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Marvel Studios' The Fantastic Four: First Steps – Win Tickets To Geek Culture IMAX Screening Event
Marvel Studios' The Fantastic Four: First Steps – Win Tickets To Geek Culture IMAX Screening Event

Geek Culture

time8 hours ago

  • Entertainment
  • Geek Culture

Marvel Studios' The Fantastic Four: First Steps – Win Tickets To Geek Culture IMAX Screening Event

It's Flame On, True Believers, as we herald the fourth coming of Marvel Comics' First Family in grand style, as Geek Culture, along with Marvel Singapore, are hosting a screening event to the next exciting chapter of the Marvel Cinematic Universe with Marvel Studios' The Fantastic Four: First Steps . Set against the vibrant backdrop of a 1960s-inspired, retro-futuristic world, Marvel Studios' The Fantastic Four: First Steps introduces Reed Richards aka Mister Fantastic (Pedro Pascal), Sue Storm aka Invisible Woman (Vanessa Kirby), Johnny Storm aka Human Torch (Joseph Quinn) and Ben Grimm aka The Thing (Ebon Moss-Bachrach) as they face their most daunting challenge yet – new family and new beginnings. Forced to balance their roles as heroes with the strength of their family bond, the quartet must defend Earth from the ravenous cosmic entity Galactus (Ralph Ineson) and his herald, Silver Surfer (Julia Garner). And like the larger than life universal presence of cosmic entity Galactus in the film by director Matt Shakman, over 370 lucky audience members will get to experience the film in massive cinematic IMAX glory ahead of the film's official release, to welcome the first superhero family created at Marvel Comics. To mark the long-awaited introduction of the family into the MCU, each lucky audience member will walk away with a limited edition pin. There are four character designs, and audiences will get a pin at random. SCREENING EVENT DETAILS Date: 24 July 2025, Thursday Time: 7 pm Location: Shaw Lido IMAX (Assigned Seating) Dress Code: Come dressed in your best Marvel or Fantastic Four-inspired outfits!

‘Jurassic World Rebirth' Fan Premiere Screening Roars To Life With 200-Strong Crowd
‘Jurassic World Rebirth' Fan Premiere Screening Roars To Life With 200-Strong Crowd

Geek Culture

time21 hours ago

  • Entertainment
  • Geek Culture

‘Jurassic World Rebirth' Fan Premiere Screening Roars To Life With 200-Strong Crowd

Life finds a way, and so too did the Jurassic World franchise, which has grown since its 1993 beginnings to become a household name and icon of the silver screen. After three years in hibernation, the franchise roars to life once more with Jurassic World Rebirth , and Singapore fans were treated to an early encounter with the magnificent prehistoric beasts once more during an early Geek Culture fan premiere on 1 July 2025. Hosted in partnership with UIP Singapore, the screening was met with a full-house attendance of dino-heads and Jurassic franchise fans alike, all buzzing with excitement on the next nasty monstrosity the film is bound to unleash. Even before the cinema doors opened, anticipation was at an all-time high, with ample opportunities for fans to snag a quick photo op with the venue filled to the brim with movie posters and screens. Once seated in the hall, cheers of excitement and laughter erupted upon the sight of our host Debbi, who was all decked out in her T. rex onesie, as she took them through the pre-show activities, with a lucky few even walking away with exclusive merchandise, including five sets of Jurassic World Rebirth premiums consisting of a dyed T-shirt, beach towel, ice mold, alongside other goodies like themed tees from and 12-inch dinosaur figures from Mattel. Picking up five years after 2022's Jurassic World Dominion , this latest chapter follows new series protagonists Zora Bennett (Scarlett Johansson, Black Widow ), who teams up with Dr. Henry Loomis (Jonathan Bailey, Wicked ) and ex-military leader Duncan Kincaid (Mahershala Ali, Moonlight ) on a mission to a prohibited island in the Atlantic, the site of its original Jurassic Park , to retrieve DNA samples while stalked by all manner of prehistoric nightmares such as the Distortus rex (nicknamed the D. rex), a six-limbed mutation of the original T. rex. In series tradition, the film had no shortage of heart-pounding moments, as our heroes are left powerless against the various towering beasts, now mutated in never-before-seen ways (as though coming face to face with a regular dinosaur wasn't already intimidating enough). Its lengthy two-hour and 14-minute runtime gave further opportunities to raise the stakes, allowing for more varied and thrilling encounters no longer confined to a mere park, but an entire island this time around. It's these new additions that further enhance this latest outing's appeal, as the film packs enough surprising new prehistoric faces to keep even the most die-hard Jurassic fan on their toes, a testament to how far the franchise has come, and the ever-lasting wonder of witnessing dinosaurs coming to life once again. Like its namesake, Jurassic World Rebirth isn't just a revival of the long-running franchise, it's a rekindling of mankind's fascination with what has long been extinct, and as the films have so aptly described in the past, we didn't ask for reality, we asked for more teeth. Kevin is a reformed PC Master Race gamer with a penchant for franchise 'duds' like Darksiders III and Dead Space 3 . He has made it his life-long mission to play every single major game release – lest his wallet dies trying. GC Event Jurassic world Jurassic World Rebirth Singapore

