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Code of honour: Singapore teens embrace making apps and video games
Code of honour: Singapore teens embrace making apps and video games

Straits Times

time29-06-2025

  • Straits Times

Code of honour: Singapore teens embrace making apps and video games

St Patrick's School students Advait Milind Contractor (left) and Brian Joseph showing the app FitStreak they co-created two years ago when they were 14. It is available on Apple's App Store. ST PHOTO: GIN TAY SINGAPORE – Secondary 4 student Jatin Rakesh is the rare teenager who has met Mr Tim Cook. The famed Apple chief executive briefly interacted with the 16-year-old and other young people earlier in June, during an event at the iPhone maker's annual Worldwide Developers Conference (WWDC). Jatin and selected students around the world spent a few days at the company's corporate headquarters Apple Park in Cupertino, California, as part of their prize in an annual competition organised by Apple. The St Joseph's Institution student is one of 50 Distinguished Winners – the top-tiered award for this contest, and the only such winner in Singapore – in the Swift Student Challenge in 2025, where participants use Swift, an Apple programming language, to code. The game that Jatin designed over two months, called Attention Tractor, addresses the issue of short attention spans. He says he was excited, anxious and honoured to meet Mr Cook, adding that 'the other highlight was meeting the other Distinguished Winners and Apple engineers, and learning from them'. For instance, one of the other students, from Germany, had created an app playground – the term used for an interactive coding space made with Swift – that deals with dementia. Jatin had thought it was too complex a topic to tackle in this way. In Jatin's Attention Tractor, users help the main character Theo, a cartoon hamster, come to grips with attention deficiency through a series of mini games. These raise awareness about the importance of sleep and nutrition, and how to improve one's focus. Jatin says: 'My generation is deeply affected by short attention spans. When I have to do homework or run errands, there are distractions in my environment or on my phone. 'Not being able to focus can lead to frustration. I wanted to dissolve this feeling of frustration within the game. You can put emotions into an app, but it's difficult. Yet if the user isn't engaged emotionally, it's hard for him or her to get into it.' Jatin has taken part in the yearly Swift Student Challenge three times in total, with his first attempt at age 14. He credits his win this time to his app playground being more interactive. During his recent trip to the United States, Apple engineers gave him helpful suggestions about how he could improve his product by, for instance, adding functionality and linking it to a mobile app that tracks how many hours of sleep one gets. Teens in Singapore are embracing coding and making iOS and other apps, programs and video games. Their passion sometimes starts from playing popular games like Roblox and Minecraft as a young child, while computer programming becomes a tool for self-expression and empowerment as they grow up. Some local coding courses and hacking communities are also seeing a rise in participation by teenagers, even as schools and enrichment centres offer coding lessons. Coding course takes off Jatin, a Singapore permanent resident, took enrichment lessons in block coding at age 11. This beginner-friendly approach lets users drag and drop jigsaw-like blocks of code, instead of typing a coding language. St Joseph's Institution student Jatin Rakesh, 16, is one of just 50 Distinguished Winners in the global Swift Student Challenge, a coding contest based on Swift, an Apple programming language. ST PHOTO: DESMOND WEE In 2023 when he was in Secondary 2, Jatin co-created, with three other students, an iOS app, Journify, which plans travel itineraries. This was during the eight-month Swift Accelerator Programme he took part in. Launched in 2018 by the Infocomm Media Development Authority and Apple, Swift Accelerator is a talent development programme for students from Secondary 1 to 3. They learn to code in Swift, and design and build an app for release on Apple's App Store. Swift Accelerator has seen the number of applicants double since it started in 2018, says Mr Soon Yin Jie, co-founder of Tinkertanker, a technology and education company. There were 18 participating schools in 2018, rising to 35 schools in 2025, he adds. Swift Accelerator is a flagship coding course run by Tinkercademy, the education programmes brand of Tinkertanker. Tinkercademy also runs Swift Explorers, an app development programme where students, from primary school to junior college, can explore Swift coding. There were more than 69 participating schools in 2024, nearly twice the number of schools when Swift Explorers was introduced in 2022, says Mr Soon. The programme has engaged over 3,500 students since its launch. The allure of jobs in technology, societal digitalisation, the rise of artificial intelligence (AI) and the widespread availability of coding tuition classes are among the many factors driving this demand, says Mr Soon. He adds: 'Students who take part in robotics courses and competitions probably see app development as a natural progression. With AI, you can build things barely needing to code. I think that's going to spur more interest. 