
Elden Ring Nightreign review
FromSoftware transforms Elden Ring into a co-op roguelite that turns everything you know about the game upside down.
We're more convinced than ever that Nightreign must have started off as DLC for 2022's Elden Ring. Developer FromSoftware's post-launch plans for the game evolved quite a bit and ultimately the only paid-for DLC was Shadow Of The Erdtree. All of From's Soulslike games have included co-op, so focusing Nightreign purely on multiplayer is not much of a stretch for them, even if it's not necessarily what most fans were hoping for from a new game.
The Duskbloods for Nintendo Switch 2 proves that this is not a one-off experiment but while that title is being built from the ground up, as an entirely new IP, Nightreign is much less expansive in scope.
It's a roguelite that jams together randomised section of the original game (actually, just the Limgrave area) to make new maps, as you face off against new and old enemies, using both familiar and brand-new weapons and abilities. If it had stayed as DLC it would have been welcomed as a clever reuse of existing assets but as a mid-budget standalone game its flaws are brought into sharper focus.
There's a reasonable chance this will be the last Elden Ring game, at least for some time, but inevitably there's no sense of closure or any real explanation for what's going on. The storytelling is much more limited than the parent game and technically the whole thing takes part in a different reality, so it's not clear that any of it is even really canon.
A successful run will take around 45 minutes and begins with you selecting which Nightlord boss you want to take on. Your quest takes place over three days, with the boss battle being the whole of the final one. The other two have you exploring and levelling up as quickly as possible, trying to find the best weapons and armour, and taking on mini-bosses to try and acquire runes to spend on levelling up.
The explorable area shrinks, Fortnite style, in the second day, as you focus your exploration on specific points of interest, that are clearly labelled on the map. The obvious intention is to try and encapsulate the whole of Elden Ring with a single run, although the minimal amount of time available means that everything is very rushed and often extremely simplified compared to the parent game.
Nightreign can be played on your own, and we're sure some smartass will soon be demonstrating how they beat it all while only using a saxophone and a dance mat. For mere mortals though the game is far too difficult to ever consider playing on your own. Although the problem is not just that it's hard, but that it's horribly unbalanced if you don't have two other people with you – especially as there's no one to revive you if you die.
That's not really a fault – the game makes it perfectly clear that it expects you to be playing it as a three-player co-op experience – but what is a problem is how difficult it is to get a capable team together and keep them focused long enough to get anywhere.
Most people end up playing Elden Ring for hundreds of hours, carefully exploring and learning, often through trial and error, how to overcome enemies – as well as the tells and weakness of bosses. That takes commitment and so does Nightreign, so when one of your team suddenly decides it's time for their dinner, or just happens to be off their game, suddenly progress for everyone comes to a halt.
FromSoftware is known for purposefully making things difficult for players but the lack of cross-play and the inability to play with just two people (the game will find you someone random to fill in the third slot) is just perverse. So too is the lack of any in-built voice chat option – in a game that practically demands it.
The requirement for three highly skilled players, all with plenty of time on their hands, is unreasonable and yet From seem to acknowledge this, given much of the game's design is an attempt to artificially reduce the time commitment. Neightreign encourages speed and aggression at all times, but that's the complete opposite of the original game and none of the existing systems are set up to work that way.
In terms of combat, Nightreign is essentially identical to the original, but other aspects are awkwardly truncated, such as the automatic levelling up and the fact that, since Torrent isn't part of the game, you can now awkwardly run up vertical cliffs instead (From's next game is in desperate need of a proper mantling ability, that doesn't look like you've broken the game by merely trying to climb a wall).
Some of the new features are more welcome though, with the new class-based characters working very well, since they all have unique abilities of their own. The Wylder, for example, has a grappling hook that lets you yank lesser enemies towards you, jump towards bigger foes, or just shoot yourself forward.