‘Jurassic World Rebirth' Fan Premiere Screening – Win Tickets To Geek Culture Event
‘Jurassic World Rebirth' Fan Premiere Screening – Win Tickets To Geek Culture Event

Geek Culture

time17-06-2025

  • Entertainment
  • Geek Culture

‘Jurassic World Rebirth' Fan Premiere Screening – Win Tickets To Geek Culture Event

Life finds a way, and so does Geek Culture. To celebrate the return of dinosaurs to the big screen, Geek Culture is inviting fans to a special Jurassic World Rebirth fan premiere screening. Together with UIP Singapore, we will be giving away 100 pairs of tickets to 100 lucky fans. This is your chance to experience the movie ahead of its official release, surrounded by fellow fans, with surprises waiting both on and off the screen. Set five years after Jurassic World Dominion , the latest chapter trades chaos for something more calculated and contained, but no less dangerous. Earth's ecosystem has rejected dinosaurs as permanent residents. Most survivors now dwell in remote, tropical zones far removed from civilisation. Years of failed experiments have bred horrors like the Distortus rex , a grotesque, six-limbed mutation of the original T. rex. It's part dinosaur, part nightmare, and it doesn't appreciate visitors. Enter Zora Bennett (Scarlett Johansson, Black Widow ), a covert operative pulled into a high-stakes mission on behalf of a mysterious pharmaceutical giant. She's teamed with paleontologist Dr. Henry Loomis (Jonathan Bailey, Wicked ) and ex-military leader Duncan Kincaid (Mahershala Ali, Moonlight ) for a mission straight out of a survivalist's worst nightmare. Their goal? Travel to a prohibited island in the Atlantic, the same one that once hosted the original Jurassic Park, and retrieve DNA samples from three of the largest remaining prehistoric species across land, sea, and sky. FAN PREMIERE SCREENING DETAILS Date: 1 July, Tuesday Time: 6:45 pm Location: GV VivoCity Hall 4 (Assigned Seating)

'Code Vein 2': Exploring The Past, Present And Human Connection Through Time Travel
'Code Vein 2': Exploring The Past, Present And Human Connection Through Time Travel

Geek Culture

time11-06-2025

  • Entertainment
  • Geek Culture

'Code Vein 2': Exploring The Past, Present And Human Connection Through Time Travel