'Now you can build apps using Swift on iPad, previously you could do it only on a MacBook. There are also schools that use iPads as their personal learning device.' Every secondary school student has a school-prescribed device as part of the National Digital Literacy Programme. Empowered through tech As a child, Ms Jiang Tongyu used to dream of making 'mods' on Minecraft, a favourite game in primary school. These user-created modifications, such as new animals or weapons, customise the experience of playing the game. Ms Jiang Tongyu, 19, says making her first app, Habitat – Do Tasks, Grow Trees, which is about managing to-do lists, was an eye-opening experience. ST PHOTO: VENESSA LEE After learning coding languages like Java and Swift, and co-building an iOS app through the Swift Accelerator Programme in secondary school, the 19-year-old has co-created a game, Glowkeeper. About an abandoned world, it is slated for release later in 2025 on Steam, a platform for distributing video games online. The Raffles Institution graduate has been on a gap year after sitting her A-level exams at the end of 2024. She says making her first app, Habitat – Do Tasks, Grow Trees, which is about managing to-do lists, was an eye-opening experience. She adds: 'I thought apps were made by someone really professional. I realised I had all the tools on my laptop to make them. It was as if I were in a house and opened the front door and found that, suddenly, there's a whole new world to explore. 'I've always wanted to explore storytelling through technology.' Ms Jiang was Singapore's only Distinguished Winner for the Swift Student Challenge in 2024. She describes her entry, Tambourine Story, as a motion-based game about a girl who wants to join a band. 'You shake the iPad to play it like a tambourine.' Now a mentor guiding teens in the Swift Accelerator Programme, she has taken part in hackathons in Shanghai and Austin, Texas. Hackathons are events where a lot of people come together for a short period of time to write or improve computer programs or other products. She will soon embark on an attachment in San Francisco for Hack Club, a global non-profit network that encourages teenagers to become creators of technology. Ms Jiang wants other teens to dream big. 'I want to build more communities like this, and let people know they can make whatever they want.' Hacker culture draws teens The Distinguished Winners of the 2025 Swift Student Challenge at Apple Park in California, in June 2025. Singapore student Jatin Rakesh (in a light blue, long-sleeved shirt) is standing next to Apple chief executive Tim Cook (back row, centre). PHOTO: APPLE Hackathons organised by university students have seen a noticeable increase in adolescent participation in recent years. While teens are a minority at the National University of Singapore's (NUS) annual Hack&Roll event, the number of students from secondary school, polytechnic and junior college rose from 70 participants in 2024 to 90 in 2025. This is according to Mr Jonathan Loh, a computer science undergraduate and president of NUS Hackers, which promotes hacker culture. Hack&Roll typically attracts hundreds of participants, most of whom are undergraduates. Mr Loh says: 'The initial driving force for this increased interest in building apps is its potential as a new career, as well as exposure to coding in primary and secondary school. 'But the people who come for the hackathons are less motivated by these institutional factors. It's about the fun of building apps. You can see they're doing it as a passion, especially if they start young.' What The Hack is a software and hardware hackathon organised by the Singapore University of Technology & Design (SUTD). It saw attendance by teens rise from around 15 per cent in 2021 to 24 per cent in its December 2024 edition, says project director Tan Jing Yee, a computer science undergraduate at SUTD. Ms Tan says: 'It's good to start early so you can have more time to learn at your own pace. If you learn such digital skills in courses at polytechnic, for example, it may not seem as much fun. 'It's also good to interact more with other coders. You need hands-on experience. If you learn to code and don't make anything, it's hard to carry on.' Friends who code together Sixteen-year-old friends Brian Joseph and Advait Milind Contractor are Secondary 4 students at St Patrick's School who have a shared interest in coding. Their app, FitStreak, was published on the App Store when they were 14, following their stint in the Swift Accelerator Programme. Created with two other students, the app motivates users to improve their fitness through customised workout challenges. Their programming paths have diverged, however, with Advait focusing more on building apps and Brian developing his own games. Advait says: 'My dad, who's a software engineer, encouraged me during Covid-19 to do Python, and it started from there. I wanted to explore more coding languages, as each has its own strengths and weaknesses.' He recently launched Verdi, an iOS app that tracks an individual's carbon emissions. He has also built apps for his peers, such as one that improves and speeds up the loan process for guitars in a friend's music co-curricular activity, and another that makes study notes accessible to more people. Advait says: 'What pushed me to become a programmer is the idea of minimal effort for maximum output. I get satisfaction when everything clicks and it's seamless. Another thing I learnt about coding is that you can help people with apps.' Meanwhile, for Brian, playing Roblox as a child kick-started his ambitions to create his own game. He recalls: 'I thought, I love playing games. Why don't I make them?' Brian started by making his own Community at the age of nine, the term used for a space where like-minded individuals can engage with one another on the Roblox platform. He says he was proud of leading his aviation-themed Community, complete with pilots, cabin crew and passengers, for about a year. He went on to create other games on Roblox and to learn tools like the Lua programming language used for video game design. In 2025, he began taking on freelance work projects in game development, and he has spent more than a year creating his own fighter game. He hopes to release Pandemonium in early 2026. Brian says programming has taught him values like patience. He says: 'You need to have relentless discipline to create your own game. During the holidays, I used to spend four or five hours a day on it. You have to take it step by step. For instance, getting feedback, even if it's brutal feedback, is crucial, as you need to know where to improve. 'When you're pursuing a passion, it's not something that comes together overnight.' Venessa Lee is a senior correspondent at The Straits Times who writes features on parenting and social issues. Get the ST Smart Parenting newsletter for expert advice. Visit the microsite for more

