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A new roadmap for Remedy's multiplayer game.

A new roadmap for Remedy's multiplayer game.

The Verge18-07-2025
A new roadmap for Remedy's multiplayer game.
FBC: Firebreak didn't get off to a roaring start, but the team behind it is preparing a new 'Major Update' it aims to launch in late September with changes like a better onboarding process.
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Meet the new James Bond: how 007 First Light earned its licence to thrill
Meet the new James Bond: how 007 First Light earned its licence to thrill

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Meet the new James Bond: how 007 First Light earned its licence to thrill

Four years after No Time to Die – the 25th 007 film and the final outing for Daniel Craig's version of the world's most famous spy – there is still no named successor to put on the tux, order a martini, or get behind the wheel of an Aston Martin. At least, not in cinemas. However, for the first time in Bond history, the world will meet a new James Bond in a video game, before a new 007 makes their debut on film. As developed by Danish studio IO Interactive for next year's 007 First Light, the new Bond is blandly handsome in a doll-like way. He is fresh-faced, with blue eyes that appear more cocksure than piercing, in contrast to the refined older Bond of most films or Craig's ruggedness – although he is clearly inspired by Craig's man-of-action approach. The implication is not that this Bond will eschew these traits but acquire them. First Light is an origin story intended to define one of the most durable protagonists in entertainment for a new generation of game-literate fans. 'The way we went about it was to start with the origin. Because then we get to play with questions such as, 'Who is James Bond the young man, and what does it mean to be a 00 Agent?'' says IO Interactive co-owner and First Light creative director Christian Elverdam. 'What does it mean to become 007?' Most James Bond video games to date have been shooters, in the mould of 1997's wildly popular Nintendo 64 game GoldenEye 007. Despite the continued success of the first-person shooter genre that GoldenEye helped popularise, subsequent 007 games saw diminishing returns. The tepid reviews and poor sales of 2012's 007 Legends put Bond's video-game career on hiatus, until IO approached Eon Productions with a deceptively straightforward pitch: a game that is less about shooting things and more about recreating the experience of a Bond film. 'There are great shootouts in the movies – but, if you think about it, it's not that many, right?' says Elverdam. Correcting this discrepancy between the movies and games became 'the nucleus' of IO's pitch to Eon: to do Bond right in a video game, Elverdam says, meant letting players inhabit a character who is 'not always shooting'. This was an easy case for IO to make, because it had done it before. Between 2016 and 2021, the studio released an impressive three-part reboot of Hitman, its series about an elite contract killer. With an admirable lack of self-consciousness, IO kept what worked about older Hitman games (prioritising elegant planning and problem-solving over wanton violence) and jettisoned what didn't (a sometimes lurid tone and confounding story). The result was remarkable: a series of endlessly replayable puzzles whose solutions involved the untimely deaths of the worst of the global elite with little collateral damage and allowed the assassin to escape entirely unnoticed. Satirical, witty and clever, Hitman: World of Assassination was a compelling calling card for IO to leave in Eon's hands. 'All this stuff [in Hitman] feels like spycraft already,' Elverdam says, 'So if we take that, and we take some leaps' – these leaps being the things a Bond game ought to include, such as driving, fisticuffs and, yes, shootouts – 'that becomes the pitch for what would eventually be First Light.' The title is apt, as this game is the first glimmer of promising news for an entertainment property in a precarious position. Initially announced as Project 007 in November 2020, the game has survived a tumultuous period for Bond, which began with the $8.45bn (£6.3bn) merger of the character's studio home MGM with the e-commerce giant Amazon in March 2022. While the newly christened Amazon MGM would control the lucrative existing Bond catalog, the idea was that creative decisions on future films – including who would play the MI6 agent – would remain with Eon, with producers Barbara Broccoli and Michael G Wilson steering the family business. Then, this February, Broccoli and Wilson handed creative control over to Amazon in an undisclosed but allegedly massive deal that ended the Broccoli family's 63-year tenure as the stewards of James Bond's cinematic exploits. In the months since, Amazon has begun to announce its plans, and selected Denis Villeneuve to direct the next film. But everyone with a passing or professional interest in Bond is still waiting with bated breath for a casting decision, and what it may mean for one of the most lucrative film franchises in the world. With the next cinematic Bond in limbo, however, a new video game Bond can make a stronger impression. The first trailer for 007 First Light isn't terribly specific but it exudes confidence. It's a montage affirming that everything fans love about 007 will be present. The death traps and gadgets from the Roger Moore era are there, as is the muscular physicality of Craig's Bond, and the devil-may-care attitude consistent across all onscreen depictions of the character. 'If you want to really do this with high ambition, you have to look at the different Bond instalments and figure out what each of them tried to do, and then let that inform your own take,' Elverdam says. While the creative director of First Light has much to say about 007 in general, he is not quite ready to talk specifics in relation to his version. The name of the voice actor playing Bond, for example, remains classified. But Elverdam is aware that, for all Bond's enduring popularity, he is not a character who can just be dropped thoughtlessly into the modern world. 'Every Bond is a Bond of their time, no matter how intentional you are. It's unavoidable,' he says. 'There is a zeitgeist in what you perceive as a threat, what you perceive as aspirational qualities – all that changes over time.' Elverdam rattles off some questions that IO's version of Bond will consequently contemplate: when do you do your duty? When do you improvise? What does it mean to serve King and Country? Why do it in the first place? If Elverdam and IO are clever enough in answering these questions, they may give the next film-star Bond a run for his money. Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Meet the new James Bond: how 007 First Light earned its licence to thrill
Meet the new James Bond: how 007 First Light earned its licence to thrill

