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Sony's (SONY) Console Sales to Benefit from Growth in the Video Game Market
Sony's (SONY) Console Sales to Benefit from Growth in the Video Game Market

Yahoo

time2 days ago

  • Business
  • Yahoo

Sony's (SONY) Console Sales to Benefit from Growth in the Video Game Market

Sony Group Corporation (NYSE:SONY) is one of the 12 best augmented reality stocks to buy, according to analysts. On June 17, research firm Newzoo reiterated that the global video game market is projected to improve marginally in 2025. The global video game market is projected to reach $188.9 billion in 2025, representing a 3.4% increase. Analysts had already projected growth in the industry that the blockbuster launch of new consoles would bolster. There have been reports that Sony is working on a new PlayStation handheld console. Additionally, 'GTA VI' is slated to launch in 2026 and is expected to accelerate the demand for gaming consoles. Nevertheless, there have been concerns about slower hardware sales, especially the significant increase in Sony's PlayStation devices. Sony Group Corporation (NYSE:SONY) is actively involved in augmented reality (AR), developing technologies and solutions for entertainment and industrial applications. Their efforts include camera tracking systems for AR content creation, spatial reality displays, and research into AR applications beyond entertainment. While we acknowledge the potential of SONY as an investment, we believe certain AI stocks offer greater upside potential and carry less downside risk. If you're looking for an extremely undervalued AI stock that also stands to benefit significantly from Trump-era tariffs and the onshoring trend, see our free report on the best short-term AI stock. READ NEXT: 11 Best Performing Warren Buffett Stocks in 2025 and 12 Best Cryptocurrency and Blockchain Stocks to Buy. Disclosure: None. 登入存取你的投資組合

Clair Obscur: Expedition 33 climbs chart after 'unusual' sales boost
Clair Obscur: Expedition 33 climbs chart after 'unusual' sales boost

Metro

time3 days ago

  • Entertainment
  • Metro

Clair Obscur: Expedition 33 climbs chart after 'unusual' sales boost

One of the breakout games of 2025 is soaring up the charts even a month after launch, surpassing Doom: The Dark Ages in revenue. Clair Obscur: Expedition 33 surprised everyone by being an early contender for game of the year, but its sales have also surpassed expectations. Developed by Sandfall Interactive, the French turn-based role-player managed to sell one million units within three days following its launch on April 24. Since then, in very apt timing, the studio announced it had surpassed 3.3 million copies after 33 days. The success of Clair Obscur: Expedition 33 has now taken an 'unusual' turn, as despite coming out in April, it has ascended on Newzoo's revenue chart for May. As reported by Clair Obscur: Expedition 33 moved up five places to number eight on the chart, which lists the top 20 games by revenue in the US, UK, Germany, France, Spain, and Italy across PC and consoles. Newzoo described this movement as 'unusual for a premium title' as they usually drop in sales after their release month. As for the reason behind the increase, the firm believes it is 'a showcase of the strength of a high-quality game and continued word-of-mouth marketing'. Along with these factors, the mid-range £44.99 price of Clair Obscur: Expedition 33 has also likely contributed to its success – at a time when many new games cost £70. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Notably, the game managed to beat Doom: The Dark Ages, which debuted at number nine. According to Newzoo, the shooter's placement was due to 'a big portion of revenues being tied to Xbox Game Pass'. More Trending While over 95% of full sales for Doom: The Dark Ages came from PlayStation and Steam, Xbox players accounted for 72% of monthly active users on Newzoo's engagement chart. In other words, only a small portion of players actually bought the full game. Clair Obscur: Expedition 33 also launched on Xbox Game Pass, but considering Doom: The Dark Ages is significantly more expensive to buy at £69.99, it's perhaps unsurprising that the majority of players went down the Game Pass route instead. The other new addition on the chart was Elden Ring Nightreign, which managed to hit the number four spot despite being released on May 30, 2025. You can check out the top 10 of Newzoo's revenue chart for May below. Fortnite EA Sports (up two places) Call Of Duty: Modern Warfare 2/3/Warzone/Black Ops 6 Elden Ring Nightreign NBA 2K25 (up two places) Counter-Strike 2 & Go Forza Horizon 5 (up two places) Clair Obscur: Expedition 33 (up five places) Doom: The Dark Ages Minecraft (down two places) Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Time Crisis and Point Blank lightgun console smashes Kickstarter goal within hours MORE: EA Sports FC 26 cover star leaks and they've been on before MORE: The Alters review – send in the clones

Can 'GTA VI' revive the videogame industry?
Can 'GTA VI' revive the videogame industry?

Express Tribune

time19-06-2025

  • Business
  • Express Tribune

Can 'GTA VI' revive the videogame industry?

