logo
One new Nintendo feature will be key to Switch 2's success

One new Nintendo feature will be key to Switch 2's success

Digital Trends01-06-2025

Nintendo has typically lagged behind its contemporaries when it comes to its advancement in anything surrounding games. It was the last to adopt online multiplayer, made voice chat a convoluted mess, and doesn't support some of the most popular streaming apps. For better or worse, Nintendo's main focus has always been on making the most enjoyable software possible on its specific hardware. Anything surrounding that tends to come off as an afterthought.
As we approach the Switch 2's launch, we're seeing a bigger push into these types of services. Nintendo Online is only getting stronger with GameCube games on the way, almost complete backwards compatibility, and built-in voice chat is a complete 180 from how chatting on the Switch started out. But it is the Virtual Game Cards that stand out as the most vital innovation.
Recommended Videos
Digital trading cards
Game sharing is nothing new. Both PlayStation and Xbox have their own methods for sharing your digital libraries across multiple consoles, though it isn't the most intuitive or publicized feature. This was one area where Nintendo's offering was about on par with the competition; it was possible, but presented a lot of hoops to jump through.
Virtual Game Cards feel like the closest we've gotten to a true solution to digital game sharing. It makes passing any digital game between friends about as easy as it could be, only requiring both parties to be on the same Wi-Fi network. In reality, it isn't a drastic improvement over any of the current game sharing methods in terms of functionality, but what makes it so important is its readability.
By turning our entire library into Game Cards, the process of sharing games becomes far more approachable and intuitive. It is way easier to grasp the idea of passing your digital Game Card to a friend and understanding you lent it to them than decoding what limitations there are in accessing someone else's library as a secondary console. While not nearly as direct, it feels similar to that famous PlayStation ad on how to share PS4 games — it shows how simple this concept should be but isn't elsewhere. For as behind the times as Nintendo can appear at times, it at least understands that games are made to be played together.
Something like Virtual Game Cards needed to happen sooner rather than later. We're long past the point where digital games were a novelty and now account for the vast majority of all game sales. Most major physical games are essentially performative releases now, with nothing more than a key on the disc for the digital download. We also learned about Game-Key Cards for Switch 2 games, which are physical cards that act as keys needed to access downloaded games. And yet, despite dominating physical game sales, our options with digital games remain as barebones as they were 10 years ago. We can't sell, trade, or give them as gifts, and on consoles it is almost impossible to return them.
Right now, it feels like the only benefit of digital games is the convenience factor. Besides the downsides I already mentioned, they don't cost any less than a physical product, and we technically don't even own them. Virtual Game Cards don't solve all these issues, but are an important step in bringing digital libraries on par with physical ones. I fully appreciate why game sharing has been so restrictive; the threat of someone discovering an exploit in the system could be devastating. This far into the digital era, though, there's no excuse. Sharing games should never require a flowchart or how-to guide.
So many times I've spoken to friends and family who were considering buying a console but backed off because they didn't feel they could justify the cost of a system and games for how much free time they had. Then there are the friends who I know would love a certain game but can't afford to buy it. It's these times when the hundreds of games in my digital library feel completely ephemeral. I get that it isn't in a company's best interest to let us share our games. It's a war that has been raging long before digital games existed, which is why they've all dragged their feet on improving those services. That's why I hope Nintendo's move here forces the others to respond.
Nintendo has already rolled Virtual Game Cards out on the Switch in preparation for the Switch 2, but it has already become my main talking point for the new system. Better graphics are great, and I have high hopes for what the new mouse functionality can bring to games, but a simple way to share digital games could help Nintendo win back a portion of the audience who are turned off by how anti-consumer the current systems are. This is a long overdue renovation of how digital games work and could end up being an ace up the Switch 2's sleeve.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

