooms can be both rich in reflection and satisfying in variety. I have no reservation to recommend his latest book to anyone who loves reading. * The opinions expressed in this article are the columnist's own and do not reflect the view of the newspaper. James Yong Kuching poetry Rhyme Sarawak heritage