Yahoo

timea day ago

  • Yahoo

Meet the new James Bond: how 007 First Light earned its licence to thrill

Four years after No Time to Die – the 25th 007 film and the final outing for Daniel Craig's version of the world's most famous spy – there is still no named successor to put on the tux, order a martini, or get behind the wheel of an Aston Martin. At least, not in cinemas. However, for the first time in Bond history, the world will meet a new James Bond in a video game, before a new 007 makes their debut on film. As developed by Danish studio IO Interactive for next year's 007 First Light, the new Bond is blandly handsome in a doll-like way. He is fresh-faced, with blue eyes that appear more cocksure than piercing, in contrast to the refined older Bond of most films or Craig's ruggedness – although he is clearly inspired by Craig's man-of-action approach. The implication is not that this Bond will eschew these traits but acquire them. First Light is an origin story intended to define one of the most durable protagonists in entertainment for a new generation of game-literate fans. 'The way we went about it was to start with the origin. Because then we get to play with questions such as, 'Who is James Bond the young man, and what does it mean to be a 00 Agent?'' says IO Interactive co-owner and First Light creative director Christian Elverdam. 'What does it mean to become 007?' Most James Bond video games to date have been shooters, in the mould of 1997's wildly popular Nintendo 64 game GoldenEye 007. Despite the continued success of the first-person shooter genre that GoldenEye helped popularise, subsequent 007 games saw diminishing returns. The tepid reviews and poor sales of 2012's 007 Legends put Bond's video-game career on hiatus, until IO approached Eon Productions with a deceptively straightforward pitch: a game that is less about shooting things and more about recreating the experience of a Bond film. 'There are great shootouts in the movies – but, if you think about it, it's not that many, right?' says Elverdam. Correcting this discrepancy between the movies and games became 'the nucleus' of IO's pitch to Eon: to do Bond right in a video game, Elverdam says, meant letting players inhabit a character who is 'not always shooting'. This was an easy case for IO to make, because it had done it before. Between 2016 and 2021, the studio released an impressive three-part reboot of Hitman, its series about an elite contract killer. With an admirable lack of self-consciousness, IO kept what worked about older Hitman games (prioritising elegant planning and problem-solving over wanton violence) and jettisoned what didn't (a sometimes lurid tone and confounding story). The result was remarkable: a series of endlessly replayable puzzles whose solutions involved the untimely deaths of the worst of the global elite with little collateral damage and allowed the assassin to escape entirely unnoticed. Satirical, witty and clever, Hitman: World of Assassination was a compelling calling card for IO to leave in Eon's hands. 'All this stuff [in Hitman] feels like spycraft already,' Elverdam says, 'So if we take that, and we take some leaps' – these leaps being the things a Bond game ought to include, such as driving, fisticuffs and, yes, shootouts – 'that becomes the pitch for what would eventually be First Light.' The title is apt, as this game is the first glimmer of promising news for an entertainment property in a precarious position. Initially announced as Project 007 in November 2020, the game has survived a tumultuous period for Bond, which began with the $8.45bn (£6.3bn) merger of the character's studio home MGM with the e-commerce giant Amazon in March 2022. While the newly christened Amazon MGM would control the lucrative existing Bond catalog, the idea was that creative decisions on future films – including who would play the MI6 agent – would remain with Eon, with producers Barbara Broccoli and Michael G Wilson steering the family business. Then, this February, Broccoli and Wilson handed creative control over to Amazon in an undisclosed but allegedly massive deal that ended the Broccoli family's 63-year tenure as the stewards of James Bond's cinematic exploits. In the months since, Amazon has begun to announce its plans, and selected Denis Villeneuve to direct the next film. But everyone with a passing or professional interest in Bond is still waiting with bated breath for a casting decision, and what it may mean for one of the most lucrative film franchises in the world. With the next cinematic Bond in limbo, however, a new video game Bond can make a stronger impression. The first trailer for 007 First Light isn't terribly specific but it exudes confidence. It's a montage affirming that everything fans love about 007 will be present. The death traps and gadgets from the Roger Moore era are there, as is the muscular physicality of Craig's Bond, and the devil-may-care attitude consistent across all onscreen depictions of the character. 'If you want to really do this with high ambition, you have to look at the different Bond instalments and figure out what each of them tried to do, and then let that inform your own take,' Elverdam says. While the creative director of First Light has much to say about 007 in general, he is not quite ready to talk specifics in relation to his version. The name of the voice actor playing Bond, for example, remains classified. But Elverdam is aware that, for all Bond's enduring popularity, he is not a character who can just be dropped thoughtlessly into the modern world. 'Every Bond is a Bond of their time, no matter how intentional you are. It's unavoidable,' he says. 'There is a zeitgeist in what you perceive as a threat, what you perceive as aspirational qualities – all that changes over time.' Elverdam rattles off some questions that IO's version of Bond will consequently contemplate: when do you do your duty? When do you improvise? What does it mean to serve King and Country? Why do it in the first place? If Elverdam and IO are clever enough in answering these questions, they may give the next film-star Bond a run for his money. Sign in to access your portfolio

