
The Glastonbury 2025 app includes this one gamechanging new feature
You're now able to live share your location with your friends, which is a huge improvement. OK, so apps like Apple's FindMy can do that already of course, but speaking from experience this is going to be very useful to be able to do this across friend groups when you split off to see different bands and other acts.
And in particular it's going to be handy to work out where people are within a crowd in a situation where 'we're by the bar at the left of the stage' won't quite cut it.
Another new feature is step count tracking which will be part of the 'My Highlights' post-Festival wrap, so you'll be able to compare to see who covered the most ground around the site. Vodafone is also making donations to its Everyone.Connected campaign depending on how many steps festival goers do.
As before the app includes a customisable festival lineup so you can create your own schedule of acts to see and you'll get reminders before the various sets begin if you add an artist. There's also an interactive map so you can get to all the stages over the vast site that straddles Worthy Farm. This is now fully searchable, so you can find everything from water and the nearest toilets to different types of food on site.
Naturally, you can also search for artists to find out when they're playing as well as browse an A-Z of them, too. And you can toggle between a timeline as well as a list view.
Features including Spotify integration, shareable Line-Ups, and map pinning also return to help you make the most of the festival and find your tent/car. In an update, Shared Line-ups will now automatically update, so your friends will see the latest version.
You can also get directions to Vodafone's Connect and Charge tent so you can keep your device juiced up. Speaking of power, Vodafone also has a plan there, too – you can pay £20 (plus £10 deposit) for a battery pack that you can exchange daily for a new one at three locations – the Connect and Charge tent in the Leftfield market as well as opposite San Remo and in the Worthy View Campsite.
Vodafone says last year's version of the app saw 226,215 total downloads. 88.9% of downloads were from festival-goers attending Worthy Farm, while 11.1% were from people viewing at home. Data consumption at the festival hit over 225 terabytes last year.

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Stuff.tv
9 hours ago
- Stuff.tv
You don't have to like the Nothing Phone 3 – but it won me over, and might win you over too
Stuff Verdict Phone 3 takes Nothing's distinctive design to extremes, for better or worse. It's not your typical flagship handset, but the capable all-rounder has a fun side you just don't see anywhere else. Pros Powerful and long lasting enough to earn flagship billing Capable rear camera trio Glyph matrix LEDs are fun and functional NothingOS software as slick as ever Cons Not everyone will be able to see past the unique styling Rivals either have more power, longer batteries or better cameras Introduction Distinctive. Divisive. discordant. Whatever you call it, there's no denying that Nothing got people talking with its first flagship phone. The firm with a fondness for transparent tech has embraced asymmetry and ditched its signature glyph lighting for a more functional dot matrix display. Phone 3 is also a big leap into premium territory for Nothing, which until now had majored on affordability. With prices starting from $799/£799/€799, Phone 3 is going directly up against heavyweights from Samsung, Google and Apple. In some respects it's up to the task, with three high pixel count cameras and one of the slickest versions of Android around. But Nothing's definition of 'flagship' internals might not tally with yours, and the radical design change most certainly won't be to all tastes. So, is Nothing boldly going where no phone brand has gone before? Or does Phone 3 deserve to be jettisoned out the airlock? How we test smartphones Every phone reviewed on Stuff is used as our main device throughout the testing process. We use industry standard benchmarks and tests, as well as our own years of experience, to judge general performance, battery life, display, sound and camera image quality. Manufacturers have no visibility on reviews before they appear online, and we never accept payment to feature products. Find out more about how we test and rate products. Design & build: the Marmite mobile There's no mistaking Phone 3 for anything but a Nothing creation. The glyph lights might've gone, but the semi-seethrough rear panel remains, in your choice of black or white colours. The lines are more angular and grid-like this time around, except only two of the three rear snappers are aligned to it. The asymmetric telephoto lens feels deliberately provocative, and almost certain to put some