
New Persona annoucement due this week but prepare for disappointment
Atlus has confirmed that a new Persona title will be unveiled on Thursday but despite what fans hope it's almost certainly not Persona 6.
Persona 5 will be 10 years old next year. In that time there's been innumerable spin-offs, as well as a remake of Persona 3 and rumours that Persona 4 will be getting the same treatment. What there hasn't been any word on though is Persona 6.
It was eight years between Persona 4 and 5, so even taking longer development times into account this isn't unusual, but it's frustrating for fans that literally the only thing we know about Persona 6 is that its main colour is green, rather than the red of its predecessor.
Hopes rose today that maybe there'd finally be a reveal, as Atlus announced a livestream for a new Persona unveiling, but instead of Persona 6 it's just yet another Persona 5 spin-off.
Persona 5: The Phantom X is a free-to-play live service game from Chinese publisher Perfect World, that has already been available in open beta in China since last April.
It features a completely different Phantom Thief team but with similar gameplay to Persona 5, albeit streamlined for smartphones and filled with microtransactions.
In short, it's probably the last thing fans wanted but presumably the annoucement this week is for the full release in Japan and (probably but not definitely) the West.
Some fans have tried to convince themselves it is for Persona 6 but not only is the colour scheme and art style clearly that of Persona 5, but the owl emoji is a reference to the character Lufel, who is the game's equivalent of Morgana from the main game.
If you have to see it all for yourself, the livestream takes place on Thursday, May 15 at 3pm BST.
The YouTube video for the stream is already live and features artwork that makes it very clear that this is Persona 5: The Phantom X and not Persona 6. More Trending
Sadly, there really is no clue as to when Persona 6 will be revealed, although when it does arrive it's expected to be multiformat, including for Xbox and the Switch 2.
Given the critical and commerical success of Metaphor: ReFantazio, Atlus is in no rush to say or do anything about Persona 6, but the further we get away from Persona 5's original launch date the more likely an annoucement gets.
It's possible Atlus may use one of the not-E3 summer showcases to unveil it, but it's just as likely they'll reveal it via one of their own events. There may even be a tease in the livestream on Thursday, but that seems unlikely.
Perhaps the main question now is whether Persona 4's remake will be announced and/or released before Persona 6. Considering there's more evidence for its existence than for the sequel, that's probably quite likely.
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Scottish Sun
13-06-2025
- Scottish Sun
Apple created eerily lifelike AI ‘video clone' of me in 20 seconds – can you tell which part of my body is totally fake?
APPLE created an eerily-realistic virtual clone of me using AI in a matter of seconds. I took a trip to the Apple Park HQ in California where I was able to make a brand new "Persona" – a lifelike simulation of my head and hands that I can use online. 11 This isn't a grab from a real video of me – it's a still from a clip of my virtual Persona Credit: Sean Keach 11 The Apple-made Persona is a strikingly accurate rendering of my actual face Credit: Sean Keach 11 This is what The Sun's tech editor Sean Keach really looks like – seen visiting Apple Park HQ for the company's WWDC event in Cupertino, California It's meant to be used for making FaceTime calls or hanging out online while donning the Apple Vision Pro headset. After all, people I'm calling can't see my actual face because it's covered in a great big pair of goggles - so a Persona can mimic my movements instead. Personas have been around since the headset launched back in February 2024, but Apple has just given them a major upgrade to add way more detail in the new visionOS 26 update. And when I met with Apple to try it out, it captured every part of my noggin in excruciating detail. But one part is totally faked – can you tell from the clip above? MAKING A PERSONA Right now, the only way to create a Persona is with an Apple Vision Pro. That's an expensive "spatial computer" – effectively a mixed-reality headset for playing with apps that float in front of your eyes – that costs about £3,500/$3,500. You start the process, remove the headset, spin it around, and let it scan your face. It'll make you blink, smile, and turn your head from side to side. And in a matter of seconds, you've got a virtual 3D rendering of your face created using AI tech that can mimic your movements while wearing the headset. It means if someone calls me up on video, they don't have to stare at a lifeless avatar – and can enjoy my lifelike Persona instead. Apples's big announcements from WWDC with a flurry new features for the gadgets you already own The new Persona is infinitely more realistic than the old one. When the new look was announced on stage during Apple's WWDC 2025 event earlier this week, it got a big reaction from the crowd. "Taking advantage of industry-leading volumetric rendering and machine learning technology, the all-new Personas now have striking expressivity and sharpness," Apple said. "Offering a full side profile view, and remarkable accurate hair, lashes, and complexion." 