The Executor is also interesting, as they don't play like an Elden Ring character at all, but instead have a parrying technique that's very similar to Sekiro: Shadows Die Twice. Each class also has their own story objectives, called remembrances, that can earn you extra powerful relics, which can be kept between runs and confer various bonuses and special abilities. You also get these if you beat a run, but they're randomly distributed and can often be for a class type you're not using at the time. More Trending
In perfect conditions, Nightreign is a very enjoyable game, with a full suite of excellent bosses that are very original and all of which require unique strategies. Although even this underlines the game's inherent flaws, as the bosses are clearly designed to be taken on by three people, often in specific roles – such as attracting aggro or long range support – and if your teammates don't play their role effectively then there's close to zero chance of you persevering on your own.
On top of that, there's the inevitable fact that the whole thing gets very repetitive, worryingly quickly. The bosses are great but there's only eight of them and having to start again if you all die becomes increasingly frustrating, as the novelty of battling through the first two days begins to fade.
It's hard not to think that Nightreign just isn't a very good idea and while From has forced it to work, even when it's firing on all cylinders it still feels janky and contrived. Some people are going to love it – especially those who have easy access to talented teammates – but for most ordinary players Elden Ring Nightreign seems like one unreasonable demand too many, in terms of both their time and patience.
In Short: FromSoftware struggle to force the square peg of Elden Ring into the round hole of a co-op roguelite, and while they just about manage to make it work the whole game feels like only a half-successful experiment.
Pros: The core gameplay and combat of Elden Ring is as entertaining as ever and the boss battles are excellent, even for a From game. As usual, the art design is superb and the class types work well.
Cons: Turning Elden Ring into a fast-paced roguelite just doesn't seem like a good idea, especially given how difficult it is to put together an effective team. Quickly becomes repetitive and the wall jumping is embarrassingly bad.
Score: 6/10
Formats: PlayStation 5 (reviewed), Xbox Series X/S, and PCPrice: £34.99Publisher: Bandai NamcoDeveloper: FromSoftwareRelease Date: 30th May 2025
Age Rating: 16
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Metro
20-06-2025
- Metro
Games Inbox: What is the hardest video of modern times?
The Friday letters page ponders the strange world of video game pricing, as one reader thinks the Nintendo Switch 2 line-up has been a disappointment. To join in with the discussions yourself email gamecentral@ Natural rhythm As a big fan of Elden Ring I have been trying to play Nightreign but I just cannot get anywhere. Maybe I'm being unlucky with the matchmaking or something but I don't get the feeling I'm the only one struggling. I didn't mind that with the original game, because the open world was so much fun to explore, but with this smaller world I'm not so into it. I wouldn't say it's so much the difficulty though, as the fact that I'm not as into it as some of the other harder games I've played. I wouldn't say I'm that great at games but I would say I'm above average, and have beaten all three Dark Souls games and Bloodborne. I could never get on with Sekiro: Shadows Die Twice though and I think that's because the game is so dependent on parrying and having a sense of rhythm. 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As many have pointed out, all their current plans point towards very expensive hardware, whether it's home or portable, but this is surprising to me considering how much emphasis they put on Xbox Series S this gen. It doesn't seem to have worked, so I wonder if the thought now is to go all in on a high end device for the hardcore? That seems a dangerous path to me, without at least one model that's reasonably priced. Even Sony has the Digital Edition. Mentat99 Predictable response I don't really agree with Nintendo being able to brick your console, or even just force it offline, just because you used modding hardware but on the other hand I haven't got much sympathy for those that do, since they must know Nintendo's attitude to it. You can't be so into games that you want to be modding your Switch 2 a week after it came out, that you don't know how crazy Nintendo are about suing pirates and modders. It's like those people that make all these unofficial games, like extra Pokémon games and whatnot. How can you not guess what's going to happen? They say you can never predict Nintendo but that's not true for everything they do… Gifford Email your comments to: gamecentral@ Levels of bad I see you will be able to pre-order Fear Effect 1 from Limited Run Games on PlayStation 5 and Switch 1 physical versions soon. What is GameCentral's opinion of Fear Effect 1 and 2? I remember your review of Fear Effect Sedna being that it was an appalling game. I was at school and college in the '90s so I missed a lot of games that came out, so have been picking ones up now as remakes or remasters. I am interested in picking it up if GameCentral think it is any good? Andrew J. GC: Sedna is pretty terrible but the originals are just… not very good. It's a long while since we've played them, but we suspect they have not aged well. 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Daily Mirror