This interview has been edited for clarity. What happens when you take the soul-crushing difficulty of a FromSoftware title and imbue it with a healthy dose of anime inspiration and fan service? The folks at Bandai Namco Studios must have had this thought front and centre while developing 2019's Code Vein , a hardcore action RPG Souls -like, which juxtaposed its grim, post-apocalyptic world and vampire themes with charming anime character designs and in-depth customisation features. Six years on and after much fan speculation, the team is ready to unveil the next chapter in the series, aptly titled Code Vein 2 , with lofty ambitions to not only innovate on what made the first so special to begin with, but to also introduce something fresh to the table with a storyline that crosses time itself. 'We are so happy to be able to finally announce this game after six long years, reconnecting with our fans and offering them something that can meet their expectations,' exclaims game producer Keita Iizuka in an interview with Geek Culture and other Southeast Asia media, who also worked on the original Code Vein and the 2021 anime RPG Scarlett Nexus . 'It's also great to be able to work again with the previous staff from Code Vein, like director Hiroshi Yoshimura and some staff from the previous team, to give all of our fans an exciting next chapter.' Game Producer Keita Iizuka To achieve this, the team looked towards two major touchpoints: introducing a new dual world mechanic and improving upon the original game's most innovative and beloved feature, the Buddy System. Following the original title's core narrative foundations, Code Vein 2 once again centres on a world ravaged by a phenomenon known as the Resurgence, which wiped out almost all of humanity if not for the power of immortal beings known as Revenants, who appear after long existing in the shadows of civilisation. Despite enjoying a brief period of relative calm, the world was once again driven to the brink of ruin by the Luna Rapacis, a sudden threat which drove some Revenants to madness, transforming them into mindless Horrors. Featuring an original standalone storyline, players will take on the role of a Revenant Hunter. Mortally wounded while on a mission, the protagonist is saved by a mysterious Revenant girl, who gives them half of her heart and brings them back to life. Together, they form a bond and set out to save the world. It's not just one world the duo has to save, either, as with the Revenant girl's unique power to travel to the past, the pair must now fix two timelines: the present, a land destroyed by the influence of the Luna Rapacis, and 100 years in the past, a world just recovering from the Resurgence and where the Revenants govern human society. 'A key motive for both Code Vein titles was the dramatic stories of the Revenants and their relationships with humans,' explains Iizuka. 'To this end, one of the main points of Code Vein 2 is to bring across the story of the two species' relationship in relation to the Revenant's immortality, and by adding on the time travel mechanic, we can further explore a land where Revenants are in power and how they interact with the humans.' That's where the past comes in, as it occurs at the peak of the Revenant's power after saving the world from the Resurgence. According to Iizuka, the team wanted to explore a different kind of story compared to the original, delving deeper into the background of the Revenants and how they went from being the world's salvation to the cause of its destruction. While the team were understandably tight-lipped about the game's plot points to prevent spoilers, they were eager to point out how they evolved its gameplay mechanics, specifically one of the original's most innovative systems: the Buddy System. Unlike most Souls -like titles, where co-op requires inviting a second player, Code Vein featured an offline offering as well, with the protagonist accompanied by an AI-controlled companion for the vast majority of the game. Players had access to a wide variety of Buddies, each providing their own set of unique skills and combat styles to complement a player's build, balancing out the game's punishing difficulty while providing an additional tactical layer to combat. 'We have taken into consideration the feedback on the Buddy System, and we understood that even though it was very well received in Code Vein , there was still something missing,' notes Iizuka. 'In Code Vein 2 , we've levelled up the Buddy System, including not only more interactions and ways to bond with your Buddy, but also building enemy and level design around the system, giving Buddies a renewed focus in terms of exploration and combat.' With his statement, fans can expect their Buddies to take centre stage in the game, potentially hinting at not only more Buddy options to choose from, but a wider range of support abilities for that added utility to suit more playstyles. As far as exploration is concerned, it's currently unclear how the Buddy System would come into play, although the game could very well take inspiration from Metroidvania titles in this regard, making it so that only certain Buddies can access special areas, encouraging players to plan ahead before embarking on one of the game's many dungeons. 'Also, it's optional, just like last time, and you can turn off the Buddy System to challenge the game solo, but please be warned that it will be very difficult,' Iizuka adds. Besides the improved Buddy System and the new time-travel-based narrative, players can expect more of what was introduced in the first title, now expanded and enhanced. Blood Codes, the game's version of a class system, is set to receive an upgrade that allows players more freedom to create their own character builds, supplemented with new combat tools like Jails, powerful equipment offering both offensive and defensive abilities, Formae, supernatural powers that transform a player's weapon attacks, and Bequeathed Formae, devastating weapons that channels all the powers of a Revenant. Despite all these improvements and additions, Iizuka remains adamant that Code Vein 2 will provide a familiar experience that fans of the original will know and love, just now wrapped up in a fresh new package. 'Underneath the unique setting of Code Vein 2 and its time travel aspect, it still retains the essence of what made the series so great. There might be new things you can discover, but its core elements like character design, combat, and general gameplay will still immediately feel familiar to returning fans.' Code Vein 2 is due out in 2026 for the PS5, Xbox Series X|S and PC. Kevin is a reformed PC Master Race gamer with a penchant for franchise 'duds' like Darksiders III and Dead Space 3 . He has made it his life-long mission to play every single major game release – lest his wallet dies trying. Bandai Namco Code Vein Code Vein 2 Geek Interview Souls-like

Magic: The Gathering – Final Fantasy ‘The Masamune' Card Preview
Magic: The Gathering – Final Fantasy ‘The Masamune' Card Preview

