
Every Legend buff and nerf in Apex Legends Season 25 Split 2
Image via Respawn Entertainment.
Apex Legends Season 25 Split 2 is here. Fans have been waiting for this mid-season refresh for a long time, but the wait is now over. With a brand new mode called Arenas - Duel and the return of the classic 3v3 Arenas, this update has already become a fan-favorite.
Besides this, the new Battle Pass has also brought many new skins for Wraith, Gibraltar, and many more. The update also shed lights on Ranked and UI adjustments as well. But the legend balancing changes have to be the most significant part of Season 25 Split 2.
Apex Legends
Season 25 Split 2: All Legend buffs and nerfs
Many Legends in Apex Legends Season 25 Split 2 has gone through buffs and nerfs. | Image via Respawn Entertainment.
In this recently launched mid-season update, Respawn Entertainment has laid emphasis on Wattson, Vantage, Ash. Despite being picked regularly in the competitive scenarios, Wattson wasn't liked by casual players.
On the other hand, because of Vantage's sluggish Echo, her pick rate was dipping day by day. And Ash has always been a 'mid-tier' Legend, so her kit needed some changes as well. Besides them, Alter, Ballistic, Conduit, and Mirage got their fair share of buffs and nerfs as well. Here are all the Legends buffs and nerfs in Apex Legends Season 25 Split 2:
Wattson – Season 25 Split 2 Changes
Category
Changes
Passive: Spark of Genius
50% faster Ult accel consumption• Passive Shield Regen increased to 2s (was 1s)
Tactical: Perimeter Security
Increase fence node HP to 50 (was 25)
Cooldown reduced to 4s (was 15s)
Fences now slow sliding and jumping enemies, and consume cooldowns on Ash's dash and Sparrow's double jump
Fences placed across doors will electrify the doors
Stuns enemies when they open an electrified door or kicks it in
Electrification ends if the fence is obstructed or the fence is removed, and restarts when the fence is active again
Removed doors exploding when opened into the line of a fence
Upgrades: Level 2
Falling Stars: integrated into base kit
NEW Help is Here: gain all support perks (access Support Bins, faster revives with health regen, gain MRB with Banners)
NEW Ultimate Conductor: damage to enemies is converted to Ult charge and knocks give a burst of 30% Ult charge
Upgrades: Level 3
NEW Energized Healer: gain double small med healing• Power Pylon: double Ult HP, healing rate, and capacity
Vantage – Season 25 Split 2 Changes
Category
Changes
Hitbox Adjustment
Shrank Vantage's upper body hitbox to better match her character model
Passive: Spotter's Lens
Can now ping up to 3 enemies at a time
Can see the health bars of targeted enemy
Pinging an enemy will reveal their position when further than 50m away (was 100m)
Tactical: Echo Relocation
Echo will auto-recall after you jump
Faster jump activation time
Increased base and max distance Echo can fly by 10m
Integrated Bat Bounce into base kit
Reduced time to redeploy guns after jump to 0.2s (was 0.5s)
Widened the FOV that Echo needs to be in to jump to
Ultimate: Sniper's Mark
Integrated Ultimate Reload upgrade into base kit
Ultimate accelerators are used 50% faster, and provide 2 extra bullets
Laser is now hidden until Vantage shoots
Laser lasts for 15s, timer refreshes with each shot
Laser is now more representative of aim
Upgrades: Level 2
NEW Controlling my Prey: gain access to Ring Consoles and zone overcharge
NEW Improved Mark: marked enemy icon is visible through walls, briefly highlights enemies, and reveals their health bar to your squad upon mark
Upgrades: Level 3
NEW Tactical Cooldown: reduce Tac's cooldown by 5s
NEW Sniper Cover: adds Gun Shield to Sniper's Mark
Ash – Season 25 Split 2 Changes
Category
Changes
Passive: Predator's Pursuit
Decreased dash cooldown to 8s (was 10s)
Tactical: Arc Snare
Slightly decreased tether strength when pulling hard (like when using movement abilities)
Upgrades: Level 2
Dual Breach: moved to Level 2• NEW Charged Knock: gain HP regen on a knock
Upgrades: Level 3
Ghost in the Machine: removed• Greedy Snare and Twin Snares: moved to Level 3
Alter – Season 25 Split 2 Changes
Category
Changes
Ultimate: Void Nexus
Chase portal usage warning delay reduced to 3.5s (was 5s)
Chase portal activation delay reduced to 6s (was 8s, Previous Hotfix)
Cooldown after usage increased to 60s (was 30s, Previous Hotfix)
Ballistic – Season 25 Split 2 Changes
Tactical: Whistler
Damage on activation reduced to 15 (was 20)
Damage from overheat reduced to 15 (was 30, Previous Hotfix)
Ultimate: Tempest
Removed time extension from knocks (Previous Hotfix)
Upgrades
Extra Bullets: moved to Level 2
Lasting Bullet: moved to Level 3
Conduit – Season 25 Split 2 Changes
Category
Changes
Tactical: Radiant Transfer
Reduce cooldown to 21s (was 31s, Previous Hotfix)
Reduce recharge delay after damage to 1s (was 2s)
Mirage – Season 25 Split 2 Changes
Category
Changes
Tac & Ult
Decoys now swap weapons when you do and also properly holster melee weapons
Read More:
Every weapon buff and nerf in Apex Legends Season 25 Split 2
Game On Season 1 kicks off with Sakshi Malik's inspiring story. Watch Episode 1 here
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On the other hand, because of Vantage's sluggish Echo, her pick rate was dipping day by day. And Ash has always been a 'mid-tier' Legend, so her kit needed some changes as well. Besides them, Alter, Ballistic, Conduit, and Mirage got their fair share of buffs and nerfs as well. 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Watch Episode 1 here