Latest news with #SuperMario64


Metro
5 days ago
- Entertainment
- Metro
Mario and Peach are just 'good friends' says Nintendo despite kissing for decade
Nintendo has poured cold water over any romance between Super Mario and Princess Peach, but the company might want to check the tapes. Mario has been saving Princess Peach from Bowser's clutches ever since 1985's Super Mario Bros., but their relationship has always been left somewhat ambiguous. There have been countless kisses over the years, at the conclusion of various games, including an awkward smacker on the nose in Super Mario 64, but most modern titles have largely avoided insinuating there's any romance between the pair. At the end of 2017's Super Mario Odyssey, for example, Peach shuns Mario and Bowser's advances and hops aboard Mario's ship to go home instead. In The Super Mario Bros. Movie, meanwhile, there's no suggestion Mario is saving Peach in order to land a quick smooch. It seems Nintendo is determined to keep things purely platonic, as outlined pretty explicitly on the Nintendo Today app. In the post, which has been widely circulated on social media, Nintendo wrote: 'Princess Peach and Mario are good friends and help each other out whenever they can.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. While the latter part has ignited much sniggering online, some have now given up on romance entirely. 'If Mario is getting friend-zoned what chance does any other man have,' one user wrote in response. 'This is like one of the biggest friend zones ever made in the history of friend zones,' another added. More Trending If you want to know, the last time Peach kissed Mario is in 2019's Super Mario Maker 2, where the plumber jumps in jubilation at the top of Peach's castle, after getting a peck on the cheek. It's not clear if Mario's upset her since then but that would've been around the time Nintendo was working on the movie. While this might be a kicker for anyone hoping to see Mario and Peach end up together, and goes against Nintendo's own marketing around them for Valentine's Day, Nintendo has a history of being weird when it comes to relationships between its characters. The dynamic between Zelda and Link has been left similarly ambiguous over the years, and while there are hints at some kind of relationship in The Legend Of Zelda: Tears Of The Kingdom, the voice actor for Zelda, Patricia Summersett, backtracked when she said they were 'in a relationship'. 'My words are misconstrued and the context is removed, to imply something I did not intend, for the sake of clickbait,' Summersett wrote on X in 2023. 'We are all 'in a relationship' w/ others.' Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Star Wars Outlaws 2 cancelled by Ubisoft claims insider MORE: Games Inbox: Are gamers too entitled about video games? MORE: Battlefield 6 reveal trailer is live now with multiplayer showcase to follow
Yahoo
16-06-2025
- Entertainment
- Yahoo
Gex Trilogy (PS5) Review: Throwback Platformers Find New Life
While some are more cynical about it, I've been loving the sea of remasters, ports, and remakes of classic games that are now playable on current systems. The latest retro collection is Limited Run Games' Gex Trilogy, which brings Dana Gould's media-obsessed gecko to modern systems. With quite a few quality-of-life upgrades and plenty of special features, this is more than a simple port and gives Crystal Dynamics' forgotten mascot the respect he deserves. While it's possible to get the full nostalgia effect and play the original games with purely digital controls and in a 4:3 aspect ratio, there are also a lot of additions. The most exciting is the ability to play the Gex 2 and 3, which are both 3D platformers, in native widescreen. Rather than just stretching the screen to achieve this effect, you can see more of the world at once in the widescreen version. This makes it the ideal way to play these platformers as they look sharp and give you a wider view than previously available. There are also several other quality-of-life upgrades, such as the ability to rewind gameplay, make saves at any point, and play with a CRT television filter. The original Gex is what I'm most nostalgic for, and I had a great time going through the game again. The 2D platformer is still quite fun, as you've really got to explore the levels in order to find TV remotes to unlock other stages, as simply going from left to right won't keep the game going. The game was a visual feat back in 1995, and while the sequels are clearly inspired by Super Mario 64 being a phenomenon, it's hard not to wonder what the games would've been like if it had doubled down on 2D and evolved that way. The 3D sequels, Gex: Enter the Gecko and Gex 3: Deep Cover Gecko, retain the good sense of humor and feature former The