Tim Cook Kicks Off WWDC 2025 by Honouring Swift Student Winners and Innovators Past
Tim Cook Kicks Off WWDC 2025 by Honouring Swift Student Winners and Innovators Past

Hans India

time09-06-2025

  • Hans India

Tim Cook Kicks Off WWDC 2025 by Honouring Swift Student Winners and Innovators Past

Apple is set to unveil its latest technological innovations at the Worldwide Developers Conference (WWDC) 2025, which officially begins tonight. The much-anticipated annual event opens with a keynote address from Apple CEO Tim Cook, scheduled for 10:00 AM PT (10:30 PM IST). Ahead of the keynote, Cook shared a moment of inspiration by meeting with this year's Swift Student Challenge winners—a group of young developers selected for their creativity and skill. In a heartfelt post on social media platform X (formerly Twitter), Cook shared a video clip of his interaction with the students, captioning it: 'Love starting #WWDC25 with our Swift Student Challenge winners!' The Swift Student Challenge recognizes talented young coders from around the world. In 2025, 50 Distinguished Winners have been invited to Apple Park for an exclusive three-day immersive experience. The conference will not only celebrate student innovation but also spotlight Apple's upcoming software updates. Viewers around the globe can tune into the keynote via the Apple TV app, and YouTube, with replays available on demand. More than 1,000 developers and students are also gathering in person at Apple Park to mark the event's opening. Following the keynote, Apple will host its Platforms State of the Union at 1 PM PDT (June 9). This session, aimed at developers, will delve deeper into the new tools and capabilities across Apple's software platforms. The presentation will stream on the Apple Developer app, Apple's website, and YouTube. What's Coming in WWDC 2025? This year's WWDC is expected to feature significant software updates, including: iOS 19 iPadOS 19 macOS 16 watchOS 12 tvOS 19 visionOS 3 Reports suggest a visual redesign is on the cards, with frosted glass effects, layered translucency, and softer color schemes, drawing inspiration from the interface of Apple Vision Pro. Tech enthusiasts are also looking forward to updates in Apple Intelligence. With AI dominating the tech landscape, Apple is under increasing pressure to demonstrate meaningful enhancements in its ecosystem that go beyond last year's promises. Throughout the week, developers will benefit from over 100 technical sessions, group labs, and one-on-one consultations with Apple engineers. A Tribute to a Visionary While looking forward to the future, Tim Cook also took a moment to honour the past. The Apple CEO shared a moving tribute to Bill Atkinson, one of the original designers who shaped the iconic Macintosh graphical user interface. Atkinson passed away last week, and his contributions continue to influence the computing world today. Cook wrote: 'We are deeply saddened by the passing of Bill Atkinson. He was a true visionary whose creativity, heart, and groundbreaking work on the Mac will forever inspire us. Our thoughts are with his loved ones.' As the WWDC 2025 begins, the blend of honouring legacy, nurturing young talent, and launching the next generation of software underscores Apple's enduring mission: to innovate while staying rooted in its core values.

WWDC 2025: Apple CEO Tim Cook meets winners of Swift Student Challenge ahead of the conference
WWDC 2025: Apple CEO Tim Cook meets winners of Swift Student Challenge ahead of the conference

Time of India

time09-06-2025

  • Time of India

WWDC 2025: Apple CEO Tim Cook meets winners of Swift Student Challenge ahead of the conference

Apple is all set to host its annual developer conference – Worldwide Developer Conference (WWDC) tonight. The event will kickstart at 10am PT (10:30pm IST) with a keynote from CEO Tim Cook. Ahead of the event, Cook has shared a video on Twitter of him greeting the winners of this year's Swift Student Challenge. He captioned the video 'Love starting #WWDC25 with our Swift Student Challenge winners!'. Apple's Swift Student Challenge recognises 50 Distinguished Winners who will visit Apple Park for a special three-day experience. WWDC 2025: How to watch livestream As mentioned above, the livestream of Apple WWDC 2025 will begin at 10:30pm IST. The keynote will be livestreamed on the Apple TV app, and YouTube, with on-demand playback available afterward. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 봄 출근길에는 유어턴 팔찌 이렇게만 차 봐 굿네이버스 더 알아보기 Undo Apple will also host more than 1,000 developers and students at Apple Park for a special in-person celebration on opening day. Following the keynote, Apple will present its Platforms State of the Union at 1 PM PDT on June 9, offering developers a deeper dive into new tools and technologies across Apple's software platforms. The presentation will stream via the Apple Developer app, website, and YouTube channel. WWDC 2025: What to expect The conference is expected to showcase major software updates including iOS 19, iPadOS 19, macOS 16, watchOS 12, tvOS 19, and visionOS 3. Industry reports suggest Apple may unveil significant design overhauls across its operating systems, potentially borrowing visual elements from the Vision Pro interface with new frosted glass aesthetics and muted colours. Apple Intelligence enhancements are also anticipated, though the company faces pressure to deliver on AI promises made at last year's conference. Developers will have access to over 100 technical sessions throughout the week, along with group labs and one-on-one appointments with Apple engineers. Tim Cook pays tribute to Bill Atkinson Bill Atkinson, the Apple Computer designer instrumental in creating the graphical user interfaces that made the Lisa and Macintosh computers accessible to millions died last week. Paying tribute to Atkinson, Cook wrote on X: 'We are deeply saddened by the passing of Bill Atkinson. He was a true visionary whose creativity, heart, and groundbreaking work on the Mac will forever inspire us. Our thoughts are with his loved ones.' What to Expect at WWDC 2025: iOS 19, AI, M4 Macs & More