potential buyers off. They don't stick out nearly as far as the Nothing Phone 3a Pro's chunky camera island, at least. It's the circular glyph matrix panel that takes pride of place, with white LEDs that flash up app notifications when the phone is placed screen-down. Press the touch-sensitive dot built into the rear casing and it can cycle through countdown timers, remaining battery life and the current time, act as a pixellated selfie camera viewfinder (though there's no way to capture photos in this style), and play a handful of micro-games. That these include spin the bottle should give a clue as to who Nothing is aiming Phone 3 at. A software development kit arrived for community developers when the phone was first unveiled, so I'm betting it won't be too long before there are a bunch of third-party tools and functions to download. The firm also has an update in the works that'll let you assign glyph mirror portraits to your contacts for person-specific call notifications. A long-press will then show the contact name or number. It's a fun addition, and far more functional than the old glyph lights were, but I don't think it has quite the same personality. Asus already puts a similar dot matrix screen on its ROG Phones, so it's not like this is a truly unique feature – however well implemented it might be. The rest of the phone is more in keeping with Nothing's older models, with a flat mid-frame made from recycled aluminium and flat front and rear glass. It's practically the smartphone norm at this point, but that dramatically styled back panel helps the Phone 3 avoid accusations it's merely copying Apple's design beats. The screen bezel is suitably skinny and at 9mm thick there's plenty of purchase at the sides. My biggest issue is the button placement; the left side volume keys are in line with the power and Essential key on the right, so I was constantly taking screenshots by mistake when unlocking the phone. The Essential key doesn't feel different enough from the power button, either, which led to a few accidental activations. Gorilla Glass 7i covers the screen and there's Victus glass around the back, so it should survive small drops and scrapes without any battle scars. IP68 dust and water resistance is also reassuring, if not quite on the level of flagship rivals that have even hardier IP69 ratings. The phone has stayed pristine throughout my week of testing. Screen & sound: clear vision Nothing resisted the urge to go big with with the Phone 3's screen, settling on a relatively palm-friendly 6.67in. Still substantially more than the vanilla Galaxy S25 or Pixel 9, sure, but more compact than the OnePlus 13. It's an AMOLED, of course (because no self-respecting flagship uses LCD these days) and a flexible one at that – necessary to make the outer bezels so slim, not because it curves or folds in any way. The 2800×1260 resolution looks plenty sharp form arms' length, for lots of resolvable detail in images and crisp text. It also won't work the graphics chip quite as hard as some flagship rivals with even more pixels. Colours are rich and vibrant, without straying too far into unnatural territory using the default Alive picture preset. A Standard settings dials things down if you prefer more subdued hues. There's HDR10+ support, so compatible content is able to really ramp up the brightness; Nothing says the Phone 3 can manage a peak 4500 nits. The High Brightness Mode HBM) tops out at a more realistic 1600 nits, which while less than the best smartphones can manage, is still just fine for outdoor visibility. I had no trouble seeing what was onscreen, even on the sunniest of days. Because Nothing has steered clear of expensive LTPO tech, the screen's dynamic refresh rate flits between 30 and 120Hz. Being able to drop to 1Hz for static content like the always-on display mode would've reduced battery drain, but because the glyph matrix encourages you to put the phone screen side down, I've had less reason to use it. The dynamic switching is fast enough to react to swipes and scrolls, so there wasn't much need to force it to 120Hz full-time. The stereo speakers are a fine match to the screen, with more than enough volume on tap from the earpiece tweeter and down-firing main driver. It's treble-heavy, but not so much it gets peaky or shrill when you crank things up. Cameras: a clearer picture If the Phone 3a Pro set Nothing's photography bar earlier in 2025, now the Phone 3's trio of 50MP rear snappers has to raise it. The firm hasn't gone crazy on sensor size, but the hardware compares favourably with Google, Samsung and Apple's similarly-priced alternatives. You get an optically stabilised lead lens with an f/1.68 aperture, paired to an ultrawide with a generous 114-degree field of view. The questionably positioned periscope telephoto also has OIS and is good for 3x optical