Geek Culture

time28-05-2025

  • Entertainment
  • Geek Culture

Magic: The Gathering – Final Fantasy ‘The Masamune' Card Preview

Are you looking for a magical fantasy during the summer holidays? You will find that (and a ton of fun) with Magic: the Gathering's newest and biggest set release since Lord of the Rings: Tales of Middle-earth. Set for release on June 14th, the Final Fantasy mega crossover is part of Magic's Universes Beyond line, and promises legendary heroes and villains, powerful equipment and an unrivalled sense of nostalgia for anyone who grew up playing the games. Geek Culture and Tap & Sac are thrilled to reveal a very special preview card that even casual Final Fantasy fans will recognise: The Masamune! What's the Big Deal with The Masamune and Who Uses It? The Masamune is one of the most iconic weapons across franchise history, wielded none other by Sephiroth, the big bad of Final Fantasy VII. More than just a normal odachi blade, it symbolises his might as the game's penultimate and final boss – while its handle is long enough to accommodate both hands, Sephiroth carries it single-handedly due to his incredible strength. Advertisement ▼ Much of the detail is carried over to the card design, including its gold-coloured tsuba, or guard, and curving angle, which varies across depictions but is never entirely straight (as seen on the left). The top-down perspective, with its tip pointing at the player, also references his infamous method of impalement instead of slashing, the traditional way of using the weapon. Meanwhile, the side stance Sephiroth adopts in the later games is reflected in the other card, showcasing a slightly lowered blade that falls under its own weight. How is The Masamune as an Equipment in Magic? The Masamune is no slouch and certainly lives up to its name as Sephiroth's legendary weapon. When equipped, the creature wielding it gains First Strike and must be blocked if able. While it doesn't have any triggers when dealing combat damage to a player (unlike other swords such as Sword of Fire and Ice), The Masamune supplies an additional benefit: 'If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time.' Advertisement ▼ That was rather wordy, so it's worth noting a few things: The Masamune must be equipped onto a creature for it to be in effect. The extra triggered ability only applies to the creature that The Masamune is equipped to. If the creature doesn't have any triggered abilities, then The Masamune is merely a glorified long sword. Likewise with emblems, you need to have a death-triggering emblem for an extra triggered ability to happen. For example, The Masamune will not work with most emblems (like Chandra, Torch of Defiance's emblem), but will work with the also-new Sephiroth, One-Winged Angel's emblem How Does The Masamune Compare with Other Strong Magic Swords? Swords are the most-loved Equipment in Magic history, and as you would expect, is very well represented. There have been some very strong swords that have become just as mythical in Magic's lore as a sword as The Masamune in the Final Fantasy realms. Let's look at two other famous Magic swords and see how it compare with The Masamune. Sword of Feast and Famine Arguably one of the most powerful swords among the 10 of its cycle, Sword of Feast and Famine gives equipped creature protection from black and green, and +2/+2 stats. After connecting with a player, you get to untap all your Lands and force the opponent to discard a card. In short, every granted effect is going to get you ahead, especially when you can untap all your Lands and cast another few spells. Protection from two colours is also tough to get around, giving your creature added resilience. The Masamune, on the other hand, doesn't offer any protection or evasion, but instead goads the opponent to block. With First Strike, there's a pretty good chance your creature will come out victorious. A Final Fantasy deck filled with death triggers will find The Masamune more useful, but in nearly every other scenario, Sword of Feast and Famine is going to be top pick. Sword of the Animist Another fan-favourite of Magic players, Sword of the Animist fits into the utility category, able to expand your mana base by searching for a Land and placing it directly onto the battlefield. The +1/+1 buff is not going to be that much of a game changer, but it's offset by the sword's low 2-mana cost and equip. The Masamune is clearly a better offensive tool than Sword of the Animist, and depending on what creature you have equipped, The Masamune can also outshine Sword of the Animist in pure value. For example, a Zulaport Cutthroat with The Masamune is going to be draining each opponent for 2 life instead of 1 when it triggers. That could happen any number of times you can muster, rather than just once per attack as is the case with Sword of the Animist. End Step The Masamune is certainly going into every deck with Sephiroth, just for the sheer pleasure of having him swing his iconic sword, not to mention its ability synergises perfectly with Sephiroth, One-Winged Angel's emblem. For most other decks, The Masamune is going to be quite situational and falls lower in the pecking order of powerful Final Fantasy Equipment. But with the Buster Sword also an actual Magic card, clashing both blades in a game would be a wonderful treat.

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