WWDC 2025: When, how to watch Apple's June event
WWDC 2025: When, how to watch Apple's June event

Yahoo

time05-06-2025

  • Yahoo

WWDC 2025: When, how to watch Apple's June event

Apple's Worldwide Developers Conference is set to take place next week as the company's annual online conference appears to have major software updates in store. Macworld reports that the company appears set to announce iOS 19 for the iPhone and iPad as well as other software updates. Last year's edition was dominated by the announcement of Apple Intelligence features but also saw updates to a suite of operating systems by the tech giant. The week will kick off with a keynote event and be followed by a "Platforms State of the Union." Apple said in a press release that there will be over 100 technical sessions as well as group and one-on-one lab sessions for developers. The company will bring 50 winners of its Swift Student Challenge to Apple's headquarters in Silicon Valley for the event. Here's when WWDC will take place and how to watch the keynote event. WWDC 2025 takes place from June 9 through June 13. The keynote for WWDC 2025 takes place at Apple Park in Cupertino, California on Monday, June 9 at 1 p.m. ET. The WWDC keynote is set to be streamed on Apple TV, the Apple YouTube page and on This article originally appeared on USA TODAY: Here's how to watch Apple's WWDC 2025

From Kolkata to Cupertino, this 21-year-old Indian developer is making waves with Apple
From Kolkata to Cupertino, this 21-year-old Indian developer is making waves with Apple

India Today

time20-05-2025

  • Health
  • India Today

From Kolkata to Cupertino, this 21-year-old Indian developer is making waves with Apple