The global videogame market's growth rate is expected to improve marginally in 2025 from the previous year, according to a report from research firm Newzoo, seen exclusively by Reuters on Tuesday. Analysts and industry experts had projected a surge in industry growth this year due to the expected blockbuster launch of Take-Two's Grand Theft Auto VI and new consoles. However, the delay of the long-awaited title to next year and price hikes to videogame hardware, arising from tariffs, have made consumer spending uncertain. The global videogame market is projected to grow 3.4 per cent to $188.9 billion in 2025, compared with last year's growth of 3.2 per cent, according to the report. "This forecast reflects concrete changes, hardware cycles, pricing trends, install base growth, and title pipelines," said Michiel Buijsman, principle analyst at Newzoo. Compounded annually, Newzoo expects the market to grow 3.3 per cent till 2027, compared with its earlier forecast of 3.7 per cent As GTA VI is scheduled to launch in 2026, the industry will most likely see the boost from sales next year along with the release of other premium titles such as Capcom's Resident Evil Requiem. The launch of GTA VI on PC is also expected to carry growth through 2027, the report said. Price increases to Microsoft's Xbox and Sony's PlayStation devices have sparked fears of slower hardware sales as consumers globally grapple with market uncertainty. Xbox also unveiled its own handheld console, the Xbox Ally, earlier this month, developed in partnership with ASUS and set to launch in holidays 2025. However, despite this uncertain trajectory of videogame uptake, earlier this month, as per AFP, the Switch 2 smashed records to become the fastest-selling console ever after gamers snapped up 3.5 million units in its first four days.

GTA 6 Delay Impacts Global Video Game Market Growth - Jordan News
GTA 6 Delay Impacts Global Video Game Market Growth - Jordan News

Jordan News

time18-06-2025

  • Entertainment
  • Jordan News

GTA 6 Delay Impacts Global Video Game Market Growth - Jordan News

The global video game market is expected to see only a modest improvement in growth in 2025 compared to the previous year, according to a report by research firm Newzoo. Analysts and industry experts had initially projected a more significant boost for the industry this year, fueled by the highly anticipated launch of Grand Theft Auto VI from Take-Two Interactive and the release of next-generation gaming hardware. اضافة اعلان However, the delay of GTA 6 to 2026, coupled with rising console prices due to tariffs, has cast uncertainty over consumer spending in the gaming sector. According to Newzoo's report, the global video game market is projected to grow by 3.4% to $188.9 billion in 2025, slightly higher than the 3.2% growth recorded in 2024. 'These projections reflect tangible shifts in hardware cycles, pricing trends, install base expansion, and the upcoming game release schedule,' said Michiel Buijsman, lead analyst at Newzoo. A Bigger Boost Expected in 2026 With GTA VI now set for a 2026 release, the industry is expected to see a more significant sales boost next year, especially with other major titles like Capcom's "Resident Evil Requiem" also on the horizon. The report noted that the eventual release of GTA 6 on PC could help extend the growth momentum into 2027. Hardware Pricing and Market Concerns The report also highlighted consumer concerns surrounding rising hardware prices. Both Microsoft's Xbox and Sony's PlayStation consoles have seen price increases, which may deter potential buyers amid ongoing economic uncertainty worldwide. Even though Nintendo's Switch 2 is on track to become the company's fastest-selling console, Xbox is still trailing behind the sales performance of its previous generation. 'We expect higher Xbox sales than last year, but not record-breaking numbers,' Buijsman explained. 'As for PlayStation 5, sales are projected to stay slightly below those of the PlayStation 4.' New Hardware on the Horizon Microsoft recently unveiled its new handheld gaming device, the Xbox Ally, developed in collaboration with ASUS. The device is scheduled to launch during the 2025 holiday season, potentially adding momentum to the market during the year-end sales window. Despite the current tempered growth, 2026 is shaping up to be a milestone year for the gaming industry, with flagship game launches and new hardware releases poised to drive stronger performance across global markets.

‘GTA VI' delay weighs on global videogame market growth, data shows
‘GTA VI' delay weighs on global videogame market growth, data shows

Indian Express

time18-06-2025

  • Business
  • Indian Express

‘GTA VI' delay weighs on global videogame market growth, data shows

The global videogame market's growth rate is expected to improve marginally in 2025 from the previous year, according to a report from research firm Newzoo, seen exclusively by Reuters on Tuesday. Analysts and industry experts had projected a surge in industry growth this year due to the expected blockbuster launch of Take-Two's 'Grand Theft Auto VI' and new consoles. However, the delay of the long-awaited title to next year and price hikes to videogame hardware, arising from tariffs, have made consumer spending uncertain. The global videogame market is projected to grow 3.4% to $188.9 billion in 2025, compared with last year's growth of 3.2%, according to the report. 'This forecast reflects concrete changes, hardware cycles, pricing trends, install base growth, and title pipelines,' said Michiel Buijsman, principle analyst at Newzoo. Compounded annually, Newzoo expects the market to grow 3.3% till 2027, compared with its earlier forecast of 3.7%. As 'GTA VI' is scheduled to launch in 2026, the industry will most likely see the boost from sales next year along with the release of other premium titles such as Capcom's 'Resident Evil Requiem.' The launch of 'GTA VI' on PC is also expected to carry growth through 2027, the report said. Price increases to Microsoft's Xbox and Sony's PlayStation devices have sparked fears of slower hardware sales as consumers globally grapple with market uncertainty, even as Nintendo's Switch 2 became the company's fastest-selling console. 'Xbox generally is falling further behind on Xbox One, so there will be more sales to come but we don't expect big numbers… we expect that the lifetime units of PS5 will still slightly trail PS4,' Buijsman said. Xbox also unveiled its own handheld console, the Xbox Ally, earlier this month, developed in partnership with ASUS and set to launch in holidays 2025.

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