11 Personas are built for the Apple Vision Pro headset Credit: Apple 11 The headset lets you see floating apps in front of you – offering a "spatial computing" experience Credit: Apple It's genuinely very impressive, and I think it captures my face pretty well. My colleague Jamie Harris reckons it's made me look a bit old – but I was pretty jet-lagged, so maybe my Persona was reflecting my tiredness. In any case, it's pretty much bang on. But if you look closely, there are two parts of me that are totally faked. The first is my glasses, which isn't a part of my body – so it doesn't really count. Instead, you get to pick from a selection of 1,000 different glasses variants. The second part of me that was faked tongue. Yes, the tongue you see my sticking out in the video was not mine. 11 My Persona was a full "mapping" of my face – but the tongue was a total fake Credit: Sean Keach 11 My glasses were also recreated by the Persona, as I wasn't wearing them during the scan Credit: Sean Keach 11 You're able to wave with your actual hands, and the headset cameras pick it up and render it on-screen Credit: Sean Keach I was curious to try it, as the headset didn't scan my tongue, so I wondered what would happen if I unleashed it in the name of journalism. And it turns out that the Apple Vision Pro fills in a vaguely appropriate human tongue. It knows you're sticking out your tongue (and the other facial movements you're making) thanks to internal cameras on the headset. So you can grin with teeth or without, raise both eyebrows or just one, and shake your head from side to side. I'm totally in control of my Persona – the only "AI" involved is in creating the fake face, but the movements are my own. Apple Vision Pro tech specs – the geeky stats The hardware details you're looking for... Storage: 256GB / 512GB / 1TB Display: Micro OLED 3D display system (23 million pixels) Refresh Rates: 90Hz / 96Hz / 100Hz Processor: 8-core M2 CPU (with 10-core GPU) + R1 coprocessor Camera: Stereoscopic 3D main camera system Spatial photo and video capture 18 mm, ƒ/2.00 aperture 6.5 stereo megapixels Sensors: Two high‑resolution main cameras Six world‑facing tracking cameras Four eye‑tracking cameras TrueDepth camera LiDAR Scanner Four inertial measurement units (IMUs) Flicker sensor Ambient light sensor Audio: Spatial Audio with dynamic head tracking Personalized Spatial Audio and audio ray tracing Six‑mic array with directional beamforming Supports H2‑to‑H2 ultra‑low‑latency connection to AirPods Pro (2nd generation) with MagSafe Charging Case (USB‑C) Battery: Up to 2 hours of general use / 2.5 hours of video watching Connectivity: Wi-Fi 6 / Bluetooth 5.3 Input: Hands Eyes Voice Supported Input Accessories: Keyboards Trackpads Game controllers Weight: 600 to 650 grams (21.2 to 22.9 ounces) FACE THE FUTURE It's extremely impressive, but there's an obvious downside: very few people can make Personas right now. They're totally tied to the Apple Vision Pro, which is financially out of reach for most people. But this is a sign of things to come. Eventually, these types of headsets won't cost so much – and won't be as massive on your face. 11 Apple showed off a stunningly lifelike Persona during its presentation for the new feature Credit: Apple 11 The new Personas are far more lifelike than the old version (seen on the right) Credit: Apple 11 Personas are meant to represent you on video calls when your actual face can't be filmed (because you're wearing a headset) Credit: Apple Just look at Meta's Orion prototype glasses, which I tested out a few weeks ago in London. They don't have the same visual quality as an Apple Vision Pro, and they'll be wildly expensive, but they're basically only a little larger than a regular pair of glasses. You can imagine in the not-too-distant-future, these types of lifelike avatars will only become more important. Think of a future where smartphones are increasingly less common as people switch to "spatial computers" on their faces. They'll be able to scan what you see, take pictures wherever you go, and let you make video calls beamed directly to your eyes. When we get to that point, tech like Personas will become an essential part of video calling. And if they look this good now, imagine how realistic they'll be in 10 years.