zoom. Macro focusing lets it get as close as 10cm from your subject for sharp close-up shots, and it promises to deliver 60x super res shots using AI upscaling – though in my experience image quality falls a long way short of rivals here, and isn't that much different from the cheaper 3a Pro. Better to stick to 6x snaps, which are far more competitive. All three cameras can manage 4K/60fps video. The red LED indicator lighting up on the rear of the phone when you hit the record button is a nice touch. Nothing's mature image processing has impressed me in the past, but now it has to hold its own against top-tier Galaxys and Pixels. An updated camera pipeline that crams in 13 more frames than Phone 2 to generate each HDR photo is a great start. It helps deliver colourful and contrast-heavy shots in a wide range of lighting, with lots of dynamic range. There's great colour consistency across all three lenses, and enough natural depth of field for portraits and close-ups – if nowhere near the level of rival phones with 1in lead lenses. During daylight hours the main camera captures loads of detail and keeps noise to a minimum, though shutter lag isn't the best. Trying to capture cars at a motorsport event proved tricky, especially when using some of the camera app's picture presets. A bit like film simulations on a Fujifilm digital camera, I'm a big fan of being able to download new looks with a QR code to mimic black and white film or light leak retro snaps with a button press. The Action mode speeds things up, but you're restricted to the default preset and locked out of the ultrawide lens. Ultrawide shots are a half-step behind on outright resolved detail, but there's not a whole lot in it. The telephoto holds up equally well, with great clarity and punchy colours. 6x uses sensor cropping and is a little more sensitive to light, and while things don't fall apart at night, noise definitely creeps up the darker it gets. A Pixel 9 does a better job here – and Samsung isn't far behind – but the Phone 3 still puts in a very respectable showing for the price. Tele-macro snaps are easy to pull off and let you get satisfyingly close to your subject; shots stay colourful and noise-free, too. Do I think the zoom lens is a quantum leap forward from the Phone 3a Pro? Not in good light, no – but Phone 3 still compares favourably to rivals within its price bracket here. Low light is where Nothing's cameras struggle to match the best sub-$1000 phones. Static subjects are absolutely fine, with convincing colours, well-controlled noise and contrast that maintains plenty of shadow detail. As soon as you introduce motion, however, things get blurrier. Crisply capturing the crowd at an evening concert proved a challenge. Google's Night Sight processing keeps its edge here. I'd take more noise if it meant sharper shots – maybe Nothing can tweak things with a software update later down the line. As it stands, this is a perfectly capable high-end cameraphone – just one that doesn't compete for class honors. Software experience: where it all comes together Nothing's monochrome, widget-filled operating system continues to be one of my favourite takes on Android. There's a design consistency and level of customisation here that you really don't find anywhere else, and not a piece of preinstalled bloat in sight. The only additions to Google's default app selection are a voice recorder and photo gallery, which match the black and white aesthetic to a T. Essential Space is the headline attraction, using a mix of on-device and cloud-based AI to gather and organise all your screenshots, voice notes and web links together in one place, separate from your camera roll. Squeeze the dedicated button and it'll capture whatever's onscreen; hold it down and it'll record a voice memo; double-press it and you're taken to the hub. I'll admit to not finding much use for the feature when it first launched on the Phone 3a Pro, but the new flip-to-record mode is an absolute gem. Putting the phone face down and press-and-holding the Essential key will record a conversation, with a waveform appearing on the glyph matrix. Press the key when something interesting is said and it'll mark it in the recording; another press-and-then completes the recording and files it to Essential space to be transcribed and summarised automatically. The new AI-powered Essential Search could perhaps use a little more time in the oven. I like that it can replace the stock home screen's Google search bar, and taps into your apps list, calendar, contacts book and gallery images, but it can't pull straight from Essential space yet. Nothing was quick to commit to Android 16, saying an update for Phone 3 would arrive before the end of the year. That's part of the firm's commitment to five years of new Android generations, on top of seven years of security patches. A