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3 mistakes Rockstar can't afford to make with GTA 6's launch

3 mistakes Rockstar can't afford to make with GTA 6's launch

Time of India30-05-2025

Image via Rockstar
The hype around
GTA 6
is
unreal
. After two trailers, a confirmed 2026 release, and fan theories flooding every corner of the internet, Rockstar is officially sitting on the most anticipated game of the decade.
But with sky-high expectations comes zero room for error. Here are three
major mistakes
Rockstar simply can't afford to make when
GTA 6
finally hits shelves.
1. Launching with Broken Gameplay or Bugs
Gamers are done giving free passes to buggy launches. Just ask CD Projekt Red (
Cyberpunk 2077
) or Bethesda (
Fallout 76
). One game-breaking bug is all it takes for social media to turn the hype train into a meme fest.
Rockstar's reputation has always leaned on polish and performance.
GTA V
and
Red Dead Redemption 2
launched strong for the most part.
GTA 6
needs to match, or better yet, exceed that bar. With over a decade of development time and delays, players expect a flawless experience on Day 1. No crashes, no rubberbanding NPCs, no disappearing cars. Just pure, immersive chaos, like it's meant to be.
Why GTA 6 Can't Afford to Be Bad
2. Neglecting Single-Player Content
If
GTA Online
made Rockstar billions, it also made players worried that story mode would take a backseat. And that's the one thing fans
don't
want.
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Undo
Lucia and Jason's Bonnie-and-Clyde narrative has fans intrigued. But if Rockstar decides to cut corners and funnel most of its energy into the online grind, the backlash will be loud. Really loud.
Players want a cinematic, choice-driven, emotionally punchy campaign, not a half-baked tutorial for Online. Rockstar needs to deliver an unforgettable story mode, or risk alienating a huge chunk of their core fanbase.
3. Forgetting Why Vice City Matters
Vice City isn't just a setting. It's a vibe. A whole mood. One drenched in neon, music, palm trees, and attitude. But nostalgia alone won't carry
GTA 6
. If Rockstar focuses too much on realism and forgets the signature satirical tone, wild side missions, and bizarre characters that made Vice City legendary, it'll feel hollow.
The world of
GTA 6
needs personality. It needs chaos. It needs heart. A beautiful map is great.
But what players really want is to feel something every time they boot up the game.
GTA 6
isn't just another game, it's a cultural moment in the making. The trailers have set the tone, and now Rockstar has to
deliver
. Messing up any of the above could tarnish not just a launch, but a legacy. Here's hoping Rockstar knows what's at stake and nails every last pixel.

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