2 Top Stocks That Could Soar in 2025 and Beyond
2 Top Stocks That Could Soar in 2025 and Beyond

Yahoo

time6 minutes ago

  • Yahoo

2 Top Stocks That Could Soar in 2025 and Beyond

Carnival continues to see record cruise demand, but investments in exclusive destinations could be another financial windfall. Record sales of Nintendo's Switch 2 console bolster this top video game company's growth prospects. 10 stocks we like better than Carnival Corp. › Wall Street can be very slow to give companies their due reward with a higher stock price, and that's to the advantage of an investor who keeps a long-term mindset. If you understand the opportunities ahead for a business, you're in a position to profit off the stock. Here are two solid companies experiencing growing demand for their services that could spell outstanding returns for patient investors. Demand trends and the long-term outlook for the leading cruise operator look solid. Carnival (NYSE: CCL) continues to report strong financial results in 2025, showing that it is benefiting from higher ticket prices and robust demand. Carnival reported another record quarter, with fiscal Q2 revenue reaching $6.3 billion. This brings its trailing-12-month revenue to $25.4 billion, which surpasses its pre-pandemic level of $20.8 billion in fiscal 2019. The stock price has more than doubled over the past three years, but Carnival could support more shareholder returns through improving margins. The shares currently trade at a forward price-to-earnings multiple of just 12.5, which is very cheap considering the strong growth it is reporting. Carnival's adjusted net income exceeded the company's guidance, reaching $470 million, or $0.35 per share. Strong pricing power and lower costs are expected to push adjusted net income to $2.7 billion for the full year, up from last year's $1.9 billion. Importantly, the upcoming launch of Celebration Key as a cruise destination point could drive profitable growth for the business that isn't reflected in the stock's modest earnings multiple. This exclusive destination in the Bahamas is strategically located close to the company's ports and is intended to lower fuel costs and generate healthy profits. Key attractions like water slides, entertainment, and restaurants should be a guest magnet, driving further upside to ticket prices and margins. Wall Street is significantly underestimating this opportunity. Carnival is not just a cruise company anymore. Investments in exclusive destinations like Celebration Key can distinguish the Carnival brand and drive attractive returns for shareholders. Nintendo's (OTC: NTDOY) (OTC: NTDO.F) stock has had its ups and downs in recent years, but if you had bought shares at the end of 2016, a few months before the Nintendo Switch launched, your investment would currently be up 338% -- outperforming the 172% return of the S&P 500. The video game industry is valued at $180 billion and has been growing for 50 years. Nintendo owns some of the most valuable intellectual property with exclusive franchises like Mario Bros and Zelda. Its Switch video game console has sold 152 million units, making it the most successful console in the company's history. Nintendo Switch 2 just launched and sold more than 3.5 million units in the first four days after the June 5 release, breaking previous records. Investors should note that consoles are low-margin sales. The real money is made on selling games, which carry higher profit margins. Nintendo forecasts 15 million unit sales for Switch 2 in the current fiscal year ending in March. But it expects to sell more games for Switch 2 than the original Switch sold in the first 10 months after launch. Investors should expect to see Nintendo's profits decline in the near term, given the higher percentage of sales coming from hardware sales. However, the strong sales of Switch 2 set up a great run of software sales over the next few years, which should fuel strong earnings growth over the next few years. The average price target among Wall Street analysts is currently $34.90, implying upside of 52% over the current $23 share price. These targets are usually estimates of where analysts believe the stock can trade in the next 12 months or so. With sales expected to double this year, this top gaming stock offers attractive upside potential over the next few years. Before you buy stock in Carnival Corp., consider this: The Motley Fool Stock Advisor analyst team just identified what they believe are the for investors to buy now… and Carnival Corp. wasn't one of them. The 10 stocks that made the cut could produce monster returns in the coming years. Consider when Netflix made this list on December 17, 2004... if you invested $1,000 at the time of our recommendation, you'd have $704,676!* Or when Nvidia made this list on April 15, 2005... if you invested $1,000 at the time of our recommendation, you'd have $950,198!* Now, it's worth noting Stock Advisor's total average return is 1,048% — a market-crushing outperformance compared to 175% for the S&P 500. Don't miss out on the latest top 10 list, available when you join . See the 10 stocks » *Stock Advisor returns as of June 23, 2025 John Ballard has no position in any of the stocks mentioned. The Motley Fool recommends Carnival Corp. and Nintendo. The Motley Fool has a disclosure policy. 2 Top Stocks That Could Soar in 2025 and Beyond was originally published by The Motley Fool

Will Taiwan Semiconductor Be a $2 Trillion Stock by 2030?
Will Taiwan Semiconductor Be a $2 Trillion Stock by 2030?

Yahoo

timean hour ago

  • Yahoo

Will Taiwan Semiconductor Be a $2 Trillion Stock by 2030?