small step behind Samsung and Google, perhaps, but still a great showing for anyone wanting long term support. Performance & battery life: what more do you need? Nothing is no stranger to chipset controversy, having rattled a few cages when picking MediaTek power for the Phone 2a. This time the online flame wars have been over whether Phone 3's Snapdragon 8s Gen 4 silicon is deserving of flagship status – especially now the Poco F7 comes similarly equipped for less than half the price. It's true that raw performance places the Nothing behind rivals with Snapdragon 8 Elite power, whether you get the entry-grade model with 12GB of RAM or the pricier 16GB variant. Single-core benchmark tests show a narrower margin, but there's a 15-25% gulf in the multi-core results. It's a similar story on the GPU side, if you just focus on synthetic tests. That could be a sticking point for anyone wanting maximum grunt for minimal outlay, though keep in mind this still comfortably out-drags the Google Pixel 9 across the board. Real-world performance is a different story. I can honestly say there was no point during testing where I felt like I was down on power. The Android interface feels instantly responsive, apps open rapidly, multi-tasking was never a chore, and my current rotation of mobile games all played at a smooth frame rate. Unless you're using your phone to churn out 4K video edits on the regular, there's zero reason to feel short-changed over the choice of processor. Nothing Phone 3 benchmark scores Geekbench 6 single-core 2093 Geekbench 6 multi-core 6485 Geekbench AI 3670 3DMark Wild Life Extreme 4156 3DMark Solar Bay 7902 The one area I thought the Phone 3 did underwhelm a bit was battery life. Nothing has adopted silicon carbide chemistry, but stated conservative on capacity, so you're getting a 5150mAh cell. Or if you pick up the Indian variant, 5500mAh. No, I don't know why either. The global model's battery is a fair bit bigger than Phone 2's was, sure – but it's still a long way short of slightly more expensive rivals like the OnePlus 13, with its sizeable 6000mAh. While I did manage to last all day from a full charge, it was touch-and-go by bedtime and needed the power saving mode enabled. That was with a mix of video streaming, photography, social scrolling and gaming, but largely sticking to Wi-Fi. On a travel day with more 5G connectivity and some GPS navigation thrown in for good measure, I had to plug in mid-afternoon to guarantee I'd make it through to the end of the night. I saw similar with the Pixel 9 and Galaxy S25, but if longevity is a must-have the OnePlus 13 can manage two days per top-up for not a lot more cash. Things did improve after a couple of days of testing, but most days still ended in the high 20% range. 65W wired charging is quicker than anything Google or Samsung will sell you, and good for 0-50% in less than twenty minutes. And while the rear panel doesn't incorporate a charging coil into its design any more, there definitely is one underneath; it'll manage 15W top-ups from a compatible pad. Nothing Phone 3 verdict This is comfortably Nothing's highest-end handset to date, but is that enough to make the Phone 3 a true flagship? It isn't trying to challenge the Ultras and Pro Maxes on the hardware front: the chipset isn't quite top-tier enough for that. Or rather it isn't for anyone who puts a lot of stock in spec sheets. Personally, I don't see that as a stumbling block. There's ample everyday performance here, with well-optimised and highly customisable software to match. The rear cameras take engaging photos and the battery can go all day. The alternatives might have more muscle, last even longer, or have superior snappers – but few have them all at once for this kind of cash. Without the buying power of megacorps like Samsung, Nothing has carefully picked components to make this a competent everyman underneath the flashy glyph features. The divisive looks aren't going to be for everyone, end of story. But if you like your tech to stand out, it's a tempting left-field alternative to the major players. Stuff Says… Score: 4/5 Phone 3 takes Nothing's distinctive design to extremes, for better or worse. It's not the textbook definition of a flagship handset, but the capable all-rounder has a fun side you just don't see anywhere else. Pros Powerful and long lasting enough to earn flagship billing Capable rear camera trio Glyph matrix LEDs are fun and functional NothingOS software as slick as ever Cons Not everyone will be able to see past the unique styling Rivals either have more power, longer batteries or better cameras Nothing Phone 3 technical specifications Screen 6.67in, 2800×1260 AMOLED w/ 30-120Hz CPU Qualcomm Snapdragon 8s Gen 4 Memory 12/16GB RAM Cameras 50MP, f/1.7 w/ PDAF, OIS + 50MP, f/2.2 ultrawide + 50MP, f/2.5 telephoto w/ 3x optical zoom, PDAF, OIS rear 50MP, f/2.2 front Storage 256/512GB Operating system Android 15 w/ NothingOS 3.5 Battery 5150mAh w/ 65W wired, 15W wireless charging Dimensions 161x76x9mm, 218g