Jaagrav Seal, a 21-year-old third-year computer science and engineering student from Kolkata, is not a technology enthusiast in the typical sense. He is interested in tech, yes. He sees the good side. But he can point out the gaping holes in it, just as easily. More importantly, he wants to bring changes, some of which might eventually fill in those gaps and make the world a better place. Age is just a number, they say. His story adds credence to what others might write off, simply as big talk. Then, when such a talent is appreciated – which is equally important and harder to achieve – you know, the stars have aligned for the greater is a two-time recipient of Apple's prestigious Swift Student Challenge. The feat is rare because, 1) it's a global competition, and b.) that competition is tough. But if you do manage to stand out and win, you get great exposure and – this is the most important part – an opportunity to learn and hone your craft straight from people making cool tech like iPhone, iPad, and Mac. As the tech world gears up for Apple's annual Worldwide Developers Conference (WWDC) 2025, we sat down with Jaagrav to understand what drives someone to start coding at 13 and then go on to build apps for the betterment of with Jaagrav, his passion for technology is immediately evident. This year, his winning entry is "Prescribe It," an app that identifies a pertinent real-world problem and tries to offer a solution that is both elegant and user-friendly. "Prescribe It is an app that focuses on both doctors and patients. Doctors can create prescriptions directly from this app and share it with their patients. Once the patient receives it on their end, they can easily set reminders for each medicine that they have got in their prescription,' Jaagrav The inspiration behind it is deeply personal. Jaagrav recounts a challenging period for his family. "Last year, my father had bypass surgery. Post surgery, he had around 20 medicines that he needed to take every single day and that's when it became a very huge challenge for me and my family to track all his medicines that he needed to take every day. We ended up using a whiteboard instead of any of the existing apps and solutions on the App Store.'His voice carries empathy as he describes the difficulties they faced. 'I wish that the app that I built was already there last year because it helps: from a doctor's perspective, it helps them with creating prescriptions, while from the patient's perspective, it helps them with setting reminders without any hassle. All they need to do is just press one button, and they can set reminders for each of the medications that they've got on their prescription."From Scratch to SwiftHis journey into the world of coding began humbly, with a tool many budding programmers are familiar with. 'I started as a Scratch developer," he shares. "Scratch is a tool that teaches children how to code, and it really helped me because it helps with building logical skills. Especially if you are exposed to that as a kid, it will help you to think in a very granular way. When you are programming something, when you're building something all by yourself, every step counts, so if you can get that knowledge, get that skill, as a kid, it becomes very useful."advertisementFrom the visual block-based world of Scratch, Jaagrav's curiosity led him to more complex languages. "Then, eventually, I moved on to coding in Java when I was in class seven or eight. I found my seniors in class ten or class twelve, used to learn Java, and I was really intrigued by the code editor. I didn't even care about what language they used, I was more into the code editor that they were using, which looked really cool. So, eventually I borrowed a book from the school library [about it]. That's how my actual coding journey began.'His initial ambition was mobile app development, though his path meandered slightly. "My goal was to eventually build apps for the mobile. But then I ended up getting into web development, and it was just last year that I finally came back to iOS app development."advertisementHere's where Apple's Swift Student Challenge enters the narrative as a significant catalyst. "With Swift Student Challenge, you get encouraged a lot, even as a completely new iOS app developer. It helps you a lot to quickly get started with app development in iOS specifically."Hard choicesJaagrav touches upon a common perception amongst aspiring developers. "I think for most other people of my age, iOS app development seems quite challenging. But when you