The Sun
13-06-2025
- The Sun
Apple created eerily lifelike AI ‘video clone' of me in 20 seconds – can you tell which part of my body is totally fake?
APPLE created an eerily-realistic virtual clone of me using AI in a matter of seconds. I took a trip to the Apple Park HQ in California where I was able to make a brand new "Persona" – a lifelike simulation of my head and hands that I can use online. 11 11 It's meant to be used for making FaceTime calls or hanging out online while donning the Apple Vision Pro headset. After all, people I'm calling can't see my actual face because it's covered in a great big pair of goggles - so a Persona can mimic my movements instead. Personas have been around since the headset launched back in February 2024, but Apple has just given them a major upgrade to add way more detail in the new visionOS 26 update. And when I met with Apple to try it out, it captured every part of my noggin in excruciating detail. But one part is totally faked – can you tell from the clip above? MAKING A PERSONA Right now, the only way to create a Persona is with an Apple Vision Pro. That's an expensive "spatial computer" – effectively a mixed-reality headset for playing with apps that float in front of your eyes – that costs about £3,500/$3,500. You start the process, remove the headset, spin it around, and let it scan your face. It'll make you blink, smile, and turn your head from side to side. And in a matter of seconds, you've got a virtual 3D rendering of your face created using AI tech that can mimic your movements while wearing the headset. It means if someone calls me up on video, they don't have to stare at a lifeless avatar – and can enjoy my lifelike Persona instead. Apples's big announcements from WWDC with a flurry new features for the gadgets you already own The new Persona is infinitely more realistic than the old one. When the new look was announced on stage during Apple's WWDC 2025 event earlier this week, it got a big reaction from the crowd. "Taking advantage of industry-leading volumetric rendering and machine learning technology, the all-new Personas now have striking expressivity and sharpness," Apple said. "Offering a full side profile view, and remarkable accurate hair, lashes, and complexion." 11 It's genuinely very impressive, and I think it captures my face pretty well. My colleague Jamie Harris reckons it's made me look a bit old – but I was pretty jet-lagged, so maybe my Persona was reflecting my tiredness. In any case, it's pretty much bang on. But if you look closely, there are two parts of me that are totally faked. The first is my glasses, which isn't a part of my body – so it doesn't really count. Instead, you get to pick from a selection of 1,000 different glasses variants. The second part of me that was faked tongue. Yes, the tongue you see my sticking out in the video was not mine. 11 11 11 I was curious to try it, as the headset didn't scan my tongue, so I wondered what would happen if I unleashed it in the name of journalism. And it turns out that the Apple Vision Pro fills in a vaguely appropriate human tongue. It knows you're sticking out your tongue (and the other facial movements you're making) thanks to internal cameras on the headset. So you can grin with teeth or without, raise both eyebrows or just one, and shake your head from side to side. I'm totally in control of my Persona – the only "AI" involved is in creating the fake face, but the movements are my own. Apple Vision Pro tech specs – the geeky stats The hardware details you're looking for... Storage: 256GB / 512GB / 1TB Display: Micro OLED 3D display system (23 million pixels) Refresh Rates: 90Hz / 96Hz / 100Hz Processor: 8-core M2 CPU (with 10-core GPU) + R1 coprocessor Camera: Stereoscopic 3D main camera system Spatial photo and video capture 18 mm, ƒ/2.00 aperture 6.5 stereo megapixels Sensors: Two high‑resolution main cameras Six world‑facing tracking cameras Four eye‑tracking cameras TrueDepth camera LiDAR Scanner Four inertial measurement units (IMUs) Flicker sensor Ambient light sensor Audio: Spatial Audio with dynamic head tracking Personalized Spatial Audio and audio ray tracing Six‑mic array with directional