Today's Wordle #1501 Hints And Answer For Tuesday, July 29th
Today's Wordle #1501 Hints And Answer For Tuesday, July 29th

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Today's Wordle #1501 Hints And Answer For Tuesday, July 29th

How to solve today's Wordle. Looking for Monday's Wordle hints, clues and answer? You can find them here: How To Solve Today's Wordle Tuesday is here and we have a Wordle to solve. In unrelated news, I watched the new Netflix movie Happy Gilmore 2, the sequel to the Adam Sandler golf-comedy classic, and made a video review that you can watch right here if you're interested. I've been making more videos lately. I once even toyed with the idea of doing Wordle guides on my YouTube channel but decided against it. In any case, it's Wordle time! Wordle is a daily word puzzle game where your goal is to guess a hidden five-letter word in six tries or fewer. After each guess, the game gives feedback to help you get closer to the answer: Use these clues to narrow down your guesses. Every day brings a new word, and everyone around the world is trying to solve the same puzzle. Some Wordlers also play Competitive Wordle against friends, family, the Wordle Bot or even against me, your humble narrator. See rules for Competitive Wordle toward the end of this post. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder Today's Wordle Hints And Answer Wordle Bot's Starting Word: SLATE My Starting Word Today: SPAIN (404 words remaining, like an error page online). The Hint: This is the end. The Clue: This Wordle begins and ends with a vowel. Okay, spoilers below! The answer is coming! . . . Today's Wordle Every day I check Wordle Bot to help analyze my guessing game. You can check your Wordles with Wordle Bot right here. It's still funny to me that SPAIN works for a Wordle guess since most proper nouns do not. It wasn't a very good opener today, leaving me with 404 remaining solutions. CHORE was very lucky, however, slashing that number down to just one: OMEGA for the win! Today's Wordle Bot We flip the tables once again. I get 1 point for guessing in three and another for beating the Bot. The Bot gets 0 for guessing in four and -1 for losing to me. Our totals as we near the end of July come to: Erik: 10 points Wordle Bot: 8 points This is seriously anybody's game! The word "omega" comes from Greek: ō mega (ὦ μέγα), meaning "great O" — with ō (ὦ) being the long "o" sound and mega (μέγα) meaning "great." It was used to distinguish it from omicron (ο μικρόν), meaning "small o." In the Greek alphabet, omega (Ω, ω) is the last letter, symbolizing the end or finality. Be sure to follow me for all your daily puzzle-solving guides, TV show and movie reviews and more here on this blog!

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