try out something like SwiftUI, you realise that, ok, wait a minute, it's much easier than say even web development at some points. That's the reason why I got interested in SwiftUI and a bunch of its other frameworks."His first foray into the Swift Student Challenge resulted in another winning app, "Graphic." :Last year, I made this app called Graphic. I didn't expect that the app would win because it was an app that would only help me and a few people of my age, where people might find it difficult to explain their code. To explain your code, you would normally make flow charts and diagrams and that's where Graphic comes in. It would help engineers and students to create graphical representations or visuals of whatever algorithm or whatever code they were writing."advertisementBuilding on his success, Jaagrav continued to explore the iOS ecosystem. "After that, I continued my journey in iOS development. I developed a few other apps for a few companies and eventually, earlier this year, I made Prescribe It. The app didn't take more than two weeks to develop thanks to how easy it is to code with Swift UI. I used something called the multiplier connectivity framework that iOS offers."He then delves into the technical ingenuity behind Prescribe It, highlighting a key feature that makes it particularly useful in diverse settings. "Now, how does a doctor share their prescription with the patient completely offline? That's where this multiplier connectivity framework helped a lot. So, using that technology that is exclusive to iOS, it helped me to share prescriptions from the doctor's phone to the patient's phone where on the patient's phone, the patient could easily set the reminders for multiple medicines just by clicking on a single button. On top of that, the patient also gets a prescription PDF that they can use to buy medicines from shops. There are a few other features that would help the patient to easily contact the doctor in a state of emergency."advertisementCoding at 13Reflecting on his early exposure to coding, Jaagrav credits an inspiring figure from his school. "It happened at school. There was a senior intern in our school who would help our teachers with documenting Excel workbooks. He would bring a Raspberry Pie to school and make some cool projects. He made this app that could look at different kinds of objects and tell, this is a chair, this is a human being or, this is a cat, so on and so forth. During that time, I got a lot of exposure to real coding (Scratch is something that I completely picked up by myself from the internet). Me and a couple of my other school friends got really interested in this kind of coding or, basically, in this domain. Later, I got into web development and eventually decided that I wanted to also get into app development."His foray into the health tech space, culminating in Prescribe It and a recent portable ECG machine project, stems from a growing interest in the intersection of technology and healthcare, amplified by his father's experience."Health tech was something I was already interested in because biotechnology is quite an interesting topic. There are bio-amp sensors or bio-amplifiers that can read into your electrical activity that happens inside your body: that's where my interest in health tech began. Now, the reason why I got exposed to that was because of my father's surgery, because the surgeon who operated on him told me about this robot called da Vinci Xi. It's a surgical robot. The amount of precision, engineering and resilience that has gone behind developing something as amazing as that robot is quite impressive because that robot has been in research and development for the last 20–25 years. This surgeon visited Germany in 1999 when I was not even born and, during that time, he had some negative feedback about that robot. From that time till 2015, that robot had been in constant development and finally in 2015, I think that robot performed its first few surgeries. What was so mind-blowing for me was that this company just didn't give up, and they just kept going."This anecdote highlights Jaagrav's appreciation for perseverance and innovation. He is equally vocal about the disparities in technological adoption across different sectors."In the health tech space, you will see that a lot of the technology that is still being used is quite obsolete. If you see in fintech, we've got UPI, which is amazing, you can make payments in a few seconds. And if you see in automobiles, there's also such an amazing amount of development, but