17-06-2025
- Daily Mirror
Wuchang Fallen Feathers could be a smart Soulslike where parrying won't save you
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Metro
13-06-2025
- Metro
It's Friday the 13th so why not binge these 5 truly terrifying TV shows
If you're wondering why, you saw a bloke in a hockey mask on your way to work this morning, it's because it's Friday the 13th. And while Jason Voorhees might be trying to get to Crystal Lake so he can get busy slaughtering those pesky campers, I know exactly how you should spend this legendarily unlucky day. Specifically, I think you should spend it watching some truly terrifying TV shows. Why? Well, the sun may be shining (not in the Stephen King way), and the birds may be singing, but there's nothing quite like a good scare, is there? That feeling of creeping dread, the tingle down your spine, the sweat in your palms – ok maybe not that last one – can't be beat. And as there are 140 days or so before Halloween and the start of the official spooky season, I think it being Friday the 13th is the perfect excuse to indulge in monsters and morbid. Wake up to find news on your TV shows in your inbox every morning with Metro's TV Newsletter. Sign up to our newsletter and then select your show in the link we'll send you so we can get TV news tailored to you. So here are five truly horrifying TV shows that – if you're a fan of things that go bump in the night – you need to check out. If you like feeling horribly anxious and enjoy spotting hidden ghosts, then I can't recommend The Haunting of Hill House enough. This nightmarish Netflix series is based on Shirley Jackson's book of the same name and was directed by horror mastermind Mike Flanagan. A twisty-turny series, the show follows the Crain family as they deal with the horrors that lurk in their new home and try to escape from the paranormal entities that lurk within. To say The Haunting of Hill House is scary would be a massive understatement. It's genuinely disturbing at times, and one of the few shows that had me hiding behind a cushion waiting for the horrors to end. Still, it's not all chills and thrills; the series has a deeply satisfying story that's as complex as the ghosts are horrifying. Don't take my word for it, though. Quentin Tarantino has called it his favourite Netflix show ever, and that's a man who knows a great story when he sees one. The Haunting of Hill House can be streamed on Netflix now From is kind of like Lost's younger brother who's going through a goth phase. What does that tortured metaphor mean? Well, like Lost and similar series, From is a mystery box show, but one that's full of horrible monsters like the worst jack-in-the-box imaginable. If you've never had the pleasure of watching, the show follows the Matthews family after they have the bad fortune to drive through a small, unnamed town while on a road trip across the US. Unfortunately, once they drive in, they find themselves trapped – alongside several other residents – and besieged by weird creatures. Shows like this, which are slow builds and rely on teasing the audience, are naturally very reliant on their cast to keep viewers engaged, and I think the From cast is exceptional. In fact, I'd go so far as to say they're the show's secret weapon – especially Harold Perrineau, who plays the town's poor put-upon sheriff. If the summer heat's getting you down, might I recommend The Terror, a series set in the frozen wilderness of the North Pole. All three seasons of From is available to stream on NOW Based on Dan Simmons's 2007 novel of the same name, the show follows the crews of the HMS Erebus and HMS Terror as they explore the Arctic Archipelago in the hopes of completing the first crossing of the Northwest Passage. Perhaps unsurprisingly, things don't go to plan, and the ships find themselves trapped in the tundra. The Terror documents how both crews try and survive in the icy wasteland as tempers fray, and a mysterious creature makes its presence known. 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I must admit that the show does lose some steam towards the end, but I'd say the first five or so good, you won't be disappointed when the series takes a turn from overt horror to science fiction. I'm not the only fan of the show either. On Reddit, SMNZ75 wrote he thought they did a fantastic job of 'taking what was pretty much a sci-fi book and making a great horror series'. Teacup is available to stream on Paramount Plus Last but not least, we come to The Outsider because every horror list has to have something written by Stephen King on it; otherwise, he comes to your house at night and gives you nightmares. Anyway, completely made-up stories about the greatest horror author of our time aside, The Outsider boasts an impressive cast including Ben Mendelsohn, Cynthia Erivo, Julianne Nicholson, and Jason Bateman. More Trending The series tells the story of Detective Ralph Anderson (Mendelsohn) as he investigates the murder and mutilation of a young boy. 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