Stuff.tv
12 hours ago
- Stuff.tv
Apple's cheap iPhone just got even cheaper on Amazon Prime Day
Apple's new budget iPhone has been on my list of the best upcoming smartphones to watch. Now that it's arrived, I'm happy to say that it matched up closely with rumours and my wishlist. The iPhone 16e is the closest a budget iPhone has been to the regular models. A new design, updated display, the latest chipset from iPhone 16, and a new camera finally make this handset good value for money. In Apple's camp, that is. Many users were still irked by a higher price than budget Android phones. But this Prime Day, Apple's cheap iPhone just got even cheaper, and it's better value than ever. Right now, you can pick up the iPhone 16e from Amazon UK for £494. That's an 18% saving from the regular price of £599. Now that the handset is sub-£500, it's a much more compelling cheap phone. Unfortunately, US shoppers miss out on this deal. One of the biggest changes to the budget iPhone is the screen. The iPhone 16e sports a 6.1-inch OLED panel, bringing vibrant colours, deeper blacks, and better contrast. The familiar notch is back rather than the Dynamic Island. Another welcome addition is the Action Button, which replaces the mute switch. First introduced on the iPhone 15 Pro, it allows users to quickly access shortcuts, launch the camera, or enable custom functions. The back of the device features a single-lens camera setup. But don't be fooled by the lack of multiple snappers – it's a big upgrade. Apple has fitted the 16e with a 48MP sensor, allowing for sharper images, improved digital zoom, and the long-overdue addition of Night Mode. The internals are equally impressive. Powering the iPhone 16e is Apple's latest A18 chip, the same processor found in the iPhone 16. That means flagship-level performance in Apple's budget phone. Sitting alongside this chip, is an upgraded 6GB of RAM. Whether you're gaming, editing videos, or diving into Apple's latest AI-powered features, the 16e handles it all with ease. One of the other big upgrades is the introduction of Apple's first custom-made modem – the C1. It's more power efficient than ever, and should deliver faster 5G speeds. Battery life has also seen a much-needed improvement. The new 16e packs a larger cell. Apple promises its classic 'all-day battery life,' without revealing an exact size. Rumours suggest its a 3279mAh cell – an increase of nearly 60%. Apple actually reckons its 12 hours longer than the previous SE models. Hopefully the larger battery and more efficient chipset actually allow this phone to last all day – something the previous iPhone SE (3rd-gen) struggled with. Charging is handled via USB-C, marking the end of the Lightning port across the iPhone line-up.


Stuff.tv
13 hours ago
- Stuff.tv
The OnePlus Pad Lite could be the perfect parental pick for their kid's first Android tablet
Having only just unleashed what is now comfortably one of the best tablets running Android, OnePlus is wasting no time in following it up with something a little kinder to your wallet. The OnePlus Pad Lite is also bringing a bespoke kid mode that could make it a top choice for tech-minded families. The 11in slate is a fair bit smaller than the OnePlus Pad 3, but doesn't skimp too much on screen specs in order to keep costs in check. You're still getting a 2K resolution stretched over a productivity-friendly 16:10 aspect ratio, along with a 90Hz refresh rate and 10-bit colour support. Underneath, power comes from a MediaTek Helio G100 – a hint that this is very much a mid-tier tab rather than a flagship model – paired to as much as 8GB of RAM and 256GB of on-board storage. OnePlus is talking a big game in terms of battery life, with a 9340mAh cell apparently able to manage a huge 54 days of standby time between charges. That translates to a more realistic 11 hours of video playback. 30W wired charging is on hand for relatively speedy top-ups. The firm has carried over its Open Canvas multitasking from its foldable phones, which is a big win for side-by-side working on several apps at once. It's still, for my money, the best of its kind on Android. The new kids mode will let parents restrict access to apps and set usage limits – and no, turning it off and on again won't exit back into the regular mode. Your 'I'm so clever' sprogs will still need you to put in a password. The OnePlus Pad Lite is up for pre-order right now, with prices starting from £199 in the UK and €229 in Europe. The LTE version will set you back £229/€259. Tablets should start shipping to early birds and go on general sale from the 15th of July. There was no confirmation of a US launch at the time of writing.