if you see in health tech specifically, if you see how hospitals manage their own staff, how hospitals manage their own beds, you will see they are still using old operating systems and some old software that is being built by these legacy companies. These companies are very old and have unfriendly user interfaces which doctors don't really like. That's where I think a lot of development is still needed. A lot of research is still needed so that doctors are encouraged to use these kinds of apps and that's the reason why I sort of got into health tech."To ensure his solutions are truly impactful, Jaagrav actively seeks feedback from those who would use them. Recently, he participated in a hackathon."Last week, my friends and I participated in a hackathon where we made a portable ECG machine. It can record your ECG, and it will get it on the phone that you are using, and that way you can easily monitor your ECG and monitor any abnormalities that might show up in your ECG. If someone has atrial fibrillation, it will immediately notify you. In my father's experience when he had AFIB, he didn't even realise that he was having AFIB. Luckily, he was connected to an ECG machine that showed his heart rate going abnormally high."Breaking the stereotypeJaagrav also touches upon the perceived barriers to entry in iOS development and how Apple's tools are helping to break those stereotypes."iOS development is not possible on other operating systems. So, people who are, let's say, interested in iOS app development as well, are unable to create apps on their Windows machines. Once these people get their own MacBooks and get into macOS by themselves, things change. What I've noticed is most developers tend to stick with what they've already learned so far, as I come from a web development background, so I could have chosen to stick with web development even after having such a capable device [Mac]. If you want to learn SwiftUI, it's a completely new language, it's a completely new syntax. Basically, what people are afraid of is not the language, but they're afraid of the learning curve, and that's what I think stops most people from learning something like iOS app development. And that's the same reason why many people may not also get into Android development in the first place, because they might find it too difficult in the beginning until they actually try it."He shares his own experience of overcoming this initial hesitation. "I tried out Swift UI for one app. My first app was called Codex, which would let you execute programming languages in Java, Python, C++ whatever language it is you want to run your code in, you could basically run all that code directly on your smartphone. Now there are many apps like this that already exist out there on the market. What I built initially was an API that would help with executing the code. The only reason why I wanted to make this app was to demo my API, and that's how I got into SwiftUI. It was not for building a proper iOS app, it was not for building some new product. It was for building a proper demo for my own API and that's when I found out that, ok, wait a second, Swift UI is much easier than people think it is. Just because most people tell you that iOS app development is difficult and Android app development is difficult, you, as a newbie or a new learner, will get discouraged from trying out these technologies. That's what happened to me as well. I could have started learning Swift in 2019."Looking ahead to WWDC 2025, Jaagrav is excited, both as a developer and a user."As a developer, I want to see the kinds of SDKs and development kits that Apple builds for developers that would allow us to use the capabilities of LLMs or maybe on-device LLMs. Currently, everyone is connecting their app with an API like OpenAI, Claude or some other and making an entire product out of it. What I am more interested in is, how Apple executes this entire problem. I am quite surprised by how Apple executes the solution to a problem. Also, I am excited about all the exclusive frameworks that iOS has that come with the tech that Apple develops. That's what I'm excited about as a developer. As a user, I'm quite excited about visionOS specifically because I think eventually, that's quite an exciting future to be in to have your entire interface right in front of you, and you don't really need to carry your phone or laptop, you should be able to interact with your devices directly from this headset that you have."

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