Taiwan Semiconductor is already a $1.1 trillion company. Management projects strong growth over the next five years. 10 stocks we like better than Taiwan Semiconductor Manufacturing › Taiwan Semiconductor Manufacturing (NYSE: TSM) is currently a $1.14 trillion stock. So, for it to reach $2 trillion by 2030, it would need to rise by 75% over the next five years, delivering an 11% compound annual growth rate (CAGR). If you throw in Taiwan Semiconductor's 1% dividend yield, that means the stock would deliver about 12% returns over the next five years should TSMC (for short) rise to become a $2 trillion company. That's market-beating growth, which is exactly what many investors seek. So, is this a realistic time frame? I think it is, but there are also signs that this would be a relatively slow growth rate compared to what management is projecting. TSMC is the world's top contract chip manufacturer. That means it doesn't sell its chips on the open market; instead, it provides its chip production services to those that cannot make chips themselves -- which is nearly every big tech company. TSMC is the key supplier for Apple and Nvidia, along with countless other recognizable names. It has become the top partner due to its best-in-class technologies and excellent chip yields, which keep prices low compared to its competitors. As a result of all this, management has an excellent vision into the future since chip orders are often placed years in advance. This is especially true in the U.S., where its Arizona factory already sold out its capacity through 2027. Management believes that over the next five years, AI-related revenue will have a 45% CAGR. That's incredible growth when sustained for a relatively long time, and it results in an overall CAGR of nearly 20% for the next five years. As mentioned, TSMC only needs to grow its stock price by 11% each year to become a $2 trillion company. So if its revenue growth can directly translate to stock price appreciation, then it's well on its way to a $2 trillion market cap, crushing the market along the way. But that will happen only if the stock is reasonably valued. Some stocks have years of growth already priced into them, so even if TSMC is expected to have a nearly a 20% CAGR over the next five years, that may already be baked into the stock price. Fortunately for investors, the stock trades at a reasonable level. At 23.3 times forward earnings, TSMC's stock isn't as cheap as it was just a few months ago, but it's still reasonably priced from a market perspective. The S&P 500 trades for 22.8 times forward earnings, so the two are valued at about the same level. This is still a historically expensive valuation for the broader market, so investors need to understand that the valuation of those two could go down as the years progress, which will eat into some of the stock performance that a 20% CAGR over five years would deliver. However, there is still plenty of growth to propel TSMC to become a $2 trillion stock and deliver market-beating growth along the way. It's one of my top picks in the market right now, since I believe it will be a winner regardless of which AI company has the best technology. All of these AI hyperscalers have to run their workloads through something, and there's a high probability that it's through Taiwan Semiconductor Manufacturing chips. Before you buy stock in Taiwan Semiconductor Manufacturing, consider this: The Motley Fool Stock Advisor analyst team just identified what they believe are the for investors to buy now… and Taiwan Semiconductor Manufacturing wasn't one of them. The 10 stocks that made the cut could produce monster returns in the coming years. Consider when Netflix made this list on December 17, 2004... if you invested $1,000 at the time of our recommendation, you'd have $713,547!* Or when Nvidia made this list on April 15, 2005... if you invested $1,000 at the time of our recommendation, you'd have $966,931!* Now, it's worth noting Stock Advisor's total average return is 1,062% — a market-crushing outperformance compared to 177% for the S&P 500. Don't miss out on the latest top 10 list, available when you join . See the 10 stocks » *Stock Advisor returns as of June 23, 2025 Keithen Drury has positions in Nvidia and Taiwan Semiconductor Manufacturing. The Motley Fool has positions in and recommends Apple, Nvidia, and Taiwan Semiconductor Manufacturing. The Motley Fool has a disclosure policy. Will Taiwan Semiconductor Be a $2 Trillion Stock by 2030? was originally published by The Motley Fool Sign in to access your portfolio

F1: The Movie's biggest twist? The tires are the breakout stars, thanks to Pirelli
F1: The Movie's biggest twist? The tires are the breakout stars, thanks to Pirelli

New York Times

timean hour ago

  • New York Times

F1: The Movie's biggest twist? The tires are the breakout stars, thanks to Pirelli