Simpsons writer Rob Cohen doubling down on gags. The pop culture references and parodies help the game feel like a real time capsule, although the gameplay hasn't aged incredibly well. Gex 2 and 3 weren't Super Mario 64 upon release, and they certainly aren't as fun to go back to 25 years later. However, there is a charm to platformers of the era, and these collectathons are faithfully put together in the Gex Trilogy. There's value beyond nostalgia here, even if these aren't platforming classics (although it's fun to see some of the huge names that worked on these titles, such as Glen Schofield, Evan Wells, and Bruce Straley). I do want to give a special shoutout to the game's nice collection of bonus features. There's a great interview with Dana Gould, prototype footage of the never-released Gex Jr. game, plus ads, manuals, and art for all three titles. This extra effort, along with a complete music player for all three titles, really helps make Gex Trilogy feel like a celebration of the series. We love to see it. The Gex Trilogy lives up to its name and brings all three Gex games to modern consoles. With solid quality-of-life updates and a nice array of bonus features, there's a lot here for fans to sink their teeth into. While the 3D sequels haven't aged like wine, they're still interesting to revisit, and the original side-scroller is still quite a lot of fun. The original Gex is still quite fun Nice quality-of-life upgrades Good array of bonus eatures The 3D sequels aren't quite as beloved 8 Disclosure: The publisher provided a digital copy for our Gex Trilogy PS5 review. Reviewed on version 1.000.000. The post Gex Trilogy (PS5) Review: Throwback Platformers Find New Life appeared first on PlayStation LifeStyle.
Yahoo
11-06-2025
- Entertainment
- Yahoo
Mario Kart World Hides Mirror Mode Free Roam Behind a Mario 64 Easter Egg
Mario Kart World fans have discovered a way to zoom around the game's open world in Mirror Mode — and the way to access it is a cool throwback to a classic Nintendo platformer. Remember warping through the paintings in Princess Peach's Castle, back in Super Mario 64? Well, you can use a similar method to access Mario Kart World's Mirror Mode in Free Roam, if you drive over and scale the same royal residence's roof. Fair warning, you'll need to have unlocked Mario Kart World's main Mirror Mode before this secret is possible. IGN has tested this method without Mirror Mode unlocked, and it doesn't work until you have that sorted first. So, if you've not done it already, you'll need the Mirror Mode option unlocked for Grand Prix and Knockout Tour by completing all cups on 150cc and finishing a handful of P-Switches, Peach Medallions and Question Panels in Free Roam. With Mirror Mode unlocked, you can then set about finding the secret to explore Free Roam in Mirror Mode, too. Load up the game's central Princess Stadium course in Free Roam (remember you can fast travel there from the world map using Y) and leap off the road as you spiral upwards with the castle on your right. Aim to land on the large red roof below you, then drive over to the castle's main turret. In front of you lies its large stained glass window featuring Peach and... you know what to do next. Driving through the window causes a Mario 64 painting-style ripple, and warps you through to a mirrored version of Mario Kart World's, er, world. Ta-da! Even your world map is flipped. You can see this all for yourself in the video embedded below: Earlier this week, Nintendo fans completing Mario Kart World discovered Mario creator Shigeru Miyamoto was missing from the game's credits, but his absence probably shouldn't come as too much of a surprise. Meanwhile, in Japan, a farmer has praised the game's portrayal of its fan-favorite Cow character — and specifically its mucky butt. Check out our Mario Kart World guide and learn how to unlock every hidden Mario Kart World character, plus how Kamek Unlocks work — you'll need them to unlock NPC Drivers. We've also got a guide to all the Mario Kart World food scattered across the open world and where to find it, which will help you get all the Mario Kart World outfits and costumes permanently. Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ or find him on Bluesky @


Scottish Sun
11-06-2025
- Automotive
- Scottish Sun
Twix ad BANNED from TV after being branded ‘dangerous'