beamforming Supports H2‑to‑H2 ultra‑low‑latency connection to AirPods Pro (2nd generation) with MagSafe Charging Case (USB‑C) Battery: Up to 2 hours of general use / 2.5 hours of video watching Connectivity: Wi-Fi 6 / Bluetooth 5.3 Input: Hands Eyes Voice Supported Input Accessories: Keyboards Trackpads Game controllers Weight: 600 to 650 grams (21.2 to 22.9 ounces) FACE THE FUTURE It's extremely impressive, but there's an obvious downside: very few people can make Personas right now. They're totally tied to the Apple Vision Pro, which is financially out of reach for most people. But this is a sign of things to come. Eventually, these types of headsets won't cost so much – and won't be as massive on your face. 11 11 11 Just look at Meta 's Orion prototype glasses, which I tested out a few weeks ago in London. They don't have the same visual quality as an Apple Vision Pro, and they'll be wildly expensive, but they're basically only a little larger than a regular pair of glasses. You can imagine in the not-too-distant-future, these types of lifelike avatars will only become more important. Think of a future where smartphones are increasingly less common as people switch to "spatial computers" on their faces. They'll be able to scan what you see, take pictures wherever you go, and let you make video calls beamed directly to your eyes. When we get to that point, tech like Personas will become an essential part of video calling. And if they look this good now, imagine how realistic they'll be in 10 years.


Metro
28-05-2025
- Metro
Persona 4 remake is happening as actor reveals he was rejected by Atlus
A voice actor from Persona 4 has confirmed a remake is in development, after he 'begged' developer Atlus to be a part of it. The success of Persona 3 Reload has made another remake in the series practically inevitable, but several rumours in recent months have suggested an announcement could be around the corner. Earlier this year, singer Shihoko Hirata, who is best known for tracks in Persona 4, appeared to drop a hint she was recording for a new game. Since then, developer Atlus has filed a domain name with a Persona 4 reference, which mirrors the domain name for Persona 3 Reload. While this evidence already strongly suggested a Persona 4 remake is in development, a voice actor on the original game, Yuri Lowenthal, has now basically confirmed it. In a post on Bluesky, Lowenthal, who provided the English voice for Yosuke Hanamura in the original game, said he wouldn't be reprising the role in the Persona 4 remake after Atlus turned him down. 'And for those who keep asking, no, I will not be returning as Yosuke for the Persona 4 remake,' Lowenthal wrote. 'I asked. Maybe I even begged, but they don't want me to come back.' Persona 3 Reload featured an entirely new English voice cast from the original game, so it's possible Atlus is simply committing to the same clean slate for the next remake. Lowenthal, who voiced the protagonist in the original Persona 3, similarly didn't reprise his role in Persona 3 Reload. However, he did voice another character, Eiichiro Takeba, in the remake – so it's possible the actor could make a guest appearance in the revamped version of Persona 4. More Trending Along with Yosuke, Lowenthal has voiced a variety of characters in video games, including Peter Parker in Marvel's Spider-Man and the Prince in Prince Of Persia: The Sands Of Time. Atlus has not officially announced a Persona 4 remake, but a reliable insider recently teased that a 'few Japanese games' will be revealed during Summer Game Fest on Friday, June 6, so it's possible we could see an announcement there. Along with a Persona 4 remake, fans are waiting on news of the similarly inevitable Persona 6. The game's predecessor, Persona 5, launched over eight years ago and has spawned a multitude of spin-offs since. Email gamecentral@ leave a comment below, follow us on Twitter, and sign-up to our newsletter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Pokémon Legends: Z-A release date announced with Switch 2 upgrades MORE: Apple to rival Switch 2 launch with new gaming app MORE: Clair Obscur: Expedition 33 sells 3.3 million copies after 33 days