Spoiler warning: this article contains details about the plot of 'F1: The Movie.' When the minds behind the new Formula One movie, Jerry Bruckheimer and Joe Kosinski, set out on their quest to make the most authentic racing film of all time, a very specific subject matter was inevitably going to be important to the plot. Advertisement Tires are one of the most decisive factors in F1 races. The strategy that each team chooses to employ, and how both its car and driver can manage the life of the rubber, serve as the greatest controllable variable for teams on each race weekend. From the very start of shooting, Bruckheimer and Kosinski therefore knew Pirelli, F1's tire supplier, would have an essential role in the film. But they didn't just want to ensure that tire strategy was properly explained in the movie. For the bespoke cars constructed for actors Brad Pitt and Damson Idris to drive for the fictional APXGP team, Pirelli had to supply tires and help engineer them, just as it would for any of the real 10 F1 teams. Mario Isola, Pirelli's racing director and F1 chief, had his first meeting with the filmmakers at preseason testing in Bahrain in 2023. He said it was 'quite a surprise' for Pirelli to end up being so heavily involved in the film, with the initial remit being to create a tire that could be used on the APXGP car that Mercedes had helped design. 'The first step was to understand which kind of tire we had to use,' Isola said. Because the filming demands would require the APXGP car to be driven at a lower speed than usual, Pirelli considered whether it would need to create a bespoke compound that would offer sufficient grip, particularly when actors lacking racing experience were behind the wheel. Pirelli designed a bespoke compound, only to realize it was unnecessary later on. 'We could use Formula Two tires,' Isola said. 'F2 tires don't use tire blankets, so the level of grip generated with the cold tires was enough.' The slightly smaller dimensions of the F2 tires also better fit the modified chassis of the APXGP car. Isola said Pirelli supplied one thousand tires to support filming, using F2 tires when the car was running on track and then fitting full-size F1 tires for garage scenes — again in the name of authenticity. Advertisement Just as the Italian tire manufacturer has a dedicated engineer assigned to each F1 team on race weekends to support their preparations, a small crew of three or four engineers was on hand to help the film production team prepare tires to the correct prescription, getting them set up with the required pressures. For the movie's crash sequences, Pirelli also provided information on how a tire would be cut and lose pressure. 'They wanted it to be very close to reality,' Isola said. 'That was a nice finding when I watched the movie.' Unlike the structured F1 calendar with long-planned race weekends and private tests, some filming had to be arranged at short notice, especially around the time of the SAG-AFTRA strike in 2023. 'We had to be very flexible in being ready with tires immediately when they had the possibility to film,' Isola said. 'It was quite a nice experience for our guys to understand what flexibility is sometimes!' Tires would be sent from Pirelli's facilities in Didcot, UK, and Milan, Italy, depending on where filming was taking place. In some of the film's pivotal race weekend scenes, strategy meetings led by the technical director (played by Kerry Condon) include Pirelli's infographics showing the planned strategy for the race. These scenes lay the groundwork for the film's end. When a red flag is called during the final race in Abu Dhabi, the fact that Brad Pitt's character, Sonny Hayes, has an extra set of soft tires available after his car failed to make it to Q3 plays a vital role in the closing scenes. 'I don't want to spoil the end of the movie, but it was interesting to see the conclusion of the race,' said Isola. 'It was quite nice.' Sky Sports commentators David Croft and Martin Brundle narrate the proceedings throughout the film, true to the real world. They discuss the advantages of using a soft tire at a crucial moment in the movie — a scene written with support from the experts and consultants on the production team to ensure it was as true to life as possible. Advertisement 'There are a lot of technical elements in F1 now and they are sometimes difficult to explain to people,' Isola said. 'They found a very easy language to explain to spectators. Some technical stuff is not so user-friendly.' Kosinski, the film's director, always wanted to carefully thread the needle between staying true to technical details without overwhelming newcomers. He felt Croft and Brundle's role was critical to strike this balance. 'What you notice is, if you listen to their commentary, very subtly, they do cover the basics of Formula One. They call a race so that if you're tuning in for the first time, you're getting those fundamentals,' Kosinski said. 'But at the same time, you're getting the detail and the specificity that engages the fans that know it all. 'I was really inspired by how they call their real races. And so we did a lot of sessions with them. I really think they're the unsung heroes of this movie. They kind of carry an audience that knows nothing through this story, but do it in a way that feels very authentic and is very much their own voice.' The film will provide a marketing boost to the entire F1 ecosystem that will resonate in the coming weeks and months. As in real life, Pirelli's branding stretched beyond the tires in the film, covering trackside advertising hoardings, the APXGP car, and even the suits of drivers and mechanics. 'That replicates what happened with the other teams,' Isola said. 'We said that all the teams have the Pirelli logo on the suits of the mechanics, the race suits of the drivers, support trailers, as well as on the car. 'If you look at the Pirelli stickers, there are more than the other cars because they were on the front wheel. That is not the same for the other cars! But we were happy to have it in addition.' Isola watched the film at the premiere in New York City earlier this month and thought it was a 'great movie' that would be 'very good for attracting new spectators' to F1. 'It's a Hollywood movie, as everybody said, but it's quite real,' Isola said. 'I was impressed by the final result. And also the role of Pirelli in the movie!'

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store