Click to share on X/Twitter (Opens in new window) Click to share on Facebook (Opens in new window) AN ad for chocolate bar Twix that was branded 'dangerous' has been BANNED from TV. The advertisement depicts a car chase between two identical caramel coloured vehicles - ending with one sandwiched on the other like a Twix. Sign up for the Entertainment newsletter Sign up 4 A Twix advert has been banned after being branded "dangerous" Credit: Getty 4 A watchdog said the ad "must not appear again in its current form." Credit: BBC 4 The advert featured two caramel coloured cars sandwiched together Credit: TWIX However, five complaints have been made against the clip, saying that it highlighted dangerous driving and was irresponsible. Mars-Wrigley, who own the Twix brand, highlighted that the advert featured a "cinematic presentation". They continued by saying it took place in a "world that was absurd, fantastical and removed from reality" This view was echoed by Clearcast, the non-governmental organisation that approves adverts prior to broadcast. Advertising Standards Authority (ASA) ruled the ad "condoned unsafe driving" and "must not appear again" in its current iteration. Although the ASA acknowledged the fantastical aspect of the ad, it stated the video's first half showed driving "that appeared likely to breach the legal requirements of the Highway Code". The watchdog said there was an "emphasis on speed", in addition to "fast paced beat and music" in the car chase and "visible skid marks" left on the road. Mars defended the advert, having said both cars were shot "driving at lawful speeds and any emulation would only reflect the legal and safe driving presented." The final scene showed a Twix bar falling through the sunroofs of the two still attached cars. This was also accompanied by the tagline "two is more than one". Original '90s TV ad for N64 game Super Mario 64 now worth thousands Clearcast told the ASA that the advert's style made it clear that it was not meant to be emulated, nor did it suggest "safe driving was boring". The ASA's ruling concluded: "We told Mars Wrigley Confectionery UK Ltd not to condone or encourage irresponsible driving that was likely to breach the legal requirements of the Highway Code in their ads." It's not the first time that a TV ad has been banned from screens. TV architect George Clarke was paid by Scottish Power to star in their television advert. It was taken off air by the Advertising Standards Agency for breaching their guidlines. The watchdog said it misled viewers into thinking they were watching George's Channel 4 hit Amazing Spaces.


The Irish Sun
11-06-2025
- Automotive
- The Irish Sun
Twix ad BANNED from TV after being branded ‘dangerous'
AN ad for chocolate bar Twix that was branded 'dangerous' has been BANNED from TV. The advertisement depicts a car chase between two identical caramel coloured vehicles - ending with one sandwiched on the other 4 A Twix advert has been banned after being branded "dangerous" Credit: Getty 4 A watchdog said the ad "must not appear again in its current form." Credit: BBC 4 The advert featured two caramel coloured cars sandwiched together Credit: TWIX However, five complaints have been made against the clip, saying that it highlighted dangerous driving and was irresponsible. Mars-Wrigley, who own the Twix brand, highlighted that the advert featured a "cinematic presentation". They continued by saying it took place in a "world that was absurd, fantastical and removed from reality" This view was echoed by Clearcast, the non-governmental organisation that approves adverts prior to broadcast. Read more on TV ads Advertising Standards Authority (ASA) ruled the ad "condoned unsafe driving " and "must not appear again" in its current iteration. Although the ASA acknowledged the fantastical aspect of the ad, it stated the video's first half showed driving "that appeared likely to breach the legal requirements of the Highway Code". The watchdog said there was an "emphasis on speed", in addition to "fast paced beat and music" in the car chase and "visible skid marks" left on the road. Mars defended the advert, having said both cars were shot " driving at lawful speeds and any emulation would only reflect the legal and safe driving presented." Most read in News TV The final scene showed a Twix bar falling through the sunroofs of the two still attached cars . This was also accompanied by the tagline "two is more than one". Original '90s TV ad for N64 game Super Mario 64 now worth thousands Clearcast told the ASA that the advert's style made it clear that it was not meant to be emulated, nor did it suggest "safe driving was boring". The ASA's ruling concluded: "We told Mars Wrigley Confectionery UK Ltd not to condone or encourage irresponsible driving that was likely to breach the legal requirements of the Highway Code in their ads." It's not the first time that a TV ad TV architect George Clarke was paid by Scottish Power to star in their television advert. It was taken off air by the Advertising Standards Agency for breaching their guidlines. The watchdog said it misled viewers into thinking they were watching George's Channel 4 hit Amazing Spaces. 4 The advert ended with the tagline "Two is more than one". Credit: Twix